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Sharks now spawn under -25 and...
in water source only
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parent
9a3a835771
commit
c3b1c2f6d9
@ -20,7 +20,7 @@ local l_anims = {
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}
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local l_model = "mobs_shark.b3d"
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local l_egg_texture = "mobs_shark_shark_item.png"
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local l_spawn_in = {"default:water_flowing","default:water_source"}
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local l_spawn_in = {"default:water_source"}
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local l_spawn_near = {"default:water_flowing","default:water_source","seawrecks:woodship","seawrecks:uboot"}
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local l_spawn_chance = 500000
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@ -65,7 +65,7 @@ mobs:register_mob("mobs:shark_lg", {
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end
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})
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs:shark_lg", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0)
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mobs:spawn_specific("mobs:shark_lg", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, -25)
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mobs:register_egg("mobs:shark_lg", "Shark (large)", l_egg_texture, 0)
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-- medium
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@ -96,5 +96,5 @@ mobs:register_mob("mobs:shark_md", {
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animation = l_anims
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})
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs:shark_md", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0)
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mobs:spawn_specific("mobs:shark_md", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, -25)
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mobs:register_egg("mobs:shark_md", "Shark (medium)", l_egg_texture, 0)
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