Fix crash when right-click on turtle

Customize mobs spawning in minetest.conf
This commit is contained in:
sys4-fr 2017-12-08 21:12:47 +01:00
parent 5a5221efaf
commit b732dbe4b5
2 changed files with 38 additions and 0 deletions

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@ -127,6 +127,28 @@ areas.self_protection_max_size = {x=128, y=128, z=128}
areas.self_protection_max_areas = 30
# MOBS
remove_far_mobs = true
# MOBS custom spawn chance and number
mobs_animal:bee = 9000,2
mobs_animal:bunny = 15000,2
mobs_animal:chicken = 15000,2
mobs_animal:cow = 15000,2
mobs_animal:goat = 20000,2
mobs_animal:kitten = 122000,2
mobs_animal:penguin = 20000,2
mobs_animal:rat = 15000,2
mobs_animal:sheep_white = 15000,2
mobs_animal:pumba = 15000,2
pmobs:npc = 500000,1
pmobs:npc_female = 500000,1
pmobs:wolf = 100000,1
pmobs:yeti = 7000,2
kpgmobs:deer = 51000,1
kpgmobs:jeraf = 51000,1
kpgmobs:medved = 100000,1
creeper:creeper = 25000,2
mob_horse:horse = 60000,1
mobs_turtles:turtle = 30000,1
mobs_turtles:seaturtle = 30000,1
# DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort
keepInventory = false
# RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement

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@ -1,6 +1,22 @@
if mobs.mod and mobs.mod == "redo" then
local sin = math.sin
local cos = math.cos
-- move mob in facing direction
local set_velocity = function(self, v)
local yaw = (self.object:get_yaw() or 0) + self.rotate
self.object:setvelocity(
{
x = sin(yaw) * -v,
y = self.object:getvelocity().y,
z = cos(yaw) * v
})
end
local l_colors = {
"#604000:175", --brown
"#604000:100", --brown2