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Tweak the damage of the mess monster

Try for 7 damages when hit with a mess_arrow a player (by a
mese_monster)
This commit is contained in:
Ombridride 2014-11-12 23:54:45 +01:00
parent 01feab4d32
commit b8ec7c69a6

View File

@ -82,7 +82,7 @@ mobs:register_arrow("mobs:mese_arrow", {
player:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups = {fleshy=1},
damage_groups = {fleshy=7},
}, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
end,