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Updated MinetestForFun Game
- Moved farming and screwdriver into MinetestForFun Game - Updated files (mostly `is_ground_content`) - Removed weird partial copy of jukebox in MinetestForFun Game
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@ -194,6 +194,7 @@ function doors.register_door(name, def)
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tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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drop = name,
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drawtype = "nodebox",
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node_box = {
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@ -231,6 +232,7 @@ function doors.register_door(name, def)
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tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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drop = "",
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drawtype = "nodebox",
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node_box = {
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@ -268,6 +270,7 @@ function doors.register_door(name, def)
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tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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drop = name,
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drawtype = "nodebox",
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node_box = {
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@ -305,6 +308,7 @@ function doors.register_door(name, def)
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tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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drop = "",
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drawtype = "nodebox",
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node_box = {
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@ -461,6 +465,7 @@ function doors.register_trapdoor(name, def)
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def.drawtype = "nodebox"
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def.paramtype = "light"
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def.paramtype2 = "facedir"
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def.is_ground_content = false
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local def_opened = table.copy(def)
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local def_closed = table.copy(def)
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