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Merge branch 'NALC2' into NALC
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@ -26,7 +26,7 @@ ARMOR_LEVEL_MULTIPLIER = 1
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-- You can use this to increase or decrease overall armor healing,
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-- eg: ARMOR_HEAL_MULTIPLIER = 0 will disable healing altogether.
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ARMOR_HEAL_MULTIPLIER = 0
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ARMOR_HEAL_MULTIPLIER = 1
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-- You can also use this file to execute arbitary lua code
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-- eg: Dumb the armor down if using Simple Mobs
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@ -426,7 +426,7 @@ minetest.register_on_joinplayer(function(player)
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local name = stack:get_name()
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local player_inv = player:get_inventory()
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local size = player_inv:get_size(listname)
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if not ( (name:split(":")[1] == "3d_armor" and stack:get_definition().groups["armor_heal"]) or name:split(":")[1] == "shields") then
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if not ( (name:split(":")[1] == "3d_armor" and stack:get_definition().groups["armor_heal"]) or name:split(":")[1] == "shields" or name:split(":")[1] == "technic_armor") then
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return 0
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end
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