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Update the mobs mod

- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
This commit is contained in:
Ombridride
2015-07-15 23:31:54 +02:00
parent 4f2837a4a7
commit c93567ef87
42 changed files with 261 additions and 34745 deletions

View File

@ -28,6 +28,7 @@ This mod contains the following additions:
Changelog:
1.13- Added capture function (thanks blert2112) chance of picking up mob with hand, net and magic lasso
1.12- Added animal ownership so that players cannot steal your tamed animals
1.11- Added flying mobs (and swimming), fly=true and fly_in="air" or "deafult:water_source" for fishy
1,10- Footstep removed (use replace), explosion routine added for exploding mobs.