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Merge branch 'areas'

fix issue areas in areas https://github.com/MinetestForFun/server-minetestforfun/issues/398
This commit is contained in:
crabman77 2016-02-28 22:08:28 +01:00
commit abb1e093e0
2 changed files with 28 additions and 1 deletions

View File

@ -134,6 +134,33 @@ function areas:canInteractInArea(pos1, pos2, name, allow_open)
end
function areas:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
if name and minetest.check_player_privs(name, self.adminPrivs) then
return true
end
areas:sortPos(pos1, pos2)
local id_areas_intersect = {}
local areas = self:getAreasForArea(pos1, pos2)
if not areas then return true end
for id, area in pairs(areas) do
if area.owner == name and self:isSubarea(pos1, pos2, id) then
return true
end
if not area.open and not self:isAreaOwner(id, name) then
table.insert(id_areas_intersect, id)
end
end
if #id_areas_intersect > 0 then
return false, id_areas_intersect[1]
end
return true
end
--MFF DEBUT crabman(17/09/2015 ) respawn player in special area(event) if a spawn is set.
--1 party (2 party in beds mod)

View File

@ -184,7 +184,7 @@ function areas:canPlayerAddArea(pos1, pos2, name)
end
-- Check intersecting areas
local can, id = self:canInteractInArea(pos1, pos2, name)
local can, id = self:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
if not can then
local area = self.areas[id]
return false, ("The area intersects with %s [%u] (%s).")