Added reloading system for tsm_pyramids

- Chests are reloaded every 30 minutes with new stuff in them
- Chests positions are saved

TODO: Only update if chest is empty!
This commit is contained in:
LeMagnesium 2015-03-22 00:06:47 +01:00
parent b6ab203882
commit 9163b9689a
1 changed files with 42 additions and 1 deletions

View File

@ -1,3 +1,7 @@
pyramids.saved_chests = {}
pyramids.timer = 0
pyramids.max_time = 30*60
local room = {"a","a","a","a","a","a","a","a","a",
"a","c","a","c","a","c","a","c","a",
"a","s","a","s","a","s","a","s","a",
@ -29,6 +33,39 @@ code["a"] = "air"
code["l"] = "lava_source"
code["t"] = "trap"
function loadchests()
local file = io.open(minetest.get_worldpath().."/pyramids_chests.txt","r")
if not file or file:read() == nil then return end
file:seek("set",0)
pyramids.saved_chests = minetest.deserialize(file:read())
io.close(file)
minetest.log("action","[tsm_pyramids] Chest loaded")
end
function savechests()
local file = io.open(minetest.get_worldpath().."/pyramids_chests.txt","w")
if not file then return end -- should not happen
file:write(minetest.serialize(pyramids.saved_chests))
io.close(file)
minetest.log("action","[tsm_pyramids] Chests saved")
end
loadchests()
minetest.register_on_shutdown(function()
savechests()
end)
minetest.register_globalstep(function(dtime)
pyramids.timer = pyramids.timer + dtime
table.foreach(pyramids.saved_chests,print)
if pyramids.timer < pyramids.max_time then return end
pyramids.timer = 0
for _,k in ipairs(pyramids.saved_chests) do
pyramids.fill_chest(k)
end
minetest.log("action","[tsm_pyramids] Chests reloaded")
end)
local function replace(str,iy)
local out = "default:"
if iy < 4 and str == "c" then str = "a" end
@ -59,7 +96,11 @@ function pyramids.make_room(pos)
if ix < 3 then p2 = 1 else p2 = 3 end
pyramids.fill_chest({x=loch.x+ix,y=loch.y-iy,z=loch.z+iz})
end
minetest.set_node({x=loch.x+ix,y=loch.y-iy,z=loch.z+iz}, {name=replace(n_str,iy), param2=p2})
node_name = replace(n_str,iy)
minetest.set_node({x=loch.x+ix,y=loch.y-iy,z=loch.z+iz}, {name=node_name, param2=p2})
if node_name == "maptools:chest" then
table.insert(pyramids.saved_chests,1,{x=loch.x+ix,y=loch.y-iy,z=loch.z+iz})
end
end
end
end