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reduce armor for minotaur and...
ajust the spawn rate
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@ -11,7 +11,7 @@ mobs:register_mob("mobs:minotaur", {
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-- health & armor
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hp_min = 50,
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hp_max = 75,
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armor = 60,
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armor = 70,
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-- textures and model
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collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9},
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visual = "mesh",
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@ -58,7 +58,7 @@ mobs:register_mob("mobs:minotaur", {
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},
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})
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-- spawns on desert sand between -1 and 20 light, 1 in 20000 chance, 1 Minotaur in area up to 31000 in height
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mobs:register_spawn("mobs:minotaur", {"default:desert_sand"}, 20, -1, 50000, 1, 31000)
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mobs:register_spawn("mobs:minotaur", {"default:desert_sand"}, 20, -1, 30000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:minotaur", "Minotaur", "default_desert_sand.png", 1)
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