Add armor classes
(Update world.mt and set to false this armors, because not ready at all)
2
mods/3d_armor_classes/leather_armor_hunter/depends.txt
Normal file
@ -0,0 +1,2 @@
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default
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3d_armor
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35
mods/3d_armor_classes/leather_armor_hunter/init.lua
Normal file
@ -0,0 +1,35 @@
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-- Register helmets:
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minetest.register_tool("3d_armor:helmet_leather_hunter", {
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description = "Hunter's Leather Helmet",
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inventory_image = "3d_armor_inv_helmet_leather_hunter.png",
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groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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})
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-- Register chestplates:
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minetest.register_tool("3d_armor:chestplate_leather_hunter", {
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description = "Hunter's Leather Chestplate",
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inventory_image = "3d_armor_inv_chestplate_leather_hunter.png",
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groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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})
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-- Register leggings:
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minetest.register_tool("3d_armor:leggings_leather_hunter", {
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description = "Hunter's Leather Leggings",
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inventory_image = "3d_armor_inv_leggings_leather_hunter.png",
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groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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})
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-- Register boots:
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minetest.register_tool("3d_armor:boots_leather_hunter", {
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description = "Hunter's Leather Boots",
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inventory_image = "3d_armor_inv_boots_leather_hunter.png",
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groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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})
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After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 498 B |
After Width: | Height: | Size: 4.4 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 3.7 KiB |
After Width: | Height: | Size: 829 B |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 276 B |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 1.3 KiB |
@ -0,0 +1,2 @@
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default
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3d_armor
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0
mods/3d_armor_classes/modpack.txt
Executable file
2
mods/3d_armor_classes/obsidian_armor_wizard/depends.txt
Normal file
@ -0,0 +1,2 @@
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default
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3d_armor
|
@ -0,0 +1,2 @@
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default
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3d_armor
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@ -0,0 +1,35 @@
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-- Register helmets:
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minetest.register_tool("3d_armor:helmet_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Helmet",
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inventory_image = "3d_armor_inv_helmet_reinforced_leather_hunter.png",
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groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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})
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-- Register chestplates:
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minetest.register_tool("3d_armor:chestplate_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Chestplate",
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inventory_image = "3d_armor_inv_chestplate_reinforced_leather_hunter.png",
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groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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})
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-- Register leggings:
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||||
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minetest.register_tool("3d_armor:leggings_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Leggings",
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inventory_image = "3d_armor_inv_leggings_reinforced_leather_hunter.png",
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groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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})
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-- Register boots:
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||||
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minetest.register_tool("3d_armor:boots_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Boots",
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inventory_image = "3d_armor_inv_boots_reinforced_leather_hunter.png",
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groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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||||
wear = 0,
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})
|
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 906 B |
After Width: | Height: | Size: 4.9 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 3.8 KiB |
After Width: | Height: | Size: 855 B |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 653 B |
After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 2.6 KiB |
After Width: | Height: | Size: 1.2 KiB |
@ -155,10 +155,15 @@ load_mod_item_drop = true
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load_mod_throwing = true
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load_mod_3d_armor = true
|
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load_mod_technic_armor = false
|
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load_mod_leather_armor_hunter = false
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load_mod_magic_mithril_armor_wizard = false
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load_mod_obsidian_armor_wizard = false
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load_mod_reinforced_leather_armor_hunter = false
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load_mod_shields = true
|
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load_mod_wieldview = true
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load_mod_eventobjects = false
|
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load_mod_returnmirror = true
|
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load_mod_eventobjects = false
|
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|
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load_mod_xban2 = true
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load_mod_names_per_ip = true
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