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Increase the quests reward/RP description and...
reduce the craft difficulty for blackmithril/reinforcedleather ! All of this for getting the server more easier.
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@ -40,8 +40,8 @@ minetest.register_craftitem(":3d_armor:blackmithril_ingot", {
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minetest.register_craft({
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output = "3d_armor:blackmithril_ingot",
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recipe = {
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{"moreores:mithril_ingot","mobs:dungeon_master_blood" ,"default:obsidian" },
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{ "", "mobs:dungeon_master_diamond" , "" },
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{"default:obsidian" , "mobs:dungeon_master_blood" ,"moreores:mithril_ingot"}
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{"moreores:mithril_ingot", "mobs:dungeon_master_blood", ""},
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{"mobs:dungeon_master_diamond", "default:obsidian", ""},
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{"", "", ""}
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}
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})
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@ -39,8 +39,8 @@ minetest.register_craftitem(":3d_armor:hardenedleather", {
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minetest.register_craft({
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output = "3d_armor:hardenedleather",
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recipe = {
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{"default:steel_ingot", "mobs:leather", "default:bronze_ingot" },
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{"mobs:leather", "mobs:leather", "mobs:leather" },
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{"default:bronze_ingot", "mobs:leather", "default:steel_ingot" },
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{"default:steel_ingot", "mobs:leather", "default:bronze_ingot"},
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{"mobs:leather", "mobs:leather", "mobs:leather" },
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{"default:bronze_ingot", "mobs:leather", "default:steel_ingot" }
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}
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})
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@ -39,8 +39,8 @@ minetest.register_craftitem(":3d_armor:reinforcedleather", {
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minetest.register_craft({
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output = "3d_armor:reinforcedleather",
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recipe = {
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{"technic:brass_ingot", "moreores:mithril_ingot", "darkage:chain" },
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{"mobs:leather", "mobs:minotaur_eye", "mobs:leather" },
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{"darkage:chain", "moreores:mithril_ingot", "technic:brass_ingot" },
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{"moreores:mithril_ingot", "technic:brass_ingot", ""},
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{"darkage:chain", "mobs:minotaur_eye", ""},
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{"", "", ""}
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}
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})
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@ -8,13 +8,15 @@ quests.set_hud_offset(-200, 0)
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mff.quests.quests = {
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still_testing_quests = {
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title = "Stone digger",
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description = "TEST QUEST!\nGet a Super Apple at the end!",
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description = "DAILY QUEST!\nGet five Super Apple at the end!",
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repeating = 60*60*24,
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awards = {["maptools:superapple"] = 1},
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awards = {
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["maptools:superapple"] = 5;
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},
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tasks = {
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diggy = {
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title = "Dig 100 stone",
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description = "Show you can dig through stone",
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description = "Old man : Show me you can dig through stone, and I will reward you.",
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max = 100,
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objective = {
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dig = {"default:stone"}
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@ -24,14 +26,17 @@ mff.quests.quests = {
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},
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still_testing_quests2 = {
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title = "Coal digger",
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description = "TEST QUEST!\nGet a Diamond at the end!",
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description = "DAILY QUEST!\nGet two Diamond and a Mese Crystal at the end!",
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repeating = 60*60*24,
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awards = {["default:diamond"] = 1},
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awards = {
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["default:diamond"] = 2;
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["default:mese_crystal"] = 1
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},
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tasks = {
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diggy = {
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title = "Dig 20 coal",
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description = "Get the fire mineral",
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max = 20,
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title = "Dig 25 coal",
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description = "Natsu, the Pyromancer : I like fire more than anything in the world! Prove me it's also your case and I will reward you.",
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max = 25,
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objective = {
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dig = {"default:stone_with_coal"}
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}
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@ -40,13 +45,15 @@ mff.quests.quests = {
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},
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still_testing_quests3 = {
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title = "Shiny diamonds",
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description = "TEST QUEST!\nGet a mithril ingot at the end!",
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description = "DAILY QUEST!\nGet two mithril ingot at the end!",
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repeating = 60*60*24,
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awards = {["moreores:mithril_ingot"] = 1},
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awards = {
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["moreores:mithril_ingot"] = 2
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},
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tasks = {
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diggy = {
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title = "Dig 5 diamonds",
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description = "Yarr harr fiddle dee-dee, being a pirate is alright with me! Do what you want 'cause a pirate is free, you are a pirate! Go get the precious booty... underground. Mine it :/",
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title = "Dig 10 diamonds",
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description = "Masamune, the Blachsmith : Hello little adventurer. Aaarrh, I hate diamonds ! I work only with strong materials, dig diamonds and I will reward you with my favorite mineral",
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max = 5,
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objective = {
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dig = {"default:stone_with_diamond"}
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@ -9,8 +9,10 @@ Introduce the Ingineer class : do you like build and dig things ?
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---Patch Notes---
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---??/05/2016--- (Thanks to : crabman77/crabman, farfadet46)
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update of "hudbars" (fix wrong textures/positions)
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update of "mobs" (Add the "Mese Dragon" Boss, need ot be improved, not available ingame for now, remove some unused textures/models, bugfix and reduce lags)
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update of "mff_quests" (More rewards for all daily quests)
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Update of "mff_classes" (BlackMithril & Reinforced Leather now more easily craftable)
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Update of "hudbars" (fix wrong textures/positions)
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Update of "mobs" (Add the "Mese Dragon" Boss, need ot be improved, not available ingame for now, remove some unused textures/models, bugfix and reduce lags)
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Update of "throwing" (Bows now does damages)
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---04/05/2016--- (Thanks to : LeMagnesium/Mg)
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