merge server with github
844
mods/bobblocks/blocks.lua
Normal file
@ -0,0 +1,844 @@
|
||||
-- BobBlocks mod by RabbiBob
|
||||
-- State Changes
|
||||
|
||||
local update_bobblock = function (pos, node)
|
||||
local nodename=""
|
||||
local param2=""
|
||||
--Switch Block State
|
||||
if
|
||||
-- Start Blocks
|
||||
node.name == 'bobblocks:redblock_off' then nodename = 'bobblocks:redblock'
|
||||
elseif node.name == 'bobblocks:redblock' then nodename = 'bobblocks:redblock_off'
|
||||
elseif node.name == 'bobblocks:orangeblock_off' then nodename = 'bobblocks:orangeblock'
|
||||
elseif node.name == 'bobblocks:orangeblock' then nodename = 'bobblocks:orangeblock_off'
|
||||
elseif node.name == 'bobblocks:yellowblock_off' then nodename = 'bobblocks:yellowblock'
|
||||
elseif node.name == 'bobblocks:yellowblock' then nodename = 'bobblocks:yellowblock_off'
|
||||
elseif node.name == 'bobblocks:greenblock_off' then nodename = 'bobblocks:greenblock'
|
||||
elseif node.name == 'bobblocks:greenblock' then nodename = 'bobblocks:greenblock_off'
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||||
elseif node.name == 'bobblocks:blueblock_off' then nodename = 'bobblocks:blueblock'
|
||||
elseif node.name == 'bobblocks:blueblock' then nodename = 'bobblocks:blueblock_off'
|
||||
elseif node.name == 'bobblocks:indigoblock_off' then nodename = 'bobblocks:indigoblock'
|
||||
elseif node.name == 'bobblocks:indigoblock' then nodename = 'bobblocks:indigoblock_off'
|
||||
elseif node.name == 'bobblocks:violetblock_off' then nodename = 'bobblocks:violetblock'
|
||||
elseif node.name == 'bobblocks:violetblock' then nodename = 'bobblocks:violetblock_off'
|
||||
elseif node.name == 'bobblocks:whiteblock_off' then nodename = 'bobblocks:whiteblock'
|
||||
elseif node.name == 'bobblocks:whiteblock' then nodename = 'bobblocks:whiteblock_off'
|
||||
-- Start Poles
|
||||
elseif node.name == 'bobblocks:redpole_off' then nodename = 'bobblocks:redpole'
|
||||
elseif node.name == 'bobblocks:redpole' then nodename = 'bobblocks:redpole_off'
|
||||
elseif node.name == 'bobblocks:orangepole_off' then nodename = 'bobblocks:orangepole'
|
||||
elseif node.name == 'bobblocks:orangepole' then nodename = 'bobblocks:orangepole_off'
|
||||
elseif node.name == 'bobblocks:yellowpole_off' then nodename = 'bobblocks:yellowpole'
|
||||
elseif node.name == 'bobblocks:yellowpole' then nodename = 'bobblocks:yellowpole_off'
|
||||
elseif node.name == 'bobblocks:greenpole_off' then nodename = 'bobblocks:greenpole'
|
||||
elseif node.name == 'bobblocks:greenpole' then nodename = 'bobblocks:greenpole_off'
|
||||
elseif node.name == 'bobblocks:bluepole_off' then nodename = 'bobblocks:bluepole'
|
||||
elseif node.name == 'bobblocks:bluepole' then nodename = 'bobblocks:bluepole_off'
|
||||
elseif node.name == 'bobblocks:indigopole_off' then nodename = 'bobblocks:indigopole'
|
||||
elseif node.name == 'bobblocks:indigopole' then nodename = 'bobblocks:indigopole_off'
|
||||
elseif node.name == 'bobblocks:violetpole_off' then nodename = 'bobblocks:violetpole'
|
||||
elseif node.name == 'bobblocks:violetpole' then nodename = 'bobblocks:violetpole_off'
|
||||
elseif node.name == 'bobblocks:whitepole_off' then nodename = 'bobblocks:whitepole'
|
||||
elseif node.name == 'bobblocks:whitepole' then nodename = 'bobblocks:whitepole_off'
|
||||
end
|
||||
minetest.env:add_node(pos, {name = nodename})
|
||||
minetest.sound_play("bobblocks_glassblock",
|
||||
{pos = pos, gain = 1.0, max_hear_distance = 32,})
|
||||
end
|
||||
|
||||
|
||||
-- Punch Blocks
|
||||
local on_bobblock_punched = function (pos, node, puncher)
|
||||
if
|
||||
-- Start Blocks
|
||||
node.name == 'bobblocks:redblock_off' or node.name == 'bobblocks:redblock' or
|
||||
node.name == 'bobblocks:orangeblock_off' or node.name == 'bobblocks:orangeblock' or
|
||||
node.name == 'bobblocks:yellowblock_off' or node.name == 'bobblocks:yellowblock' or
|
||||
node.name == 'bobblocks:greenblock_off' or node.name == 'bobblocks:greenblock' or
|
||||
node.name == 'bobblocks:blueblock_off' or node.name == 'bobblocks:blueblock' or
|
||||
node.name == 'bobblocks:indigoblock_off' or node.name == 'bobblocks:indigoblock' or
|
||||
node.name == 'bobblocks:violetblock_off' or node.name == 'bobblocks:violetblock' or
|
||||
node.name == 'bobblocks:whiteblock_off' or node.name == 'bobblocks:whiteblock' or
|
||||
--Start Poles
|
||||
node.name == 'bobblocks:redpole_off' or node.name == 'bobblocks:redpole' or
|
||||
node.name == 'bobblocks:orangepole_off' or node.name == 'bobblocks:orangepole' or
|
||||
node.name == 'bobblocks:yellowpole_off' or node.name == 'bobblocks:yellowpole' or
|
||||
node.name == 'bobblocks:greenpole_off' or node.name == 'bobblocks:greenpole' or
|
||||
node.name == 'bobblocks:bluepole_off' or node.name == 'bobblocks:bluepole' or
|
||||
node.name == 'bobblocks:indigopole_off' or node.name == 'bobblocks:indigopole' or
|
||||
node.name == 'bobblocks:violetpole_off' or node.name == 'bobblocks:violetpole' or
|
||||
node.name == 'bobblocks:whitepole_off' or node.name == 'bobblocks:whitepole'
|
||||
then
|
||||
update_bobblock(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_punchnode(on_bobblock_punched)
|
||||
|
||||
-- Nodes
|
||||
-- Misc Node
|
||||
|
||||
minetest.register_node("bobblocks:btm", {
|
||||
description = "Bobs TransMorgifier v5",
|
||||
tile_images = {"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm_sides.png",
|
||||
"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm.png"},
|
||||
inventory_image = "bobblocks_btm.png",
|
||||
paramtype2 = "facedir",
|
||||
material = minetest.digprop_dirtlike(1.0),
|
||||
legacy_facedir_simple = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
|
||||
})
|
||||
|
||||
|
||||
-- Start Block Nodes
|
||||
minetest.register_node("bobblocks:redblock", {
|
||||
description = "Red Block",
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||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_redblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_redblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:redblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:redblock_off", {
|
||||
description = "Red Block",
|
||||
tile_images = {"bobblocks_redblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:redblock',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:redblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:orangeblock", {
|
||||
description = "Orange Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_orangeblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_orangeblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:orangeblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:orangeblock_off", {
|
||||
description = "Orange Block",
|
||||
tile_images = {"bobblocks_orangeblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:orangeblock',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:orangeblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:yellowblock", {
|
||||
description = "Yellow Block",
|
||||
drawtype = "glasslike",
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||||
tile_images = {"bobblocks_yellowblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_yellowblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:yellowblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:yellowblock_off", {
|
||||
description = "Yellow Block",
|
||||
tile_images = {"bobblocks_yellowblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:yellowblock',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:yellowblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greenblock", {
|
||||
description = "Green Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_greenblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_greenblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:greenblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greenblock_off", {
|
||||
description = "Green Block",
|
||||
tile_images = {"bobblocks_greenblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:greenblock',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:greenblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("bobblocks:blueblock", {
|
||||
description = "Blue Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_blueblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_blueblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:blueblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:blueblock_off", {
|
||||
description = "Blue Block",
|
||||
tile_images = {"bobblocks_blueblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:blueblock',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:blueblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:indigoblock", {
|
||||
description = "Indigo Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_indigoblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_indigoblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:indigoblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:indigoblock_off", {
|
||||
description = "Indigo Block",
|
||||
tile_images = {"bobblocks_indigoblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:indigoblock',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:indigoblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("bobblocks:violetblock", {
|
||||
description = "Violet Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_violetblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_violetblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:violetblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:violetblock_off", {
|
||||
description = "Violet Block",
|
||||
tile_images = {"bobblocks_violetblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:violetblock',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:violetblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:whiteblock", {
|
||||
description = "White Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_whiteblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_whiteblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:whiteblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:whiteblock_off", {
|
||||
description = "White Block",
|
||||
tile_images = {"bobblocks_whiteblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:whiteblock',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:whiteblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("bobblocks:greyblock", {
|
||||
description = "Grey Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_greyblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_greyblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:greyblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greyblock_off", {
|
||||
description = "Grey Block",
|
||||
tile_images = {"bobblocks_greyblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:greyblock',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:greyblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
|
||||
-- Block Poles
|
||||
minetest.register_node("bobblocks:redpole", {
|
||||
description = "Red Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_redblock.png"},
|
||||
inventory_image = ("bobblocks_invredpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:redpole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:redpole_off", {
|
||||
description = "Red Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_redblock.png"},
|
||||
inventory_image = ("bobblocks_invredpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:redpole',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:redpole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:orangepole", {
|
||||
description = "Orange Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_orangeblock.png"},
|
||||
inventory_image = ("bobblocks_invorangepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:orangepole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:orangepole_off", {
|
||||
description = "Orange Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_orangeblock.png"},
|
||||
inventory_image = ("bobblocks_invorangepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:orangepole',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:orangepole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:yellowpole", {
|
||||
description = "Yellow Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_yellowblock.png"},
|
||||
inventory_image = ("bobblocks_invyellowpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:yellowpole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:yellowpole_off", {
|
||||
description = "Yellow Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_yellowblock.png"},
|
||||
inventory_image = ("bobblocks_invyellowpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:yellowpole',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:yellowpole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greenpole", {
|
||||
description = "Green Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_greenblock.png"},
|
||||
inventory_image = ("bobblocks_invgreenpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:greenpole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greenpole_off", {
|
||||
description = "Green Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_greenblock.png"},
|
||||
inventory_image = ("bobblocks_invgreenpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:greenpole',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:greenpole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:bluepole", {
|
||||
description = "Blue Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_blueblock.png"},
|
||||
inventory_image = ("bobblocks_invbluepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:bluepole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:bluepole_off", {
|
||||
description = "Blue Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_blueblock.png"},
|
||||
inventory_image = ("bobblocks_invbluepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:bluepole',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:bluepole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:indigopole", {
|
||||
description = "Indigo Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_indigoblock.png"},
|
||||
inventory_image = ("bobblocks_invindigopole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:indigopole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:indigopole_off", {
|
||||
description = "Indigo Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_indigoblock.png"},
|
||||
inventory_image = ("bobblocks_invindigopole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:indigopole',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:indigopole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:violetpole", {
|
||||
description = "Violet Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_violetblock.png"},
|
||||
inventory_image = ("bobblocks_invvioletpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:violetpole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:violetpole_off", {
|
||||
description = "Violet Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_violetblock.png"},
|
||||
inventory_image = ("bobblocks_invvioletpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:violetpole',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:violetpole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:whitepole", {
|
||||
description = "White Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_whiteblock.png"},
|
||||
inventory_image = ("bobblocks_invwhitepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:whitepole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:whitepole_off", {
|
||||
description = "White Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_whiteblock.png"},
|
||||
inventory_image = ("bobblocks_invwhitepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:whitepole',
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:whitepole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greypole", {
|
||||
description = "Grey Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_greyblock.png"},
|
||||
inventory_image = ("bobblocks_invgreypole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
--light_source = LIGHT_MAX-0,
|
||||
})
|
||||
|
||||
|
||||
|
||||
-- Crafts
|
||||
-- BTM
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:btm" 1',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:leaves" 1',
|
||||
'node "default:mese" 1','node "default:rat" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:greyblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:cobble" 1'},
|
||||
},
|
||||
})
|
||||
|
||||
-- Red / Yellow / Blue / White
|
||||
-- Red / Yellow -> Orange
|
||||
-- Red / Blue -> Violet
|
||||
-- Blue / Yellow -> Green
|
||||
-- Red / Yellow / White -> Indigo
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:redblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:brick" 1'},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:yellowblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:sand" 1'},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:blueblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:gravel" 1'},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:whiteblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:dirt" 1'},
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:orangeblock" 2',
|
||||
recipe = {
|
||||
{'node "bobblocks:redblock" 1', 'node "bobblocks:yellowblock" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:violetblock" 2',
|
||||
recipe = {
|
||||
{'node "bobblocks:redblock" 1', 'node "bobblocks:blueblock" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:greenblock" 2',
|
||||
recipe = {
|
||||
{'node "bobblocks:blueblock" 1', 'node "bobblocks:yellowblock" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:indigoblock" 3',
|
||||
recipe = {
|
||||
{'node "bobblocks:redblock" 1', 'node "bobblocks:blueblock" 1', 'node "bobblocks:whiteblock" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
-- Poles
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:redpole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:redblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:yellowpole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:yellowblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:bluepole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:blueblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:whitepole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:whiteblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:orangepole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:orangeblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:violetpole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:violetblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:greenpole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:greenblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:indigopole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:indigoblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:greypole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:greyblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
-- MESECON
|
||||
-- Add jeija to bobblocks\default.txt and paste the below in at the bottom of bobblocks\blocks.lua
|
||||
|
2
mods/bobblocks/depends.txt
Normal file
@ -0,0 +1,2 @@
|
||||
default
|
||||
mesecons
|
95
mods/bobblocks/health.lua
Normal file
@ -0,0 +1,95 @@
|
||||
local is_healthpack = function(node)
|
||||
if node.name == 'bobblocks:health_off' or node.name == 'health_on' then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local update_healthpack = function (pos, node)
|
||||
local nodename=""
|
||||
local param2=""
|
||||
--Switch HealthPack State
|
||||
if node.name == 'bobblocks:health_off' then
|
||||
nodename = 'bobblocks:health_on'
|
||||
elseif node.name == 'bobblocks:health_on' then
|
||||
nodename = 'bobblocks:health_off'
|
||||
end
|
||||
minetest.env:add_node(pos, {name = nodename})
|
||||
end
|
||||
|
||||
local toggle_healthpack = function (pos, node)
|
||||
if not is_healthgate(node) then return end
|
||||
update_healthpack (pos, node, state)
|
||||
end
|
||||
|
||||
local on_healthpack_punched = function (pos, node, puncher)
|
||||
if node.name == 'bobblocks:health_off' or node.name == 'bobblocks:health_on' then
|
||||
update_healthpack(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
-- Healing Node
|
||||
|
||||
minetest.register_node("bobblocks:health_off", {
|
||||
description = "Health Pack 1 Off",
|
||||
tile_images = {"bobblocks_health_off.png"},
|
||||
inventory_image = "bobblocks_health_off.png",
|
||||
paramtype2 = "facedir",
|
||||
legacy_facedir_simple = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
climbable = false,
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:health_on"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:health_on", {
|
||||
description = "Health Pack 1 On",
|
||||
tile_images = {"bobblocks_health_on.png"},
|
||||
paramtype2 = "facedir",
|
||||
legacy_facedir_simple = true,
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
climbable = false,
|
||||
drop = "bobblocks:health_off",
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:health_off"
|
||||
}}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"bobblocks:health_on"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
minetest.sound_play("bobblocks_health",
|
||||
{pos = pos, gain = 1.0, max_hear_distance = 32,})
|
||||
obj:set_hp(obj:get_hp()+5) -- give 2.5HP
|
||||
minetest.env:remove_node(pos) -- remove the node after use
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
--- Health
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:health_off" 1',
|
||||
recipe = {
|
||||
{'node "default:dirt" 1', 'node "default:paper" 1', 'node "default:apple" 2'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_on_punchnode(on_healthpack_punched)
|
||||
|
95
mods/bobblocks/health.lua~
Normal file
@ -0,0 +1,95 @@
|
||||
local is_healthpack = function(node)
|
||||
if node.name == 'bobblocks:health_off' or node.name == 'health_on' then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local update_healthpack = function (pos, node)
|
||||
local nodename=""
|
||||
local param2=""
|
||||
--Switch HealthPack State
|
||||
if node.name == 'bobblocks:health_off' then
|
||||
nodename = 'bobblocks:health_on'
|
||||
elseif node.name == 'bobblocks:health_on' then
|
||||
nodename = 'bobblocks:health_off'
|
||||
end
|
||||
minetest.env:add_node(pos, {name = nodename})
|
||||
end
|
||||
|
||||
local toggle_healthpack = function (pos, node)
|
||||
if not is_healthgate(node) then return end
|
||||
update_healthpack (pos, node, state)
|
||||
end
|
||||
|
||||
local on_healthpack_punched = function (pos, node, puncher)
|
||||
if node.name == 'bobblocks:health_off' or node.name == 'bobblocks:health_on' then
|
||||
update_healthpack(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
-- Healing Node
|
||||
|
||||
minetest.register_node("bobblocks:health_off", {
|
||||
description = "Health Pack 1 Off",
|
||||
tile_images = {"bobblocks_health_off.png"},
|
||||
inventory_image = "bobblocks_health_off.png",
|
||||
paramtype2 = "facedir",
|
||||
legacy_facedir_simple = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
climbable = false,
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:health_on"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:health_on", {
|
||||
description = "Health Pack 1 On",
|
||||
tile_images = {"bobblocks_health_on.png"},
|
||||
paramtype2 = "facedir",
|
||||
legacy_facedir_simple = true,
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
climbable = false,
|
||||
drop = "bobblocks:health_off",
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:health_off"
|
||||
}}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"bobblocks:health_on"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
minetest.sound_play("bobblocks_health",
|
||||
{pos = pos, gain = 1.0, max_hear_distance = 32,})
|
||||
obj:set_hp(obj:get_hp()+3) -- give 3HP
|
||||
minetest.env:remove_node(pos) -- remove the node after use
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
--- Health
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:health_off" 1',
|
||||
recipe = {
|
||||
{'node "default:dirt" 1', 'node "default:paper" 1', 'node "default:apple" 2'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_on_punchnode(on_healthpack_punched)
|
||||
|
8
mods/bobblocks/init.lua
Normal file
@ -0,0 +1,8 @@
|
||||
print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loading....")
|
||||
dofile(minetest.get_modpath("bobblocks") .. "/blocks.lua")
|
||||
print("[BobBlocks] loaded Blocks")
|
||||
dofile(minetest.get_modpath("bobblocks") .. "/health.lua")
|
||||
print("[BobBlocks] loaded Health")
|
||||
dofile(minetest.get_modpath("bobblocks") .. "/trap.lua")
|
||||
print("[BobBlocks] loaded Traps")
|
||||
print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loaded!")
|
11
mods/bobblocks/init.lua~
Normal file
@ -0,0 +1,11 @@
|
||||
print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loading....")
|
||||
print("[BobBlocks] loading Blocks")
|
||||
dofile(minetest.get_modpath("bobblocks") .. "/blocks.lua")
|
||||
print("[BobBlocks] loaded Blocks")
|
||||
print("[BobBlocks] loading Health")
|
||||
dofile(minetest.get_modpath("bobblocks") .. "/health.lua")
|
||||
print("[BobBlocks] loaded Health")
|
||||
print("[BobBlocks] loading Traps")
|
||||
dofile(minetest.get_modpath("bobblocks") .. "/trap.lua")
|
||||
print("[BobBlocks] loaded Traps")
|
||||
print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loaded!")
|
53
mods/bobblocks/readme.txt
Normal file
@ -0,0 +1,53 @@
|
||||
-- BobBlocks v0.0.8
|
||||
-- (Minetest 0.4.5 compatible 20130315)
|
||||
-- http://forum.minetest.net/viewtopic.php?id=1274
|
||||
--------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------
|
||||
-- Requirements: Mesecons --
|
||||
-- http://forum.minetest.net/viewtopic.php?id=628 --
|
||||
-- --
|
||||
-- Does not support jeija or older version of Mesecons --
|
||||
-- before 1/20/2013 --
|
||||
-- http://forum.minetest.net/viewtopic.php?pid=64976#p64976 --
|
||||
--------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------
|
||||
-- Colored Lit Blocks
|
||||
---- Default state = Solid lit block
|
||||
---- Secondary state (punch) = transparent unlit block
|
||||
---- Mesecons activation [CONDUCTOR]
|
||||
-- Colored Lit Poles
|
||||
---- Default state = Solid lit block
|
||||
---- Secondary state (punch) = unlit block
|
||||
---- Mesecons activation [CONDUCTOR]
|
||||
-- Health Kit
|
||||
---- Default state = health kit inactive
|
||||
---- Secondary state (punch) = health kit active +10HP when walked through
|
||||
---- Mesecons activation [CONDUCTOR]
|
||||
-- Trap
|
||||
---- Default Grass (walkable off)
|
||||
---- Spike Minor (1HP per hit)
|
||||
------ Spikes can be 'set' and activated when walked over
|
||||
---- Spike Major (100HP per hit)
|
||||
------ Spikes can be 'set' and activated when walked over
|
||||
|
||||
# [ATTRIBUTION]
|
||||
# Unless otherwise noted, all graphics & sounds
|
||||
# created by Rabbi Bob
|
||||
# Licensed under the GPLv2/later
|
||||
|
||||
# [GRAPHICS]
|
||||
# minor & major spikes by Death Dealer
|
||||
# License: WTFPL
|
||||
# http://minetest.net/forum/viewtopic.php?id=1582
|
||||
|
||||
# [SOUNDS]
|
||||
# bobblocks_glass
|
||||
# Author: Ch0cchi
|
||||
# http://www.freesound.org/people/Ch0cchi/sounds/15285/
|
||||
# Edited by rabbibob
|
||||
# bobblocks_trap_fall & bobblocks_trap_fall_major
|
||||
# Author: Rock Savage
|
||||
# http://www.freesound.org/people/Rock%20Savage/sounds/65924/#
|
||||
# Edited by rabbibob
|
||||
# bobblocks_health
|
||||
# http://hamsterrepublic.com/ohrrpgce/Free_Sound_Effects.html
|
BIN
mods/bobblocks/sounds/bobblocks_glassblock.ogg
Normal file
BIN
mods/bobblocks/sounds/bobblocks_health.ogg
Normal file
BIN
mods/bobblocks/sounds/bobblocks_trap_fall.ogg
Normal file
BIN
mods/bobblocks/sounds/bobblocks_trap_fall_major.ogg
Normal file
BIN
mods/bobblocks/textures/bobblocks_blueblock.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_btm.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_btm_sides.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_greenblock.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_greyblock.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_health_off.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_health_on.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_health_one_sides.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_indigoblock.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_invbluepole.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_invgreenpole.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_invgreypole.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_invindigopole.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_invorangepole.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_invredpole.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_invvioletpole.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_invwhitepole.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_invyellowpole.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_majorspike.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_minorspike.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_orangeblock.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_redblock.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_redblock_off.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_trap_set.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_violetblock.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_whiteblock.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/bobblocks/textures/bobblocks_yellowblock.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
183
mods/bobblocks/trap.lua
Normal file
@ -0,0 +1,183 @@
|
||||
-- State Changes
|
||||
|
||||
local update_bobtrap = function (pos, node)
|
||||
local nodename=""
|
||||
local param2=""
|
||||
--Switch Trap State
|
||||
if
|
||||
-- Swap Traps
|
||||
node.name == 'bobblocks:trap_spike' then nodename = 'bobblocks:trap_spike_set'
|
||||
elseif node.name == 'bobblocks:trap_spike_set' then nodename = 'bobblocks:trap_spike'
|
||||
elseif node.name == 'bobblocks:trap_spike_major' then nodename = 'bobblocks:trap_spike_major_set'
|
||||
elseif node.name == 'bobblocks:trap_spike_major_set' then nodename = 'bobblocks:trap_spike_major'
|
||||
end
|
||||
minetest.env:add_node(pos, {name = nodename})
|
||||
end
|
||||
|
||||
-- Punch Traps
|
||||
local on_bobtrap_punched = function (pos, node, puncher)
|
||||
if
|
||||
-- Start Traps
|
||||
node.name == 'bobblocks:trap_spike' or node.name == 'bobblocks:trap_spike_set' or
|
||||
node.name == 'bobblocks:trap_spike_major' or node.name == 'bobblocks:trap_spike_major_set'
|
||||
then
|
||||
update_bobtrap(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_punchnode(on_bobtrap_punched)
|
||||
|
||||
|
||||
--ABM (Spring The Traps)
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"bobblocks:trap_spike_set"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
|
||||
update_bobtrap(pos, node)
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"bobblocks:trap_spike_major_set"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
|
||||
update_bobtrap(pos, node)
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
-- Nodes
|
||||
minetest.register_node("bobblocks:trap_grass", {
|
||||
description = "Trap Grass",
|
||||
tile_images = {"default_grass.png"},
|
||||
paramtype2 = "facedir",
|
||||
legacy_facedir_simple = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
climbable = false,
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:trap_spike", {
|
||||
description = "Trap Spike Minor",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tile_images = {"bobblocks_minorspike.png"},
|
||||
inventory_image = ("bobblocks_minorspike.png"),
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky=3,melty=3},
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:trap_spike_set", {
|
||||
description = "Trap Spike Minor Set",
|
||||
drawtype = "raillike",
|
||||
visual_scale = 1,
|
||||
tile_images = {"bobblocks_trap_set.png"},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky=3,melty=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:trap_spike',
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("bobblocks:trap_spike_major", {
|
||||
description = "Trap Spike Major",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tile_images = {"bobblocks_majorspike.png"},
|
||||
inventory_image = ("bobblocks_majorspike.png"),
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky=2,melty=2},
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:trap_spike_major_set", {
|
||||
description = "Trap Spike Major Set",
|
||||
drawtype = "raillike",
|
||||
visual_scale = 1,
|
||||
tile_images = {"bobblocks_trap_set.png"},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky=3,melty=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:trap_spike_major',
|
||||
})
|
||||
|
||||
|
||||
-- Crafting
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'bobblocks:trap_spike',
|
||||
recipe = {
|
||||
{'', '', ''},
|
||||
{'', 'default:cobble', ''},
|
||||
{'default:cobble', 'default:apple', 'default:cobble'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'bobblocks:trap_spike_major',
|
||||
recipe = {
|
||||
{'', 'default:cobble', ''},
|
||||
{'', 'default:apple', ''},
|
||||
{'default:cobble', 'default:apple', 'default:cobble'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'bobblocks:trap_grass',
|
||||
recipe = {
|
||||
{'', '', ''},
|
||||
{'', 'default:dirt', ''},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
-- ABM
|
||||
minetest.register_abm(
|
||||
{nodenames = {"bobblocks:trap_spike"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
obj:set_hp(obj:get_hp()-1)
|
||||
minetest.sound_play("bobblocks_trap_fall",
|
||||
{pos = pos, gain = 1.0, max_hear_distance = 3,})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"bobblocks:trap_spike_major"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
obj:set_hp(obj:get_hp()-100)
|
||||
minetest.sound_play("bobblocks_trap_fall",
|
||||
{pos = pos, gain = 1.0, max_hear_distance = 3,})
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
@ -428,23 +428,28 @@ minetest.register_node("maptools:igniter", {
|
||||
minetest.register_node("maptools:superapple", {
|
||||
description = S("Super Apple"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
stack_max = 99,
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"maptools_superapple.png"},
|
||||
inventory_image = "maptools_superapple.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
||||
},
|
||||
walkable = false,
|
||||
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = 0},
|
||||
is_ground_content = true,
|
||||
groups = {fleshy = 3, dig_immediate = 3, not_in_creative_inventory = 0, flammable = 2, leafdecay = 3, leafdecay_drop = 1},
|
||||
on_use = minetest.item_eat(20),
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if placer:is_player() then
|
||||
minetest.set_node(pos, {name = "maptools:superapple", param2= 1})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- Items
|
||||
|
||||
minetest.register_craftitem("maptools:copper_coin", {
|
||||
|
@ -12,19 +12,19 @@ function mesecon.queue:add_action(pos, func, params, time, overwritecheck, prior
|
||||
-- Create Action Table:
|
||||
time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
|
||||
priority = priority or 1
|
||||
local action = { pos=mesecon:tablecopy(pos),
|
||||
local action = { pos=mesecon.tablecopy(pos),
|
||||
func=func,
|
||||
params=mesecon:tablecopy(params),
|
||||
params=mesecon.tablecopy(params or {}),
|
||||
time=time,
|
||||
owcheck=(overwritecheck and mesecon:tablecopy(overwritecheck)) or nil,
|
||||
owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
|
||||
priority=priority}
|
||||
|
||||
local toremove = nil
|
||||
-- Otherwise, add the action to the queue
|
||||
if overwritecheck then -- check if old action has to be overwritten / removed:
|
||||
for i, ac in ipairs(mesecon.queue.actions) do
|
||||
if(mesecon:cmpPos(pos, ac.pos)
|
||||
and mesecon:cmpAny(overwritecheck, ac.owcheck)) then
|
||||
if(mesecon.cmpPos(pos, ac.pos)
|
||||
and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
|
||||
toremove = i
|
||||
break
|
||||
end
|
||||
@ -44,7 +44,8 @@ end
|
||||
-- However, even that does not work in some cases, that's why we delay the time the globalsteps
|
||||
-- start to be execute by 5 seconds
|
||||
local get_highest_priority = function (actions)
|
||||
local highestp = -1, highesti
|
||||
local highestp = -1
|
||||
local highesti
|
||||
for i, ac in ipairs(actions) do
|
||||
if ac.priority > highestp then
|
||||
highestp = ac.priority
|
||||
@ -56,10 +57,13 @@ local get_highest_priority = function (actions)
|
||||
end
|
||||
|
||||
local m_time = 0
|
||||
local resumetime = mesecon.setting("resumetime", 4)
|
||||
minetest.register_globalstep(function (dtime)
|
||||
m_time = m_time + dtime
|
||||
if (m_time < MESECONS_RESUMETIME) then return end -- don't even try if server has not been running for XY seconds
|
||||
local actions = mesecon:tablecopy(mesecon.queue.actions)
|
||||
-- don't even try if server has not been running for XY seconds; resumetime = time to wait
|
||||
-- after starting the server before processing the ActionQueue, don't set this too low
|
||||
if (m_time < resumetime) then return end
|
||||
local actions = mesecon.tablecopy(mesecon.queue.actions)
|
||||
local actions_now={}
|
||||
|
||||
mesecon.queue.actions = {}
|
||||
|
@ -47,15 +47,14 @@ mesecon.queue.funcs={} -- contains all ActionQueue functions
|
||||
-- Settings
|
||||
dofile(minetest.get_modpath("mesecons").."/settings.lua")
|
||||
|
||||
-- Presets (eg default rules)
|
||||
dofile(minetest.get_modpath("mesecons").."/presets.lua");
|
||||
|
||||
|
||||
-- Utilities like comparing positions,
|
||||
-- adding positions and rules,
|
||||
-- mostly things that make the source look cleaner
|
||||
dofile(minetest.get_modpath("mesecons").."/util.lua");
|
||||
|
||||
-- Presets (eg default rules)
|
||||
dofile(minetest.get_modpath("mesecons").."/presets.lua");
|
||||
|
||||
-- The ActionQueue
|
||||
-- Saves all the actions that have to be execute in the future
|
||||
dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
|
||||
@ -67,11 +66,6 @@ dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
|
||||
-- like calling action_on/off/change
|
||||
dofile(minetest.get_modpath("mesecons").."/internal.lua");
|
||||
|
||||
-- Deprecated stuff
|
||||
-- To be removed in future releases
|
||||
-- Currently there is nothing here
|
||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
||||
|
||||
-- API
|
||||
-- these are the only functions you need to remember
|
||||
|
||||
@ -79,8 +73,8 @@ mesecon.queue:add_function("receptor_on", function (pos, rules)
|
||||
rules = rules or mesecon.rules.default
|
||||
|
||||
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = mesecon.addPosRule(pos, rule)
|
||||
-- if area is not loaded, keep trying
|
||||
if minetest.get_node_or_nil(np) == nil then
|
||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||
@ -89,16 +83,16 @@ mesecon.queue:add_function("receptor_on", function (pos, rules)
|
||||
end
|
||||
|
||||
-- execute action
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = mesecon.addPosRule(pos, rule)
|
||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
mesecon:turnon(np, rulename)
|
||||
mesecon.turnon(np, rulename)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon:receptor_on(pos, rules)
|
||||
function mesecon.receptor_on(pos, rules)
|
||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
@ -106,34 +100,38 @@ mesecon.queue:add_function("receptor_off", function (pos, rules)
|
||||
rules = rules or mesecon.rules.default
|
||||
|
||||
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = mesecon.addPosRule(pos, rule)
|
||||
if minetest.get_node_or_nil(np) == nil then
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = mesecon.addPosRule(pos, rule)
|
||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
if not mesecon:connected_to_receptor(np, mesecon:invertRule(rule)) then
|
||||
mesecon:turnoff(np, rulename)
|
||||
if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
|
||||
mesecon.turnoff(np, rulename)
|
||||
else
|
||||
mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
||||
mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon:receptor_off(pos, rules)
|
||||
function mesecon.receptor_off(pos, rules)
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
|
||||
print("[OK] Mesecons")
|
||||
|
||||
-- Deprecated stuff
|
||||
-- To be removed in future releases
|
||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
||||
|
||||
--The actual wires
|
||||
dofile(minetest.get_modpath("mesecons").."/wires.lua");
|
||||
|
||||
|
@ -1,62 +1,58 @@
|
||||
-- Internal.lua - The core of mesecons
|
||||
--
|
||||
-- For more practical developer resources see mesecons.tk
|
||||
-- For more practical developer resources see http://mesecons.net/developers.php
|
||||
--
|
||||
-- Function overview
|
||||
-- mesecon:get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
|
||||
-- mesecon:get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
|
||||
-- mesecon:get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
|
||||
-- mesecon:get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector
|
||||
-- mesecon:get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
|
||||
-- mesecon.get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
|
||||
-- mesecon.get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
|
||||
-- mesecon.get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
|
||||
-- mesecon.get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector
|
||||
-- mesecon.get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
|
||||
|
||||
-- RECEPTORS
|
||||
-- mesecon:is_receptor(nodename) --> Returns true if nodename is a receptor
|
||||
-- mesecon:is_receptor_on(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.on
|
||||
-- mesecon:is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
||||
-- mesecon:receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
||||
-- mesecon.is_receptor(nodename) --> Returns true if nodename is a receptor
|
||||
-- mesecon.is_receptor_on(nodename --> Returns true if nodename is an receptor with state = mesecon.state.on
|
||||
-- mesecon.is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
||||
-- mesecon.receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
||||
|
||||
-- EFFECTORS
|
||||
-- mesecon:is_effector(nodename) --> Returns true if nodename is an effector
|
||||
-- mesecon:is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
|
||||
-- mesecon:is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
|
||||
-- mesecon:effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified)
|
||||
-- mesecon.is_effector(nodename) --> Returns true if nodename is an effector
|
||||
-- mesecon.is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
|
||||
-- mesecon.is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
|
||||
-- mesecon.effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified)
|
||||
|
||||
-- SIGNALS
|
||||
-- mesecon:activate(pos, node, recdepth) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher recdepths are executed later
|
||||
-- mesecon:deactivate(pos, node, recdepth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), "
|
||||
-- mesecon:changesignal(pos, node, rulename, newstate) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), "
|
||||
|
||||
-- RULES
|
||||
-- mesecon:add_rules(name, rules) | deprecated? --> Saves rules table by name
|
||||
-- mesecon:get_rules(name, rules) | deprecated? --> Loads rules table with name
|
||||
-- mesecon.activate(pos, node, depth) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher depths are executed later
|
||||
-- mesecon.deactivate(pos, node, depth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), higher depths are executed later
|
||||
-- mesecon.changesignal(pos, node, rulename, newstate, depth) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), higher depths are executed later
|
||||
|
||||
-- CONDUCTORS
|
||||
-- mesecon:is_conductor(nodename) --> Returns true if nodename is a conductor
|
||||
-- mesecon:is_conductor_on(node) --> Returns true if node is a conductor with state = mesecon.state.on
|
||||
-- mesecon:is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off
|
||||
-- mesecon:get_conductor_on(node_off) --> Returns the onstate nodename of the conductor
|
||||
-- mesecon:get_conductor_off(node_on) --> Returns the offstate nodename of the conductor
|
||||
-- mesecon:conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
|
||||
-- mesecon.is_conductor(nodename) --> Returns true if nodename is a conductor
|
||||
-- mesecon.is_conductor_on(node --> Returns true if node is a conductor with state = mesecon.state.on
|
||||
-- mesecon.is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off
|
||||
-- mesecon.get_conductor_on(node_off) --> Returns the onstate nodename of the conductor
|
||||
-- mesecon.get_conductor_off(node_on) --> Returns the offstate nodename of the conductor
|
||||
-- mesecon.conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
|
||||
|
||||
-- HIGH-LEVEL Internals
|
||||
-- mesecon:is_power_on(pos) --> Returns true if pos emits power in any way
|
||||
-- mesecon:is_power_off(pos) --> Returns true if pos does not emit power in any way
|
||||
-- mesecon:turnon(pos, rulename) --> Returns true whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnon; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion
|
||||
-- mesecon:turnoff(pos, rulename) --> Turns off whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnoff; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion
|
||||
-- mesecon:connected_to_receptor(pos) --> Returns true if pos is connected to a receptor directly or via conductors; calls itself if pos is a conductor --> recursive
|
||||
-- mesecon:rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
|
||||
-- mesecon:rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon:rules_link but also returns true if output and input are swapped
|
||||
-- mesecon:is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
||||
-- mesecon.is_power_on(pos) --> Returns true if pos emits power in any way
|
||||
-- mesecon.is_power_off(pos) --> Returns true if pos does not emit power in any way
|
||||
-- mesecon.turnon(pos, link) --> link is the input rule that caused calling turnon, turns on every connected node, iterative
|
||||
-- mesecon.turnoff(pos, link) --> link is the input rule that caused calling turnoff, turns off every connected node, iterative
|
||||
-- mesecon.connected_to_receptor(pos, link) --> Returns true if pos is connected to a receptor directly or via conductors, iterative
|
||||
-- mesecon.rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
|
||||
-- mesecon.rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon.rules_link but also returns true if output and input are swapped
|
||||
-- mesecon.is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
||||
|
||||
-- RULES ROTATION helpsers
|
||||
-- mesecon:rotate_rules_right(rules)
|
||||
-- mesecon:rotate_rules_left(rules)
|
||||
-- mesecon:rotate_rules_up(rules)
|
||||
-- mesecon:rotate_rules_down(rules)
|
||||
-- RULES ROTATION helpers
|
||||
-- mesecon.rotate_rules_right(rules)
|
||||
-- mesecon.rotate_rules_left(rules)
|
||||
-- mesecon.rotate_rules_up(rules)
|
||||
-- mesecon.rotate_rules_down(rules)
|
||||
-- These functions return rules that have been rotated in the specific direction
|
||||
|
||||
-- General
|
||||
function mesecon:get_effector(nodename)
|
||||
function mesecon.get_effector(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.effector then
|
||||
@ -64,7 +60,7 @@ function mesecon:get_effector(nodename)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:get_receptor(nodename)
|
||||
function mesecon.get_receptor(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.receptor then
|
||||
@ -72,7 +68,7 @@ function mesecon:get_receptor(nodename)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:get_conductor(nodename)
|
||||
function mesecon.get_conductor(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.conductor then
|
||||
@ -80,52 +76,55 @@ function mesecon:get_conductor(nodename)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:get_any_outputrules (node)
|
||||
if mesecon:is_conductor(node.name) then
|
||||
return mesecon:conductor_get_rules(node)
|
||||
elseif mesecon:is_receptor(node.name) then
|
||||
return mesecon:receptor_get_rules(node)
|
||||
function mesecon.get_any_outputrules (node)
|
||||
if mesecon.is_conductor(node.name) then
|
||||
return mesecon.conductor_get_rules(node)
|
||||
elseif mesecon.is_receptor(node.name) then
|
||||
return mesecon.receptor_get_rules(node)
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:get_any_inputrules (node)
|
||||
if mesecon:is_conductor(node.name) then
|
||||
return mesecon:conductor_get_rules(node)
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
return mesecon:effector_get_rules(node)
|
||||
function mesecon.get_any_inputrules (node)
|
||||
if mesecon.is_conductor(node.name) then
|
||||
return mesecon.conductor_get_rules(node)
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
return mesecon.effector_get_rules(node)
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.get_any_rules (node)
|
||||
return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
|
||||
mesecon.get_any_outputrules(node) or {})
|
||||
end
|
||||
|
||||
-- Receptors
|
||||
-- Nodes that can power mesecons
|
||||
function mesecon:is_receptor_on(nodename)
|
||||
local receptor = mesecon:get_receptor(nodename)
|
||||
function mesecon.is_receptor_on(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
if receptor and receptor.state == mesecon.state.on then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_receptor_off(nodename)
|
||||
local receptor = mesecon:get_receptor(nodename)
|
||||
function mesecon.is_receptor_off(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
if receptor and receptor.state == mesecon.state.off then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_receptor(nodename)
|
||||
local receptor = mesecon:get_receptor(nodename)
|
||||
function mesecon.is_receptor(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
if receptor then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:receptor_get_rules(node)
|
||||
local receptor = mesecon:get_receptor(node.name)
|
||||
function mesecon.receptor_get_rules(node)
|
||||
local receptor = mesecon.get_receptor(node.name)
|
||||
if receptor then
|
||||
local rules = receptor.rules
|
||||
if type(rules) == 'function' then
|
||||
@ -140,32 +139,32 @@ end
|
||||
|
||||
-- Effectors
|
||||
-- Nodes that can be powered by mesecons
|
||||
function mesecon:is_effector_on(nodename)
|
||||
local effector = mesecon:get_effector(nodename)
|
||||
function mesecon.is_effector_on(nodename)
|
||||
local effector = mesecon.get_effector(nodename)
|
||||
if effector and effector.action_off then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_effector_off(nodename)
|
||||
local effector = mesecon:get_effector(nodename)
|
||||
function mesecon.is_effector_off(nodename)
|
||||
local effector = mesecon.get_effector(nodename)
|
||||
if effector and effector.action_on then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_effector(nodename)
|
||||
local effector = mesecon:get_effector(nodename)
|
||||
function mesecon.is_effector(nodename)
|
||||
local effector = mesecon.get_effector(nodename)
|
||||
if effector then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:effector_get_rules(node)
|
||||
local effector = mesecon:get_effector(node.name)
|
||||
function mesecon.effector_get_rules(node)
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
if effector then
|
||||
local rules = effector.rules
|
||||
if type(rules) == 'function' then
|
||||
@ -183,159 +182,147 @@ end
|
||||
|
||||
-- Activation:
|
||||
mesecon.queue:add_function("activate", function (pos, rulename)
|
||||
node = minetest.get_node(pos)
|
||||
effector = mesecon:get_effector(node.name)
|
||||
local node = minetest.get_node(pos)
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
||||
if effector and effector.action_on then
|
||||
effector.action_on(pos, node, rulename)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon:activate(pos, node, rulename, recdepth)
|
||||
function mesecon.activate(pos, node, rulename, depth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon:effector_get_rules(node)) do
|
||||
mesecon:activate(pos, node, rule, recdepth + 1)
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.activate(pos, node, rule, depth + 1)
|
||||
end
|
||||
return
|
||||
end
|
||||
mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / recdepth)
|
||||
mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / depth)
|
||||
end
|
||||
|
||||
|
||||
-- Deactivation
|
||||
mesecon.queue:add_function("deactivate", function (pos, rulename)
|
||||
node = minetest.get_node(pos)
|
||||
effector = mesecon:get_effector(node.name)
|
||||
local node = minetest.get_node(pos)
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
||||
if effector and effector.action_off then
|
||||
effector.action_off(pos, node, rulename)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon:deactivate(pos, node, rulename, recdepth)
|
||||
function mesecon.deactivate(pos, node, rulename, depth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon:effector_get_rules(node)) do
|
||||
mesecon:deactivate(pos, node, rule, recdepth + 1)
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.deactivate(pos, node, rule, depth + 1)
|
||||
end
|
||||
return
|
||||
end
|
||||
mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / recdepth)
|
||||
mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / depth)
|
||||
end
|
||||
|
||||
|
||||
-- Change
|
||||
mesecon.queue:add_function("change", function (pos, rulename, changetype)
|
||||
node = minetest.get_node(pos)
|
||||
effector = mesecon:get_effector(node.name)
|
||||
local node = minetest.get_node(pos)
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
||||
if effector and effector.action_change then
|
||||
effector.action_change(pos, node, rulename, changetype)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon:changesignal(pos, node, rulename, newstate, recdepth)
|
||||
function mesecon.changesignal(pos, node, rulename, newstate, depth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon:effector_get_rules(node)) do
|
||||
mesecon:changesignal(pos, node, rule, newstate, recdepth + 1)
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.changesignal(pos, node, rule, newstate, depth + 1)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, rulename, 1 / recdepth)
|
||||
end
|
||||
|
||||
-- #########
|
||||
-- # Rules # "Database" for rulenames
|
||||
-- #########
|
||||
|
||||
function mesecon:add_rules(name, rules)
|
||||
mesecon.rules[name] = rules
|
||||
end
|
||||
|
||||
function mesecon:get_rules(name)
|
||||
return mesecon.rules[name]
|
||||
mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, rulename, 1 / depth)
|
||||
end
|
||||
|
||||
-- Conductors
|
||||
|
||||
function mesecon:is_conductor_on(node, rulename)
|
||||
local conductor = mesecon:get_conductor(node.name)
|
||||
function mesecon.is_conductor_on(node, rulename)
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
if conductor then
|
||||
if conductor.state then
|
||||
return conductor.state == mesecon.state.on
|
||||
end
|
||||
if conductor.states then
|
||||
if not rulename then
|
||||
return mesecon:getstate(node.name, conductor.states) ~= 1
|
||||
return mesecon.getstate(node.name, conductor.states) ~= 1
|
||||
end
|
||||
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node))
|
||||
local binstate = mesecon:getbinstate(node.name, conductor.states)
|
||||
return mesecon:get_bit(binstate, bit)
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
|
||||
local binstate = mesecon.getbinstate(node.name, conductor.states)
|
||||
return mesecon.get_bit(binstate, bit)
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_conductor_off(node, rulename)
|
||||
local conductor = mesecon:get_conductor(node.name)
|
||||
function mesecon.is_conductor_off(node, rulename)
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
if conductor then
|
||||
if conductor.state then
|
||||
return conductor.state == mesecon.state.off
|
||||
end
|
||||
if conductor.states then
|
||||
if not rulename then
|
||||
return mesecon:getstate(node.name, conductor.states) == 1
|
||||
return mesecon.getstate(node.name, conductor.states) == 1
|
||||
end
|
||||
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node))
|
||||
local binstate = mesecon:getbinstate(node.name, conductor.states)
|
||||
return not mesecon:get_bit(binstate, bit)
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
|
||||
local binstate = mesecon.getbinstate(node.name, conductor.states)
|
||||
return not mesecon.get_bit(binstate, bit)
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_conductor(nodename)
|
||||
local conductor = mesecon:get_conductor(nodename)
|
||||
function mesecon.is_conductor(nodename)
|
||||
local conductor = mesecon.get_conductor(nodename)
|
||||
if conductor then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:get_conductor_on(node_off, rulename)
|
||||
local conductor = mesecon:get_conductor(node_off.name)
|
||||
function mesecon.get_conductor_on(node_off, rulename)
|
||||
local conductor = mesecon.get_conductor(node_off.name)
|
||||
if conductor then
|
||||
if conductor.onstate then
|
||||
return conductor.onstate
|
||||
end
|
||||
if conductor.states then
|
||||
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_off))
|
||||
local binstate = mesecon:getbinstate(node_off.name, conductor.states)
|
||||
binstate = mesecon:set_bit(binstate, bit, "1")
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_off))
|
||||
local binstate = mesecon.getbinstate(node_off.name, conductor.states)
|
||||
binstate = mesecon.set_bit(binstate, bit, "1")
|
||||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return offstate
|
||||
end
|
||||
|
||||
function mesecon:get_conductor_off(node_on, rulename)
|
||||
local conductor = mesecon:get_conductor(node_on.name)
|
||||
function mesecon.get_conductor_off(node_on, rulename)
|
||||
local conductor = mesecon.get_conductor(node_on.name)
|
||||
if conductor then
|
||||
if conductor.offstate then
|
||||
return conductor.offstate
|
||||
end
|
||||
if conductor.states then
|
||||
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_on))
|
||||
local binstate = mesecon:getbinstate(node_on.name, conductor.states)
|
||||
binstate = mesecon:set_bit(binstate, bit, "0")
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_on))
|
||||
local binstate = mesecon.getbinstate(node_on.name, conductor.states)
|
||||
binstate = mesecon.set_bit(binstate, bit, "0")
|
||||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return onstate
|
||||
end
|
||||
|
||||
function mesecon:conductor_get_rules(node)
|
||||
local conductor = mesecon:get_conductor(node.name)
|
||||
function mesecon.conductor_get_rules(node)
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
if conductor then
|
||||
local rules = conductor.rules
|
||||
if type(rules) == 'function' then
|
||||
@ -349,128 +336,127 @@ end
|
||||
|
||||
-- some more general high-level stuff
|
||||
|
||||
function mesecon:is_power_on(pos, rulename)
|
||||
function mesecon.is_power_on(pos, rulename)
|
||||
local node = minetest.get_node(pos)
|
||||
if mesecon:is_conductor_on(node, rulename) or mesecon:is_receptor_on(node.name) then
|
||||
if mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_power_off(pos, rulename)
|
||||
function mesecon.is_power_off(pos, rulename)
|
||||
local node = minetest.get_node(pos)
|
||||
if mesecon:is_conductor_off(node, rulename) or mesecon:is_receptor_off(node.name) then
|
||||
if mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:turnon(pos, rulename, recdepth)
|
||||
recdepth = recdepth or 2
|
||||
if (recdepth > STACK_SIZE) then return end
|
||||
local node = minetest.get_node(pos)
|
||||
function mesecon.turnon(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
|
||||
if(node.name == "ignore") then
|
||||
-- try turning on later again
|
||||
mesecon.queue:add_action(
|
||||
pos, "turnon", {rulename, recdepth + 1}, nil, true)
|
||||
end
|
||||
|
||||
if mesecon:is_conductor_off(node, rulename) then
|
||||
local rules = mesecon:conductor_get_rules(node)
|
||||
local depth = 1
|
||||
while frontiers[depth] do
|
||||
local f = frontiers[depth]
|
||||
local node = minetest.get_node_or_nil(f.pos)
|
||||
|
||||
if not rulename then
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
if mesecon:connected_to_receptor(pos, rule) then
|
||||
mesecon:turnon(pos, rule, recdepth + 1)
|
||||
-- area not loaded, postpone action
|
||||
if not node then
|
||||
mesecon.queue:add_action(f.pos, "turnon", {link}, nil, true)
|
||||
elseif mesecon.is_conductor_off(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
minetest.swap_node(f.pos, {name = mesecon.get_conductor_on(node, f.link),
|
||||
param2 = node.param2})
|
||||
|
||||
-- call turnon on neighbors: normal rules
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = mesecon.addPosRule(f.pos, r)
|
||||
|
||||
-- area not loaded, postpone action
|
||||
if not minetest.get_node_or_nil(np) then
|
||||
mesecon.queue:add_action(np, "turnon", {rulename},
|
||||
nil, true)
|
||||
else
|
||||
local links = mesecon.rules_link_rule_all(f.pos, r)
|
||||
for _, l in ipairs(links) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
end
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
minetest.swap_node(pos, {name = mesecon:get_conductor_on(node, rulename), param2 = node.param2})
|
||||
|
||||
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
if(minetest.get_node(np).name == "ignore") then
|
||||
-- try turning on later again
|
||||
mesecon.queue:add_action(
|
||||
np, "turnon", {rulename, recdepth + 1}, nil, true)
|
||||
else
|
||||
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
mesecon:turnon(np, rulename, recdepth + 1)
|
||||
end
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
|
||||
if mesecon.is_effector_off(node.name) then
|
||||
mesecon.activate(f.pos, node, f.link, depth)
|
||||
end
|
||||
end
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
mesecon:changesignal(pos, node, rulename, mesecon.state.on, recdepth)
|
||||
if mesecon:is_effector_off(node.name) then
|
||||
mesecon:activate(pos, node, rulename, recdepth)
|
||||
end
|
||||
depth = depth + 1
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.queue:add_function("turnon", function (pos, rulename, recdepth)
|
||||
mesecon:turnon(pos, rulename, recdepth)
|
||||
mesecon.turnon(pos, rulename, recdepth)
|
||||
end)
|
||||
|
||||
function mesecon:turnoff(pos, rulename, recdepth)
|
||||
recdepth = recdepth or 2
|
||||
if (recdepth > STACK_SIZE) then return end
|
||||
local node = minetest.get_node(pos)
|
||||
function mesecon.turnoff(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
|
||||
if(node.name == "ignore") then
|
||||
-- try turning on later again
|
||||
mesecon.queue:add_action(
|
||||
pos, "turnoff", {rulename, recdepth + 1}, nil, true)
|
||||
end
|
||||
local depth = 1
|
||||
while frontiers[depth] do
|
||||
local f = frontiers[depth]
|
||||
local node = minetest.get_node_or_nil(f.pos)
|
||||
|
||||
if mesecon:is_conductor_on(node, rulename) then
|
||||
local rules = mesecon:conductor_get_rules(node)
|
||||
minetest.swap_node(pos, {name = mesecon:get_conductor_off(node, rulename), param2 = node.param2})
|
||||
-- area not loaded, postpone action
|
||||
if not node then
|
||||
mesecon.queue:add_action(f.pos, "turnoff", {link}, nil, true)
|
||||
elseif mesecon.is_conductor_on(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
if(minetest.get_node(np).name == "ignore") then
|
||||
-- try turning on later again
|
||||
mesecon.queue:add_action(
|
||||
np, "turnoff", {rulename, recdepth + 1}, nil, true)
|
||||
else
|
||||
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||
minetest.swap_node(f.pos, {name = mesecon.get_conductor_off(node, f.link),
|
||||
param2 = node.param2})
|
||||
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
mesecon:turnoff(np, rulename, recdepth + 1)
|
||||
-- call turnoff on neighbors: normal rules
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = mesecon.addPosRule(f.pos, r)
|
||||
|
||||
-- area not loaded, postpone action
|
||||
if not minetest.get_node_or_nil(np) then
|
||||
mesecon.queue:add_action(np, "turnoff", {rulename},
|
||||
nil, true)
|
||||
else
|
||||
local links = mesecon.rules_link_rule_all(f.pos, r)
|
||||
for _, l in ipairs(links) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth)
|
||||
if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then
|
||||
mesecon.deactivate(f.pos, node, f.link, depth)
|
||||
end
|
||||
end
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
mesecon:changesignal(pos, node, rulename, mesecon.state.off, recdepth)
|
||||
if mesecon:is_effector_on(node.name)
|
||||
and not mesecon:is_powered(pos) then
|
||||
mesecon:deactivate(pos, node, rulename, recdepth + 1)
|
||||
end
|
||||
depth = depth + 1
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth)
|
||||
mesecon:turnoff(pos, rulename, recdepth)
|
||||
mesecon.turnoff(pos, rulename, recdepth)
|
||||
end)
|
||||
|
||||
|
||||
function mesecon:connected_to_receptor(pos, rulename)
|
||||
function mesecon.connected_to_receptor(pos, link)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
-- Check if conductors around are connected
|
||||
local rules = mesecon:get_any_inputrules(node)
|
||||
local rules = mesecon.get_any_inputrules(node)
|
||||
if not rules then return false end
|
||||
|
||||
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = mesecon:addPosRule(pos, rname)
|
||||
if mesecon:find_receptor_on(np, {}, mesecon:invertRule(rname)) then
|
||||
for _, rule in ipairs(mesecon.rule2meta(link, rules)) do
|
||||
local links = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
for _, l in ipairs(links) do
|
||||
local np = mesecon.addPosRule(pos, l)
|
||||
if mesecon.find_receptor_on(np, mesecon.invertRule(l)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
@ -479,66 +465,57 @@ function mesecon:connected_to_receptor(pos, rulename)
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:find_receptor_on(pos, checked, rulename, recdepth)
|
||||
recdepth = recdepth or 2
|
||||
if (recdepth > STACK_SIZE) then return true end -- ignore request
|
||||
local node = minetest.get_node(pos)
|
||||
function mesecon.find_receptor_on(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
local checked = {}
|
||||
|
||||
if mesecon:is_receptor_on(node.name) then
|
||||
-- add current position to checked
|
||||
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z})
|
||||
return true
|
||||
end
|
||||
-- List of positions that have been searched for onstate receptors
|
||||
local depth = 1
|
||||
while frontiers[depth] do
|
||||
local f = frontiers[depth]
|
||||
local node = minetest.get_node_or_nil(f.pos)
|
||||
|
||||
if mesecon:is_conductor(node.name) then
|
||||
local rules = mesecon:conductor_get_rules(node)
|
||||
local metaindex = mesecon:rule2metaindex(rulename, rules)
|
||||
-- find out if node has already been checked (to prevent from endless loop)
|
||||
for _, cp in ipairs(checked) do
|
||||
if mesecon:cmpPos(cp, pos) and cp.metaindex == metaindex then
|
||||
return false, checked
|
||||
end
|
||||
end
|
||||
-- add current position to checked
|
||||
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z, metaindex = metaindex})
|
||||
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = mesecon:addPosRule(pos, rname)
|
||||
if mesecon:find_receptor_on(np, checked, mesecon:invertRule(rname), recdepth + 1) then
|
||||
return true
|
||||
if not node then return false end
|
||||
if mesecon.is_receptor_on(node.name) then return true end
|
||||
if mesecon.is_conductor_on(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
-- call turnoff on neighbors: normal rules
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = mesecon.addPosRule(f.pos, r)
|
||||
|
||||
local links = mesecon.rules_link_rule_all_inverted(f.pos, r)
|
||||
for _, l in ipairs(links) do
|
||||
local checkedstring = np.x..np.y..np.z..l.x..l.y..l.z
|
||||
if not checked[checkedstring] then
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
checked[checkedstring] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
else
|
||||
-- find out if node has already been checked (to prevent from endless loop)
|
||||
for _, cp in ipairs(checked) do
|
||||
if mesecon:cmpPos(cp, pos) then
|
||||
return false, checked
|
||||
end
|
||||
end
|
||||
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z})
|
||||
depth = depth + 1
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
|
||||
function mesecon.rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
|
||||
local outputnode = minetest.get_node(output)
|
||||
local inputnode = minetest.get_node(input)
|
||||
local outputrules = dug_outputrules or mesecon:get_any_outputrules (outputnode)
|
||||
local inputrules = mesecon:get_any_inputrules (inputnode)
|
||||
local outputrules = dug_outputrules or mesecon.get_any_outputrules (outputnode)
|
||||
local inputrules = mesecon.get_any_inputrules (inputnode)
|
||||
if not outputrules or not inputrules then
|
||||
return
|
||||
end
|
||||
|
||||
for _, outputrule in ipairs(mesecon:flattenrules(outputrules)) do
|
||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||
-- Check if output sends to input
|
||||
if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then
|
||||
for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do
|
||||
if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
|
||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then
|
||||
if inputrule.sx == nil or outputrule.sx == nil or mesecon:cmpSpecial(inputrule, outputrule) then
|
||||
if mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
|
||||
if inputrule.sx == nil or outputrule.sx == nil
|
||||
or mesecon.cmpSpecial(inputrule, outputrule) then
|
||||
return true, inputrule
|
||||
end
|
||||
end
|
||||
@ -548,82 +525,91 @@ function mesecon:rules_link(output, input, dug_outputrules) --output/input are p
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:rules_link_rule_all(output, rule) --output/input are positions (outputrules optional, used if node has been dug), second return value: affected input rules
|
||||
local input = mesecon:addPosRule(output, rule)
|
||||
function mesecon.rules_link_rule_all(output, rule)
|
||||
local input = mesecon.addPosRule(output, rule)
|
||||
local inputnode = minetest.get_node(input)
|
||||
local inputrules = mesecon:get_any_inputrules (inputnode)
|
||||
local inputrules = mesecon.get_any_inputrules (inputnode)
|
||||
if not inputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
|
||||
for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do
|
||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then
|
||||
if inputrule.sx == nil or rule.sx == nil or mesecon:cmpSpecial(inputrule, rule) then
|
||||
rules[#rules+1] = inputrule
|
||||
if mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
|
||||
if inputrule.sx == nil or rule.sx == nil
|
||||
or mesecon.cmpSpecial(inputrule, rule) then
|
||||
table.insert(rules, inputrule)
|
||||
end
|
||||
end
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
function mesecon:rules_link_rule_all_inverted(input, rule)
|
||||
--local irule = mesecon:invertRule(rule)
|
||||
local output = mesecon:addPosRule(input, rule)
|
||||
function mesecon.rules_link_rule_all_inverted(input, rule)
|
||||
--local irule = mesecon.invertRule(rule)
|
||||
local output = mesecon.addPosRule(input, rule)
|
||||
local outputnode = minetest.get_node(output)
|
||||
local outputrules = mesecon:get_any_outputrules (outputnode)
|
||||
local outputrules = mesecon.get_any_outputrules (outputnode)
|
||||
if not outputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
|
||||
for _, outputrule in ipairs(mesecon:flattenrules(outputrules)) do
|
||||
if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then
|
||||
if outputrule.sx == nil or rule.sx == nil or mesecon:cmpSpecial(outputrule, rule) then
|
||||
rules[#rules+1] = mesecon:invertRule(outputrule)
|
||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||
if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
|
||||
if outputrule.sx == nil or rule.sx == nil
|
||||
or mesecon.cmpSpecial(outputrule, rule) then
|
||||
table.insert(rules, mesecon.invertRule(outputrule))
|
||||
end
|
||||
end
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
function mesecon:rules_link_anydir(pos1, pos2)
|
||||
return mesecon:rules_link(pos1, pos2) or mesecon:rules_link(pos2, pos1)
|
||||
function mesecon.rules_link_anydir(pos1, pos2)
|
||||
return mesecon.rules_link(pos1, pos2) or mesecon.rules_link(pos2, pos1)
|
||||
end
|
||||
|
||||
function mesecon:is_powered(pos, rule)
|
||||
function mesecon.is_powered(pos, rule)
|
||||
local node = minetest.get_node(pos)
|
||||
local rules = mesecon:get_any_inputrules(node)
|
||||
local rules = mesecon.get_any_inputrules(node)
|
||||
if not rules then return false end
|
||||
|
||||
-- List of nodes that send out power to pos
|
||||
local sourcepos = {}
|
||||
|
||||
if not rule then
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = mesecon:addPosRule(pos, rname)
|
||||
local np = mesecon.addPosRule(pos, rname)
|
||||
local nn = minetest.get_node(np)
|
||||
if (mesecon:is_conductor_on (nn, mesecon:invertRule(rname)) or mesecon:is_receptor_on (nn.name)) then
|
||||
return true
|
||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on (nn.name)) then
|
||||
table.insert(sourcepos, np)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = mesecon:addPosRule(pos, rname)
|
||||
local np = mesecon.addPosRule(pos, rname)
|
||||
local nn = minetest.get_node(np)
|
||||
if (mesecon:is_conductor_on (nn, mesecon:invertRule(rname)) or mesecon:is_receptor_on (nn.name)) then
|
||||
return true
|
||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on (nn.name)) then
|
||||
sourcepos.insert(np)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
|
||||
-- Return FALSE if not powered, return list of sources if is powered
|
||||
if (#sourcepos == 0) then return false
|
||||
else return sourcepos end
|
||||
end
|
||||
|
||||
--Rules rotation Functions:
|
||||
function mesecon:rotate_rules_right(rules)
|
||||
function mesecon.rotate_rules_right(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
if rule.sx then
|
||||
@ -644,7 +630,7 @@ function mesecon:rotate_rules_right(rules)
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon:rotate_rules_left(rules)
|
||||
function mesecon.rotate_rules_left(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
if rule.sx then
|
||||
@ -665,7 +651,7 @@ function mesecon:rotate_rules_left(rules)
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon:rotate_rules_down(rules)
|
||||
function mesecon.rotate_rules_down(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
if rule.sx then
|
||||
@ -686,7 +672,7 @@ function mesecon:rotate_rules_down(rules)
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon:rotate_rules_up(rules)
|
||||
function mesecon.rotate_rules_up(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
if rule.sx then
|
||||
|
@ -1,32 +1,29 @@
|
||||
minetest.swap_node = minetest.swap_node or function(pos, node)
|
||||
local data = minetest.get_meta(pos):to_table()
|
||||
minetest.add_node(pos, node)
|
||||
minetest.get_meta(pos):from_table(data)
|
||||
-- Ugly hack to prevent breaking compatibility with other mods
|
||||
-- Just remove the following two functions to delete the hack, to be done when other mods have updated
|
||||
function mesecon.receptor_on(self, pos, rules)
|
||||
if (self.receptor_on) then
|
||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
|
||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||
print("[Mesecons] to use mesecon.receptor_on instead. mesecon:* is deprecated")
|
||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||
print("[Mesecons] of that mod and inform the mod creator.")
|
||||
else
|
||||
rules = pos
|
||||
pos = self
|
||||
end
|
||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
local rules = {}
|
||||
rules.a = {x = -1, y = 0, z = 0, name="A"}
|
||||
rules.b = {x = 0, y = 0, z = 1, name="B"}
|
||||
rules.c = {x = 1, y = 0, z = 0, name="C"}
|
||||
rules.d = {x = 0, y = 0, z = -1, name="D"}
|
||||
|
||||
function legacy_update_ports(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
L = {
|
||||
a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a),
|
||||
mesecon:invertRule(rules.a)) and
|
||||
mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
|
||||
b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b),
|
||||
mesecon:invertRule(rules.b)) and
|
||||
mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
|
||||
c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c),
|
||||
mesecon:invertRule(rules.c)) and
|
||||
mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
|
||||
d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d),
|
||||
mesecon:invertRule(rules.d)) and
|
||||
mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
|
||||
}
|
||||
local n = (L.a and 1 or 0) + (L.b and 2 or 0) + (L.c and 4 or 0) + (L.d and 8 or 0) + 1
|
||||
meta:set_int("real_portstates", n)
|
||||
return L
|
||||
function mesecon.receptor_off(self, pos, rules)
|
||||
if (self.receptor_off) then
|
||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
|
||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||
print("[Mesecons] to use mesecon.receptor_off instead. mesecon:* is deprecated")
|
||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||
print("[Mesecons] of that mod and inform the mod creator.")
|
||||
else
|
||||
rules = pos
|
||||
pos = self
|
||||
end
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
end
|
||||
|
@ -15,6 +15,8 @@ mesecon.rules.default =
|
||||
{x=0, y=1, z=-1},
|
||||
{x=0, y=-1, z=-1}}
|
||||
|
||||
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}})
|
||||
|
||||
mesecon.rules.buttonlike =
|
||||
{{x = 1, y = 0, z = 0},
|
||||
{x = 1, y = 1, z = 0},
|
||||
@ -32,11 +34,11 @@ mesecon.rules.flat =
|
||||
mesecon.rules.buttonlike_get = function(node)
|
||||
local rules = mesecon.rules.buttonlike
|
||||
if node.param2 == 2 then
|
||||
rules=mesecon:rotate_rules_left(rules)
|
||||
rules=mesecon.rotate_rules_left(rules)
|
||||
elseif node.param2 == 3 then
|
||||
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
|
||||
rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
|
||||
elseif node.param2 == 0 then
|
||||
rules=mesecon:rotate_rules_right(rules)
|
||||
rules=mesecon.rotate_rules_right(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
@ -1,44 +1,53 @@
|
||||
-- Dig and place services
|
||||
|
||||
mesecon.on_placenode = function (pos, node)
|
||||
mesecon.update_autoconnect(pos, node)
|
||||
|
||||
-- Receptors: Send on signal when active
|
||||
if mesecon:is_receptor_on(node.name) then
|
||||
mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
|
||||
if mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_on(pos, mesecon.receptor_get_rules(node))
|
||||
end
|
||||
|
||||
-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
|
||||
-- if placed conductor is an onstate one
|
||||
if mesecon:is_conductor(node.name) then
|
||||
if mesecon:is_powered(pos) then
|
||||
if mesecon.is_conductor(node.name) then
|
||||
local sources = mesecon.is_powered(pos)
|
||||
if sources then
|
||||
-- also call receptor_on if itself is powered already, so that neighboring
|
||||
-- conductors will be activated (when pushing an on-conductor with a piston)
|
||||
mesecon:turnon (pos)
|
||||
mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
|
||||
elseif mesecon:is_conductor_off(node.name) then
|
||||
minetest.swap_node(pos, {name = mesecon:get_conductor_off(node)})
|
||||
for _, s in ipairs(sources) do
|
||||
local rule = {x = pos.x - s.x, y = pos.y - s.y, z = pos.z - s.z}
|
||||
mesecon.turnon(pos, rule)
|
||||
end
|
||||
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_conductor_on(node) then
|
||||
minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)})
|
||||
end
|
||||
end
|
||||
|
||||
-- Effectors: Send changesignal and activate or deactivate
|
||||
if mesecon:is_effector(node.name) then
|
||||
if mesecon:is_powered(pos) then
|
||||
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1)
|
||||
mesecon:activate(pos, node, nil, 1)
|
||||
if mesecon.is_effector(node.name) then
|
||||
if mesecon.is_powered(pos) then
|
||||
mesecon.changesignal(pos, node, mesecon.effector_get_rules(node), "on", 1)
|
||||
mesecon.activate(pos, node, nil, 1)
|
||||
else
|
||||
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "off", 1)
|
||||
mesecon:deactivate(pos, node, nil, 1)
|
||||
mesecon.changesignal(pos, node, mesecon.effector_get_rules(node), "off", 1)
|
||||
mesecon.deactivate(pos, node, nil, 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.on_dignode = function (pos, node)
|
||||
if mesecon:is_conductor_on(node) then
|
||||
mesecon:receptor_off(pos, mesecon:conductor_get_rules(node))
|
||||
elseif mesecon:is_receptor_on(node.name) then
|
||||
mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
|
||||
if mesecon.is_conductor_on(node) then
|
||||
mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
||||
end
|
||||
mesecon.queue:add_action(pos, "update_autoconnect", {node})
|
||||
end
|
||||
|
||||
mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
|
||||
|
||||
minetest.register_on_placenode(mesecon.on_placenode)
|
||||
minetest.register_on_dignode(mesecon.on_dignode)
|
||||
|
||||
@ -52,7 +61,7 @@ mesecon.do_overheat = function(pos)
|
||||
heat = heat + 1
|
||||
meta:set_int("heat", heat)
|
||||
|
||||
if heat < OVERHEAT_MAX then
|
||||
if heat < mesecon.setting("overheat_max", 20) then
|
||||
mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
|
||||
else
|
||||
return true
|
||||
|
@ -1,14 +1,10 @@
|
||||
-- SETTINGS
|
||||
BLINKY_PLANT_INTERVAL = 3
|
||||
NEW_STYLE_WIRES = true -- true = new nodebox wires, false = old raillike wires
|
||||
PRESSURE_PLATE_INTERVAL = 0.1
|
||||
OBJECT_DETECTOR_RADIUS = 6
|
||||
PISTON_MAXIMUM_PUSH = 15
|
||||
MOVESTONE_MAXIMUM_PUSH = 100
|
||||
MESECONS_RESUMETIME = 4 -- time to wait when starting the server before
|
||||
-- processing the ActionQueue, don't set this too low
|
||||
OVERHEAT_MAX = 20 -- maximum heat of any component that directly sends an output
|
||||
-- signal when the input changes (e.g. luacontroller, gates)
|
||||
-- Unit: actions per second, checks are every 1 second
|
||||
STACK_SIZE = 3000 -- Recursive functions will abort when this is reached. Therefore,
|
||||
-- this is also limits the maximum circuit size.
|
||||
function mesecon.setting(setting, default)
|
||||
if type(default) == "bool" then
|
||||
return minetest.setting_getbool("mesecon."..setting) or default
|
||||
elseif type(default) == "string" then
|
||||
return minetest.setting_get("mesecon."..setting) or default
|
||||
elseif type(default) == "number" then
|
||||
return tonumber(minetest.setting_get("mesecon."..setting) or default)
|
||||
end
|
||||
end
|
||||
|
Before Width: | Height: | Size: 341 B |
Before Width: | Height: | Size: 340 B |
Before Width: | Height: | Size: 307 B |
Before Width: | Height: | Size: 307 B |
Before Width: | Height: | Size: 743 B |
Before Width: | Height: | Size: 725 B |
Before Width: | Height: | Size: 196 B |
Before Width: | Height: | Size: 713 B |
Before Width: | Height: | Size: 751 B |
Before Width: | Height: | Size: 737 B |
Before Width: | Height: | Size: 330 B |
Before Width: | Height: | Size: 319 B |
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 204 B |
Before Width: | Height: | Size: 465 B After Width: | Height: | Size: 465 B |
Before Width: | Height: | Size: 464 B After Width: | Height: | Size: 464 B |
Before Width: | Height: | Size: 347 B |
Before Width: | Height: | Size: 386 B |
Before Width: | Height: | Size: 167 B |
Before Width: | Height: | Size: 454 B |
Before Width: | Height: | Size: 492 B |
Before Width: | Height: | Size: 373 B |
Before Width: | Height: | Size: 396 B |
@ -1,4 +1,4 @@
|
||||
function mesecon:move_node(pos, newpos)
|
||||
function mesecon.move_node(pos, newpos)
|
||||
local node = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos):to_table()
|
||||
minetest.remove_node(pos)
|
||||
@ -7,18 +7,18 @@ function mesecon:move_node(pos, newpos)
|
||||
end
|
||||
|
||||
--[[ new functions:
|
||||
mesecon:flattenrules(allrules)
|
||||
mesecon:rule2bit(findrule, allrules)
|
||||
mesecon:rule2meta(findrule, allrules)
|
||||
mesecon.flattenrules(allrules)
|
||||
mesecon.rule2bit(findrule, allrules)
|
||||
mesecon.rule2meta(findrule, allrules)
|
||||
dec2bin(n)
|
||||
mesecon:getstate(nodename, states)
|
||||
mesecon:getbinstate(nodename, states)
|
||||
mesecon:get_bit(binary, bit)
|
||||
mesecon:set_bit(binary, bit, value)
|
||||
mesecon:invertRule(r)
|
||||
mesecon.getstate(nodename, states)
|
||||
mesecon.getbinstate(nodename, states)
|
||||
mesecon.get_bit(binary, bit)
|
||||
mesecon.set_bit(binary, bit, value)
|
||||
mesecon.invertRule(r)
|
||||
--]]
|
||||
|
||||
function mesecon:flattenrules(allrules)
|
||||
function mesecon.flattenrules(allrules)
|
||||
--[[
|
||||
{
|
||||
{
|
||||
@ -53,7 +53,7 @@ function mesecon:flattenrules(allrules)
|
||||
--]]
|
||||
end
|
||||
|
||||
function mesecon:rule2bit(findrule, allrules)
|
||||
function mesecon.rule2bit(findrule, allrules)
|
||||
--get the bit of the metarule the rule is in, or bit 1
|
||||
if (allrules[1] and
|
||||
allrules[1].x) or
|
||||
@ -62,14 +62,14 @@ function mesecon:rule2bit(findrule, allrules)
|
||||
end
|
||||
for m,metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||
if mesecon.cmpPos(findrule, rule) and mesecon.cmpSpecial(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:rule2metaindex(findrule, allrules)
|
||||
function mesecon.rule2metaindex(findrule, allrules)
|
||||
--get the metarule the rule is in, or allrules
|
||||
|
||||
if allrules[1].x then
|
||||
@ -77,20 +77,20 @@ function mesecon:rule2metaindex(findrule, allrules)
|
||||
end
|
||||
|
||||
if not(findrule) then
|
||||
return mesecon:flattenrules(allrules)
|
||||
return mesecon.flattenrules(allrules)
|
||||
end
|
||||
|
||||
for m, metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||
if mesecon.cmpPos(findrule, rule) and mesecon.cmpSpecial(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:rule2meta(findrule, allrules)
|
||||
local index = mesecon:rule2metaindex(findrule, allrules)
|
||||
function mesecon.rule2meta(findrule, allrules)
|
||||
local index = mesecon.rule2metaindex(findrule, allrules)
|
||||
if index == nil then
|
||||
if allrules[1].x then
|
||||
return allrules
|
||||
@ -119,7 +119,7 @@ else
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:getstate(nodename, states)
|
||||
function mesecon.getstate(nodename, states)
|
||||
for state, name in ipairs(states) do
|
||||
if name == nodename then
|
||||
return state
|
||||
@ -128,23 +128,23 @@ function mesecon:getstate(nodename, states)
|
||||
error(nodename.." doesn't mention itself in "..dump(states))
|
||||
end
|
||||
|
||||
function mesecon:getbinstate(nodename, states)
|
||||
return dec2bin(mesecon:getstate(nodename, states)-1)
|
||||
function mesecon.getbinstate(nodename, states)
|
||||
return dec2bin(mesecon.getstate(nodename, states)-1)
|
||||
end
|
||||
|
||||
function mesecon:get_bit(binary,bit)
|
||||
function mesecon.get_bit(binary,bit)
|
||||
bit = bit or 1
|
||||
local c = binary:len()-(bit-1)
|
||||
return binary:sub(c,c) == "1"
|
||||
end
|
||||
|
||||
function mesecon:set_bit(binary,bit,value)
|
||||
function mesecon.set_bit(binary,bit,value)
|
||||
if value == "1" then
|
||||
if not mesecon:get_bit(binary,bit) then
|
||||
if not mesecon.get_bit(binary,bit) then
|
||||
return dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
||||
end
|
||||
elseif value == "0" then
|
||||
if mesecon:get_bit(binary,bit) then
|
||||
if mesecon.get_bit(binary,bit) then
|
||||
return dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
||||
end
|
||||
end
|
||||
@ -152,29 +152,29 @@ function mesecon:set_bit(binary,bit,value)
|
||||
|
||||
end
|
||||
|
||||
function mesecon:invertRule(r)
|
||||
function mesecon.invertRule(r)
|
||||
return {x = -r.x, y = -r.y, z = -r.z, sx = r.sx, sy = r.sy, sz = r.sz}
|
||||
end
|
||||
|
||||
function mesecon:addPosRule(p, r)
|
||||
function mesecon.addPosRule(p, r)
|
||||
return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
|
||||
end
|
||||
|
||||
function mesecon:cmpPos(p1, p2)
|
||||
function mesecon.cmpPos(p1, p2)
|
||||
return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
|
||||
end
|
||||
|
||||
function mesecon:cmpSpecial(r1, r2)
|
||||
function mesecon.cmpSpecial(r1, r2)
|
||||
return (r1.sx == r2.sx and r1.sy == r2.sy and r1.sz == r2.sz)
|
||||
end
|
||||
|
||||
function mesecon:tablecopy(table) -- deep table copy
|
||||
function mesecon.tablecopy(table) -- deep table copy
|
||||
if type(table) ~= "table" then return table end -- no need to copy
|
||||
local newtable = {}
|
||||
|
||||
for idx, item in pairs(table) do
|
||||
if type(item) == "table" then
|
||||
newtable[idx] = mesecon:tablecopy(item)
|
||||
newtable[idx] = mesecon.tablecopy(item)
|
||||
else
|
||||
newtable[idx] = item
|
||||
end
|
||||
@ -183,13 +183,53 @@ function mesecon:tablecopy(table) -- deep table copy
|
||||
return newtable
|
||||
end
|
||||
|
||||
function mesecon:cmpAny(t1, t2)
|
||||
function mesecon.cmpAny(t1, t2)
|
||||
if type(t1) ~= type(t2) then return false end
|
||||
if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
|
||||
|
||||
for i, e in pairs(t1) do
|
||||
if not mesecon:cmpAny(e, t2[i]) then return false end
|
||||
if not mesecon.cmpAny(e, t2[i]) then return false end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
|
||||
function mesecon.mergetable(source, dest)
|
||||
local rval = mesecon.tablecopy(dest)
|
||||
|
||||
for k, v in pairs(source) do
|
||||
rval[k] = dest[k] or mesecon.tablecopy(v)
|
||||
end
|
||||
for i, v in ipairs(source) do
|
||||
table.insert(rval, mesecon.tablecopy(v))
|
||||
end
|
||||
|
||||
return rval
|
||||
end
|
||||
|
||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
|
||||
spec_common.drop = spec_common.drop or name .. "_off"
|
||||
spec_common.__mesecon_basename = name
|
||||
spec_on.__mesecon_state = "on"
|
||||
spec_off.__mesecon_state = "off"
|
||||
|
||||
spec_on = mesecon.mergetable(spec_common, spec_on);
|
||||
spec_off = mesecon.mergetable(spec_common, spec_off);
|
||||
|
||||
minetest.register_node(name .. "_on", spec_on)
|
||||
minetest.register_node(name .. "_off", spec_off)
|
||||
end
|
||||
|
||||
-- swap onstate and offstate nodes, returns new state
|
||||
function mesecon.flipstate(pos, node)
|
||||
local nodedef = minetest.registered_nodes[node.name]
|
||||
local newstate
|
||||
if (nodedef.__mesecon_state == "on") then newstate = "off" end
|
||||
if (nodedef.__mesecon_state == "off") then newstate = "on" end
|
||||
|
||||
minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
|
||||
param2 = node.param2})
|
||||
|
||||
return newstate
|
||||
end
|
||||
|
@ -1,280 +1,250 @@
|
||||
-- naming scheme: wire:(xp)(zp)(xm)(zm)_on/off
|
||||
-- The conditions in brackets define whether there is a mesecon at that place or not
|
||||
-- 1 = there is one; 0 = there is none
|
||||
-- y always means y+
|
||||
-- naming scheme: wire:(xp)(zp)(xm)(zm)(xpyp)(zpyp)(xmyp)(zmyp)_on/off
|
||||
-- where x= x direction, z= z direction, y= y direction, p = +1, m = -1, e.g. xpym = {x=1, y=-1, z=0}
|
||||
-- The (xp)/(zpyp)/.. statements shall be replaced by either 0 or 1
|
||||
-- Where 0 means the wire has no visual connection to that direction and
|
||||
-- 1 means that the wire visually connects to that other node.
|
||||
|
||||
box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
|
||||
box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
|
||||
-- #######################
|
||||
-- ## Update wire looks ##
|
||||
-- #######################
|
||||
|
||||
box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}
|
||||
box_xm = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}
|
||||
box_zm = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}
|
||||
-- self_pos = pos of any mesecon node, from_pos = pos of conductor to getconnect for
|
||||
local wire_getconnect = function (from_pos, self_pos)
|
||||
local node = minetest.get_node(self_pos)
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecons then
|
||||
-- rules of node to possibly connect to
|
||||
local rules = {}
|
||||
if (minetest.registered_nodes[node.name].mesecon_wire) then
|
||||
rules = mesecon.rules.default
|
||||
else
|
||||
rules = mesecon.get_any_rules(node)
|
||||
end
|
||||
|
||||
box_xpy = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}
|
||||
box_zpy = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}
|
||||
box_xmy = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}
|
||||
box_zmy = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16}
|
||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||
if (mesecon.cmpPos(mesecon.addPosRule(self_pos, r), from_pos)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Registering the wires
|
||||
-- Update this node
|
||||
local wire_updateconnect = function (pos)
|
||||
local connections = {}
|
||||
|
||||
for xp=0, 1 do
|
||||
for zp=0, 1 do
|
||||
for xm=0, 1 do
|
||||
for zm=0, 1 do
|
||||
for xpy=0, 1 do
|
||||
for zpy=0, 1 do
|
||||
for xmy=0, 1 do
|
||||
for zmy=0, 1 do
|
||||
if (xpy == 1 and xp == 0) or (zpy == 1 and zp == 0)
|
||||
or (xmy == 1 and xm == 0) or (zmy == 1 and zm == 0) then break end
|
||||
for _, r in ipairs(mesecon.rules.default) do
|
||||
if wire_getconnect(pos, mesecon.addPosRule(pos, r)) then
|
||||
table.insert(connections, r)
|
||||
end
|
||||
end
|
||||
|
||||
local groups
|
||||
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||
local nid = {}
|
||||
for _, vec in ipairs(connections) do
|
||||
-- flat component
|
||||
if vec.x == 1 then nid[0] = "1" end
|
||||
if vec.z == 1 then nid[1] = "1" end
|
||||
if vec.x == -1 then nid[2] = "1" end
|
||||
if vec.z == -1 then nid[3] = "1" end
|
||||
|
||||
if nodeid == "00000000" then
|
||||
groups = {dig_immediate = 3, mesecon_conductor_craftable=1}
|
||||
wiredesc = "Mesecon"
|
||||
-- slopy component
|
||||
if vec.y == 1 then
|
||||
if vec.x == 1 then nid[4] = "1" end
|
||||
if vec.z == 1 then nid[5] = "1" end
|
||||
if vec.x == -1 then nid[6] = "1" end
|
||||
if vec.z == -1 then nid[7] = "1" end
|
||||
end
|
||||
end
|
||||
|
||||
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
|
||||
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
|
||||
|
||||
local state_suffix = string.find(minetest.get_node(pos).name, "_off") and "_off" or "_on"
|
||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid..state_suffix})
|
||||
end
|
||||
|
||||
local update_on_place_dig = function (pos, node)
|
||||
-- Update placed node (get_node again as it may have been dug)
|
||||
local nn = minetest.get_node(pos)
|
||||
if (minetest.registered_nodes[nn.name])
|
||||
and (minetest.registered_nodes[nn.name].mesecon_wire) then
|
||||
wire_updateconnect(pos)
|
||||
end
|
||||
|
||||
-- Update nodes around it
|
||||
local rules = {}
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecon_wire then
|
||||
rules = mesecon.rules.default
|
||||
else
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1}
|
||||
wiredesc = "Mesecons Wire (ID: "..nodeid..")"
|
||||
rules = mesecon.get_any_rules(node)
|
||||
end
|
||||
if (not rules) then return end
|
||||
|
||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = mesecon.addPosRule(pos, r)
|
||||
if minetest.registered_nodes[minetest.get_node(np).name]
|
||||
and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
|
||||
wire_updateconnect(np)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.update_autoconnect(pos, node)
|
||||
if (not node) then node = minetest.get_node(pos) end
|
||||
update_on_place_dig(pos, node)
|
||||
end
|
||||
|
||||
-- ############################
|
||||
-- ## Wire node registration ##
|
||||
-- ############################
|
||||
-- Nodeboxes:
|
||||
local box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
|
||||
local box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
|
||||
|
||||
local nbox_nid =
|
||||
{
|
||||
[0] = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}, -- x positive
|
||||
[1] = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}, -- z positive
|
||||
[2] = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}, -- x negative
|
||||
[3] = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}, -- z negative
|
||||
|
||||
[4] = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}, -- x positive up
|
||||
[5] = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}, -- z positive up
|
||||
[6] = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}, -- x negative up
|
||||
[7] = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16} -- z negative up
|
||||
}
|
||||
|
||||
local tiles_off = { "mesecons_wire_off.png" }
|
||||
local tiles_on = { "mesecons_wire_on.png" }
|
||||
|
||||
local selectionbox =
|
||||
{
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||
}
|
||||
|
||||
-- go to the next nodeid (ex.: 01000011 --> 01000100)
|
||||
local nid_inc = function() end
|
||||
nid_inc = function (nid)
|
||||
local i = 0
|
||||
while nid[i-1] ~= 1 do
|
||||
nid[i] = (nid[i] ~= 1) and 1 or 0
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
local nodebox = {}
|
||||
local adjx = false
|
||||
local adjz = false
|
||||
if xp == 1 then table.insert(nodebox, box_xp) adjx = true end
|
||||
if zp == 1 then table.insert(nodebox, box_zp) adjz = true end
|
||||
if xm == 1 then table.insert(nodebox, box_xm) adjx = true end
|
||||
if zm == 1 then table.insert(nodebox, box_zm) adjz = true end
|
||||
if xpy == 1 then table.insert(nodebox, box_xpy) end
|
||||
if zpy == 1 then table.insert(nodebox, box_zpy) end
|
||||
if xmy == 1 then table.insert(nodebox, box_xmy) end
|
||||
if zmy == 1 then table.insert(nodebox, box_zmy) end
|
||||
|
||||
if adjx and adjz and (xp + zp + xm + zm > 2) then
|
||||
table.insert(nodebox, box_bump1)
|
||||
tiles_off = {
|
||||
"wires_bump_off.png",
|
||||
"wires_bump_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png"
|
||||
}
|
||||
tiles_on = {
|
||||
"wires_bump_on.png",
|
||||
"wires_bump_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png"
|
||||
}
|
||||
else
|
||||
table.insert(nodebox, box_center)
|
||||
tiles_off = {
|
||||
"wires_off.png",
|
||||
"wires_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png"
|
||||
}
|
||||
tiles_on = {
|
||||
"wires_on.png",
|
||||
"wires_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png"
|
||||
}
|
||||
-- BUT: Skip impossible nodeids:
|
||||
if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1)
|
||||
or (nid[2] == 0 and nid[6] == 1) or (nid[3] == 0 and nid[7] == 1)) then
|
||||
return nid_inc(nid)
|
||||
end
|
||||
|
||||
if nodeid == "00000000" then
|
||||
nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
end
|
||||
return i <= 8
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons:wire_"..nodeid.."_off", {
|
||||
description = wiredesc,
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles_off,
|
||||
-- inventory_image = "wires_inv.png",
|
||||
-- wield_image = "wires_inv.png",
|
||||
inventory_image = "jeija_mesecon_off.png",
|
||||
wield_image = "jeija_mesecon_off.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = nodebox
|
||||
},
|
||||
groups = groups,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecons = {conductor={
|
||||
register_wires = function()
|
||||
local nid = {}
|
||||
while true do
|
||||
-- Create group specifiction and nodeid string (see note above for details)
|
||||
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
|
||||
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
|
||||
|
||||
-- Calculate nodebox
|
||||
local nodebox = {type = "fixed", fixed={box_center}}
|
||||
for i=0,7 do
|
||||
if nid[i] == 1 then
|
||||
table.insert(nodebox.fixed, nbox_nid[i])
|
||||
end
|
||||
end
|
||||
|
||||
-- Add bump to nodebox if curved
|
||||
if (nid[0] == 1 and nid[1] == 1) or (nid[1] == 1 and nid[2] == 1)
|
||||
or (nid[2] == 1 and nid[3] == 1) or (nid[3] == 1 and nid[0] == 1) then
|
||||
table.insert(nodebox.fixed, box_bump1)
|
||||
end
|
||||
|
||||
-- If nothing to connect to, still make a nodebox of a straight wire
|
||||
if nodeid == "00000000" then
|
||||
nodebox.fixed = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
end
|
||||
|
||||
local rules = {}
|
||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, 0, 0)) end
|
||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, 0, 1)) end
|
||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, 0, 0)) end
|
||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, 0, -1)) end
|
||||
|
||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, -1, 0)) end
|
||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, -1, 1)) end
|
||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, -1, 0)) end
|
||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, -1, -1)) end
|
||||
|
||||
if (nid[4] == 1) then table.insert(rules, vector.new( 1, 1, 0)) end
|
||||
if (nid[5] == 1) then table.insert(rules, vector.new( 0, 1, 1)) end
|
||||
if (nid[6] == 1) then table.insert(rules, vector.new(-1, 1, 0)) end
|
||||
if (nid[7] == 1) then table.insert(rules, vector.new( 0, 1, -1)) end
|
||||
|
||||
local meseconspec_off = { conductor = {
|
||||
rules = rules,
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons:wire_"..nodeid.."_on"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons:wire_"..nodeid.."_on", {
|
||||
description = "Wire ID:"..nodeid,
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles_on,
|
||||
-- inventory_image = "wires_inv.png",
|
||||
-- wield_image = "wires_inv.png",
|
||||
inventory_image = "jeija_mesecon_off.png",
|
||||
wield_image = "jeija_mesecon_off.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = nodebox
|
||||
},
|
||||
groups = {dig_immediate = 3, mesecon = 2, not_in_creative_inventory = 1},
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecons = {conductor={
|
||||
local meseconspec_on = { conductor = {
|
||||
rules = rules,
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons:wire_"..nodeid.."_off"
|
||||
}}
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Updating the wires:
|
||||
-- Place the right connection wire
|
||||
local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
|
||||
not_in_creative_inventory = 1}
|
||||
local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1}
|
||||
if nodeid ~= "00000000" then
|
||||
groups_off["not_in_creative_inventory"] = 1
|
||||
end
|
||||
|
||||
local update_on_place_dig = function (pos, node)
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecons then
|
||||
mesecon:update_autoconnect(pos)
|
||||
mesecon.register_node("mesecons:wire_"..nodeid, {
|
||||
description = "Mesecon",
|
||||
drawtype = "nodebox",
|
||||
inventory_image = "mesecons_wire_inv.png",
|
||||
wield_image = "mesecons_wire_inv.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = selectionbox,
|
||||
node_box = nodebox,
|
||||
walkable = false,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecon_wire = true
|
||||
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
|
||||
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
|
||||
|
||||
if (nid_inc(nid) == false) then return end
|
||||
end
|
||||
end
|
||||
register_wires()
|
||||
|
||||
minetest.register_on_placenode(update_on_place_dig)
|
||||
minetest.register_on_dignode(update_on_place_dig)
|
||||
|
||||
function mesecon:update_autoconnect(pos, secondcall, replace_old)
|
||||
local xppos = {x=pos.x+1, y=pos.y, z=pos.z}
|
||||
local zppos = {x=pos.x, y=pos.y, z=pos.z+1}
|
||||
local xmpos = {x=pos.x-1, y=pos.y, z=pos.z}
|
||||
local zmpos = {x=pos.x, y=pos.y, z=pos.z-1}
|
||||
|
||||
local xpympos = {x=pos.x+1, y=pos.y-1, z=pos.z}
|
||||
local zpympos = {x=pos.x, y=pos.y-1, z=pos.z+1}
|
||||
local xmympos = {x=pos.x-1, y=pos.y-1, z=pos.z}
|
||||
local zmympos = {x=pos.x, y=pos.y-1, z=pos.z-1}
|
||||
|
||||
local xpypos = {x=pos.x+1, y=pos.y+1, z=pos.z}
|
||||
local zpypos = {x=pos.x, y=pos.y+1, z=pos.z+1}
|
||||
local xmypos = {x=pos.x-1, y=pos.y+1, z=pos.z}
|
||||
local zmypos = {x=pos.x, y=pos.y+1, z=pos.z-1}
|
||||
|
||||
if secondcall == nil then
|
||||
mesecon:update_autoconnect(xppos, true)
|
||||
mesecon:update_autoconnect(zppos, true)
|
||||
mesecon:update_autoconnect(xmpos, true)
|
||||
mesecon:update_autoconnect(zmpos, true)
|
||||
|
||||
mesecon:update_autoconnect(xpypos, true)
|
||||
mesecon:update_autoconnect(zpypos, true)
|
||||
mesecon:update_autoconnect(xmypos, true)
|
||||
mesecon:update_autoconnect(zmypos, true)
|
||||
|
||||
mesecon:update_autoconnect(xpympos, true)
|
||||
mesecon:update_autoconnect(zpympos, true)
|
||||
mesecon:update_autoconnect(xmympos, true)
|
||||
mesecon:update_autoconnect(zmympos, true)
|
||||
end
|
||||
|
||||
nodename = minetest.get_node(pos).name
|
||||
if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end
|
||||
|
||||
if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end
|
||||
if mesecon:rules_link_anydir(pos, xmpos) then xm = 1 else xm = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zppos) then zp = 1 else zp = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zmpos) then zm = 1 else zm = 0 end
|
||||
|
||||
if mesecon:rules_link_anydir(pos, xpympos) then xp = 1 end
|
||||
if mesecon:rules_link_anydir(pos, xmympos) then xm = 1 end
|
||||
if mesecon:rules_link_anydir(pos, zpympos) then zp = 1 end
|
||||
if mesecon:rules_link_anydir(pos, zmympos) then zm = 1 end
|
||||
|
||||
if mesecon:rules_link_anydir(pos, xpypos) then xpy = 1 else xpy = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zpypos) then zpy = 1 else zpy = 0 end
|
||||
if mesecon:rules_link_anydir(pos, xmypos) then xmy = 1 else xmy = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zmypos) then zmy = 1 else zmy = 0 end
|
||||
|
||||
if xpy == 1 then xp = 1 end
|
||||
if zpy == 1 then zp = 1 end
|
||||
if xmy == 1 then xm = 1 end
|
||||
if zmy == 1 then zm = 1 end
|
||||
|
||||
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||
|
||||
|
||||
if string.find(nodename, "_off") ~= nil then
|
||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"})
|
||||
else
|
||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" })
|
||||
end
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes["default:stone_with_mese"] then --before MESE update, use old recipes
|
||||
minetest.register_craft({
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = {
|
||||
{"default:mese"},
|
||||
}
|
||||
})
|
||||
else
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 2",
|
||||
recipe = "default:mese_crystal_fragment",
|
||||
cooktime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = "default:mese_crystal",
|
||||
cooktime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 162",
|
||||
recipe = "default:mese",
|
||||
cooktime = 30,
|
||||
})
|
||||
|
||||
end
|
||||
-- ##############
|
||||
-- ## Crafting ##
|
||||
-- ##############
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 2",
|
||||
recipe = "default:mese_crystal_fragment",
|
||||
cooktime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 16",
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = "default:mese_crystal",
|
||||
cooktime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 162",
|
||||
recipe = "default:mese",
|
||||
cooktime = 30,
|
||||
})
|
||||
|
@ -1,98 +1,51 @@
|
||||
-- The BLINKY_PLANT
|
||||
minetest.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tiles = {"jeija_blinky_plant_off.png"},
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||
description="Deactivated Blinky Plant",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_off", {
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tiles = {"jeija_blinky_plant_off.png"},
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, mesecon=2},
|
||||
description="Blinky Plant",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_on", {
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tiles = {"jeija_blinky_plant_on.png"},
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1, mesecon=2},
|
||||
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||
light_source = LIGHT_MAX-7,
|
||||
description = "Blinky Plant",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.set_node(pos, {name = "mesecons_blinkyplant:blinky_plant"})
|
||||
mesecon:receptor_off(pos)
|
||||
local toggle_timer = function (pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
if timer:is_started() then
|
||||
timer:stop()
|
||||
else
|
||||
timer:start(mesecon.setting("blinky_plant_interval", 3))
|
||||
end
|
||||
end
|
||||
|
||||
local on_timer = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if(mesecon.flipstate(pos, node) == "on") then
|
||||
mesecon.receptor_on(pos)
|
||||
else
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
toggle_timer(pos)
|
||||
end
|
||||
|
||||
mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||
description="Blinky Plant",
|
||||
drawtype = "plantlike",
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
on_timer = on_timer,
|
||||
on_rightclick = toggle_timer,
|
||||
on_construct = toggle_timer
|
||||
},{
|
||||
tiles = {"jeija_blinky_plant_off.png"},
|
||||
groups = {dig_immediate=3},
|
||||
mesecons = {receptor = { state = mesecon.state.off }}
|
||||
},{
|
||||
tiles = {"jeija_blinky_plant_on.png"},
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
mesecons = {receptor = { state = mesecon.state.on }}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mesecons_blinkyplant:blinky_plant_off 1",
|
||||
recipe = {
|
||||
{"","group:mesecon_conductor_craftable",""},
|
||||
{"","group:mesecon_conductor_craftable",""},
|
||||
{"default:sapling","default:sapling","default:sapling"},
|
||||
}
|
||||
recipe = { {"","group:mesecon_conductor_craftable",""},
|
||||
{"","group:mesecon_conductor_craftable",""},
|
||||
{"default:sapling","default:sapling","default:sapling"}}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {
|
||||
"mesecons_blinkyplant:blinky_plant_off",
|
||||
"mesecons_blinkyplant:blinky_plant_on"
|
||||
},
|
||||
interval = BLINKY_PLANT_INTERVAL,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if node.name == "mesecons_blinkyplant:blinky_plant_off" then
|
||||
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_on"})
|
||||
mesecon:receptor_on(pos)
|
||||
else
|
||||
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||
mesecon:receptor_off(pos)
|
||||
end
|
||||
nodeupdate(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
|
@ -8,7 +8,7 @@ mesecon.button_turnoff = function (pos)
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
|
||||
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
||||
local rules = mesecon.rules.buttonlike_get(node)
|
||||
mesecon:receptor_off(pos, rules)
|
||||
mesecon.receptor_off(pos, rules)
|
||||
end
|
||||
end
|
||||
|
||||
@ -42,7 +42,7 @@ minetest.register_node("mesecons_button:button_off", {
|
||||
description = "Button",
|
||||
on_punch = function (pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
||||
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||
minetest.after(1, mesecon.button_turnoff, pos)
|
||||
end,
|
||||
|
@ -15,6 +15,17 @@ doors = {}
|
||||
-- selection_box_top
|
||||
-- only_placer_can_open: if true only the player who placed the door can
|
||||
-- open it
|
||||
local function is_right(pos)
|
||||
local r1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
|
||||
local r2 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
|
||||
if string.find(r1.name, "door_") or string.find(r2.name, "door_") then
|
||||
if string.find(r1.name, "_1") or string.find(r2.name, "_1") then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function doors:register_door(name, def)
|
||||
def.groups.not_in_creative_inventory = 1
|
||||
@ -59,6 +70,19 @@ function doors:register_door(name, def)
|
||||
meta = minetest.get_meta(pos):to_table()
|
||||
minetest.set_node(pos, {name=replace, param2=p2})
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
|
||||
local snd_1 = "_close"
|
||||
local snd_2 = "_open"
|
||||
if params[1] == 3 then
|
||||
snd_1 = "_open"
|
||||
snd_2 = "_close"
|
||||
end
|
||||
|
||||
if is_right(pos) then
|
||||
minetest.sound_play("door"..snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play("door"..snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
|
||||
local function on_mesecons_signal_open (pos, node)
|
||||
|
@ -2,7 +2,7 @@
|
||||
local delayer_get_output_rules = function(node)
|
||||
local rules = {{x = 0, y = 0, z = 1}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
@ -10,7 +10,7 @@ end
|
||||
local delayer_get_input_rules = function(node)
|
||||
local rules = {{x = 0, y = 0, z = -1}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
@ -23,7 +23,7 @@ end
|
||||
|
||||
-- returns true if player was found, false if not
|
||||
local object_detector_scan = function (pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS)
|
||||
local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
|
||||
for k, obj in pairs(objs) do
|
||||
local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||
@ -55,7 +55,8 @@ minetest.register_node("mesecons_detector:object_detector_off", {
|
||||
groups = {cracky=3},
|
||||
description="Player Detector",
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
state = mesecon.state.off,
|
||||
rules = mesecon.rules.pplate
|
||||
}},
|
||||
on_construct = object_detector_make_formspec,
|
||||
on_receive_fields = object_detector_on_receive_fields,
|
||||
@ -70,7 +71,8 @@ minetest.register_node("mesecons_detector:object_detector_on", {
|
||||
groups = {cracky=3,not_in_creative_inventory=1},
|
||||
drop = 'mesecons_detector:object_detector_off',
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
state = mesecon.state.on,
|
||||
rules = mesecon.rules.pplate
|
||||
}},
|
||||
on_construct = object_detector_make_formspec,
|
||||
on_receive_fields = object_detector_on_receive_fields,
|
||||
@ -94,7 +96,7 @@ minetest.register_abm(
|
||||
action = function(pos)
|
||||
if object_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos, mesecon.rules.pplate)
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -106,7 +108,7 @@ minetest.register_abm(
|
||||
action = function(pos)
|
||||
if not object_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -248,7 +250,7 @@ minetest.register_abm(
|
||||
action = function(pos, node)
|
||||
if node_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:node_detector_on", param2 = node.param2})
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -260,7 +262,7 @@ minetest.register_abm(
|
||||
action = function(pos, node)
|
||||
if not node_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:node_detector_off", param2 = node.param2})
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -15,7 +15,7 @@ local corner_get_rules = function (node)
|
||||
{x = 0, y = 0, z = -1}}
|
||||
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
|
||||
return rules
|
||||
|
@ -8,12 +8,7 @@ local mesewire_rules =
|
||||
{x = 0, y = 0, z =-1},
|
||||
}
|
||||
|
||||
minetest.register_node(":default:mese", {
|
||||
description = "Mese Block",
|
||||
tiles = {minetest.registered_nodes["default:mese"].tiles[1]},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
minetest.override_item("default:mese", {
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:mese_powered",
|
||||
|
@ -16,7 +16,7 @@ local tjunction_get_rules = function (node)
|
||||
{x = 0, y = 0, z = -1}}
|
||||
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
|
||||
return rules
|
||||
|
@ -18,7 +18,7 @@ local bottom_box = {
|
||||
|
||||
local vertical_rules = {
|
||||
{x=0, y=1, z=0},
|
||||
{x=0, y=-1, z=0},
|
||||
{x=0, y=-1, z=0}
|
||||
}
|
||||
|
||||
local top_rules = {
|
||||
@ -26,7 +26,7 @@ local top_rules = {
|
||||
{x=-1,y=0, z=0},
|
||||
{x=0,y=0, z=1},
|
||||
{x=0,y=0, z=-1},
|
||||
{x=0,y=-1, z=0},
|
||||
{x=0,y=-1, z=0}
|
||||
}
|
||||
|
||||
local bottom_rules = {
|
||||
@ -35,107 +35,79 @@ local bottom_rules = {
|
||||
{x=0, y=0, z=1},
|
||||
{x=0, y=0, z=-1},
|
||||
{x=0, y=1, z=0},
|
||||
{x=0, y=2, z=0} -- receive power from pressure plate / detector / ... 2 nodes above
|
||||
}
|
||||
|
||||
local vertical_updatepos = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].is_vertical_conductor then
|
||||
local node_above = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[1]))
|
||||
local node_below = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[2]))
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].is_vertical_conductor then
|
||||
local node_above = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[1]))
|
||||
local node_below = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[2]))
|
||||
local namestate = minetest.registered_nodes[node.name].vertical_conductor_state
|
||||
|
||||
local above = minetest.registered_nodes[node_above.name] and minetest.registered_nodes[node_above.name].is_vertical_conductor
|
||||
local below = minetest.registered_nodes[node_below.name] and minetest.registered_nodes[node_below.name].is_vertical_conductor
|
||||
local above = minetest.registered_nodes[node_above.name]
|
||||
and minetest.registered_nodes[node_above.name].is_vertical_conductor
|
||||
local below = minetest.registered_nodes[node_below.name]
|
||||
and minetest.registered_nodes[node_below.name].is_vertical_conductor
|
||||
|
||||
local basename = "mesecons_extrawires:vertical_"
|
||||
if above and below then -- above and below: vertical mesecon
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
|
||||
minetest.add_node(pos, {name = basename .. namestate})
|
||||
elseif above and not below then -- above only: bottom
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_bottom_" .. namestate})
|
||||
minetest.add_node(pos, {name = basename .. "bottom_" .. namestate})
|
||||
elseif not above and below then -- below only: top
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_top_" .. namestate})
|
||||
else -- no vertical wire above, no vertical wire below: use default wire
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
|
||||
minetest.add_node(pos, {name = basename .. "top_" .. namestate})
|
||||
else -- no vertical wire above, no vertical wire below: use bottom
|
||||
minetest.add_node(pos, {name = basename .. "bottom_" .. namestate})
|
||||
end
|
||||
mesecon.update_autoconnect(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local vertical_update = function (pos, node)
|
||||
vertical_updatepos(pos) -- this one
|
||||
vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[1])) -- above
|
||||
vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[2])) -- below
|
||||
vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[1])) -- above
|
||||
vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[2])) -- below
|
||||
end
|
||||
|
||||
-- Vertical wire
|
||||
minetest.register_node("mesecons_extrawires:vertical_on", {
|
||||
mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_vertical_on.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = vertical_box,
|
||||
node_box = vertical_box,
|
||||
is_vertical_conductor = true,
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_off",
|
||||
rules = vertical_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:vertical_off", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_vertical_off.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
after_dig_node = vertical_update
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
groups = {dig_immediate=3},
|
||||
selection_box = vertical_box,
|
||||
node_box = vertical_box,
|
||||
is_vertical_conductor = true,
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_on",
|
||||
rules = vertical_rules,
|
||||
}},
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
-- Vertical wire top
|
||||
minetest.register_node("mesecons_extrawires:vertical_top_on", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = top_box,
|
||||
node_box = top_box,
|
||||
is_vertical_conductor = true,
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_top_off",
|
||||
rules = top_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
offstate = "mesecons_extrawires:vertical_off",
|
||||
rules = vertical_rules,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:vertical_top_off", {
|
||||
-- Vertical wire top
|
||||
mesecon.register_node("mesecons_extrawires:vertical_top", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
@ -143,43 +115,31 @@ minetest.register_node("mesecons_extrawires:vertical_top_off", {
|
||||
selection_box = top_box,
|
||||
node_box = top_box,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_top_on",
|
||||
rules = top_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_top_off",
|
||||
rules = top_rules,
|
||||
}}
|
||||
})
|
||||
|
||||
-- Vertical wire bottom
|
||||
minetest.register_node("mesecons_extrawires:vertical_bottom_on", {
|
||||
mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
vertical_conductor_state = "on",
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
selection_box = bottom_box,
|
||||
node_box = bottom_box,
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_bottom_off",
|
||||
rules = bottom_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:vertical_bottom_off", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
@ -187,15 +147,25 @@ minetest.register_node("mesecons_extrawires:vertical_bottom_off", {
|
||||
selection_box = bottom_box,
|
||||
node_box = bottom_box,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_bottom_on",
|
||||
rules = bottom_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_bottom_off",
|
||||
rules = bottom_rules,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -1,6 +1,6 @@
|
||||
function gate_rotate_rules(node)
|
||||
for rotations = 0, node.param2 - 1 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
@ -53,11 +53,11 @@ function set_gate(pos, on)
|
||||
local node = minetest.get_node(pos)
|
||||
if on then
|
||||
minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_on", param2=node.param2})
|
||||
mesecon:receptor_on(pos,
|
||||
mesecon.receptor_on(pos,
|
||||
gate_get_output_rules(node))
|
||||
else
|
||||
minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_off", param2=node.param2})
|
||||
mesecon:receptor_off(pos,
|
||||
mesecon.receptor_off(pos,
|
||||
gate_get_output_rules(node))
|
||||
end
|
||||
end
|
||||
@ -77,7 +77,7 @@ function pop_gate(pos)
|
||||
gate = get_gate(pos)
|
||||
minetest.remove_node(pos)
|
||||
minetest.after(0.2, function (pos)
|
||||
mesecon:receptor_off(pos, mesecon.rules.flat)
|
||||
mesecon.receptor_off(pos, mesecon.rules.flat)
|
||||
end , pos) -- wait for pending parsings
|
||||
minetest.add_item(pos, "mesecons_gates:"..gate.."_off")
|
||||
end
|
||||
|
@ -66,7 +66,7 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
|
||||
if minetest.get_node(waterpos).name=="default:water_flowing" then
|
||||
minetest.add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
|
||||
nodeupdate(pos)
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -80,7 +80,7 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
|
||||
if minetest.get_node(waterpos).name~="default:water_flowing" then
|
||||
minetest.add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
|
||||
nodeupdate(pos)
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -2,7 +2,7 @@ function insulated_wire_get_rules(node)
|
||||
local rules = {{x = 1, y = 0, z = 0},
|
||||
{x =-1, y = 0, z = 0}}
|
||||
if node.param2 == 1 or node.param2 == 3 then
|
||||
return mesecon:rotate_rules_right(rules)
|
||||
return mesecon.rotate_rules_right(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
@ -41,7 +41,7 @@ minetest.register_node("mesecons_insulated:insulated_on", {
|
||||
|
||||
minetest.register_node("mesecons_insulated:insulated_off", {
|
||||
drawtype = "nodebox",
|
||||
description = "insulated mesecons",
|
||||
description = "Insulated Mesecon",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
@ -78,7 +78,3 @@ minetest.register_craft({
|
||||
{"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"},
|
||||
}
|
||||
})
|
||||
|
||||
mesecon:add_rules("insulated", {
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x =-1, y = 0, z = 0}})
|
||||
|
@ -14,7 +14,7 @@ local lightstone_rules = {
|
||||
{x=0, y=-1, z=0},
|
||||
}
|
||||
|
||||
function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
|
||||
function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
|
||||
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
|
||||
tiles = {texture_off},
|
||||
groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
|
||||
@ -52,9 +52,9 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
|
||||
end
|
||||
|
||||
|
||||
mesecon:lightstone_add("red", "default:clay_brick", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
|
||||
mesecon:lightstone_add("green", "default:cactus", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
|
||||
mesecon:lightstone_add("blue", "mesecons_materials:fiber", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
|
||||
mesecon:lightstone_add("gray", "default:cobble", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
|
||||
mesecon:lightstone_add("darkgray", "default:gravel", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
|
||||
mesecon:lightstone_add("yellow", "default:mese_crystal_fragment", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")
|
||||
mesecon.lightstone_add("red", "default:clay_brick", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
|
||||
mesecon.lightstone_add("green", "default:cactus", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
|
||||
mesecon.lightstone_add("blue", "mesecons_materials:fiber", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
|
||||
mesecon.lightstone_add("gray", "default:cobble", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
|
||||
mesecon.lightstone_add("darkgray", "default:gravel", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
|
||||
mesecon.lightstone_add("yellow", "default:mese_crystal_fragment", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")
|
||||
|
@ -38,10 +38,6 @@ function lc_update_real_portstates(pos, rulename, newstate)
|
||||
return
|
||||
end
|
||||
local n = meta:get_int("real_portstates") - 1
|
||||
if n < 0 then
|
||||
legacy_update_ports(pos)
|
||||
n = meta:get_int("real_portstates") - 1
|
||||
end
|
||||
local L = {}
|
||||
for i = 1, 4 do
|
||||
L[i] = n%2
|
||||
@ -63,9 +59,6 @@ local get_real_portstates = function(pos) -- determine if ports are powered (by
|
||||
local meta = minetest.get_meta(pos)
|
||||
local L = {}
|
||||
local n = meta:get_int("real_portstates") - 1
|
||||
if n < 0 then
|
||||
return legacy_update_ports(pos)
|
||||
end
|
||||
for _, index in ipairs({"a", "b", "c", "d"}) do
|
||||
L[index] = ((n%2) == 1)
|
||||
n = math.floor(n/2)
|
||||
@ -83,7 +76,6 @@ local merge_portstates = function (ports, vports)
|
||||
end
|
||||
|
||||
local generate_name = function (ports)
|
||||
local overwrite = overwrite or {}
|
||||
local d = ports.d and 1 or 0
|
||||
local c = ports.c and 1 or 0
|
||||
local b = ports.b and 1 or 0
|
||||
@ -93,9 +85,9 @@ end
|
||||
|
||||
local setport = function (pos, rule, state)
|
||||
if state then
|
||||
mesecon:receptor_on(pos, {rule})
|
||||
mesecon.receptor_on(pos, {rule})
|
||||
else
|
||||
mesecon:receptor_off(pos, {rule})
|
||||
mesecon.receptor_off(pos, {rule})
|
||||
end
|
||||
end
|
||||
|
||||
@ -123,7 +115,7 @@ end
|
||||
--------------------
|
||||
|
||||
local overheat_off = function(pos)
|
||||
mesecon:receptor_off(pos, mesecon.rules.flat)
|
||||
mesecon.receptor_off(pos, mesecon.rules.flat)
|
||||
end
|
||||
|
||||
-------------------
|
||||
@ -168,7 +160,7 @@ local safe_serialize = function(value)
|
||||
return minetest.serialize(deep_copy(value))
|
||||
end
|
||||
|
||||
mesecon.queue:add_function("lc_interrupt", function (pos, iid, luac_id)
|
||||
mesecon.queue:add_function("lc_interrupt", function (pos, luac_id, iid)
|
||||
-- There is no luacontroller anymore / it has been reprogrammed / replaced
|
||||
if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
|
||||
lc_update(pos, {type="interrupt", iid = iid})
|
||||
@ -177,8 +169,8 @@ end)
|
||||
local getinterrupt = function(pos)
|
||||
local interrupt = function (time, iid) -- iid = interrupt id
|
||||
if type(time) ~= "number" then return end
|
||||
luac_id = minetest.get_meta(pos):get_int("luac_id")
|
||||
mesecon.queue:add_action(pos, "lc_interrupt", {iid, luac_id}, time, iid, 1)
|
||||
local luac_id = minetest.get_meta(pos):get_int("luac_id")
|
||||
mesecon.queue:add_action(pos, "lc_interrupt", {luac_id, iid}, time, iid, 1)
|
||||
end
|
||||
return interrupt
|
||||
end
|
||||
@ -209,7 +201,8 @@ local create_environment = function(pos, mem, event)
|
||||
tostring = tostring,
|
||||
tonumber = tonumber,
|
||||
heat = minetest.get_meta(pos):get_int("heat"),
|
||||
heat_max = OVERHEAT_MAX,
|
||||
-- overheat_max Unit: actions per second, checks are every 1 second
|
||||
heat_max = mesecon.setting("overheat_max", 20),
|
||||
string = {
|
||||
byte = string.byte,
|
||||
char = string.char,
|
||||
@ -271,7 +264,7 @@ local create_sandbox = function (code, env)
|
||||
if code:byte(1) == 27 then
|
||||
return _, "You Hacker You! Don't use binary code!"
|
||||
end
|
||||
f, msg = loadstring(code)
|
||||
local f, msg = loadstring(code)
|
||||
if not f then return _, msg end
|
||||
setfenv(f, env)
|
||||
return f
|
||||
@ -321,7 +314,7 @@ lc_update = function (pos, event)
|
||||
-- create the sandbox and execute code
|
||||
local chunk, msg = create_sandbox (code, env)
|
||||
if not chunk then return msg end
|
||||
local success, msg = pcall(f)
|
||||
local success, msg = pcall(chunk)
|
||||
if not success then return msg end
|
||||
if ports_invalid(env.port) then return ports_invalid(env.port) end
|
||||
|
||||
@ -477,7 +470,6 @@ minetest.register_node(nodename, {
|
||||
reset_meta(pos, fields.code, err)
|
||||
end
|
||||
end,
|
||||
on_timer = handle_timer,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = mesecons,
|
||||
digiline = digiline,
|
||||
@ -486,7 +478,7 @@ minetest.register_node(nodename, {
|
||||
c = c == 1, -- controller powers itself
|
||||
d = d == 1},-- so those that light up
|
||||
after_dig_node = function (pos, node)
|
||||
mesecon:receptor_off(pos, output_rules)
|
||||
mesecon.receptor_off(pos, output_rules)
|
||||
end,
|
||||
is_luacontroller = true,
|
||||
})
|
||||
|
@ -1,5 +1,7 @@
|
||||
EEPROM_SIZE = 255
|
||||
|
||||
local microc_rules = {}
|
||||
|
||||
for a = 0, 1 do
|
||||
for b = 0, 1 do
|
||||
for c = 0, 1 do
|
||||
@ -34,7 +36,7 @@ if (a == 0) then table.insert(input_rules, {x = -1, y = 0, z = 0, name = "A"})
|
||||
if (b == 0) then table.insert(input_rules, {x = 0, y = 0, z = 1, name = "B"}) end
|
||||
if (c == 0) then table.insert(input_rules, {x = 1, y = 0, z = 0, name = "C"}) end
|
||||
if (d == 0) then table.insert(input_rules, {x = 0, y = 0, z = -1, name = "D"}) end
|
||||
mesecon:add_rules(nodename, rules)
|
||||
microc_rules[nodename] = rules
|
||||
|
||||
local mesecons = {effector =
|
||||
{
|
||||
@ -131,8 +133,8 @@ minetest.register_node(nodename, {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = mesecons,
|
||||
after_dig_node = function (pos, node)
|
||||
rules = mesecon:get_rules(node.name)
|
||||
mesecon:receptor_off(pos, rules)
|
||||
rules = microc_rules[node.name]
|
||||
mesecon.receptor_off(pos, rules)
|
||||
end,
|
||||
})
|
||||
end
|
||||
@ -164,7 +166,7 @@ function update_yc(pos)
|
||||
if (mesecon.do_overheat(pos)) then
|
||||
minetest.remove_node(pos)
|
||||
minetest.after(0.2, function (pos)
|
||||
mesecon:receptor_off(pos, mesecon.rules.flat)
|
||||
mesecon.receptor_off(pos, mesecon.rules.flat)
|
||||
end , pos) -- wait for pending parsings
|
||||
minetest.add_item(pos, "mesecons_microcontroller:microcontroller0000")
|
||||
end
|
||||
@ -183,7 +185,7 @@ end
|
||||
|
||||
--Code Parsing
|
||||
function yc_code_remove_commentary(code)
|
||||
is_string = false
|
||||
local is_string = false
|
||||
for i = 1, #code do
|
||||
if code:sub(i, i) == '"' then
|
||||
is_string = not is_string --toggle is_string
|
||||
@ -203,15 +205,17 @@ function yc_parsecode(code, pos)
|
||||
local c
|
||||
local eeprom = meta:get_string("eeprom")
|
||||
while true do
|
||||
local command, params
|
||||
command, endi = parse_get_command(code, endi)
|
||||
if command == nil then return nil end
|
||||
if command == true then break end --end of code
|
||||
if command == "if" then
|
||||
local r
|
||||
r, endi = yc_command_if(code, endi, yc_merge_portstates(Lreal, Lvirtual), eeprom)
|
||||
if r == nil then return nil end
|
||||
if r == true then -- nothing
|
||||
elseif r == false then
|
||||
endi_new = yc_skip_to_else (code, endi)
|
||||
local endi_new = yc_skip_to_else (code, endi)
|
||||
if endi_new == nil then --else > not found
|
||||
endi = yc_skip_to_endif(code, endi)
|
||||
else
|
||||
@ -221,7 +225,7 @@ function yc_parsecode(code, pos)
|
||||
end
|
||||
else
|
||||
params, endi = parse_get_params(code, endi)
|
||||
if params == nil then return nil end
|
||||
if not params then return nil end
|
||||
end
|
||||
if command == "on" then
|
||||
L = yc_command_on (params, Lvirtual)
|
||||
@ -234,6 +238,7 @@ function yc_parsecode(code, pos)
|
||||
local su = yc_command_after(params, pos)
|
||||
if su == nil then return nil end
|
||||
elseif command == "sbi" then
|
||||
local new_eeprom
|
||||
new_eeprom, Lvirtual = yc_command_sbi (params, eeprom, yc_merge_portstates(Lreal, Lvirtual), Lvirtual)
|
||||
if new_eeprom == nil then return nil
|
||||
else eeprom = new_eeprom end
|
||||
@ -251,7 +256,7 @@ end
|
||||
|
||||
function parse_get_command(code, starti)
|
||||
i = starti
|
||||
s = nil
|
||||
local s
|
||||
while s ~= "" do
|
||||
s = string.sub(code, i, i)
|
||||
if s == "(" then
|
||||
@ -277,7 +282,7 @@ end
|
||||
|
||||
function parse_get_params(code, starti)
|
||||
i = starti
|
||||
s = nil
|
||||
local s
|
||||
local params = {}
|
||||
local is_string = false
|
||||
while s ~= "" do
|
||||
@ -300,7 +305,7 @@ end
|
||||
|
||||
function yc_parse_get_eeprom_param(cond, starti)
|
||||
i = starti
|
||||
s = nil
|
||||
local s
|
||||
local addr
|
||||
while s ~= "" do
|
||||
s = string.sub(cond, i, i)
|
||||
@ -403,7 +408,7 @@ function yc_command_sbi(params, eeprom, L, Lv)
|
||||
end
|
||||
|
||||
--is an eeprom address
|
||||
new_eeprom = "";
|
||||
local new_eeprom = "";
|
||||
for i=1, #eeprom do
|
||||
if tonumber(params[1])==i then
|
||||
new_eeprom = new_eeprom..status
|
||||
@ -457,17 +462,17 @@ function yc_command_if(code, starti, L, eeprom)
|
||||
|
||||
cond = yc_command_parsecondition(cond, L, eeprom)
|
||||
|
||||
local result
|
||||
if cond == "0" then result = false
|
||||
elseif cond == "1" then result = true
|
||||
else result = nil end
|
||||
if result == nil then end
|
||||
elseif cond == "1" then result = true end
|
||||
if not result then end
|
||||
return result, endi --endi from local cond, endi = yc_command_if_getcondition(code, starti)
|
||||
end
|
||||
|
||||
--Condition parsing
|
||||
function yc_command_if_getcondition(code, starti)
|
||||
i = starti
|
||||
s = nil
|
||||
local s
|
||||
local brackets = 1 --1 Bracket to close
|
||||
while s ~= "" do
|
||||
s = string.sub(code, i, i)
|
||||
@ -501,8 +506,8 @@ function yc_command_parsecondition(cond, L, eeprom)
|
||||
while i<=l do
|
||||
local s = cond:sub(i,i)
|
||||
if s == "#" then
|
||||
addr, endi = yc_parse_get_eeprom_param(cond, i+1)
|
||||
buf = yc_eeprom_read(tonumber(addr), eeprom)
|
||||
local addr, endi = yc_parse_get_eeprom_param(cond, i+1)
|
||||
local buf = yc_eeprom_read(tonumber(addr), eeprom)
|
||||
if buf == nil then return nil end
|
||||
local call = cond:sub(i, endi-1)
|
||||
cond = string.gsub(cond, call, buf)
|
||||
@ -576,10 +581,8 @@ end
|
||||
|
||||
--Virtual-Hardware functions
|
||||
function yc_eeprom_read(number, eeprom)
|
||||
if number == nil then return nil, nil end
|
||||
value = eeprom:sub(number, number)
|
||||
if value == nil then return nil, nil end
|
||||
return value, endi
|
||||
if not number then return end
|
||||
return eeprom:sub(number, number)
|
||||
end
|
||||
|
||||
--Real I/O functions
|
||||
@ -600,24 +603,24 @@ function yc_action_setports(pos, L, Lv)
|
||||
local name = "mesecons_microcontroller:microcontroller"
|
||||
local rules
|
||||
if Lv.a ~= L.a then
|
||||
rules = mesecon:get_rules(name.."0001")
|
||||
if L.a == true then mesecon:receptor_on(pos, rules)
|
||||
else mesecon:receptor_off(pos, rules) end
|
||||
rules = microc_rules[name.."0001"]
|
||||
if L.a == true then mesecon.receptor_on(pos, rules)
|
||||
else mesecon.receptor_off(pos, rules) end
|
||||
end
|
||||
if Lv.b ~= L.b then
|
||||
rules = mesecon:get_rules(name.."0010")
|
||||
if L.b == true then mesecon:receptor_on(pos, rules)
|
||||
else mesecon:receptor_off(pos, rules) end
|
||||
rules = microc_rules[name.."0010"]
|
||||
if L.b == true then mesecon.receptor_on(pos, rules)
|
||||
else mesecon.receptor_off(pos, rules) end
|
||||
end
|
||||
if Lv.c ~= L.c then
|
||||
rules = mesecon:get_rules(name.."0100")
|
||||
if L.c == true then mesecon:receptor_on(pos, rules)
|
||||
else mesecon:receptor_off(pos, rules) end
|
||||
rules = microc_rules[name.."0100"]
|
||||
if L.c == true then mesecon.receptor_on(pos, rules)
|
||||
else mesecon.receptor_off(pos, rules) end
|
||||
end
|
||||
if Lv.d ~= L.d then
|
||||
rules = mesecon:get_rules(name.."1000")
|
||||
if L.d == true then mesecon:receptor_on(pos, rules)
|
||||
else mesecon:receptor_off(pos, rules) end
|
||||
rules = microc_rules[name.."1000"]
|
||||
if L.d == true then mesecon.receptor_on(pos, rules)
|
||||
else mesecon.receptor_off(pos, rules) end
|
||||
end
|
||||
end
|
||||
|
||||
@ -637,10 +640,6 @@ function yc_update_real_portstates(pos, node, rulename, newstate)
|
||||
return
|
||||
end
|
||||
local n = meta:get_int("real_portstates") - 1
|
||||
if n < 0 then
|
||||
legacy_update_ports(pos)
|
||||
n = meta:get_int("real_portstates") - 1
|
||||
end
|
||||
local L = {}
|
||||
for i = 1, 4 do
|
||||
L[i] = n%2
|
||||
@ -662,9 +661,6 @@ function yc_get_real_portstates(pos) -- determine if ports are powered (by itsel
|
||||
local meta = minetest.get_meta(pos)
|
||||
local L = {}
|
||||
local n = meta:get_int("real_portstates") - 1
|
||||
if n < 0 then
|
||||
return legacy_update_ports(pos)
|
||||
end
|
||||
for _, index in ipairs({"a", "b", "c", "d"}) do
|
||||
L[index] = ((n%2) == 1)
|
||||
n = math.floor(n/2)
|
||||
@ -673,12 +669,12 @@ function yc_get_real_portstates(pos) -- determine if ports are powered (by itsel
|
||||
end
|
||||
|
||||
function yc_get_virtual_portstates(pos) -- portstates according to the name
|
||||
name = minetest.get_node(pos).name
|
||||
b, a = string.find(name, ":microcontroller")
|
||||
local name = minetest.get_node(pos).name
|
||||
local b, a = string.find(name, ":microcontroller")
|
||||
if a == nil then return nil end
|
||||
a = a + 1
|
||||
|
||||
Lvirtual = {a=false, b=false, c=false, d=false}
|
||||
local Lvirtual = {a=false, b=false, c=false, d=false}
|
||||
if name:sub(a , a ) == "1" then Lvirtual.d = true end
|
||||
if name:sub(a+1, a+1) == "1" then Lvirtual.c = true end
|
||||
if name:sub(a+2, a+2) == "1" then Lvirtual.b = true end
|
||||
|
@ -8,7 +8,7 @@
|
||||
-- Pushes all block in front of it
|
||||
-- Pull all blocks in its back
|
||||
|
||||
function mesecon:get_movestone_direction(pos)
|
||||
function mesecon.get_movestone_direction(pos)
|
||||
getactivated = 0
|
||||
local lpos
|
||||
local getactivated = 0
|
||||
@ -28,28 +28,28 @@ function mesecon:get_movestone_direction(pos)
|
||||
|
||||
lpos = {x=pos.x+1, y=pos.y, z=pos.z}
|
||||
for n = 1, 3 do
|
||||
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
||||
if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
||||
return {x=0, y=0, z=-1}
|
||||
end
|
||||
end
|
||||
|
||||
lpos = {x = pos.x-1, y = pos.y, z = pos.z}
|
||||
for n=4, 6 do
|
||||
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
||||
if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
||||
return {x=0, y=0, z=1}
|
||||
end
|
||||
end
|
||||
|
||||
lpos = {x = pos.x, y = pos.y, z = pos.z+1}
|
||||
for n=7, 9 do
|
||||
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
||||
if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
||||
return {x=-1, y=0, z=0}
|
||||
end
|
||||
end
|
||||
|
||||
lpos = {x = pos.x, y = pos.y, z = pos.z-1}
|
||||
for n=10, 12 do
|
||||
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
||||
if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
||||
return {x=1, y=0, z=0}
|
||||
end
|
||||
end
|
||||
@ -64,10 +64,10 @@ minetest.register_node("mesecons_movestones:movestone", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_on = function (pos, node)
|
||||
local direction=mesecon:get_movestone_direction(pos)
|
||||
local direction=mesecon.get_movestone_direction(pos)
|
||||
if not direction then return end
|
||||
minetest.remove_node(pos)
|
||||
mesecon:update_autoconnect(pos)
|
||||
mesecon.update_autoconnect(pos)
|
||||
minetest.add_entity(pos, "mesecons_movestones:movestone_entity")
|
||||
end
|
||||
}}
|
||||
@ -89,15 +89,16 @@ minetest.register_entity("mesecons_movestones:movestone_entity", {
|
||||
on_step = function(self, dtime)
|
||||
local pos = self.object:getpos()
|
||||
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
|
||||
local direction = mesecon:get_movestone_direction(pos)
|
||||
local direction = mesecon.get_movestone_direction(pos)
|
||||
|
||||
local maxpush = mesecon.setting("movestone_max_push", 50)
|
||||
if not direction then -- no mesecon power
|
||||
--push only solid nodes
|
||||
local name = minetest.get_node(pos).name
|
||||
if name ~= "air" and name ~= "ignore"
|
||||
and ((not minetest.registered_nodes[name])
|
||||
or minetest.registered_nodes[name].liquidtype == "none") then
|
||||
mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
|
||||
mesecon.mvps_push(pos, self.lastdir, maxpush)
|
||||
end
|
||||
minetest.add_node(pos, {name="mesecons_movestones:movestone"})
|
||||
self.object:remove()
|
||||
@ -105,14 +106,14 @@ minetest.register_entity("mesecons_movestones:movestone_entity", {
|
||||
end
|
||||
|
||||
local success, stack, oldstack =
|
||||
mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
|
||||
mesecon.mvps_push(pos, direction, maxpush)
|
||||
if not success then -- Too large stack/stopper in the way
|
||||
minetest.add_node(pos, {name="mesecons_movestones:movestone"})
|
||||
self.object:remove()
|
||||
return
|
||||
else
|
||||
mesecon:mvps_process_stack (stack)
|
||||
mesecon:mvps_move_objects (pos, direction, oldstack)
|
||||
mesecon.mvps_process_stack (stack)
|
||||
mesecon.mvps_move_objects (pos, direction, oldstack)
|
||||
self.lastdir = direction
|
||||
end
|
||||
|
||||
@ -143,10 +144,10 @@ minetest.register_node("mesecons_movestones:sticky_movestone", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_on = function (pos, node)
|
||||
local direction=mesecon:get_movestone_direction(pos)
|
||||
local direction=mesecon.get_movestone_direction(pos)
|
||||
if not direction then return end
|
||||
minetest.remove_node(pos)
|
||||
mesecon:update_autoconnect(pos)
|
||||
mesecon.update_autoconnect(pos)
|
||||
minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
|
||||
end
|
||||
}}
|
||||
@ -175,7 +176,7 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
|
||||
on_step = function(self, dtime)
|
||||
local pos = self.object:getpos()
|
||||
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
|
||||
local direction = mesecon:get_movestone_direction(pos)
|
||||
local direction = mesecon.get_movestone_direction(pos)
|
||||
|
||||
if not direction then -- no mesecon power
|
||||
--push only solid nodes
|
||||
@ -183,9 +184,9 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
|
||||
if name ~= "air" and name ~= "ignore"
|
||||
and ((not minetest.registered_nodes[name])
|
||||
or minetest.registered_nodes[name].liquidtype == "none") then
|
||||
mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
|
||||
mesecon.mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
|
||||
--STICKY
|
||||
mesecon:mvps_pull_all(pos, self.lastdir)
|
||||
mesecon.mvps_pull_all(pos, self.lastdir)
|
||||
end
|
||||
minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"})
|
||||
self.object:remove()
|
||||
@ -193,24 +194,24 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
|
||||
end
|
||||
|
||||
local success, stack, oldstack =
|
||||
mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
|
||||
mesecon.mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
|
||||
if not success then -- Too large stack/stopper in the way
|
||||
minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"})
|
||||
self.object:remove()
|
||||
return
|
||||
else
|
||||
mesecon:mvps_process_stack (stack)
|
||||
mesecon:mvps_move_objects (pos, direction, oldstack)
|
||||
mesecon.mvps_process_stack (stack)
|
||||
mesecon.mvps_move_objects (pos, direction, oldstack)
|
||||
self.lastdir = direction
|
||||
end
|
||||
|
||||
self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
|
||||
|
||||
--STICKY
|
||||
mesecon:mvps_pull_all(pos, direction)
|
||||
mesecon.mvps_pull_all(pos, direction)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
mesecon:register_mvps_unmov("mesecons_movestones:movestone_entity")
|
||||
mesecon:register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")
|
||||
mesecon.register_mvps_unmov("mesecons_movestones:movestone_entity")
|
||||
mesecon.register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")
|
||||
|
@ -4,7 +4,7 @@ mesecon.mvps_stoppers = {}
|
||||
mesecon.mvps_unmov = {}
|
||||
mesecon.on_mvps_move = {}
|
||||
|
||||
function mesecon:is_mvps_stopper(node, pushdir, stack, stackid)
|
||||
function mesecon.is_mvps_stopper(node, pushdir, stack, stackid)
|
||||
local get_stopper = mesecon.mvps_stoppers[node.name]
|
||||
if type (get_stopper) == "function" then
|
||||
get_stopper = get_stopper(node, pushdir, stack, stackid)
|
||||
@ -12,7 +12,7 @@ function mesecon:is_mvps_stopper(node, pushdir, stack, stackid)
|
||||
return get_stopper
|
||||
end
|
||||
|
||||
function mesecon:register_mvps_stopper(nodename, get_stopper)
|
||||
function mesecon.register_mvps_stopper(nodename, get_stopper)
|
||||
if get_stopper == nil then
|
||||
get_stopper = true
|
||||
end
|
||||
@ -20,16 +20,16 @@ function mesecon:register_mvps_stopper(nodename, get_stopper)
|
||||
end
|
||||
|
||||
-- Objects that cannot be moved (e.g. movestones)
|
||||
function mesecon:register_mvps_unmov(objectname)
|
||||
function mesecon.register_mvps_unmov(objectname)
|
||||
mesecon.mvps_unmov[objectname] = true;
|
||||
end
|
||||
|
||||
function mesecon:is_mvps_unmov(objectname)
|
||||
function mesecon.is_mvps_unmov(objectname)
|
||||
return mesecon.mvps_unmov[objectname]
|
||||
end
|
||||
|
||||
-- Functions to be called on mvps movement
|
||||
function mesecon:register_on_mvps_move(callback)
|
||||
function mesecon.register_on_mvps_move(callback)
|
||||
mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback
|
||||
end
|
||||
|
||||
@ -39,16 +39,14 @@ local function on_mvps_move(moved_nodes)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:mvps_process_stack(stack)
|
||||
function mesecon.mvps_process_stack(stack)
|
||||
-- update mesecons for placed nodes ( has to be done after all nodes have been added )
|
||||
for _, n in ipairs(stack) do
|
||||
nodeupdate(n.pos)
|
||||
mesecon.on_placenode(n.pos, minetest.get_node(n.pos))
|
||||
mesecon:update_autoconnect(n.pos)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:mvps_get_stack(pos, dir, maximum)
|
||||
function mesecon.mvps_get_stack(pos, dir, maximum)
|
||||
-- determine the number of nodes to be pushed
|
||||
local np = {x = pos.x, y = pos.y, z = pos.z}
|
||||
local nodes = {}
|
||||
@ -67,18 +65,18 @@ function mesecon:mvps_get_stack(pos, dir, maximum)
|
||||
|
||||
table.insert (nodes, {node = nn, pos = np})
|
||||
|
||||
np = mesecon:addPosRule(np, dir)
|
||||
np = mesecon.addPosRule(np, dir)
|
||||
end
|
||||
return nodes
|
||||
end
|
||||
|
||||
function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed
|
||||
local nodes = mesecon:mvps_get_stack(pos, dir, maximum)
|
||||
function mesecon.mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed
|
||||
local nodes = mesecon.mvps_get_stack(pos, dir, maximum)
|
||||
|
||||
if not nodes then return end
|
||||
-- determine if one of the nodes blocks the push
|
||||
for id, n in ipairs(nodes) do
|
||||
if mesecon:is_mvps_stopper(n.node, dir, nodes, id) then
|
||||
if mesecon.is_mvps_stopper(n.node, dir, nodes, id) then
|
||||
return
|
||||
end
|
||||
end
|
||||
@ -92,22 +90,21 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
|
||||
-- update mesecons for removed nodes ( has to be done after all nodes have been removed )
|
||||
for _, n in ipairs(nodes) do
|
||||
mesecon.on_dignode(n.pos, n.node)
|
||||
mesecon:update_autoconnect(n.pos)
|
||||
end
|
||||
|
||||
-- add nodes
|
||||
for _, n in ipairs(nodes) do
|
||||
np = mesecon:addPosRule(n.pos, dir)
|
||||
np = mesecon.addPosRule(n.pos, dir)
|
||||
minetest.add_node(np, n.node)
|
||||
minetest.get_meta(np):from_table(n.meta)
|
||||
end
|
||||
|
||||
local moved_nodes = {}
|
||||
local oldstack = mesecon:tablecopy(nodes)
|
||||
local oldstack = mesecon.tablecopy(nodes)
|
||||
for i in ipairs(nodes) do
|
||||
moved_nodes[i] = {}
|
||||
moved_nodes[i].oldpos = nodes[i].pos
|
||||
nodes[i].pos = mesecon:addPosRule(nodes[i].pos, dir)
|
||||
nodes[i].pos = mesecon.addPosRule(nodes[i].pos, dir)
|
||||
moved_nodes[i].pos = nodes[i].pos
|
||||
moved_nodes[i].node = nodes[i].node
|
||||
moved_nodes[i].meta = nodes[i].meta
|
||||
@ -118,20 +115,20 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
|
||||
return true, nodes, oldstack
|
||||
end
|
||||
|
||||
mesecon:register_on_mvps_move(function(moved_nodes)
|
||||
mesecon.register_on_mvps_move(function(moved_nodes)
|
||||
for _, n in ipairs(moved_nodes) do
|
||||
mesecon.on_placenode(n.pos, n.node)
|
||||
mesecon:update_autoconnect(n.pos)
|
||||
mesecon.update_autoconnect(n.pos)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons)
|
||||
np = mesecon:addPosRule(pos, dir)
|
||||
function mesecon.mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons)
|
||||
np = mesecon.addPosRule(pos, dir)
|
||||
nn = minetest.get_node(np)
|
||||
|
||||
if ((not minetest.registered_nodes[nn.name]) --unregistered node
|
||||
or minetest.registered_nodes[nn.name].liquidtype == "none") --non-liquid node
|
||||
and not mesecon:is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then --non-stopper node
|
||||
and not mesecon.is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then --non-stopper node
|
||||
local meta = minetest.get_meta(np):to_table()
|
||||
minetest.remove_node(np)
|
||||
minetest.add_node(pos, nn)
|
||||
@ -140,13 +137,13 @@ function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: dire
|
||||
nodeupdate(np)
|
||||
nodeupdate(pos)
|
||||
mesecon.on_dignode(np, nn)
|
||||
mesecon:update_autoconnect(np)
|
||||
mesecon.update_autoconnect(np)
|
||||
on_mvps_move({{pos = pos, oldpos = np, node = nn, meta = meta}})
|
||||
end
|
||||
return {{pos = np, node = {param2 = 0, name = "air"}}, {pos = pos, node = nn}}
|
||||
end
|
||||
|
||||
function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
|
||||
function mesecon.mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
|
||||
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
|
||||
local lnode = minetest.get_node(lpos)
|
||||
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
|
||||
@ -188,15 +185,15 @@ function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: d
|
||||
and minetest.registered_nodes[lnode.name].liquidtype ~= "none")
|
||||
minetest.remove_node(oldpos)
|
||||
mesecon.on_dignode(oldpos, lnode2)
|
||||
mesecon:update_autoconnect(oldpos)
|
||||
mesecon.update_autoconnect(oldpos)
|
||||
on_mvps_move(moved_nodes)
|
||||
end
|
||||
|
||||
function mesecon:mvps_move_objects(pos, dir, nodestack)
|
||||
function mesecon.mvps_move_objects(pos, dir, nodestack)
|
||||
local objects_to_move = {}
|
||||
|
||||
-- Move object at tip of stack
|
||||
local pushpos = mesecon:addPosRule(pos, -- get pos at tip of stack
|
||||
local pushpos = mesecon.addPosRule(pos, -- get pos at tip of stack
|
||||
{x = dir.x * #nodestack,
|
||||
y = dir.y * #nodestack,
|
||||
z = dir.z * #nodestack})
|
||||
@ -211,7 +208,7 @@ function mesecon:mvps_move_objects(pos, dir, nodestack)
|
||||
if tonumber(minetest.setting_get("movement_gravity")) > 0 and dir.y == 0 then
|
||||
-- If gravity positive and dir horizontal, push players standing on the stack
|
||||
for _, n in ipairs(nodestack) do
|
||||
local p_above = mesecon:addPosRule(n.pos, {x=0, y=1, z=0})
|
||||
local p_above = mesecon.addPosRule(n.pos, {x=0, y=1, z=0})
|
||||
local objects = minetest.get_objects_inside_radius(p_above, 1)
|
||||
for _, obj in ipairs(objects) do
|
||||
table.insert(objects_to_move, obj)
|
||||
@ -221,8 +218,8 @@ function mesecon:mvps_move_objects(pos, dir, nodestack)
|
||||
|
||||
for _, obj in ipairs(objects_to_move) do
|
||||
local entity = obj:get_luaentity()
|
||||
if not entity or not mesecon:is_mvps_unmov(entity.name) then
|
||||
local np = mesecon:addPosRule(obj:getpos(), dir)
|
||||
if not entity or not mesecon.is_mvps_unmov(entity.name) then
|
||||
local np = mesecon.addPosRule(obj:getpos(), dir)
|
||||
|
||||
--move only if destination is not solid
|
||||
local nn = minetest.get_node(np)
|
||||
@ -234,5 +231,5 @@ function mesecon:mvps_move_objects(pos, dir, nodestack)
|
||||
end
|
||||
end
|
||||
|
||||
mesecon:register_mvps_stopper("default:chest_locked")
|
||||
mesecon:register_mvps_stopper("default:furnace")
|
||||
mesecon.register_mvps_stopper("default:chest_locked")
|
||||
mesecon.register_mvps_stopper("default:furnace")
|
||||
|
@ -2,7 +2,6 @@ minetest.register_node("mesecons_noteblock:noteblock", {
|
||||
description = "Noteblock",
|
||||
tiles = {"mesecons_noteblock.png"},
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
paramtype="light",
|
||||
after_place_node = function(pos)
|
||||
|
@ -33,7 +33,7 @@ local piston_down_rules =
|
||||
local piston_get_rules = function (node)
|
||||
local rules = piston_rules
|
||||
for i = 1, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
@ -41,7 +41,7 @@ end
|
||||
piston_facedir_direction = function (node)
|
||||
local rules = {{x = 0, y = 0, z = -1}}
|
||||
for i = 1, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules[1]
|
||||
end
|
||||
@ -56,14 +56,15 @@ end
|
||||
|
||||
local piston_remove_pusher = function(pos, node)
|
||||
pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||
if pushername == pistonspec.pusher then --make sure there actually is a pusher (for compatibility reasons mainly)
|
||||
dir = piston_get_direction(pistonspec.dir, node)
|
||||
local pusherpos = mesecon.addPosRule(pos, dir)
|
||||
local pushername = minetest.get_node(pusherpos).name
|
||||
|
||||
-- make sure there actually is a pusher (for compatibility reasons mainly)
|
||||
if pushername ~= pistonspec.pusher then
|
||||
return
|
||||
end
|
||||
|
||||
dir = piston_get_direction(pistonspec.dir, node)
|
||||
local pusherpos = mesecon:addPosRule(pos, dir)
|
||||
local pushername = minetest.get_node(pusherpos).name
|
||||
|
||||
minetest.remove_node(pusherpos)
|
||||
minetest.sound_play("piston_retract", {
|
||||
pos = pos,
|
||||
@ -77,8 +78,9 @@ local piston_on = function(pos, node)
|
||||
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||
|
||||
local dir = piston_get_direction(pistonspec.dir, node)
|
||||
local np = mesecon:addPosRule(pos, dir)
|
||||
local success, stack, oldstack = mesecon:mvps_push(np, dir, PISTON_MAXIMUM_PUSH)
|
||||
local np = mesecon.addPosRule(pos, dir)
|
||||
local maxpush = mesecon.setting("piston_max_push", 15)
|
||||
local success, stack, oldstack = mesecon.mvps_push(np, dir, maxpush)
|
||||
if success then
|
||||
minetest.add_node(pos, {param2 = node.param2, name = pistonspec.onname})
|
||||
minetest.add_node(np, {param2 = node.param2, name = pistonspec.pusher})
|
||||
@ -87,8 +89,8 @@ local piston_on = function(pos, node)
|
||||
max_hear_distance = 20,
|
||||
gain = 0.3,
|
||||
})
|
||||
mesecon:mvps_process_stack (stack)
|
||||
mesecon:mvps_move_objects (np, dir, oldstack)
|
||||
mesecon.mvps_process_stack (stack)
|
||||
mesecon.mvps_move_objects (np, dir, oldstack)
|
||||
end
|
||||
end
|
||||
|
||||
@ -99,9 +101,9 @@ local piston_off = function(pos, node)
|
||||
|
||||
if pistonspec.sticky then
|
||||
dir = piston_get_direction(pistonspec.dir, node)
|
||||
pullpos = mesecon:addPosRule(pos, dir)
|
||||
stack = mesecon:mvps_pull_single(pullpos, dir)
|
||||
mesecon:mvps_process_stack(pos, dir, stack)
|
||||
pullpos = mesecon.addPosRule(pos, dir)
|
||||
stack = mesecon.mvps_pull_single(pullpos, dir)
|
||||
mesecon.mvps_process_stack(pos, dir, stack)
|
||||
end
|
||||
end
|
||||
|
||||
@ -692,14 +694,14 @@ local piston_pusher_up_down_get_stopper = function (node, dir, stack, stackid)
|
||||
return true
|
||||
end
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_normal", piston_pusher_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_sticky", piston_pusher_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_normal", piston_pusher_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_sticky", piston_pusher_get_stopper)
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_normal", piston_pusher_up_down_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_sticky", piston_pusher_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_pusher_normal", piston_pusher_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_pusher_sticky", piston_pusher_up_down_get_stopper)
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_normal", piston_pusher_up_down_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky", piston_pusher_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_pusher_normal", piston_pusher_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky", piston_pusher_up_down_get_stopper)
|
||||
|
||||
|
||||
-- Register pistons as stoppers if they would be seperated from the stopper
|
||||
@ -716,12 +718,12 @@ end
|
||||
local piston_get_stopper = function (node, dir, stack, stackid)
|
||||
pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||
dir = piston_get_direction(pistonspec.dir, node)
|
||||
local pusherpos = mesecon:addPosRule(stack[stackid].pos, dir)
|
||||
local pusherpos = mesecon.addPosRule(stack[stackid].pos, dir)
|
||||
local pushernode = minetest.get_node(pusherpos)
|
||||
|
||||
if minetest.registered_nodes[node.name].mesecons_piston.pusher == pushernode.name then
|
||||
for _, s in ipairs(stack) do
|
||||
if mesecon:cmpPos(s.pos, pusherpos) -- pusher is also to be pushed
|
||||
if mesecon.cmpPos(s.pos, pusherpos) -- pusher is also to be pushed
|
||||
and s.node.param2 == node.param2 then
|
||||
return false
|
||||
end
|
||||
@ -730,14 +732,14 @@ local piston_get_stopper = function (node, dir, stack, stackid)
|
||||
return true
|
||||
end
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_normal_on", piston_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_sticky_on", piston_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_normal_on", piston_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_sticky_on", piston_get_stopper)
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_normal_on", piston_up_down_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_sticky_on", piston_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_normal_on", piston_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_sticky_on", piston_up_down_get_stopper)
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_normal_on", piston_up_down_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_sticky_on", piston_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_normal_on", piston_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_sticky_on", piston_up_down_get_stopper)
|
||||
|
||||
--craft recipes
|
||||
minetest.register_craft({
|
||||
|
@ -9,31 +9,31 @@ local pp_box_on = {
|
||||
}
|
||||
|
||||
pp_on_timer = function (pos, elapsed)
|
||||
local node = minetest.get_node(pos)
|
||||
local ppspec = minetest.registered_nodes[node.name].pressureplate
|
||||
local node = minetest.get_node(pos)
|
||||
local basename = minetest.registered_nodes[node.name].pressureplate_basename
|
||||
|
||||
-- This is a workaround for a strange bug that occurs when the server is started
|
||||
-- For some reason the first time on_timer is called, the pos is wrong
|
||||
if not ppspec then return end
|
||||
if not basename then return end
|
||||
|
||||
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||
local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0})
|
||||
local two_below = mesecon.addPosRule(pos, {x = 0, y = -2, z = 0})
|
||||
|
||||
if objs[1] == nil and node.name == ppspec.onstate then
|
||||
minetest.add_node(pos, {name = ppspec.offstate})
|
||||
mesecon:receptor_off(pos)
|
||||
if objs[1] == nil and node.name == basename .. "_on" then
|
||||
minetest.add_node(pos, {name = basename .. "_off"})
|
||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
||||
-- force deactivation of mesecon two blocks below (hacky)
|
||||
if not mesecon:connected_to_receptor(two_below) then
|
||||
mesecon:turnoff(two_below)
|
||||
if not mesecon.connected_to_receptor(two_below) then
|
||||
mesecon.turnoff(two_below)
|
||||
end
|
||||
else
|
||||
for k, obj in pairs(objs) do
|
||||
local objpos = obj:getpos()
|
||||
if objpos.y > pos.y-1 and objpos.y < pos.y then
|
||||
minetest.add_node(pos, {name=ppspec.onstate})
|
||||
mesecon:receptor_on(pos)
|
||||
minetest.add_node(pos, {name = basename .. "_on"})
|
||||
mesecon.receptor_on(pos, mesecon.rules.pplate )
|
||||
-- force activation of mesecon two blocks below (hacky)
|
||||
mesecon:turnon(two_below)
|
||||
mesecon.turnon(two_below)
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -49,66 +49,40 @@ end
|
||||
-- image: inventory and wield image of the pressure plate
|
||||
-- recipe: crafting recipe of the pressure plate
|
||||
|
||||
function mesecon:register_pressure_plate(offstate, onstate, description, textures_off, textures_on, image_w, image_i, recipe)
|
||||
local ppspec = {
|
||||
offstate = offstate,
|
||||
onstate = onstate
|
||||
}
|
||||
|
||||
minetest.register_node(offstate, {
|
||||
function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe)
|
||||
mesecon.register_node(basename, {
|
||||
drawtype = "nodebox",
|
||||
tiles = textures_off,
|
||||
inventory_image = image_i,
|
||||
wield_image = image_w,
|
||||
paramtype = "light",
|
||||
selection_box = pp_box_off,
|
||||
node_box = pp_box_off,
|
||||
groups = {snappy = 2, oddly_breakable_by_hand = 3},
|
||||
description = description,
|
||||
pressureplate = ppspec,
|
||||
pressureplate_basename = basename,
|
||||
on_timer = pp_on_timer,
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
|
||||
minetest.get_node_timer(pos):start(mesecon.setting("pplate_interval", 0.1))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node(onstate, {
|
||||
drawtype = "nodebox",
|
||||
tiles = textures_on,
|
||||
paramtype = "light",
|
||||
selection_box = pp_box_on,
|
||||
},{
|
||||
mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }},
|
||||
node_box = pp_box_off,
|
||||
selection_box = pp_box_off,
|
||||
groups = {snappy = 2, oddly_breakable_by_hand = 3},
|
||||
tiles = textures_off
|
||||
},{
|
||||
mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }},
|
||||
node_box = pp_box_on,
|
||||
selection_box = pp_box_on,
|
||||
groups = {snappy = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
|
||||
drop = offstate,
|
||||
pressureplate = ppspec,
|
||||
on_timer = pp_on_timer,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0})
|
||||
if not mesecon:connected_to_receptor(two_below) then
|
||||
mesecon:turnoff(two_below)
|
||||
end
|
||||
end
|
||||
tiles = textures_on
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = offstate,
|
||||
output = basename .. "_off",
|
||||
recipe = recipe,
|
||||
})
|
||||
end
|
||||
|
||||
mesecon:register_pressure_plate(
|
||||
"mesecons_pressureplates:pressure_plate_wood_off",
|
||||
"mesecons_pressureplates:pressure_plate_wood_on",
|
||||
mesecon.register_pressure_plate(
|
||||
"mesecons_pressureplates:pressure_plate_wood",
|
||||
"Wooden Pressure Plate",
|
||||
{"jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off_edges.png"},
|
||||
{"jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on_edges.png"},
|
||||
@ -116,9 +90,8 @@ mesecon:register_pressure_plate(
|
||||
"jeija_pressure_plate_wood_inv.png",
|
||||
{{"group:wood", "group:wood"}})
|
||||
|
||||
mesecon:register_pressure_plate(
|
||||
"mesecons_pressureplates:pressure_plate_stone_off",
|
||||
"mesecons_pressureplates:pressure_plate_stone_on",
|
||||
mesecon.register_pressure_plate(
|
||||
"mesecons_pressureplates:pressure_plate_stone",
|
||||
"Stone Pressure Plate",
|
||||
{"jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off_edges.png"},
|
||||
{"jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on_edges.png"},
|
||||
|
@ -9,7 +9,7 @@ minetest.register_node("mesecons_random:removestone", {
|
||||
mesecons = {effector = {
|
||||
action_on = function (pos, node)
|
||||
minetest.remove_node(pos)
|
||||
mesecon:update_autoconnect(pos)
|
||||
mesecon.update_autoconnect(pos)
|
||||
end
|
||||
}}
|
||||
})
|
||||
|
@ -9,11 +9,11 @@ local receiver_get_rules = function (node)
|
||||
local rules = { {x = 1, y = 0, z = 0},
|
||||
{x = -2, y = 0, z = 0}}
|
||||
if node.param2 == 2 then
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
elseif node.param2 == 3 then
|
||||
rules = mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
|
||||
rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
|
||||
elseif node.param2 == 0 then
|
||||
rules = mesecon:rotate_rules_right(rules)
|
||||
rules = mesecon.rotate_rules_right(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
@ -81,83 +81,76 @@ minetest.register_node("mesecons_receiver:receiver_off", {
|
||||
}}
|
||||
})
|
||||
|
||||
mesecon:add_rules("receiver_pos", {{x = 2, y = 0, z = 0}})
|
||||
|
||||
mesecon:add_rules("receiver_pos_all", {
|
||||
{x = 2, y = 0, z = 0},
|
||||
{x =-2, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 2},
|
||||
{x = 0, y = 0, z =-2}})
|
||||
|
||||
function mesecon:receiver_get_pos_from_rcpt(pos, param2)
|
||||
local rules = mesecon:get_rules("receiver_pos")
|
||||
function mesecon.receiver_get_pos_from_rcpt(pos, param2)
|
||||
local rules = {{x = 2, y = 0, z = 0}}
|
||||
if param2 == nil then param2 = minetest.get_node(pos).param2 end
|
||||
if param2 == 2 then
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
elseif param2 == 3 then
|
||||
rules = mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
|
||||
rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
|
||||
elseif param2 == 0 then
|
||||
rules = mesecon:rotate_rules_right(rules)
|
||||
rules = mesecon.rotate_rules_right(rules)
|
||||
end
|
||||
np = {
|
||||
x = pos.x + rules[1].x,
|
||||
y = pos.y + rules[1].y,
|
||||
z = pos.z + rules[1].z}
|
||||
local np = { x = pos.x + rules[1].x,
|
||||
y = pos.y + rules[1].y,
|
||||
z = pos.z + rules[1].z}
|
||||
return np
|
||||
end
|
||||
|
||||
function mesecon:receiver_place(rcpt_pos)
|
||||
function mesecon.receiver_place(rcpt_pos)
|
||||
local node = minetest.get_node(rcpt_pos)
|
||||
local pos = mesecon:receiver_get_pos_from_rcpt(rcpt_pos, node.param2)
|
||||
local pos = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, node.param2)
|
||||
local nn = minetest.get_node(pos)
|
||||
|
||||
if string.find(nn.name, "mesecons:wire_") ~= nil then
|
||||
minetest.dig_node(pos)
|
||||
if mesecon:is_power_on(rcpt_pos) then
|
||||
if mesecon.is_power_on(rcpt_pos) then
|
||||
minetest.add_node(pos, {name = "mesecons_receiver:receiver_on", param2 = node.param2})
|
||||
mesecon:receptor_on(pos, receiver_get_rules(node))
|
||||
mesecon.receptor_on(pos, receiver_get_rules(node))
|
||||
else
|
||||
minetest.add_node(pos, {name = "mesecons_receiver:receiver_off", param2 = node.param2})
|
||||
end
|
||||
mesecon:update_autoconnect(pos)
|
||||
mesecon.update_autoconnect(pos)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:receiver_remove(rcpt_pos, dugnode)
|
||||
local pos = mesecon:receiver_get_pos_from_rcpt(rcpt_pos, dugnode.param2)
|
||||
function mesecon.receiver_remove(rcpt_pos, dugnode)
|
||||
local pos = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, dugnode.param2)
|
||||
local nn = minetest.get_node(pos)
|
||||
if string.find(nn.name, "mesecons_receiver:receiver_") ~=nil then
|
||||
minetest.dig_node(pos)
|
||||
local node = {name = "mesecons:wire_00000000_off"}
|
||||
minetest.add_node(pos, node)
|
||||
mesecon:update_autoconnect(pos)
|
||||
mesecon.update_autoconnect(pos)
|
||||
mesecon.on_placenode(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_placenode(function (pos, node)
|
||||
if minetest.get_item_group(node.name, "mesecon_needs_receiver") == 1 then
|
||||
mesecon:receiver_place(pos)
|
||||
mesecon.receiver_place(pos)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_dignode(function(pos, node)
|
||||
if minetest.get_item_group(node.name, "mesecon_needs_receiver") == 1 then
|
||||
mesecon:receiver_remove(pos, node)
|
||||
mesecon.receiver_remove(pos, node)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_placenode(function (pos, node)
|
||||
if string.find(node.name, "mesecons:wire_") ~=nil then
|
||||
rules = mesecon:get_rules("receiver_pos_all")
|
||||
local rules = { {x = 2, y = 0, z = 0},
|
||||
{x =-2, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 2},
|
||||
{x = 0, y = 0, z =-2}}
|
||||
local i = 1
|
||||
while rules[i] ~= nil do
|
||||
np = {
|
||||
x = pos.x + rules[i].x,
|
||||
y = pos.y + rules[i].y,
|
||||
z = pos.z + rules[i].z}
|
||||
local np = { x = pos.x + rules[i].x,
|
||||
y = pos.y + rules[i].y,
|
||||
z = pos.z + rules[i].z}
|
||||
if minetest.get_item_group(minetest.get_node(np).name, "mesecon_needs_receiver") == 1 then
|
||||
mesecon:receiver_place(np)
|
||||
mesecon.receiver_place(np)
|
||||
end
|
||||
i = i + 1
|
||||
end
|
||||
|
@ -75,7 +75,7 @@ minetest.register_abm(
|
||||
|
||||
if light >= 12 then
|
||||
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2})
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -89,7 +89,7 @@ minetest.register_abm(
|
||||
|
||||
if light < 12 then
|
||||
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2})
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -1,35 +1,29 @@
|
||||
-- MESECON_SWITCH
|
||||
|
||||
minetest.register_node("mesecons_switch:mesecon_switch_off", {
|
||||
tiles = {"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_off.png"},
|
||||
mesecon.register_node("mesecons_switch:mesecon_switch", {
|
||||
paramtype2="facedir",
|
||||
groups = {dig_immediate=2},
|
||||
description="Switch",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_punch = function(pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_switch:mesecon_switch_on", param2 = node.param2})
|
||||
mesecon:receptor_on(pos)
|
||||
minetest.sound_play("mesecons_switch", {pos=pos})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_switch:mesecon_switch_on", {
|
||||
tiles = {"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_on.png"},
|
||||
paramtype2="facedir",
|
||||
groups = {dig_immediate=2,not_in_creative_inventory=1},
|
||||
drop="mesecons_switch:mesecon_switch_off 1",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
on_punch = function(pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_switch:mesecon_switch_off", param2 = node.param2})
|
||||
mesecon:receptor_off(pos)
|
||||
on_punch = function (pos, node)
|
||||
if(mesecon.flipstate(pos, node) == "on") then
|
||||
mesecon.receptor_on(pos)
|
||||
else
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
minetest.sound_play("mesecons_switch", {pos=pos})
|
||||
end
|
||||
},{
|
||||
groups = {dig_immediate=2},
|
||||
tiles = { "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png",
|
||||
"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png",
|
||||
"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_off.png"},
|
||||
mesecons = {receptor = { state = mesecon.state.off }}
|
||||
},{
|
||||
groups = {dig_immediate=2, not_in_creative_inventory=1},
|
||||
tiles = { "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png",
|
||||
"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png",
|
||||
"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_on.png"},
|
||||
mesecons = {receptor = { state = mesecon.state.on }}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -2,15 +2,15 @@
|
||||
|
||||
local rotate_torch_rules = function (rules, param2)
|
||||
if param2 == 5 then
|
||||
return mesecon:rotate_rules_right(rules)
|
||||
return mesecon.rotate_rules_right(rules)
|
||||
elseif param2 == 2 then
|
||||
return mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
|
||||
return mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules)) --180 degrees
|
||||
elseif param2 == 4 then
|
||||
return mesecon:rotate_rules_left(rules)
|
||||
return mesecon.rotate_rules_left(rules)
|
||||
elseif param2 == 1 then
|
||||
return mesecon:rotate_rules_down(rules)
|
||||
return mesecon.rotate_rules_down(rules)
|
||||
elseif param2 == 0 then
|
||||
return mesecon:rotate_rules_up(rules)
|
||||
return mesecon.rotate_rules_up(rules)
|
||||
else
|
||||
return rules
|
||||
end
|
||||
@ -91,8 +91,8 @@ minetest.register_abm({
|
||||
action = function(pos, node)
|
||||
local is_powered = false
|
||||
for _, rule in ipairs(torch_get_input_rules(node)) do
|
||||
local src = mesecon:addPosRule(pos, rule)
|
||||
if mesecon:is_power_on(src) then
|
||||
local src = mesecon.addPosRule(pos, rule)
|
||||
if mesecon.is_power_on(src) then
|
||||
is_powered = true
|
||||
end
|
||||
end
|
||||
@ -100,11 +100,11 @@ minetest.register_abm({
|
||||
if is_powered then
|
||||
if node.name == "mesecons_torch:mesecon_torch_on" then
|
||||
minetest.swap_node(pos, {name = "mesecons_torch:mesecon_torch_off", param2 = node.param2})
|
||||
mesecon:receptor_off(pos, torch_get_output_rules(node))
|
||||
mesecon.receptor_off(pos, torch_get_output_rules(node))
|
||||
end
|
||||
elseif node.name == "mesecons_torch:mesecon_torch_off" then
|
||||
minetest.swap_node(pos, {name = "mesecons_torch:mesecon_torch_on", param2 = node.param2})
|
||||
mesecon:receptor_on(pos, torch_get_output_rules(node))
|
||||
mesecon.receptor_on(pos, torch_get_output_rules(node))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
@ -1,16 +1,9 @@
|
||||
-- WALL LEVER
|
||||
-- Basically a switch that can be attached to a wall
|
||||
-- Powers the block 2 nodes behind (using a receiver)
|
||||
minetest.register_node("mesecons_walllever:wall_lever_off", {
|
||||
mesecon.register_node("mesecons_walllever:wall_lever", {
|
||||
description="Lever",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_wall_lever_tb.png",
|
||||
"jeija_wall_lever_bottom.png",
|
||||
"jeija_wall_lever_sides.png",
|
||||
"jeija_wall_lever_sides.png",
|
||||
"jeija_wall_lever_back.png",
|
||||
"jeija_wall_lever_off.png",
|
||||
},
|
||||
inventory_image = "jeija_wall_lever_off.png",
|
||||
wield_image = "jeija_wall_lever_off.png",
|
||||
paramtype = "light",
|
||||
@ -21,29 +14,34 @@ minetest.register_node("mesecons_walllever:wall_lever_off", {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, 3/16, 8/16, 8/16, 8/16 },
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_punch = function (pos, node)
|
||||
if(mesecon.flipstate(pos, node) == "on") then
|
||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
else
|
||||
mesecon.receptor_off(pos, mesecon.rules.buttonlike_get(node))
|
||||
end
|
||||
minetest.sound_play("mesecons_lever", {pos=pos})
|
||||
end
|
||||
},{
|
||||
tiles = { "jeija_wall_lever_tb.png", "jeija_wall_lever_bottom.png",
|
||||
"jeija_wall_lever_sides.png", "jeija_wall_lever_sides.png",
|
||||
"jeija_wall_lever_back.png", "jeija_wall_lever_off.png",
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
|
||||
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
|
||||
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit that the lever "sits" on
|
||||
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
|
||||
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
|
||||
{ -1/16, -8/16, 4/16, 1/16, 0, 6/16 }} -- the lever itself.
|
||||
},
|
||||
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
|
||||
description="Lever",
|
||||
on_punch = function (pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_walllever:wall_lever_on", param2 = node.param2})
|
||||
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.sound_play("mesecons_lever", {pos=pos})
|
||||
end,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
mesecons = {receptor = {
|
||||
rules = mesecon.rules.buttonlike_get,
|
||||
state = mesecon.state.off
|
||||
}}
|
||||
})
|
||||
minetest.register_node("mesecons_walllever:wall_lever_on", {
|
||||
drawtype = "nodebox",
|
||||
}},
|
||||
groups = {dig_immediate = 2, mesecon_needs_receiver = 1}
|
||||
},{
|
||||
tiles = {
|
||||
"jeija_wall_lever_top.png",
|
||||
"jeija_wall_lever_tb.png",
|
||||
@ -52,37 +50,19 @@ minetest.register_node("mesecons_walllever:wall_lever_on", {
|
||||
"jeija_wall_lever_back.png",
|
||||
"jeija_wall_lever_on.png",
|
||||
},
|
||||
inventory_image = "jeija_wall_lever_on.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = LIGHT_MAX-7,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, 3/16, 8/16, 8/16, 8/16 },
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
|
||||
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
|
||||
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit that the lever "sits" on
|
||||
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
|
||||
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
|
||||
{ -1/16, 0, 4/16, 1/16, 8/16, 6/16 }} -- the lever itself.
|
||||
},
|
||||
groups = {dig_immediate = 2, not_in_creative_inventory = 1, mesecon_needs_receiver = 1},
|
||||
drop = "mesecons_walllever:wall_lever_off 1",
|
||||
description="Lever",
|
||||
on_punch = function (pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_walllever:wall_lever_off", param2 = node.param2})
|
||||
mesecon:receptor_off(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.sound_play("mesecons_lever", {pos=pos})
|
||||
end,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
mesecons = {receptor = {
|
||||
rules = mesecon.rules.buttonlike_get,
|
||||
state = mesecon.state.on
|
||||
}}
|
||||
}},
|
||||
groups = {dig_immediate = 2, mesecon_needs_receiver = 1, not_in_creative_inventory = 1}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
1
mods/pipeworks/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
*~
|
17
mods/pipeworks/LICENSE
Normal file
@ -0,0 +1,17 @@
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||
|
||||
----------
|
||||
|
||||
This license is commonly known as "WTFPL".
|
22
mods/pipeworks/README
Normal file
@ -0,0 +1,22 @@
|
||||
This mod uses nodeboxes to supply a complete set of 3D pipes and tubes,
|
||||
along devices that work with them.
|
||||
|
||||
See http://vanessae.github.io/pipeworks/ for detailed information about usage of this mod.
|
||||
|
||||
Unlike the previous version of this mod, these pipes are rounded, and when
|
||||
placed, they'll automatically join together as needed. Pipes can go vertically
|
||||
or horizontally, and there are enough nodes defined to allow for all possible
|
||||
connections. Valves and pumps can only be placed horizontally, and will
|
||||
automatically rotate and join with neighboring pipes as objects are added, as
|
||||
well as joining with each other under certain circumstances.
|
||||
|
||||
Pipes come in two variants: one type bears one or more dark windows on each
|
||||
pipe, suggesting they're empty, while the other type bears green-tinted
|
||||
windows, as if full (the two colors should also be easy to select if you want
|
||||
to change them in a paint program). These windows only appear on straight
|
||||
lengths and on certain junctions.
|
||||
|
||||
This mod is a work in progress.
|
||||
|
||||
Please note that owing to the nature of this mod, I have opted to use 64px
|
||||
textures. Anything less just looks terrible.
|