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Add the class name in the description of the armor items
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@ -1,28 +1,28 @@
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if ARMOR_MATERIALS.blackmithril then
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-- Register helmets :
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minetest.register_tool(":3d_armor:helmet_blackmithril", {
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description = "Black Mithril Helmet",
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description = "Black Mithril Helmet (Warrior)",
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inventory_image = "3d_armor_inv_helmet_blackmithril.png",
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groups = {armor_head = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register chestplates :
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minetest.register_tool(":3d_armor:chestplate_blackmithril", {
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description = "Black Mithril Chestplate",
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description = "Black Mithril Chestplate (Warrior)",
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inventory_image = "3d_armor_inv_chestplate_blackmithril.png",
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groups = {armor_torso = 17, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register leggings :
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minetest.register_tool(":3d_armor:leggings_blackmithril", {
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description = "Black Mithril Leggings",
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description = "Black Mithril Leggings (Warrior)",
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inventory_image = "3d_armor_inv_leggings_blackmithril.png",
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groups = {armor_legs = 17, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register boots :
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minetest.register_tool(":3d_armor:boots_blackmithril", {
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description = "Black Mithril Boots",
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description = "Black Mithril Boots (Warrior)",
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inventory_image = "3d_armor_inv_boots_blackmithril.png",
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groups = {armor_feet = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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@ -1,28 +1,28 @@
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if ARMOR_MATERIALS.hardenedleather then
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-- Register helmets :
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minetest.register_tool(":3d_armor:helmet_hardenedleather", {
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description = "Hardened Leather Helmet",
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description = "Hardened Leather Helmet (Hunter)",
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inventory_image = "3d_armor_inv_helmet_hardenedleather.png",
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groups = {armor_head = 5, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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-- Register chestplates :
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minetest.register_tool(":3d_armor:chestplate_hardenedleather", {
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description = "Hardened Leather Chestplate",
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description = "Hardened Leather Chestplate (Hunter)",
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inventory_image = "3d_armor_inv_chestplate_hardenedleather.png",
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groups = {armor_torso = 8, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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-- Register leggings :
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minetest.register_tool(":3d_armor:leggings_hardenedleather", {
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description = "Hardened Leather Leggings",
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description = "Hardened Leather Leggings (Hunter)",
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inventory_image = "3d_armor_inv_leggings_hardenedleather.png",
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groups = {armor_legs = 8, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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-- Register boots :
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minetest.register_tool(":3d_armor:boots_hardenedleather", {
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description = "Hardened Leather Boots",
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description = "Hardened Leather Boots (Hunter)",
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inventory_image = "3d_armor_inv_boots_hardenedleather.png",
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groups = {armor_feet = 5, armor_heal = 0, armor_use = 250},
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wear = 0,
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@ -1,28 +1,28 @@
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if ARMOR_MATERIALS.reinforcedleather then
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-- Register helmets :
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minetest.register_tool(":3d_armor:helmet_reinforcedleather", {
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description = "Hunter's Reinforced Leather Helmet",
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description = "Hunter's Reinforced Leather Helmet (Hunter)",
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inventory_image = "3d_armor_inv_helmet_reinforcedleather.png",
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groups = {armor_head = 6, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register chestplates :
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minetest.register_tool(":3d_armor:chestplate_reinforcedleather", {
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description = "Reinforced Leather Chestplate",
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description = "Reinforced Leather Chestplate (Hunter)",
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inventory_image = "3d_armor_inv_chestplate_reinforcedleather.png",
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groups = {armor_torso = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register leggings :
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minetest.register_tool(":3d_armor:leggings_reinforcedleather", {
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description = "Reinforced Leather Leggings",
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description = "Reinforced Leather Leggings (Hunter)",
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inventory_image = "3d_armor_inv_leggings_reinforcedleather.png",
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groups = {armor_legs = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register boots :
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minetest.register_tool(":3d_armor:boots_reinforcedleather", {
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description = "Reinforced Leather Boots",
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description = "Reinforced Leather Boots (Hunter)",
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inventory_image = "3d_armor_inv_boots_reinforcedleather.png",
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groups = {armor_feet = 6, armor_heal = 0, armor_use = 40},
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wear = 0,
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