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I added the music Interlude to ambience_modpack (It was compressed) and added it into the init.lua config and into the soundlicenses.txt informations
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@ -217,6 +217,7 @@ local music = {
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{name="StrangelyBeautifulShort", length=3*60+.5, gain=music_volume*.7},
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{name="Loneliness", length=3*60+51, gain=music_volume*.9},
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{name="AvalonShort", length=2*60+58, gain=music_volume*1.4},
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{name="Interlude", length=2*60+15, gain=music_volume*1.6},
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--{name="mtest", length=4*60+33, gain=music_volume},
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--{name="echos", length=2*60+26, gain=music_volume},
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--{name="FoamOfTheSea", length=1*60+50, gain=music_volume},
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BIN
mods/ambience_modpack/ambience/sounds/Interlude.ogg
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BIN
mods/ambience_modpack/ambience/sounds/Interlude.ogg
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Binary file not shown.
@ -13,6 +13,10 @@ These sounds are used for the Mod for Minetest; Ambiance.
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The included sounds are http://creativecommons.org/licenses/by-nc-sa/3.0/
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Not Used:--mtest
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Obani:
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--Interlude
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This sounds is under the license CC-BY-SA
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-----------Sound Lic:
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--Nightime Sound, Recorded by Mike Koenig, License: Attribution 3.0 http://soundbible.com/951-Nightime.html
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--Crickets At Night Sound, License: Attribution 3.0 | Recorded by Mike Koenig |http://soundbible.com/365-Crickets-At-Night.html
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