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https://github.com/sys4-fr/server-nalc.git
synced 2025-01-11 18:40:25 +01:00
parent
5856d4d6f3
commit
bd72179e0e
@ -9,17 +9,17 @@ minetest.register_node("sponge:sponge", {
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buildable_to = false,
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stack_max = 99,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
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on_place = function(itemstack, placer, pointed_thing)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local pn = placer:get_player_name()
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if pointed_thing.type ~= "node" then
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return itemstack
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return
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end
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if minetest.is_protected(pointed_thing.above, pn) then
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return itemstack
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return
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end
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local change = false
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local on_water = false
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local pos = pointed_thing.above
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local change = false
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local on_water = false
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local pos = pointed_thing.above
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-- verifier si il est dans l'eau ou a cotée
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if string.find(minetest.get_node(pointed_thing.above).name, "water_source")
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or string.find(minetest.get_node(pointed_thing.above).name, "water_flowing") then
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@ -50,31 +50,26 @@ minetest.register_node("sponge:sponge", {
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end
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end
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if on_water == true then
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for i=-3,3 do
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for j=-3,3 do
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for k=-3,3 do
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p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
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n = minetest.get_node(p)
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-- On Supprime l'eau
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if (n.name=="default:water_flowing") or (n.name == "default:water_source")then
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minetest.add_node(p, {name="air"})
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change = true
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end
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if on_water == true then
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for i=-3,3 do
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for j=-3,3 do
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for k=-3,3 do
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p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
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n = minetest.get_node(p)
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-- On Supprime l'eau
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if (n.name=="default:water_flowing") or (n.name == "default:water_source")then
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minetest.add_node(p, {name="air"})
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change = true
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end
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end
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end
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end
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p = {x=pos.x, y=pos.y, z=pos.z}
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n = minetest.get_node(p)
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if change == true then
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minetest.add_node(pointed_thing.above, {name = "sponge:sponge_wet"})
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else
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minetest.add_node(pointed_thing.above, {name = "sponge:sponge"})
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end
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itemstack:take_item()
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return itemstack
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end
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if change then
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minetest.add_node(pointed_thing.above, {name = "sponge:sponge_wet"})
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end
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p = {x=pos.x, y=pos.y, z=pos.z}
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n = minetest.get_node(p)
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end
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})
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@ -97,10 +92,10 @@ minetest.register_craft({
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})
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minetest.register_craft({
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output = "sponge:sponge",
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recipe = {
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{"", "dye:black", ""},
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{"dye:yellow", "wool:white", "dye:yellow"},
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{"", "farming:wheat", ""},
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},
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output = "sponge:sponge",
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recipe = {
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{"", "dye:black", ""},
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{"dye:yellow", "wool:white", "dye:yellow"},
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{"", "farming:wheat", ""},
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},
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})
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