Merge submodule unifieddyes into mods directory
3
.gitmodules
vendored
|
@ -84,6 +84,3 @@
|
|||
path = mods/moreflowers
|
||||
url = https://github.com/sys4-fr/moreflowers.git
|
||||
branch = master
|
||||
[submodule "mods/unifieddyes"]
|
||||
path = mods/unifieddyes
|
||||
url = https://github.com/minetest-mods/unifieddyes.git
|
||||
|
|
|
@ -1 +0,0 @@
|
|||
Subproject commit df177c26a75ec1880704b24dafe402cfe91cfe33
|
282
mods/unifieddyes/LICENSE
Normal file
|
@ -0,0 +1,282 @@
|
|||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
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||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
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|
||||
Foundation's software and to any other program whose authors commit to
|
||||
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|
||||
the GNU Lesser General Public License instead.) You can apply it to
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||||
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||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
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END OF TERMS AND CONDITIONS
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|
248
mods/unifieddyes/README
Normal file
|
@ -0,0 +1,248 @@
|
|||
VanessaE's Unified Dyes
|
||||
=======================
|
||||
|
||||
The purpose of this mod originally was to supply a complete set of colors for
|
||||
Minetest mod authors to use in their recipes. Since the default dyes mod that
|
||||
is supplied with Minetest "common" is now usable (via flowers, also included in
|
||||
"common"), this mod has become more of an extension pack.
|
||||
|
||||
Unified Dyes expands the standard dye set from 15 to 90 colors.
|
||||
|
||||
IMPORTANT: This mod is not intended to suggest that you should use the entire
|
||||
palette. Rather, I was hoping people would just choose maybe the dozen or so
|
||||
most useful colors to use in their mods.
|
||||
|
||||
Dependencies: default and dye from Minetest "common". This mod will NOT work
|
||||
without these. This mod will NOT work without these. The default dye mod is
|
||||
normally activated only in the standard "build" and "minetest_game" games, or perhaps if
|
||||
someone has a modpack or game that includes them.
|
||||
|
||||
Recommends: flowers from common.
|
||||
|
||||
License: GPL 2.0 or above
|
||||
|
||||
Install: Unzip the distribution file, rename the resultant
|
||||
VanessaE-unifieddyes-blahblah folder to just "unifieddyes", and move it into
|
||||
Minetest's mods folder.
|
||||
|
||||
The Palette:
|
||||
|
||||
[ http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/color-swatches.png ]
|
||||
[ The official palette, showing 84 colors and 5 greys. ]
|
||||
|
||||
In the image above, the "50%" markings on the left next to each shade mean 50%
|
||||
saturation for all hues in that shade line. Note that the "light" shades don't
|
||||
have (or need) that variant. For the greys, the percentages shown are of
|
||||
brightness relative to pure white. There are three special cases: Light red
|
||||
has been aliased to default pink dye, and dark green has been aliased to
|
||||
default dark greey dye. Brown dye also exists in the default set, it's just
|
||||
not shown in the palette above.
|
||||
|
||||
|
||||
Usage instructions, technical information
|
||||
=========================================
|
||||
|
||||
Getting Started
|
||||
---------------
|
||||
|
||||
First thing's first: you're going to need to harvest some materials to make the
|
||||
dyes from. For this, you need one or more of the following: roses (red),
|
||||
tulips (orange), yellow dandelions (yellow), cactus (green), geraniums (blue),
|
||||
violas (purple), coal (black), or white dandelions (white). Simply wander
|
||||
around your world and collect whichever of the above you need to get your
|
||||
colors.
|
||||
|
||||
[ http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/unifieddyes1.png ]
|
||||
[ The 8 base colors directly obtainable from a material in the world. ]
|
||||
|
||||
Simply place one of the above materials into the crafting grid to obtain four
|
||||
portions of dye in that color From those initial 8 colors, you can directly
|
||||
fashion another 11, for a total of 19 standard colors (including the various
|
||||
greys):
|
||||
|
||||
[ http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/unifieddyes2.png ]
|
||||
[ The complete 19-color standard set. ]
|
||||
|
||||
The standardized colors and their crafting methods are as follows:
|
||||
|
||||
* Red (0°): one rose
|
||||
* Orange (30°): one tulip, or put one red dye and one yellow dye into the
|
||||
crafting grid to mix them (yields 2)
|
||||
* Yellow (60°): one yellow dandelion
|
||||
* Lime (90°): mix yellow + green (yields 2)
|
||||
* Green (120°): one cactus, or mix yellow + blue (yields 2)
|
||||
* Aqua (150°): mix green + cyan (yields 2)
|
||||
* Cyan (180°): mix green + blue (yields 2)
|
||||
* Sky blue (210°): mix cyan + blue (yields 2)
|
||||
* Blue (240°): one geranium
|
||||
* Violet (270°): one viola, or mix blue + magenta (yields 2).
|
||||
* Magenta (300°): mix blue + red (yields 2)
|
||||
* Red-violet (330°): mix magenta + red (yields 2)
|
||||
|
||||
* Black (7.5%): one piece of coal
|
||||
* Dark grey (25%): mix one white + two black (yields 3)
|
||||
* Medium grey (50%): mix one white and one black (yields 2)
|
||||
* Light grey (75%): Mix two white and one black (yields 3)
|
||||
* White (95%): one white dandelion.
|
||||
|
||||
The degree figures are the colors' hues on a standard HSV color wheel, and are
|
||||
what I used in the textures supplied with this mod. For the greys, the figures
|
||||
in parenthesis indicate the intended brightness of the shade, relative to
|
||||
white. Note that black and white don't go all the way to the bottom/top of the
|
||||
scale, as doing so may crush some details in textures made in those shades (see
|
||||
below, regarding semi-automatic texture generation).
|
||||
|
||||
|
||||
Darker/Lighter colors
|
||||
---------------------
|
||||
|
||||
To obtain a dark (33%) version of a given color, use two portions of black dye
|
||||
along with the base color from the list above, which yields three portions of
|
||||
the final color.
|
||||
|
||||
To obtain a medium-brightness (66%) version of a given color, mix one portion
|
||||
the base color with one portion of black dye (for example, medium lime = lime +
|
||||
black). All such mixtures yield two portions of the final color.
|
||||
|
||||
To obtain a light (150% over full) version of a given color, mix one portion of
|
||||
the base color with one portion of white dye. Yields 2 portions of the final
|
||||
color.
|
||||
|
||||
|
||||
Low-saturation colors
|
||||
---------------------
|
||||
|
||||
To get the low saturation (50%) version of one of the base colors, mix one or
|
||||
more of white, black, or a shade of grey with the desired base color:
|
||||
|
||||
Dark, low saturation: dark grey dye + color (yields 2), or two blacks + 1 white
|
||||
+ color (yields 4). For example, dark, low-saturation red = red + dark grey,
|
||||
or red + two black + one white.
|
||||
|
||||
Medium brightness, low saturation: medium grey dye + color (yields 2), or black
|
||||
+ white + color (yields 3). For example, medium, low-saturation green = green
|
||||
+ medium grey, or green + black + white.
|
||||
|
||||
Full, low saturation: light grey dye + color (yields 2), or 1 black + 2 whites
|
||||
+ color (yields 4). For example, bright, low-saturation blue = blue + light
|
||||
grey, or blue + black + 2 white.
|
||||
|
||||
There is no low-saturation version of the "light" colors.
|
||||
|
||||
Red + white always returns default pink dye, and black + green always returns
|
||||
default dark green dye.
|
||||
|
||||
|
||||
RGB values
|
||||
----------
|
||||
|
||||
All RGB values and filenames for all colors and shades of grey are represented
|
||||
in the file "colors.txt" (which was generated with the bash script
|
||||
"listcolors.sh"), included in the distribution directory. Note that
|
||||
listcolors.sh is an example only and was written for a different set of
|
||||
textures than what Unified Dyes includes now.
|
||||
|
||||
|
||||
Misc. Notes
|
||||
-----------
|
||||
|
||||
If you need to use /give commands, the item names for the standard set of 12
|
||||
regular "full" colors (plus pink, brown, and dark green) is simply "dye:color",
|
||||
e.g. "dye:red", "dye:pink", or "dye:skyblue". Greys have a similar naming
|
||||
convention: dye:white, dye:light_grey, dye:grey, dye:dark_grey, or dye:black.
|
||||
|
||||
For everything beyond those initial 19 colors, the item names are of the
|
||||
following format:
|
||||
|
||||
unifieddyes:{"light_" or "medium_" or "dark_"}{color}{nothing or "_s50"}.
|
||||
|
||||
For example, low saturation dark yellow is "unifieddyes:dark_yellow_s50", while
|
||||
light normal-saturation red-violet would be "unifieddyes:light_redviolet".
|
||||
|
||||
See the texture filenames in the textures/ folder for further hints - all of
|
||||
the item names follow the same format as the corresponding filenames, save for
|
||||
having a colon (:) instead of the first underscore (_).
|
||||
|
||||
|
||||
Semi-automatic generation of textures
|
||||
=====================================
|
||||
|
||||
The texture generator script
|
||||
----------------------------
|
||||
|
||||
Obviously, in order for this mod or the above template to be useful, you'll
|
||||
need textures. If you plan to support the entire range of colors offered by
|
||||
Unified Dyes, there is a BASH script included with this mod as well with the
|
||||
above template named gentextures.sh, which will, with an appropriately- colored
|
||||
and appropriately-named source texture, and possibly an overlay texture,
|
||||
generate a complete set of colored and greyscale textures.
|
||||
|
||||
The script requires bc (the calculator program) to handle some basic math
|
||||
regarding the hue adjustments, and Imagemagick's "convert" program handles all
|
||||
of the actual conversions.
|
||||
|
||||
First thing's first though - you need source textures. Using your favorite
|
||||
image editor, create a single version of your desired texture. Draw it in the
|
||||
brightest, deepest shade of RED you can muster without losing any detail, and
|
||||
save it out. Ideally, you will want the average color of the texture, when
|
||||
taking into account all bright and dark areas, to be as close as possible to
|
||||
the hex value #FF0000 (0 degrees, 100% saturation, pure red) without losing any
|
||||
appreciable #detail.
|
||||
|
||||
Save this source texture out as a PNG image, with a filename of
|
||||
"whatever_base.png", where "whatever" is the one-word name of your mod - for
|
||||
example, mymod_base.png.
|
||||
|
||||
If you want to add an image on top of the colored blocks, such as a frame,
|
||||
which you want to be the same color throughout all of the textures, create it
|
||||
now. It should consist only of those parts of the textures that you want to
|
||||
leave unchanged, with some level of alpha transparency everywhere else,
|
||||
depending on how much of the image needs to remain unchanged. Save it out as a
|
||||
PNG image, using any filename you want, for example myoverlay.png.
|
||||
|
||||
Now, use chmod to make the script executable, if necessary, and run it.
|
||||
|
||||
If you don't need the overlay, you just need to supply one command line
|
||||
argument: the base name of your mod. The script will use that parameter as the
|
||||
basis of its texture filenames. For example:
|
||||
|
||||
./gentextures.sh mymod
|
||||
|
||||
The script will then look for mymod_base.png and copy and convert it into
|
||||
things like mymod_red.png, mymod_dark_blue.png, and so on.
|
||||
|
||||
If you want to use an overlay also, skip the above step and run the script with
|
||||
the base name as the first parameter, and the complete filename of your overlay
|
||||
as the second instead. For example:
|
||||
|
||||
./gentextures.sh mymod myoverlay.png
|
||||
|
||||
Otherwise, the program will iterate through all of the hues and shades that are
|
||||
supported by unifieddyes (though this is done manually, not by reading anything
|
||||
from the mod), compositing your overlay image in after the recolor step, if
|
||||
you're using that option.
|
||||
|
||||
All of the output files will be placed in a new folder, generated-textures/ in
|
||||
the current directory. Note that the script looks for the above files in the
|
||||
current directory also.
|
||||
|
||||
The script has a third mode as well:
|
||||
|
||||
./gentextures.sh -t mymod myoverlay.png
|
||||
|
||||
In this mode, the script will leave the base texture mymod_base.png unchanged,
|
||||
and instead will rotate the colors of the overlay image and then composite that
|
||||
onto the base texture. The same color changes will happen with the overlay in
|
||||
this mode, so it's a good idea to make the overlay some fairly saturated shade
|
||||
of red. Along with that, the base image should be some neutral color; any
|
||||
color is fine as long as the result is what you wanted.
|
||||
|
||||
The program attempts to verify that the files you've asked it to use will
|
||||
actually work, and will exit immediately if the any are invalid, missing, etc.
|
||||
|
||||
Use your favorite image browser or file manager to review the results in
|
||||
generated-textures/, and if they're right, copy them over to the textures/
|
||||
folder in your mod.
|
||||
|
||||
Note that this script does not generate brown and pink variations of your base
|
||||
texture - you'll have to do those two manually.
|
BIN
mods/unifieddyes/bottle_overlay.png
Normal file
After Width: | Height: | Size: 292 B |
101
mods/unifieddyes/changelog.txt
Normal file
|
@ -0,0 +1,101 @@
|
|||
Changelog
|
||||
---------
|
||||
|
||||
2013-04-30: Multiple changes
|
||||
|
||||
* Refactored the code to use default "common" dyes
|
||||
rather than directly from flowers.
|
||||
|
||||
* This mod now depends on "default" and "dye" from the Minetest common
|
||||
sub-game. Since the default dye mod uses default flowers, this mod no
|
||||
longer checks for what version of flowers you're using, or even depends
|
||||
on it.
|
||||
|
||||
* Bottle-based textures have been replaced with piles of dye powder, based
|
||||
on the default red dye texture.
|
||||
|
||||
* All dyes are obtained by crafting, not cooking, for consistency with the
|
||||
default dye mod.
|
||||
|
||||
* The somewhat-complicated method using separate "pigment" powders, glass
|
||||
bottles and "liquid dye base" has been done away with. Now it's just
|
||||
dry dye powders, as with the default dye mod.
|
||||
|
||||
* Also, got rid of the whole paint scheme, in favor of dry powders.
|
||||
|
||||
* All old dyes, paints, and Unified Dyes pigment powders have been aliased
|
||||
back to the standard dye powders.
|
||||
|
||||
2012-07-26: Added a "version" check for the flowers dependency: If the
|
||||
flowers mod defines "flowers:flower_geranium" (as is the case with my
|
||||
update of 2012-08-01), then those will be used to get blue pigment
|
||||
powder, and violas will produce violet powder, both of which can be
|
||||
directly used to create their respective liquid dye colors. If it is
|
||||
not defined (e.g. the user has an older version of the flowers mod),
|
||||
then violas produce blue dye powder. Violet dye can still be formed by
|
||||
mixing blue and magenta or blue and red dyes, as before.
|
||||
|
||||
2012-07-26: Better bottle textures. Note that these are blended against
|
||||
the 50% grey field they normally appear on in the inventory display, so
|
||||
they will show artifacts if you try to wield them. Don't do that. :-)
|
||||
|
||||
2012-07-26: Split off glass bottles into a separate mod, "Vessels".
|
||||
This mod now depends on it.
|
||||
|
||||
2012-07-25 (almost immediately after): Fixed a copy&paste error for
|
||||
black dye.
|
||||
|
||||
2012-07-25: Replaced missing craftitem entries and got rid of some
|
||||
redundant code left over from last update. Added group settings for all
|
||||
dyes according to recently-published standard. Fixed a few typos in
|
||||
item descriptions, and straightened up capitalization.
|
||||
|
||||
2012-07-24: Added some extra steps to the dye-making process, added
|
||||
recommendation that empty bottles be given back to the player on use.
|
||||
Dyes are still easy to make, they just require a more realistic (and
|
||||
this, harder) process now.
|
||||
|
||||
2012-07-16 (a bit later): fixed a minor error in generation of medium
|
||||
grey.
|
||||
|
||||
2012-07-16: Added a new set of colors, "light" (brightness of 150%
|
||||
versus the 'full' shade), for a total of 89. No 50% saturation version
|
||||
of this set. Added a palette image showing the full set of colors.
|
||||
|
||||
2012-07-13: Fixed some missing commas.
|
||||
|
||||
2012-07-13: Added a script to aid in the generation of new textures for
|
||||
mods that depend on unifieddyes. Moved this changelog from the forum
|
||||
into the distribution directory. Rewrote the README to contain
|
||||
everything from the forum post, and expanded it to document the new
|
||||
generation script.
|
||||
|
||||
2012-07-12 (a bit later): added groups = {dye=1}, to each
|
||||
register_craftitem call, to make it easier for other mods to identify
|
||||
the dyes and categorize them.
|
||||
|
||||
2012-07-12: moved project to github.
|
||||
|
||||
2012-07-11 (continuing): Tweaked the script to remove titanium dioxide
|
||||
from the output, since it isn't intended to be directly used as a
|
||||
dye/paint (but rather, to make paint that can then be used).
|
||||
Regenerated colors.txt.
|
||||
|
||||
2012-07-11 (immediately after): The script was reading the wrong pixel
|
||||
from the image, resulting in lighter-than-correct colors. Fixed it and
|
||||
regenerated the colors.txt file.
|
||||
|
||||
2012-07-11: Added a script to list all of the colors and their RGB
|
||||
values and texture filenames, and a text file containing the output
|
||||
thereof.
|
||||
|
||||
2012-07-08 (a bit later): deleted a few unused files (copy&paste error).
|
||||
|
||||
2012-07-08: Major boost in the number of available colors - was 8, now
|
||||
77. Should cover pretty much the entire spectrum of colors one might
|
||||
use in this game.
|
||||
|
||||
2012-07-02: Deleted a few redundant files (leftovers from when I wanted
|
||||
to merge in flowers and then changed my mind).
|
||||
|
||||
2012-06-26: Initial upload.
|
90
mods/unifieddyes/colors.txt
Normal file
|
@ -0,0 +1,90 @@
|
|||
|
||||
|
||||
Full-saturation colors:
|
||||
-----------------------
|
||||
|
||||
dark aqua 0, 84, 42 unifieddyes_dark_aqua.png
|
||||
dark blue 0, 0, 84 unifieddyes_dark_blue.png
|
||||
dark cyan 0, 84, 83 unifieddyes_dark_cyan.png
|
||||
dark green 0, 84, 0 unifieddyes_dark_green.png
|
||||
dark lime 43, 84, 0 unifieddyes_dark_lime.png
|
||||
dark magenta 84, 0, 83 unifieddyes_dark_magenta.png
|
||||
dark orange 84, 42, 0 unifieddyes_dark_orange.png
|
||||
dark red 84, 0, 0 unifieddyes_dark_red.png
|
||||
dark redviolet 84, 0, 42 unifieddyes_dark_redviolet.png
|
||||
dark skyblue 0, 42, 84 unifieddyes_dark_skyblue.png
|
||||
dark violet 43, 0, 84 unifieddyes_dark_violet.png
|
||||
dark yellow 84, 83, 0 unifieddyes_dark_yellow.png
|
||||
medium aqua 0,169, 84 unifieddyes_medium_aqua.png
|
||||
medium blue 0, 0,169 unifieddyes_medium_blue.png
|
||||
medium cyan 0,169,167 unifieddyes_medium_cyan.png
|
||||
medium green 0,169, 0 unifieddyes_medium_green.png
|
||||
medium lime 87,169, 0 unifieddyes_medium_lime.png
|
||||
medium magenta 169, 0,167 unifieddyes_medium_magenta.png
|
||||
medium orange 169, 84, 0 unifieddyes_medium_orange.png
|
||||
medium red 168, 0, 0 unifieddyes_medium_red.png
|
||||
medium redviolet 169, 0, 84 unifieddyes_medium_redviolet.png
|
||||
medium skyblue 0, 84,169 unifieddyes_medium_skyblue.png
|
||||
medium violet 87, 0,169 unifieddyes_medium_violet.png
|
||||
medium yellow 169,167, 0 unifieddyes_medium_yellow.png
|
||||
aqua 1,255,127 unifieddyes_aqua.png
|
||||
blue 1, 1,255 unifieddyes_blue.png
|
||||
cyan 1,255,252 unifieddyes_cyan.png
|
||||
green 1,255, 1 unifieddyes_green.png
|
||||
lime 132,255, 1 unifieddyes_lime.png
|
||||
magenta 255, 1,252 unifieddyes_magenta.png
|
||||
orange 255,127, 1 unifieddyes_orange.png
|
||||
red 255, 0, 0 unifieddyes_red.png
|
||||
redviolet 255, 1,127 unifieddyes_redviolet.png
|
||||
skyblue 1,127,255 unifieddyes_skyblue.png
|
||||
violet 132, 1,255 unifieddyes_violet.png
|
||||
yellow 255,252, 1 unifieddyes_yellow.png
|
||||
|
||||
Low-saturation colors:
|
||||
----------------------
|
||||
|
||||
dark aqua 50% saturation 21, 63, 42 unifieddyes_dark_aqua_s50.png
|
||||
dark blue 50% saturation 21, 21, 63 unifieddyes_dark_blue_s50.png
|
||||
dark cyan 50% saturation 21, 63, 63 unifieddyes_dark_cyan_s50.png
|
||||
dark green 50% saturation 21, 63, 21 unifieddyes_dark_green_s50.png
|
||||
dark lime 50% saturation 43, 63, 21 unifieddyes_dark_lime_s50.png
|
||||
dark magenta 50% saturation 63, 21, 63 unifieddyes_dark_magenta_s50.png
|
||||
dark orange 50% saturation 63, 42, 21 unifieddyes_dark_orange_s50.png
|
||||
dark red 50% saturation 63, 21, 21 unifieddyes_dark_red_s50.png
|
||||
dark redviolet 50% saturation 63, 21, 42 unifieddyes_dark_redviolet_s50.png
|
||||
dark skyblue 50% saturation 21, 42, 63 unifieddyes_dark_skyblue_s50.png
|
||||
dark violet 50% saturation 43, 21, 63 unifieddyes_dark_violet_s50.png
|
||||
dark yellow 50% saturation 63, 63, 21 unifieddyes_dark_yellow_s50.png
|
||||
medium aqua 50% saturation 42,126, 84 unifieddyes_medium_aqua_s50.png
|
||||
medium blue 50% saturation 42, 42,126 unifieddyes_medium_blue_s50.png
|
||||
medium cyan 50% saturation 42,126,126 unifieddyes_medium_cyan_s50.png
|
||||
medium green 50% saturation 42,126, 42 unifieddyes_medium_green_s50.png
|
||||
medium lime 50% saturation 86,126, 42 unifieddyes_medium_lime_s50.png
|
||||
medium magenta 50% saturation 126, 42,126 unifieddyes_medium_magenta_s50.png
|
||||
medium orange 50% saturation 126, 84, 42 unifieddyes_medium_orange_s50.png
|
||||
medium red 50% saturation 127, 42, 42 unifieddyes_medium_red_s50.png
|
||||
medium redviolet 50% saturation 126, 42, 84 unifieddyes_medium_redviolet_s50.png
|
||||
medium skyblue 50% saturation 42, 84,126 unifieddyes_medium_skyblue_s50.png
|
||||
medium violet 50% saturation 86, 42,126 unifieddyes_medium_violet_s50.png
|
||||
medium yellow 50% saturation 126,126, 42 unifieddyes_medium_yellow_s50.png
|
||||
aqua 50% saturation 65,191,127 unifieddyes_aqua_s50.png
|
||||
blue 50% saturation 65, 65,191 unifieddyes_blue_s50.png
|
||||
cyan 50% saturation 65,191,190 unifieddyes_cyan_s50.png
|
||||
green 50% saturation 65,191, 65 unifieddyes_green_s50.png
|
||||
lime 50% saturation 130,191, 65 unifieddyes_lime_s50.png
|
||||
magenta 50% saturation 191, 65,190 unifieddyes_magenta_s50.png
|
||||
orange 50% saturation 191,127, 65 unifieddyes_orange_s50.png
|
||||
red 50% saturation 192, 64, 64 unifieddyes_red_s50.png
|
||||
redviolet 50% saturation 191, 65,127 unifieddyes_redviolet_s50.png
|
||||
skyblue 50% saturation 65,127,191 unifieddyes_skyblue_s50.png
|
||||
violet 50% saturation 130, 65,191 unifieddyes_violet_s50.png
|
||||
yellow 50% saturation 191,190, 65 unifieddyes_yellow_s50.png
|
||||
|
||||
Greyscale:
|
||||
----------
|
||||
|
||||
black 0, 0, 0 unifieddyes_black.png
|
||||
dark grey 64, 64, 64 unifieddyes_darkgrey_paint.png
|
||||
medium grey 128,128,128 unifieddyes_grey_paint.png
|
||||
light grey 192,192,192 unifieddyes_lightgrey_paint.png
|
||||
white 255,255,255 unifieddyes_white_paint.png
|
4
mods/unifieddyes/depends.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
default
|
||||
dye
|
||||
intllib?
|
||||
|
1
mods/unifieddyes/description.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Unified Dyes expands the standard dye set from 15 to 90 colors.
|
1056
mods/unifieddyes/init.lua
Normal file
74
mods/unifieddyes/locale/de.txt
Normal file
|
@ -0,0 +1,74 @@
|
|||
# Translation by Xanthin
|
||||
|
||||
Lime Dye = Gelbgruener Farbstoff (Gelbgruen)
|
||||
Aqua Dye = Aqua Farbstoff
|
||||
Sky-blue Dye = Himmelblauer Farbstoff
|
||||
Red-violet Dye = Rotvioletter Farbstoff
|
||||
Light Grey Dye = Hellgrauer Farbstoff
|
||||
|
||||
Dark Red Dye (low saturation) = Dunkelroter Farbstoff (geringe Saettigung)
|
||||
Dark Orange Dye (low saturation) = Dunkeloranger Farbstoff (geringe Saettigung)
|
||||
Dark Yellow Dye (low saturation) = Dunkelgelber Farbstoff (geringe Saettigung)
|
||||
Dark Lime Dye (low saturation) = Gelbgruenerlime Farbstoff (geringe Saettigung)
|
||||
Dark Green Dye (low saturation) = Dunkelgruener Farbstoff (geringe Saettigung)
|
||||
Dark Aqua Dye (low saturation) = Dunkelaqua Farbstoff (geringe Saettigung)
|
||||
Dark Cyan Dye (low saturation) = Dunkeltuerkiser Farbstoff (geringe Saettigung)
|
||||
Dark Sky-blue Dye (low saturation) = Dunkelhimmelblauer Farbstoff (geringe Saettigung)
|
||||
Dark Blue Dye (low saturation) = Dunkelblauer Farbstoff (geringe Saettigung)
|
||||
Dark Violet Dye (low saturation) = Dunkelvioletter Farbstoff (geringe Saettigung)
|
||||
Dark Magenta Dye (low saturation) = Dunkelmagenta Farbstoff (geringe Saettigung)
|
||||
Dark Red-violet Dye (low saturation) = Dunkelrotvioletter Farbstoff (geringe Saettigung)
|
||||
|
||||
Dark Red Dye = Dunkelroter Farbstoff
|
||||
Dark Orange Dye = Dunkeloranger Farbstoff
|
||||
Dark Yellow Dye = Dunkelgelber Farbstoff
|
||||
Dark Lime Dye = Dunkelgelbgruener Farbstoff
|
||||
Dark Green Dye = Dunkelgruener Farbstoff
|
||||
Dark Aqua Dye = Dunkelaqua Farbstoff
|
||||
Dark Cyan Dye = Dunkeltuerkiser Farbstoff
|
||||
Dark Sky-blue Dye = Dunkelhimmelblauer Farbstoff
|
||||
Dark Blue Dye = Dunkelblauer Farbstoff
|
||||
Dark Violet Dye = Dunkelvioletter Farbstoff
|
||||
Dark Magenta Dye = Dunkelmagenta Farbstoff
|
||||
Dark Red-violet Dye = Dunkelrotvioletter Farbstoff
|
||||
|
||||
Medium Red Dye (low saturation) = Mittelroter Farbstoff (geringe Saettigung)
|
||||
Medium Orange Dye (low saturation) = Mitteloranger Farbstoff (geringe Saettigung)
|
||||
Medium Yellow Dye (low saturation) = Mittelgelber Farbstoff (geringe Saettigung)
|
||||
Medium Lime Dye (low saturation) = Mittelgelbgruener Farbstoff (geringe Saettigung)
|
||||
Medium Green Dye (low saturation) = Mittelgruener Farbstoff (geringe Saettigung)
|
||||
Medium Aqua Dye (low saturation) = Mittelaqua Farbstoff (geringe Saettigung)
|
||||
Medium Cyan Dye (low saturation) = Mitteltuerkiser Farbstoff (geringe Saettigung)
|
||||
Medium Sky-blue Dye (low saturation) = Mittelhimmelblauer Farbstoff (geringe Saettigung)
|
||||
Medium Blue Dye (low saturation) = Mittelblauer Farbstoff (geringe Saettigung)
|
||||
Medium Violet Dye (low saturation) = Mittelvioletter Farbstoff (geringe Saettigung)
|
||||
Medium Magenta Dye (low saturation) = Mittelmagenta Farbstoff (geringe Saettigung)
|
||||
Medium Red-violet Dye (low saturation) = Mittelrotvioletter Farbstoff (geringe Saettigung)
|
||||
|
||||
Medium Red Dye = Mittelroter Farbstoff
|
||||
Medium Orange Dye = Mitteloranger Farbstoff
|
||||
Medium Yellow Dye = Mittelgelber Farbstoff
|
||||
Medium Lime Dye = Mittelgelbgruener Farbstoff
|
||||
Medium Green Dye = Mittelgruener Farbstoff
|
||||
Medium Aqua Dye = Mittelaqua Farbstoff
|
||||
Medium Cyan Dye = Mitteltuerkiser Farbstoff
|
||||
Medium Sky-blue = Mittelhimmelblauer Farbstoff
|
||||
Medium Blue Dye = Mittelblauer Farbstoff
|
||||
Medium Violet Dye = Mittelvioletter Farbstoff
|
||||
Medium Magenta Dye = Mittelmagenta Farbstoff
|
||||
Medium Red-violet Dye = Mittelrotvioletter Farbstoff
|
||||
|
||||
Red Dye (low saturation) = Roter Farbstoff (geringe Saettigung)
|
||||
Orange Dye (low saturation) = Oranger Farbstoff (geringe Saettigung)
|
||||
Yellow Dye (low saturation) = Gelber Farbstoff (geringe Saettigung)
|
||||
Lime Dye (low saturation) = Gelbgruener Farbstoff (geringe Saettigung)
|
||||
Green Dye (low saturation) = Gruener Farbstoff (geringe Saettigung)
|
||||
Aqua Dye (low saturation) = Aqua Farbstoff (geringe Saettigung)
|
||||
Cyan Dye (low saturation) = Tuerkiser Farbstoff (geringe Saettigung)
|
||||
Sky-blue Dye (low saturation) = Himmelblauer Farbstoff (geringe Saettigung)
|
||||
Blue Dye (low saturation) = Blauer Farbstoff (geringe Saettigung)
|
||||
Violet Dye (low saturation) = Violetter Farbstoff (geringe Saettigung)
|
||||
Magenta Dye (low saturation) = Magenta Farbstoff (geringe Saettigung) lila
|
||||
Red-violet Dye (low saturation) = Rotvioletter Farbstoff (geringe Saettigung)
|
||||
|
||||
[UnifiedDyes] Loaded! = [UnifiedDyes] geladen!
|
87
mods/unifieddyes/locale/template.txt
Normal file
|
@ -0,0 +1,87 @@
|
|||
# Template
|
||||
|
||||
Lime Dye =
|
||||
Aqua Dye =
|
||||
Sky-blue Dye =
|
||||
Red-violet Dye =
|
||||
Light Grey Dye =
|
||||
|
||||
Dark Red Dye (low saturation) =
|
||||
Dark Orange Dye (low saturation) =
|
||||
Dark Yellow Dye (low saturation) =
|
||||
Dark Lime Dye (low saturation) =
|
||||
Dark Green Dye (low saturation) =
|
||||
Dark Aqua Dye (low saturation) =
|
||||
Dark Cyan Dye (low saturation) =
|
||||
Dark Sky-blue Dye (low saturation) =
|
||||
Dark Blue Dye (low saturation) =
|
||||
Dark Violet Dye (low saturation) =
|
||||
Dark Magenta Dye (low saturation) =
|
||||
Dark Red-violet Dye (low saturation) =
|
||||
|
||||
Dark Red Dye =
|
||||
Dark Orange Dye =
|
||||
Dark Yellow Dye =
|
||||
Dark Lime Dye =
|
||||
Dark Green Dye =
|
||||
Dark Aqua Dye =
|
||||
Dark Cyan Dye =
|
||||
Dark Sky-blue Dye =
|
||||
Dark Blue Dye =
|
||||
Dark Violet Dye =
|
||||
Dark Magenta Dye =
|
||||
Dark Red-violet Dye =
|
||||
|
||||
Medium Red Dye (low saturation) =
|
||||
Medium Orange Dye (low saturation) =
|
||||
Medium Yellow Dye (low saturation) =
|
||||
Medium Lime Dye (low saturation) =
|
||||
Medium Green Dye (low saturation) =
|
||||
Medium Aqua Dye (low saturation) =
|
||||
Medium Cyan Dye (low saturation) =
|
||||
Medium Sky-blue Dye (low saturation) =
|
||||
Medium Blue Dye (low saturation) =
|
||||
Medium Violet Dye (low saturation) =
|
||||
Medium Magenta Dye (low saturation) =
|
||||
Medium Red-violet Dye (low saturation) =
|
||||
|
||||
Medium Red Dye =
|
||||
Medium Orange Dye =
|
||||
Medium Yellow Dye =
|
||||
Medium Lime Dye =
|
||||
Medium Green Dye =
|
||||
Medium Aqua Dye =
|
||||
Medium Cyan Dye =
|
||||
Medium Sky-blue =
|
||||
Medium Blue Dye =
|
||||
Medium Violet Dye =
|
||||
Medium Magenta Dye =
|
||||
Medium Red-violet Dye =
|
||||
|
||||
Red Dye (low saturation) =
|
||||
Orange Dye (low saturation) =
|
||||
Yellow Dye (low saturation) =
|
||||
Lime Dye (low saturation) =
|
||||
Green Dye (low saturation) =
|
||||
Aqua Dye (low saturation) =
|
||||
Cyan Dye (low saturation) =
|
||||
Sky-blue Dye (low saturation) =
|
||||
Blue Dye (low saturation) =
|
||||
Violet Dye (low saturation) =
|
||||
Magenta Dye (low saturation) =
|
||||
Red-violet Dye (low saturation) =
|
||||
|
||||
Red Dye =
|
||||
Orange Dye =
|
||||
Yellow Dye =
|
||||
Lime Dye =
|
||||
Green Dye =
|
||||
Aqua Dye =
|
||||
Cyan Dye =
|
||||
Sky-blue Dye =
|
||||
Blue Dye =
|
||||
Violet Dye =
|
||||
Magenta Dye =
|
||||
Red-violet Dye =
|
||||
|
||||
[UnifiedDyes] Loaded! =
|
88
mods/unifieddyes/locale/tr.txt
Normal file
|
@ -0,0 +1,88 @@
|
|||
# TUrkish translation
|
||||
# Mahmutelmas06@hotmail.com
|
||||
|
||||
Lime Dye = Limon Yeşili Boya
|
||||
Aqua Dye = Deniz mavisi Boya
|
||||
Sky-blue Dye = Gök-Mavi Boya
|
||||
Red-violet Dye = Kırmızılı Boya
|
||||
Light Grey Dye = Açık Grey Boya
|
||||
|
||||
Dark Red Dye (low saturation) = Koyu Kırmızı Boya (düşük doygunluk)
|
||||
Dark Orange Dye (low saturation) = Koyu Turuncu Boya (düşük doygunluk)
|
||||
Dark Yellow Dye (low saturation) = Koyu Sarı Boya (düşük doygunluk)
|
||||
Dark Lime Dye (low saturation) = Koyu Limon Yeşili Boya (düşük doygunluk)
|
||||
Dark Green Dye (low saturation) = Koyu Yeşil Boya (düşük doygunluk)
|
||||
Dark Aqua Dye (low saturation) = Koyu Deniz mavisi boya (düşük doygunluk)
|
||||
Dark Cyan Dye (low saturation) = Koyu Cam göbeği Boya (düşük doygunluk)
|
||||
Dark Sky-blue Dye (low saturation) = Koyu Gök-Mavi Boya (düşük doygunluk)
|
||||
Dark Blue Dye (low saturation) = Koyu Mavi Boya (düşük doygunluk)
|
||||
Dark Violet Dye (low saturation) = Koyu mor Boya (düşük doygunluk)
|
||||
Dark Magenta Dye (low saturation) = Koyu Kızılımsı Mor Boya (düşük doygunluk)
|
||||
Dark Red-violet Dye (low saturation) = Koyu Kırmızılı Boya (düşük doygunluk)
|
||||
|
||||
Dark Red Dye = Koyu Kırmızı Boya
|
||||
Dark Orange Dye = Koyu Turuncu Boya
|
||||
Dark Yellow Dye = Koyu Sarı Boya
|
||||
Dark Lime Dye = Koyu Limon Yeşili Boya
|
||||
Dark Green Dye = Koyu Yeşil Boya
|
||||
Dark Aqua Dye = Koyu Deniz mavisi Boya
|
||||
Dark Cyan Dye = Koyu Cam göbeği Boya
|
||||
Dark Sky-blue Dye = Koyu Gök-Mavi Boya
|
||||
Dark Blue Dye = Koyu Mavi Boya
|
||||
Dark Violet Dye = Koyu mor Boya
|
||||
Dark Magenta Dye = Koyu Kızılımsı Mor Boya
|
||||
Dark Red-violet Dye = Koyu Kırmızılı Boya
|
||||
|
||||
Medium Red Dye (low saturation) = Kırmızı Boya (düşük doygunluk)
|
||||
Medium Orange Dye (low saturation) = Turuncu Boya (düşük doygunluk)
|
||||
Medium Yellow Dye (low saturation) = Sarı Boya (düşük doygunluk)
|
||||
Medium Lime Dye (low saturation) = Limon Yeşili Boya (düşük doygunluk)
|
||||
Medium Green Dye (low saturation) = Yeşil Boya (düşük doygunluk)
|
||||
Medium Aqua Dye (low saturation) = Deniz mavisi Boya (düşük doygunluk)
|
||||
Medium Cyan Dye (low saturation) = Cam göbeği Boya (düşük doygunluk)
|
||||
Medium Sky-blue Dye (low saturation) = Gök-Mavi Boya (düşük doygunluk)
|
||||
Medium Blue Dye (low saturation) = Mavi Boya (düşük doygunluk)
|
||||
Medium Violet Dye (low saturation) = Koyu mor Boya (düşük doygunluk)
|
||||
Medium Magenta Dye (low saturation) = Kızılımsı Mor Boya (düşük doygunluk)
|
||||
Medium Red-violet Dye (low saturation) = Kırmızılı Boya (düşük doygunluk)
|
||||
|
||||
Medium Red Dye = Kırmızı Boya
|
||||
Medium Orange Dye = Turuncu Boya
|
||||
Medium Yellow Dye = Sarı Boya
|
||||
Medium Lime Dye = Limon Yeşili Boya
|
||||
Medium Green Dye = Yeşil Boya
|
||||
Medium Aqua Dye = Deniz mavisi Boya
|
||||
Medium Cyan Dye = Cam göbeği Boya
|
||||
Medium Sky-blue = Gök-Mavi
|
||||
Medium Blue Dye = Mavi Boya
|
||||
Medium Violet Dye = Koyu mor Boya
|
||||
Medium Magenta Dye = Kızılımsı Mor Boya
|
||||
Medium Red-violet Dye = Kırmızılı Boya
|
||||
|
||||
Red Dye (low saturation) = Kırmızı Boya (düşük doygunluk)
|
||||
Orange Dye (low saturation) = Turuncu Boya (düşük doygunluk)
|
||||
Yellow Dye (low saturation) = Sarı Boya (düşük doygunluk)
|
||||
Lime Dye (low saturation) = Limon Yeşili Boya (düşük doygunluk)
|
||||
Green Dye (low saturation) = Yeşil Boya (düşük doygunluk)
|
||||
Aqua Dye (low saturation) = Deniz mavisi Boya (düşük doygunluk)
|
||||
Cyan Dye (low saturation) = Cam göbeği Boya (düşük doygunluk)
|
||||
Sky-blue Dye (low saturation) = Gök-Mavi Boya (düşük doygunluk)
|
||||
Blue Dye (low saturation) = Mavi Boya (düşük doygunluk)
|
||||
Violet Dye (low saturation) = Koyu mor Boya (düşük doygunluk)
|
||||
Magenta Dye (low saturation) = Kızılımsı Mor Boya (düşük doygunluk)
|
||||
Red-violet Dye (low saturation) = Kırmızılı Boya (düşük doygunluk)
|
||||
|
||||
Red Dye = Kırmızı Boya
|
||||
Orange Dye = Turuncu Boya
|
||||
Yellow Dye = Sarı Boya
|
||||
Lime Dye = Limon Yeşili Boya
|
||||
Green Dye = Yeşil Boya
|
||||
Aqua Dye = Deniz mavisi Boya
|
||||
Cyan Dye = Cam göbeği Boya
|
||||
Sky-blue Dye = Gök-Mavi Boya
|
||||
Blue Dye = Mavi Boya
|
||||
Violet Dye = Koyu mor Boya
|
||||
Magenta Dye = Kızılımsı Mor Boya
|
||||
Red-violet Dye = Kırmızılı Boya
|
||||
|
||||
[UnifiedDyes] Loaded! = [UnifiedBoyas] yüklendi!
|
1
mods/unifieddyes/mod.conf
Normal file
|
@ -0,0 +1 @@
|
|||
name = unifieddyes
|
BIN
mods/unifieddyes/textures/unifieddyes_dye.png
Normal file
After Width: | Height: | Size: 150 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette.png
Normal file
After Width: | Height: | Size: 207 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_aquas.png
Normal file
After Width: | Height: | Size: 99 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_blues.png
Normal file
After Width: | Height: | Size: 99 B |
After Width: | Height: | Size: 136 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_cyans.png
Normal file
After Width: | Height: | Size: 101 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_extended.png
Normal file
After Width: | Height: | Size: 290 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_greens.png
Normal file
After Width: | Height: | Size: 91 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_greys.png
Normal file
After Width: | Height: | Size: 90 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_limes.png
Normal file
After Width: | Height: | Size: 99 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_magentas.png
Normal file
After Width: | Height: | Size: 101 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_oranges.png
Normal file
After Width: | Height: | Size: 99 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_reds.png
Normal file
After Width: | Height: | Size: 99 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_redviolets.png
Normal file
After Width: | Height: | Size: 99 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_skyblues.png
Normal file
After Width: | Height: | Size: 99 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_violets.png
Normal file
After Width: | Height: | Size: 99 B |
BIN
mods/unifieddyes/textures/unifieddyes_palette_yellows.png
Normal file
After Width: | Height: | Size: 101 B |