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Added mana max rune
- Added mane max rune - Fixed projection rune
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@ -5,6 +5,7 @@
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projection = function(itemstack, user, pointed_thing)
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if pointed_thing.type == "object" then
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local dir = vector.direction(user:getpos(),pointed_thing.ref:getpos())
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local v = pointed_thing.ref:getvelocity() or {x=0,y=0,z=0}
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local ykb = 10
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if v.y ~= 0 then ykb = 0 end
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pointed_thing.ref:setvelocity({x=dir.x*50,y=ykb,z=dir.z*50})
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@ -49,6 +50,12 @@ go_to_me = function(pos, node, digger)
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end
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end
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set_manamax = function(itemstack, user, pointed_thing)
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if user and user:is_player() then
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mana.set(user:get_player_name(),mana.getmax(user:get_player_name()))
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end
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end
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-- Then, connect
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runes.functions.connect("project","use",projection)
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@ -57,3 +64,4 @@ runes.functions.connect("earthquake","use",earthquake)
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runes.functions.connect("gotome","place",add_owner)
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runes.functions.connect("gotome","dig",go_to_me)
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runes.functions.connect("gotome","can_dig",is_owner_online)
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runes.functions.connect("megamana","use",set_manamax)
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@ -38,6 +38,11 @@ runes.datas.items = {
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description = "Go to me rune",
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img = "default_wood.png",
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type = "cube"
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},
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["megamana"] = {
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description = "Mega Mana",
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img = "default_diamond.png",
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type = "craftitem"
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}
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}
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