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Update dog (tamed ally)
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commit
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@ -2,39 +2,51 @@
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-- Dog
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mobs:register_mob("mobs:dog", {
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type = "npc",
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passive = true,
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hp_max = 5,
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-- animal, monster, npc, barbarian
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type = "monster",
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-- agressive, does 4 damage to player when hit
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passive = false,
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attacks_monsters = true,
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attack_type = "dogfight",
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damage = 3, -- 2 damage less than wolf
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-- health & armor
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hp_min = 15, hp_max = 20, armor = 200,
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-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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mesh = "mobs_wolf.x",
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drawtype = "front",
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textures = {
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{"mobs_dog.png"},
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},
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--visual_size = {x=1,y=1}, --Quel valeur lui mettre ?
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blood_texture = "mobs_blood.png",
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-- sounds
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_wolf",
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war_cry = "mobs_wolf_attack",
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},
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view_range = 15,
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stepheight = 1.1,
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-- speed and jump
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walk_velocity = 3,
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run_velocity = 5,
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jump = true,
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stepheight = 1.2,
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step = 1.2,
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view_range = 16,
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drops = {
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{name = "mobs:meat_raw",
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chance = 1,
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min = 2,
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max = 3,},
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-- damaged by
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water_damage = 1,
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lava_damage = 5,
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light_damage = 2,
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-- Special for pet
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owner = "",
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order = "follow",
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walk_velocity = 4,
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run_velocity = 4,
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damage = 2,
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armor = 200,
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attacks_monsters = true,
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attack_type = "dogfight",
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drops = {
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{name = "mobs:meat_raw",
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chance = 1,
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min = 2,
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max = 3,},
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = 5,
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light_damage = 0,
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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@ -67,20 +79,13 @@ mobs:register_mob("mobs:dog", {
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end
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end
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end,
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-- model animation
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animation = {
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speed_normal = 20,
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speed_run = 30,
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stand_start = 10,
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stand_end = 20,
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walk_start = 75,
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walk_end = 100,
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run_start = 100,
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run_end = 130,
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punch_start = 135,
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punch_end = 155,
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stand_start = 0, stand_end = 14,
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walk_start = 15, walk_end = 38,
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run_start = 40, run_end = 63,
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punch_start = 40, punch_end = 63,
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speed_normal = 15, speed_run = 15,
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},
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jump = true,
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step = 1,
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blood_texture = "mobs_blood.png",
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})
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mobs:register_egg("mobs:dog", "Dog", "wool_brown.png", 1)
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