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Adjust and finish coins drops for mobs

- Update the spreadsheet for the future classes adds
- Update news again (fix line about minotaur, it spawns on desert sand ;))
This commit is contained in:
Quentin BUISSON-DEBON
2015-05-22 13:15:40 +02:00
parent 6fde190cd9
commit cb851dfe2d
8 changed files with 13 additions and 8 deletions

View File

@ -37,6 +37,8 @@ mobs:register_mob("mobs:cow", {
chance = 1, min = 5, max = 10},
{name = "mobs:leather",
chance = 1, min = 0, max = 3},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,

View File

@ -37,6 +37,8 @@ mobs:register_mob("mobs:goat", {
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 2, max = 4},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,

View File

@ -44,7 +44,7 @@ mobs:register_mob("mobs:lavasmall", {
footstep = "fire:basic_flame",
view_range = 16,
floats = 1,
-- chance of dropping coins
-- chance of dropping lava orb and coins
drops = {
{name = "mobs:lava_orb",
chance = 15, min = 1, max = 1,},
@ -92,7 +92,7 @@ mobs:register_mob("mobs:lavamedium", {
footstep = "fire:basic_flame",
view_range = 16,
floats = 1,
-- chance of dropping coins
-- chance of dropping lava orb and coins
drops = {
},
-- damaged by
@ -144,7 +144,7 @@ mobs:register_mob("mobs:lavabig", {
footstep = "fire:basic_flame",
view_range = 16,
floats = 1,
-- chance of dropping coins
-- chance of dropping lava orb and coins
drops = {
},
-- damaged by

View File

@ -42,8 +42,8 @@ mobs:register_mob("mobs:npc", {
chance = 2, min = 1, max = 2},
{name = "default:axe_stone",
chance = 3, min = 1, max = 1},
{name = "maptools:copper_coin",
chance = 2, min = 2, max = 4,},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 0,

View File

@ -38,6 +38,8 @@ mobs:register_mob("mobs:pumba", {
drops = {
{name = "mobs:pork_raw",
chance = 1, min = 2, max = 3,},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,

View File

@ -36,7 +36,7 @@ mobs:register_mob("mobs:wolf", {
{name = "mobs:meat_raw",
chance = 1, min = 2, max = 3,},
{name = "maptools:silver_coin",
chance = 3, min = 1, max = 1,},
chance = 4, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,