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add obsidian and fix wrong var
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@ -2,7 +2,7 @@
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-- Dungeon Master by PilzAdam
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-- Node which cannot be destroyed by DungeonMasters' fireballs
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local excluded = {"nether:netherrack","default:obsidian_glass","doors:door_steel_b_1","doors:door_steel_t_1","doors:door_steel_b_2","doors:door_steel_t_2","default:chest_locked"}
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local excluded = {"nether:netherrack","default:obsidian_glass","default:obsidian","default:bedrock", "doors:door_steel_b_1", "doors:door_steel_t_1", "doors:door_steel_b_2", "doors:door_steel_t_2","default:chest_locked"}
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mobs:register_mob("mobs:dungeon_master", {
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-- animal, monster, npc, barbarian
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@ -96,7 +96,7 @@ mobs:register_arrow("mobs:fireball", {
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for dz=-1,1 do
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local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.get_node(p).name
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local excluding = minetest.get_item_group(n.name, "unbreakable") == 1
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local excluding = minetest.get_item_group(n, "unbreakable") == 1
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or n:split(":")[1] == "nether"
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or next(areas:getAreasAtPos(p)) ~= nil
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for _,i in ipairs(excluded) do
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