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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-09-30 08:20:32 +02:00

Added beginning of sarangay mob's file

- Added sarangay.lua (need mesh file, and configuration)
 - Fixed identation in api.lua
This commit is contained in:
LeMagnesium 2015-04-25 15:45:47 +02:00
parent 622ec4d9ff
commit c8a8ac6813
2 changed files with 45 additions and 5 deletions

View File

@ -16,11 +16,11 @@ function mobs:register_mob(name, def)
owner = def.owner,
order = def.order or "",
on_die = def.on_die,
jump_height = def.jump_height or 6,
jump_chance = def.jump_chance or 0,
rotate = def.rotate or 0, -- 0=front, 1.5=side, 3.0=back, 4.5=side2
lifetimer = def.lifetimer or 600,
on_die = def.on_die,
jump_height = def.jump_height or 6,
jump_chance = def.jump_chance or 0,
rotate = def.rotate or 0, -- 0=front, 1.5=side, 3.0=back, 4.5=side2
lifetimer = def.lifetimer or 600,
hp_min = def.hp_min or 5,
hp_max = def.hp_max or 10,
physical = true,

40
mods/mobs/sarangay.lua Normal file
View File

@ -0,0 +1,40 @@
mobs:register_mob("mobs:sarangay", {
type = "monster",
passive = false,
damage = 5,
hp_min = 40,
hp_max = 60,
armor = 90,
collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9},
attack_type = "dogfight",
visual = "mesh",
mesh = "mobs_sarangay.b3d",
textures = {
{"mobs_sarangay.png"},
},
visual_size = {x=1,y=1},
blood_texture = "mobs_blood.png",
makes_footstep_sound = false, -- to be changed
drops = {
{name = "default:desert_sand",
chance = 1, min = 3, max = 5,},
{name = "maptools:copper_coin",
chance = 2, min = 2, max = 4,},
},
water_damage = 3,
lava_damage = 4,
light_damage = 0,
walk_velocity = 3,
run_velocity = 5,
view_range = 16,
jump = true,
floats = 0,
animation = {
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 19,
walk_start = 20, walk_end = 39,
run_start = 20, run_end = 39,
punch_start = 40, punch_end = 50,
},
})