Add a new fishing mod and ...
- Remove the old fishing mod - Update aliases - tweak settings and hunger of the new fishing mod
@ -25,3 +25,6 @@ minetest.register_alias("torches:wand", "default:torch")
|
|||||||
-- Remove copper_rail from moreores => utilisation des rail_copper du mod carts
|
-- Remove copper_rail from moreores => utilisation des rail_copper du mod carts
|
||||||
minetest.register_alias("moreores:copper_rail", "carts:rail_copper")
|
minetest.register_alias("moreores:copper_rail", "carts:rail_copper")
|
||||||
|
|
||||||
|
-- Old fishing mod to the new fishing mod
|
||||||
|
minetest.register_alias("fishing:fish", "fishing:fish_cooked")
|
||||||
|
minetest.register_alias("fishing:worm", "fishing:bait_worm")
|
22
mods/fishing/.gitattributes
vendored
Executable file
@ -0,0 +1,22 @@
|
|||||||
|
# Auto detect text files and perform LF normalization
|
||||||
|
* text=auto
|
||||||
|
|
||||||
|
# Custom for Visual Studio
|
||||||
|
*.cs diff=csharp
|
||||||
|
*.sln merge=union
|
||||||
|
*.csproj merge=union
|
||||||
|
*.vbproj merge=union
|
||||||
|
*.fsproj merge=union
|
||||||
|
*.dbproj merge=union
|
||||||
|
|
||||||
|
# Standard to msysgit
|
||||||
|
*.doc diff=astextplain
|
||||||
|
*.DOC diff=astextplain
|
||||||
|
*.docx diff=astextplain
|
||||||
|
*.DOCX diff=astextplain
|
||||||
|
*.dot diff=astextplain
|
||||||
|
*.DOT diff=astextplain
|
||||||
|
*.pdf diff=astextplain
|
||||||
|
*.PDF diff=astextplain
|
||||||
|
*.rtf diff=astextplain
|
||||||
|
*.RTF diff=astextplain
|
215
mods/fishing/.gitignore
vendored
Executable file
@ -0,0 +1,215 @@
|
|||||||
|
#################
|
||||||
|
## Eclipse
|
||||||
|
#################
|
||||||
|
|
||||||
|
*.pydevproject
|
||||||
|
.project
|
||||||
|
.metadata
|
||||||
|
bin/
|
||||||
|
tmp/
|
||||||
|
*.tmp
|
||||||
|
*.bak
|
||||||
|
*.swp
|
||||||
|
*~.nib
|
||||||
|
local.properties
|
||||||
|
.classpath
|
||||||
|
.settings/
|
||||||
|
.loadpath
|
||||||
|
|
||||||
|
# External tool builders
|
||||||
|
.externalToolBuilders/
|
||||||
|
|
||||||
|
# Locally stored "Eclipse launch configurations"
|
||||||
|
*.launch
|
||||||
|
|
||||||
|
# CDT-specific
|
||||||
|
.cproject
|
||||||
|
|
||||||
|
# PDT-specific
|
||||||
|
.buildpath
|
||||||
|
|
||||||
|
|
||||||
|
#################
|
||||||
|
## Visual Studio
|
||||||
|
#################
|
||||||
|
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
|
||||||
|
[Dd]ebug/
|
||||||
|
[Rr]elease/
|
||||||
|
x64/
|
||||||
|
build/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
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*.obj
|
||||||
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*.pch
|
||||||
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*.pdb
|
||||||
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*.pgc
|
||||||
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*.pgd
|
||||||
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*.rsp
|
||||||
|
*.sbr
|
||||||
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*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.log
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
*.ncrunch*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.Publish.xml
|
||||||
|
*.pubxml
|
||||||
|
|
||||||
|
# NuGet Packages Directory
|
||||||
|
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
|
||||||
|
#packages/
|
||||||
|
|
||||||
|
# Windows Azure Build Output
|
||||||
|
csx
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Windows Store app package directory
|
||||||
|
AppPackages/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
sql/
|
||||||
|
*.Cache
|
||||||
|
ClientBin/
|
||||||
|
[Ss]tyle[Cc]op.*
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file to a newer
|
||||||
|
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
App_Data/*.mdf
|
||||||
|
App_Data/*.ldf
|
||||||
|
|
||||||
|
#############
|
||||||
|
## Windows detritus
|
||||||
|
#############
|
||||||
|
|
||||||
|
# Windows image file caches
|
||||||
|
Thumbs.db
|
||||||
|
ehthumbs.db
|
||||||
|
|
||||||
|
# Folder config file
|
||||||
|
Desktop.ini
|
||||||
|
|
||||||
|
# Recycle Bin used on file shares
|
||||||
|
$RECYCLE.BIN/
|
||||||
|
|
||||||
|
# Mac crap
|
||||||
|
.DS_Store
|
||||||
|
|
||||||
|
|
||||||
|
#############
|
||||||
|
## Python
|
||||||
|
#############
|
||||||
|
|
||||||
|
*.py[co]
|
||||||
|
|
||||||
|
# Packages
|
||||||
|
*.egg
|
||||||
|
*.egg-info
|
||||||
|
dist/
|
||||||
|
build/
|
||||||
|
eggs/
|
||||||
|
parts/
|
||||||
|
var/
|
||||||
|
sdist/
|
||||||
|
develop-eggs/
|
||||||
|
.installed.cfg
|
||||||
|
|
||||||
|
# Installer logs
|
||||||
|
pip-log.txt
|
||||||
|
|
||||||
|
# Unit test / coverage reports
|
||||||
|
.coverage
|
||||||
|
.tox
|
||||||
|
|
||||||
|
#Translations
|
||||||
|
*.mo
|
||||||
|
|
||||||
|
#Mr Developer
|
||||||
|
.mr.developer.cfg
|
310
mods/fishing/bobber.lua
Executable file
@ -0,0 +1,310 @@
|
|||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Fishing - Mossmanikin's version - Bobber 0.1.7
|
||||||
|
-- License (code & textures): WTFPL
|
||||||
|
-- Contains code from: fishing (original), mobs, throwing, volcano
|
||||||
|
-- Supports: 3d_armor, animal_clownfish, animal_fish_blue_white, animal_rat, flowers_plus, mobs, seaplants
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
local PoLeWeaR = (65535/(30-(math.random(15, 29))))
|
||||||
|
local BooTSWear = (2000*(math.random(20, 29)))
|
||||||
|
-- Here's what you can catch
|
||||||
|
local CaTCH = {
|
||||||
|
-- MoD iTeM WeaR MeSSaGe ("You caught "..) GeTBaiTBack NRMiN CHaNCe (../120)
|
||||||
|
{"fishing", "fish_raw", 0, "a Fish.", false, 1, 60},
|
||||||
|
{"animal_clownfish", "clownfish", 0, "a Clownfish.", false, 61, 10},
|
||||||
|
{"animal_fish_blue_white", "fish_blue_white", 0, "a Blue white fish.", false, 71, 10},
|
||||||
|
{"default", "stick", 0, "a Twig.", true, 81, 2},
|
||||||
|
{"mobs", "rat", 0, "a Rat.", false, 83, 1},
|
||||||
|
{"animal_rat", "rat", 0, "a Rat.", false, 84, 1},
|
||||||
|
{"", "rat", 0, "a Rat.", false, 85, 1},
|
||||||
|
{"flowers_plus", "seaweed", 0, "some Seaweed.", true, 86, 20},
|
||||||
|
{"seaplants", "kelpgreen", 0, "a Green Kelp.", true, 106, 10},
|
||||||
|
{"farming", "string", 0, "a String.", true, 116, 2},
|
||||||
|
{"fishing", "pole", PoLeWeaR, "an old Fishing Pole.", true, 118, 2},
|
||||||
|
{"3d_armor", "boots_wood", BooTSWear, "some very old Boots.", true, 120, 1},
|
||||||
|
{"trunks", "twig_1", 0, "a Twig.", true, 121, 2},
|
||||||
|
}
|
||||||
|
minetest.register_alias("flowers_plus:seaweed", "flowers:seaweed") -- exception
|
||||||
|
|
||||||
|
local PLaNTS = {
|
||||||
|
-- MoD* iTeM MeSSaGe ("You caught "..)
|
||||||
|
{"flowers", "waterlily", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_225", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_45", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_675", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_s1", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_s2", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_s3", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_s4", "a Waterlily." },
|
||||||
|
{"flowers", "seaweed", "some Seaweed."},
|
||||||
|
{"flowers", "seaweed_2", "some Seaweed."},
|
||||||
|
{"flowers", "seaweed_3", "some Seaweed."},
|
||||||
|
{"flowers", "seaweed_4", "some Seaweed."},
|
||||||
|
{"trunks", "twig_1", "a Twig." },
|
||||||
|
{"trunks", "twig_2", "a Twig." },
|
||||||
|
{"trunks", "twig_3", "a Twig." },
|
||||||
|
{"trunks", "twig_4", "a Twig." },
|
||||||
|
{"trunks", "twig_5", "a Twig." },
|
||||||
|
{"trunks", "twig_7", "a Twig." },
|
||||||
|
{"trunks", "twig_8", "a Twig." },
|
||||||
|
{"trunks", "twig_9", "a Twig." },
|
||||||
|
{"trunks", "twig_10", "a Twig." },
|
||||||
|
{"trunks", "twig_11", "a Twig." },
|
||||||
|
{"trunks", "twig_12", "a Twig." },
|
||||||
|
{"trunks", "twig_13", "a Twig." },
|
||||||
|
}
|
||||||
|
-- *as used in the node name
|
||||||
|
|
||||||
|
local MoBS = { -- not in use
|
||||||
|
-- iTeM MeSSaGe ("You caught "..)
|
||||||
|
{"animal_clownfish:clownfish", "a Clownfish." },
|
||||||
|
{"animal_fish_blue_white:fish_blue_white", "a Blue white fish."},
|
||||||
|
}
|
||||||
|
|
||||||
|
minetest.register_node("fishing:bobber_box", {
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
-- { left, bottom, front, right, top , back}
|
||||||
|
{-8/16, -8/16, 0, 8/16, 8/16, 0}, -- feathers
|
||||||
|
{-2/16, -8/16, -2/16, 2/16, -4/16, 2/16}, -- bobber
|
||||||
|
}
|
||||||
|
},
|
||||||
|
tiles = {
|
||||||
|
"fishing_bobber_top.png",
|
||||||
|
"fishing_bobber_bottom.png",
|
||||||
|
"fishing_bobber.png",
|
||||||
|
"fishing_bobber.png",
|
||||||
|
"fishing_bobber.png",
|
||||||
|
"fishing_bobber.png^[transformFX"
|
||||||
|
}, --
|
||||||
|
groups = {not_in_creative_inventory=1},
|
||||||
|
})
|
||||||
|
|
||||||
|
local FISHING_BOBBER_ENTITY={
|
||||||
|
hp_max = 605,
|
||||||
|
water_damage = 1,
|
||||||
|
physical = true,
|
||||||
|
timer = 0,
|
||||||
|
env_damage_timer = 0,
|
||||||
|
visual = "wielditem",
|
||||||
|
visual_size = {x=1/3, y=1/3, z=1/3},
|
||||||
|
textures = {"fishing:bobber_box"},
|
||||||
|
-- {left ,bottom, front, right, top , back}
|
||||||
|
collisionbox = {-2/16, -4/16, -2/16, 2/16, 0/16, 2/16},
|
||||||
|
view_range = 7,
|
||||||
|
-- DESTROY BOBBER WHEN PUNCHING IT
|
||||||
|
on_punch = function (self, puncher, time_from_last_punch, tool_capabilities, dir)
|
||||||
|
local player = puncher:get_player_name()
|
||||||
|
local inv = puncher:get_inventory()
|
||||||
|
if MESSAGES == true then minetest.chat_send_player(player, "You didn't catch anything.", false) end -- fish escaped
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then minetest.chat_send_player(player, "The bait is still there.", false) end -- bait still there
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- make sound and remove bobber
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
self.object:remove()
|
||||||
|
end,
|
||||||
|
-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
|
||||||
|
on_rightclick = function (self, clicker)
|
||||||
|
local item = clicker:get_wielded_item()
|
||||||
|
local player = clicker:get_player_name()
|
||||||
|
if item:get_name() == "fishing:pole" then
|
||||||
|
local inv = clicker:get_inventory()
|
||||||
|
local say = minetest.chat_send_player
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
-- catch visible plant
|
||||||
|
if minetest.get_node(pos).name ~= "air" then
|
||||||
|
for i in ipairs(PLaNTS) do
|
||||||
|
local PLaNT = PLaNTS[i][1]..":"..PLaNTS[i][2]
|
||||||
|
local MeSSaGe = PLaNTS[i][3]
|
||||||
|
local DRoP = minetest.registered_nodes[PLaNT].drop
|
||||||
|
if minetest.get_node(pos).name == PLaNT then
|
||||||
|
minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="air"})
|
||||||
|
if inv:room_for_item("main", {name=DRoP, count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name=DRoP, count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught Plant
|
||||||
|
end
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
--end
|
||||||
|
elseif minetest.get_node(pos).name == "air" then
|
||||||
|
-- catch visible fish and invisible stuff
|
||||||
|
if self.object:get_hp() <= 300 then
|
||||||
|
if math.random(1, 100) < FISH_CHANCE then
|
||||||
|
local chance = math.random(1, 122) -- ><((((º>
|
||||||
|
for i in pairs(CaTCH) do
|
||||||
|
local MoD = CaTCH[i][1]
|
||||||
|
local iTeM = CaTCH[i][2]
|
||||||
|
local WeaR = CaTCH[i][3]
|
||||||
|
local MeSSaGe = CaTCH[i][4]
|
||||||
|
local GeTBaiTBack = CaTCH[i][5]
|
||||||
|
local NRMiN = CaTCH[i][6]
|
||||||
|
local CHaNCe = CaTCH[i][7]
|
||||||
|
local NRMaX = NRMiN + CHaNCe - 1
|
||||||
|
if chance <= NRMaX and chance >= NRMiN then
|
||||||
|
if minetest.get_modpath(MoD) ~= nil then
|
||||||
|
-- remove visible fish, if there
|
||||||
|
local find_fish = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+0.5,z=pos.z}, 1)
|
||||||
|
for k, obj in pairs(find_fish) do
|
||||||
|
if obj:get_luaentity() ~= nil and obj:get_luaentity().name == "animal_fish_blue_white:fish_blue_white" then
|
||||||
|
MoD = "animal_fish_blue_white"
|
||||||
|
iTeM = "fish_blue_white"
|
||||||
|
WeaR = 0
|
||||||
|
MeSSaGe = "a Blue white fish."
|
||||||
|
obj:remove()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- add (in)visible fish to inventory
|
||||||
|
if inv:room_for_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""}) then
|
||||||
|
inv:add_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught somethin'
|
||||||
|
end
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
if GeTBaiTBack == true then
|
||||||
|
if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there?
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "You caught a Fish.", false) end -- caught Fish
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else --if math.random(1, 100) > FISH_CHANCE then
|
||||||
|
if MESSAGES == true then say(player, "Your fish escaped.", false) end -- fish escaped
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if self.object:get_hp() > 300 and minetest.get_node(pos).name == "air" then
|
||||||
|
if MESSAGES == true then say(player, "You didn't catch anything.", false) end -- fish escaped
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
if math.random(1, 2) == 1 then
|
||||||
|
if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- weither player has fishing pole or not
|
||||||
|
-- make sound and remove bobber
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
self.object:remove()
|
||||||
|
end,
|
||||||
|
-- AS SOON AS THE BOBBER IS PLACED IT WILL ACT LIKE
|
||||||
|
on_step = function(self, dtime)
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
if BOBBER_CHECK_RADIUS > 0 then
|
||||||
|
local objs = minetest.get_objects_inside_radius(pos, BOBBER_CHECK_RADIUS)
|
||||||
|
for k, obj in pairs(objs) do
|
||||||
|
if obj:get_luaentity() ~= nil then
|
||||||
|
if obj:get_luaentity().name == "fishing:bobber_entity" then
|
||||||
|
if obj:get_luaentity() ~= self then
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if math.random(1, 4) == 1 then
|
||||||
|
self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/2880*math.pi))
|
||||||
|
end
|
||||||
|
for _,player in pairs(minetest.get_connected_players()) do
|
||||||
|
local s = self.object:getpos()
|
||||||
|
local p = player:getpos()
|
||||||
|
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||||
|
if dist > self.view_range then
|
||||||
|
-- make sound and remove bobber
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if self.object:get_hp() > 310 then
|
||||||
|
local find_fish = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+0.5,z=pos.z}, 1)
|
||||||
|
for k, obj in pairs(find_fish) do
|
||||||
|
if obj:get_luaentity() ~= nil then
|
||||||
|
if obj:get_luaentity().name == "animal_fish_blue_white:fish_blue_white" then
|
||||||
|
if math.random(1, 30) == 1 then
|
||||||
|
self.object:set_hp(310)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local do_env_damage = function(self)
|
||||||
|
self.object:set_hp(self.object:get_hp()-self.water_damage)
|
||||||
|
if self.object:get_hp() == 600 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 595 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 590 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 585 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
|
||||||
|
self.object:set_hp(self.object:get_hp()-(math.random(1, 275)))
|
||||||
|
elseif self.object:get_hp() == 300 then
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
minetest.add_particlespawner(30, 0.5, -- for how long (?) -- Particles on splash
|
||||||
|
{x=pos.x,y=pos.y-0.0625,z=pos.z}, {x=pos.x,y=pos.y,z=pos.z}, -- position min, pos max
|
||||||
|
{x=-2,y=-0.0625,z=-2}, {x=2,y=3,z=2}, -- velocity min, vel max
|
||||||
|
{x=0,y=-9.8,z=0}, {x=0,y=-9.8,z=0},
|
||||||
|
0.3, 1.2,
|
||||||
|
0.25, 0.5, -- min size, max size
|
||||||
|
false, "default_snow.png")
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.0625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 295 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y+0.0625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 290 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y+0.0625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 285 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.1,z=pos.z})
|
||||||
|
elseif self.object:get_hp() < 284 then
|
||||||
|
self.object:moveto({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))})
|
||||||
|
self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/1440*math.pi))
|
||||||
|
elseif self.object:get_hp() == 0 then
|
||||||
|
-- make sound and remove bobber
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
do_env_damage(self)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
minetest.register_entity("fishing:bobber_entity", FISHING_BOBBER_ENTITY)
|
223
mods/fishing/bobber_shark.lua
Executable file
@ -0,0 +1,223 @@
|
|||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Fishing - Mossmanikin's version - Bobber Shark 0.0.6
|
||||||
|
-- License (code & textures): WTFPL
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- Here's what you can catch if you use a fish as bait
|
||||||
|
local CaTCH_BiG = {
|
||||||
|
-- MoD iTeM WeaR MeSSaGe ("You caught "..) GeTBaiTBack NRMiN CHaNCe (../120)
|
||||||
|
{"fishing", "shark", 0, "a small Shark.", false, 1, 2},
|
||||||
|
{"fishing", "pike", 0, "a Northern Pike.", false, 3, 3}
|
||||||
|
}
|
||||||
|
|
||||||
|
local PLaNTS = {
|
||||||
|
-- MoD* iTeM MeSSaGe ("You caught "..)
|
||||||
|
{"flowers", "waterlily", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_225", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_45", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_675", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_s1", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_s2", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_s3", "a Waterlily." },
|
||||||
|
{"flowers", "waterlily_s4", "a Waterlily." },
|
||||||
|
{"flowers", "seaweed", "some Seaweed."},
|
||||||
|
{"flowers", "seaweed_2", "some Seaweed."},
|
||||||
|
{"flowers", "seaweed_3", "some Seaweed."},
|
||||||
|
{"flowers", "seaweed_4", "some Seaweed."},
|
||||||
|
{"trunks", "twig_1", "a Twig." },
|
||||||
|
{"trunks", "twig_2", "a Twig." },
|
||||||
|
{"trunks", "twig_3", "a Twig." },
|
||||||
|
{"trunks", "twig_4", "a Twig." },
|
||||||
|
{"trunks", "twig_5", "a Twig." },
|
||||||
|
{"trunks", "twig_7", "a Twig." },
|
||||||
|
{"trunks", "twig_8", "a Twig." },
|
||||||
|
{"trunks", "twig_9", "a Twig." },
|
||||||
|
{"trunks", "twig_10", "a Twig." },
|
||||||
|
{"trunks", "twig_11", "a Twig." },
|
||||||
|
{"trunks", "twig_12", "a Twig." },
|
||||||
|
{"trunks", "twig_13", "a Twig." },
|
||||||
|
}
|
||||||
|
-- *as used in the node name
|
||||||
|
|
||||||
|
local FISHING_BOBBER_ENTITY_SHARK={
|
||||||
|
hp_max = 605,
|
||||||
|
water_damage = 1,
|
||||||
|
physical = true,
|
||||||
|
timer = 0,
|
||||||
|
env_damage_timer = 0,
|
||||||
|
visual = "wielditem",
|
||||||
|
visual_size = {x=1/3, y=1/3, z=1/3},
|
||||||
|
textures = {"fishing:bobber_box"},
|
||||||
|
-- {left ,bottom, front, right, top , back}
|
||||||
|
collisionbox = {-2/16, -4/16, -2/16, 2/16, 0/16, 2/16},
|
||||||
|
view_range = 7,
|
||||||
|
-- DESTROY BOBBER WHEN PUNCHING IT
|
||||||
|
on_punch = function (self, puncher, time_from_last_punch, tool_capabilities, dir)
|
||||||
|
local player = puncher:get_player_name()
|
||||||
|
if MESSAGES == true then minetest.chat_send_player(player, "Your fish escaped.", false) end -- fish escaped
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
self.object:remove()
|
||||||
|
end,
|
||||||
|
-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
|
||||||
|
on_rightclick = function (self, clicker)
|
||||||
|
local item = clicker:get_wielded_item()
|
||||||
|
local player = clicker:get_player_name()
|
||||||
|
local say = minetest.chat_send_player
|
||||||
|
if item:get_name() == "fishing:pole" then
|
||||||
|
local inv = clicker:get_inventory()
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
-- catch visible plant
|
||||||
|
if minetest.get_node(pos).name ~= "air" then
|
||||||
|
for i in ipairs(PLaNTS) do
|
||||||
|
local PLaNT = PLaNTS[i][1]..":"..PLaNTS[i][2]
|
||||||
|
local MeSSaGe = PLaNTS[i][3]
|
||||||
|
local DRoP = minetest.registered_nodes[PLaNT].drop
|
||||||
|
if minetest.get_node(pos).name == PLaNT then
|
||||||
|
minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="air"})
|
||||||
|
if inv:room_for_item("main", {name=DRoP, count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name=DRoP, count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught Plant
|
||||||
|
end
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
--elseif minetest.get_node(pos).name == "air" then
|
||||||
|
if self.object:get_hp() <= 300 then
|
||||||
|
if math.random(1, 100) < SHARK_CHANCE then
|
||||||
|
local chance = math.random(1, 5) -- ><((((º>
|
||||||
|
for i in pairs(CaTCH_BiG) do
|
||||||
|
local MoD = CaTCH_BiG[i][1]
|
||||||
|
local iTeM = CaTCH_BiG[i][2]
|
||||||
|
local WeaR = CaTCH_BiG[i][3]
|
||||||
|
local MeSSaGe = CaTCH_BiG[i][4]
|
||||||
|
local GeTBaiTBack = CaTCH_BiG[i][5]
|
||||||
|
local NRMiN = CaTCH_BiG[i][6]
|
||||||
|
local CHaNCe = CaTCH_BiG[i][7]
|
||||||
|
local NRMaX = NRMiN + CHaNCe - 1
|
||||||
|
if chance <= NRMaX and chance >= NRMiN then
|
||||||
|
if minetest.get_modpath(MoD) ~= nil then
|
||||||
|
if inv:room_for_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""}) then
|
||||||
|
inv:add_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught somethin'
|
||||||
|
end
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
if GeTBaiTBack == true then
|
||||||
|
if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there?
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else --if math.random(1, 100) > FISH_CHANCE then
|
||||||
|
if MESSAGES == true then say(player, "Your fish escaped.", false) end -- fish escaped
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if self.object:get_hp() > 300 and minetest.get_node(pos).name == "air" then
|
||||||
|
if MESSAGES == true then say(player, "You didn't catch any fish.", false) end -- fish escaped
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
if math.random(1, 3) == 1 then
|
||||||
|
if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""})
|
||||||
|
if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
--end
|
||||||
|
else
|
||||||
|
if MESSAGES == true then say(player, "Your fish escaped.", false) end -- fish escaped
|
||||||
|
end
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
self.object:remove()
|
||||||
|
end,
|
||||||
|
-- AS SOON AS THE BOBBER IS PLACED IT WILL ACT LIKE
|
||||||
|
on_step = function(self, dtime)
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
if BOBBER_CHECK_RADIUS > 0 then
|
||||||
|
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, BOBBER_CHECK_RADIUS)
|
||||||
|
for k, obj in pairs(objs) do
|
||||||
|
if obj:get_luaentity() ~= nil then
|
||||||
|
if obj:get_luaentity().name == "fishing:bobber_entity_shark" then
|
||||||
|
if obj:get_luaentity() ~= self then
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if math.random(1, 4) == 1 then
|
||||||
|
self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/2880*math.pi))
|
||||||
|
end
|
||||||
|
for _,player in pairs(minetest.get_connected_players()) do
|
||||||
|
local s = self.object:getpos()
|
||||||
|
local p = player:getpos()
|
||||||
|
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||||
|
if dist > self.view_range then
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local do_env_damage = function(self)
|
||||||
|
self.object:set_hp(self.object:get_hp()-self.water_damage)
|
||||||
|
if self.object:get_hp() == 600 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 595 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 590 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 585 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
|
||||||
|
self.object:set_hp(self.object:get_hp()-(math.random(1, 200)))
|
||||||
|
elseif self.object:get_hp() == 300 then
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.7,
|
||||||
|
})
|
||||||
|
minetest.add_particlespawner(40, 0.5, -- for how long (?) -- Particles on splash
|
||||||
|
{x=pos.x,y=pos.y-0.0625,z=pos.z}, {x=pos.x,y=pos.y-0.2,z=pos.z}, -- position min, pos max
|
||||||
|
{x=-3,y=-0.0625,z=-3}, {x=3,y=5,z=3}, -- velocity min, vel max
|
||||||
|
{x=0,y=-9.8,z=0}, {x=0,y=-9.8,z=0},
|
||||||
|
0.3, 2.4,
|
||||||
|
0.25, 0.5, -- min size, max size
|
||||||
|
false, "default_snow.png")
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 295 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y+0.425,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 290 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y+0.0625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() == 285 then
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.0625,z=pos.z})
|
||||||
|
elseif self.object:get_hp() < 284 then
|
||||||
|
self.object:moveto({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))})
|
||||||
|
self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/720*math.pi))
|
||||||
|
elseif self.object:get_hp() == 0 then
|
||||||
|
minetest.sound_play("fishing_bobber1", {
|
||||||
|
pos = self.object:getpos(),
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
do_env_damage(self)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
minetest.register_entity("fishing:bobber_entity_shark", FISHING_BOBBER_ENTITY_SHARK)
|
95
mods/fishing/crafting.lua
Executable file
@ -0,0 +1,95 @@
|
|||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Fishing - Mossmanikin's version - Recipes 0.0.8
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- License (code & textures): WTFPL
|
||||||
|
-- Contains code from: animal_clownfish, animal_fish_blue_white, fishing (original), stoneage
|
||||||
|
-- Looked at code from:
|
||||||
|
-- Dependencies: default, farming
|
||||||
|
-- Supports: animal_clownfish, animal_fish_blue_white, animal_rat, mobs
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Fishing Pole
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- mc style
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "fishing:pole",
|
||||||
|
recipe = {
|
||||||
|
{"", "", "default:stick" },
|
||||||
|
{"", "default:stick", "farming:string"},
|
||||||
|
{"default:stick", "", "farming:string"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "fishing:pole",
|
||||||
|
recipe = {
|
||||||
|
{"", "", "default:stick" },
|
||||||
|
{"", "default:stick", "moreblocks:rope"},
|
||||||
|
{"default:stick", "", "moreblocks:rope"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "fishing:pole",
|
||||||
|
recipe = {
|
||||||
|
{"", "", "default:stick" },
|
||||||
|
{"", "default:stick", "ropes:rope" },
|
||||||
|
{"default:stick", "", "ropes:rope" },
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Roasted Fish
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "fishing:fish",
|
||||||
|
recipe = "fishing:fish_raw",
|
||||||
|
cooktime = 2,
|
||||||
|
})
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Wheat Seed
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "shapeless",
|
||||||
|
output = "farming:seed_wheat",
|
||||||
|
recipe = {"farming:wheat"},
|
||||||
|
})
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Sushi
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "shapeless",
|
||||||
|
output = "fishing:sushi",
|
||||||
|
recipe = {"fishing:fish_raw","farming:seed_wheat","flowers:seaweed"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "shapeless",
|
||||||
|
output = "fishing:sushi",
|
||||||
|
recipe = {"fishing:fish_raw","farming:seed_wheat","seaplants:kelpgreen"},
|
||||||
|
|
||||||
|
})
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Roasted Shark
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "fishing:shark_cooked",
|
||||||
|
recipe = "fishing:shark",
|
||||||
|
cooktime = 2,
|
||||||
|
})
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Roasted Pike
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "fishing:pike_cooked",
|
||||||
|
recipe = "fishing:pike",
|
||||||
|
cooktime = 2,
|
||||||
|
})
|
@ -1 +1,2 @@
|
|||||||
default
|
default
|
||||||
|
farming
|
||||||
|
70
mods/fishing/fishes.lua
Executable file
@ -0,0 +1,70 @@
|
|||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Fishing - Mossmanikin's version - Fishes 0.0.4
|
||||||
|
-- License (code & textures): WTFPL
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Fish
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_craftitem("fishing:fish_raw", {
|
||||||
|
description = "Fish",
|
||||||
|
groups = {},
|
||||||
|
inventory_image = "fishing_fish.png",
|
||||||
|
on_use = minetest.item_eat(2),
|
||||||
|
})
|
||||||
|
-----------------------------------------------------
|
||||||
|
-- Roasted Fish
|
||||||
|
-----------------------------------------------------
|
||||||
|
minetest.register_craftitem("fishing:fish", {
|
||||||
|
description = "Roasted Fish",
|
||||||
|
groups = {},
|
||||||
|
inventory_image = "fishing_fish_cooked.png",
|
||||||
|
on_use = minetest.item_eat(4),
|
||||||
|
})
|
||||||
|
-----------------------------------------------------
|
||||||
|
-- Sushi
|
||||||
|
-----------------------------------------------------
|
||||||
|
minetest.register_craftitem("fishing:sushi", {
|
||||||
|
description = "Sushi (Hoso Maki)",
|
||||||
|
groups = {},
|
||||||
|
inventory_image = "fishing_sushi.png",
|
||||||
|
on_use = minetest.item_eat(6),
|
||||||
|
})
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Whatthef... it's a freakin' Shark!
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_craftitem("fishing:shark", {
|
||||||
|
description = "Shark",
|
||||||
|
groups = {},
|
||||||
|
inventory_image = "fishing_shark.png",
|
||||||
|
on_use = minetest.item_eat(2),
|
||||||
|
})
|
||||||
|
-----------------------------------------------------
|
||||||
|
-- Roasted Shark
|
||||||
|
-----------------------------------------------------
|
||||||
|
minetest.register_craftitem("fishing:shark_cooked", {
|
||||||
|
description = "Roasted Shark",
|
||||||
|
groups = {},
|
||||||
|
inventory_image = "fishing_shark_cooked.png",
|
||||||
|
on_use = minetest.item_eat(6),
|
||||||
|
})
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Pike
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_craftitem("fishing:pike", {
|
||||||
|
description = "Northern Pike",
|
||||||
|
groups = {},
|
||||||
|
inventory_image = "fishing_pike.png",
|
||||||
|
on_use = minetest.item_eat(2),
|
||||||
|
})
|
||||||
|
-----------------------------------------------------
|
||||||
|
-- Roasted Pike
|
||||||
|
-----------------------------------------------------
|
||||||
|
minetest.register_craftitem("fishing:pike_cooked", {
|
||||||
|
description = "Roasted Northern Pike",
|
||||||
|
groups = {},
|
||||||
|
inventory_image = "fishing_pike_cooked.png",
|
||||||
|
on_use = minetest.item_eat(6),
|
||||||
|
})
|
@ -1,86 +0,0 @@
|
|||||||
-- Raw Fish (Thanks to Altairas for her Fish image on DeviantArt)
|
|
||||||
minetest.register_craftitem("fishing:fish_raw", {
|
|
||||||
description = "Raw Fish",
|
|
||||||
inventory_image = "fish_raw.png",
|
|
||||||
on_use = minetest.item_eat(2),
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Cooked Fish
|
|
||||||
minetest.register_craftitem("fishing:fish_cooked", {
|
|
||||||
description = "Cooked Fish",
|
|
||||||
inventory_image = "fish_cooked.png",
|
|
||||||
on_use = minetest.item_eat(5),
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Worm
|
|
||||||
minetest.register_craftitem("fishing:worm", {
|
|
||||||
description = "Worm",
|
|
||||||
inventory_image = "worm.png",
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Fishing Rod
|
|
||||||
minetest.register_craftitem("fishing:fishing_rod", {
|
|
||||||
description = "Fishing Rod",
|
|
||||||
inventory_image = "fishing_rod.png",
|
|
||||||
stack_max = 1,
|
|
||||||
liquids_pointable = true,
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Fishing Rod (Baited)
|
|
||||||
minetest.register_craftitem("fishing:fishing_rod_baited", {
|
|
||||||
description = "Baited Fishing Rod",
|
|
||||||
inventory_image = "fishing_rod_baited.png",
|
|
||||||
wield_image = "fishing_rod_wield.png",
|
|
||||||
stack_max = 1,
|
|
||||||
liquids_pointable = true,
|
|
||||||
on_use = function (itemstack, user, pointed_thing)
|
|
||||||
if pointed_thing and pointed_thing.under then
|
|
||||||
local node = minetest.get_node(pointed_thing.under)
|
|
||||||
if string.find(node.name, "default:water_source") then
|
|
||||||
if math.random(1, 100) < 5 then
|
|
||||||
local inv = user:get_inventory()
|
|
||||||
if inv:room_for_item("main", {name="fishing:fish_raw"}) then
|
|
||||||
inv:add_item("main", {name="fishing:fish_raw"})
|
|
||||||
return {name="fishing:fishing_rod"}
|
|
||||||
else
|
|
||||||
minetest.chat_send_player(user:get_player_name(), "Your Fish Got Away! Inventory Too Full")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Fishing Rod
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "fishing:fishing_rod",
|
|
||||||
recipe = {
|
|
||||||
{"","","default:stick"},
|
|
||||||
{"", "default:stick", "farming:string"},
|
|
||||||
{"default:stick", "", "farming:string"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Sift through 4 Dirt Blocks to find Worm
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "fishing:worm",
|
|
||||||
recipe = {
|
|
||||||
{"default:dirt","default:dirt"},
|
|
||||||
{"default:dirt","default:dirt"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Cooking Fish
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "cooking",
|
|
||||||
output = "fishing:fish_cooked",
|
|
||||||
recipe = "fishing:fish_raw",
|
|
||||||
cooktime = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Baiting Fishing Rod
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "shapeless",
|
|
||||||
output = "fishing:fishing_rod_baited",
|
|
||||||
recipe = {"fishing:fishing_rod", "fishing:worm"},
|
|
||||||
})
|
|
@ -1,16 +1,344 @@
|
|||||||
--[[
|
-----------------------------------------------------------------------------------------------
|
||||||
Fishing mod extraced out of:
|
local title = "Fishing - Mossmanikin's version"
|
||||||
|
local version = "0.2.3"
|
||||||
|
local mname = "fishing"
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- original by wulfsdad (http://forum.minetest.net/viewtopic.php?id=4375)
|
||||||
|
-- this version by Mossmanikin (https://forum.minetest.net/viewtopic.php?id=6480)
|
||||||
|
-- License (code & textures): WTFPL
|
||||||
|
-- Contains code from: animal_clownfish, animal_fish_blue_white, fishing (original), stoneage
|
||||||
|
-- Looked at code from: default, farming
|
||||||
|
-- Dependencies: default
|
||||||
|
-- Supports: animal_clownfish, animal_fish_blue_white, animal_rat, mobs
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
Minetest Ethereal Mod 1.08 (https://forum.minetest.net/viewtopic.php?f=11&t=7656)
|
-- todo: item wear done
|
||||||
|
-- automatic re-baiting option done (but not optional)
|
||||||
|
-- different types of fish, done, but not finished
|
||||||
|
-- add sound done
|
||||||
|
-- bobber done
|
||||||
|
-- change rainworms filling inv & make 'em disappear done
|
||||||
|
|
||||||
Created by ChinChow
|
-- placable fishing rod for decoration done
|
||||||
|
-- make bobber move slowly while fish on hook done
|
||||||
|
-- catch bigger fish with smaller done, but not finished
|
||||||
|
-- change color of bobber when fish on hook done
|
||||||
|
|
||||||
Updated by TenPlus1
|
-----------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
Extracted with little changes by Xanthin
|
dofile(minetest.get_modpath("fishing").."/settings.txt")
|
||||||
|
dofile(minetest.get_modpath("fishing").."/bobber.lua")
|
||||||
|
dofile(minetest.get_modpath("fishing").."/bobber_shark.lua")
|
||||||
|
dofile(minetest.get_modpath("fishing").."/crafting.lua")
|
||||||
|
dofile(minetest.get_modpath("fishing").."/fishes.lua")
|
||||||
|
dofile(minetest.get_modpath("fishing").."/worm.lua")
|
||||||
|
dofile(minetest.get_modpath("fishing").."/trophies.lua")
|
||||||
|
|
||||||
]]
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Fishing Pole
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
fishing = {}
|
local function rod_wear(itemstack, user, pointed_thing, uses)
|
||||||
dofile(minetest.get_modpath("fishing").."/fishing.lua")
|
itemstack:add_wear(65535/(uses-1))
|
||||||
--dofile(minetest.get_modpath("fishing").."/sealife.lua")
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_tool("fishing:pole", {
|
||||||
|
|
||||||
|
description = "Fishing Pole",
|
||||||
|
groups = {},
|
||||||
|
inventory_image = "fishing_pole.png",
|
||||||
|
wield_image = "fishing_pole.png^[transformFXR270",
|
||||||
|
stack_max = 1,
|
||||||
|
liquids_pointable = true,
|
||||||
|
on_use = function (itemstack, user, pointed_thing)
|
||||||
|
if pointed_thing and pointed_thing.under then
|
||||||
|
local pt = pointed_thing
|
||||||
|
local node = minetest.get_node(pt.under)
|
||||||
|
if string.find(node.name, "default:water") then
|
||||||
|
local player = user:get_player_name()
|
||||||
|
local inv = user:get_inventory()
|
||||||
|
if inv:get_stack("main", user:get_wield_index()+1):get_name() == "fishing:bait_worm" then
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
inv:remove_item("main", "fishing:bait_worm")
|
||||||
|
end
|
||||||
|
minetest.sound_play("fishing_bobber2", {
|
||||||
|
pos = pt.under,
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
minetest.add_entity({interval = 1,x=pt.under.x, y=pt.under.y+(45/64), z=pt.under.z}, "fishing:bobber_entity")
|
||||||
|
|
||||||
|
if WEAR_OUT == true
|
||||||
|
and not minetest.setting_getbool("creative_mode") then
|
||||||
|
return rod_wear(itemstack, user, pointed_thing, 30)
|
||||||
|
else
|
||||||
|
return {name="fishing:pole", count=1, wear=0, metadata=""}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if inv:get_stack("main", user:get_wield_index()+1):get_name() == "fishing:fish_raw" then
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
inv:remove_item("main", "fishing:fish_raw")
|
||||||
|
end
|
||||||
|
minetest.sound_play("fishing_bobber2", {
|
||||||
|
pos = pt.under,
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
minetest.add_entity({interval = 1,x=pt.under.x, y=pt.under.y+(45/64), z=pt.under.z}, "fishing:bobber_entity_shark")
|
||||||
|
|
||||||
|
if WEAR_OUT == true
|
||||||
|
and not minetest.setting_getbool("creative_mode") then
|
||||||
|
return rod_wear(itemstack, user, pointed_thing, 30)
|
||||||
|
else
|
||||||
|
return {name="fishing:pole", count=1, wear=0, metadata=""}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end,
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
local pt = pointed_thing
|
||||||
|
if minetest.get_node(pt.under).name~="default:water_source" and minetest.get_node(pt.under).name~="default:water_flowing" then
|
||||||
|
local wear = itemstack:get_wear()
|
||||||
|
--print (wear)
|
||||||
|
local direction = minetest.dir_to_facedir(placer:get_look_dir())
|
||||||
|
--local meta1 = minetest.get_meta(pt.under)
|
||||||
|
local meta = minetest.get_meta(pt.above)
|
||||||
|
minetest.set_node(pt.above, {name="fishing:pole_deco", param2=direction})
|
||||||
|
--meta1:set_int("wear", wear)
|
||||||
|
meta:set_int("wear", wear)
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return itemstack
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
if SIMPLE_DECO_FISHING_POLE == true then
|
||||||
|
minetest.register_node("fishing:pole_deco", {
|
||||||
|
description = "Fishing Pole",
|
||||||
|
inventory_image = "fishing_pole.png",
|
||||||
|
wield_image = "fishing_pole.png^[transformFXR270",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
tiles = {
|
||||||
|
"fishing_pole_simple.png",
|
||||||
|
"fishing_pole_simple.png",
|
||||||
|
"fishing_pole_simple.png",
|
||||||
|
"fishing_pole_simple.png^[transformFX",
|
||||||
|
},
|
||||||
|
groups = {
|
||||||
|
snappy=3,
|
||||||
|
flammable=2,
|
||||||
|
not_in_creative_inventory=1
|
||||||
|
},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{ 0 , -1/2 , 0 , 0 , 1/2 , 1 },
|
||||||
|
}
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
|
||||||
|
}
|
||||||
|
},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
on_dig = function(pos, node, digger)
|
||||||
|
if digger:is_player() and digger:get_inventory() then
|
||||||
|
local meta = minetest.env:get_meta(pos)
|
||||||
|
local wear_out = meta:get_int("wear")
|
||||||
|
digger:get_inventory():add_item("main", {name="fishing:pole", count=1, wear=wear_out, metadata=""})
|
||||||
|
end
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
else
|
||||||
|
minetest.register_node("fishing:pole_deco", {
|
||||||
|
description = "Fishing Pole",
|
||||||
|
inventory_image = "fishing_pole.png",
|
||||||
|
wield_image = "fishing_pole.png^[transformFXR270",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
tiles = {
|
||||||
|
"fishing_pole_top.png",
|
||||||
|
"fishing_pole_bottom.png",
|
||||||
|
"fishing_pole_deco.png", -- right
|
||||||
|
"fishing_pole_deco.png^[transformFX", -- left
|
||||||
|
"fishing_pole_back.png",
|
||||||
|
"fishing_pole_front.png"
|
||||||
|
},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
-- { left , bottom , front , right , top , back }
|
||||||
|
fixed = {
|
||||||
|
{-1/32 , -1/16 , 14/16 , 1/32 , 6/16 , 15/16},
|
||||||
|
{-1/32 , -3/16 , 13/16 , 1/32 , -1/16 , 14/16},
|
||||||
|
{-1/32 , -4/16 , 12/16 , 1/32 , -3/16 , 13/16},
|
||||||
|
{-1/32 , -5/16 , 11/16 , 1/32 , -4/16 , 12/16},
|
||||||
|
{-1/32 , -6/16 , 9/16 , 1/32 , -5/16 , 11/16},
|
||||||
|
{-1/32 , -5/16 , 9/16 , 1/32 , -4/16 , 10/16},
|
||||||
|
-- stick
|
||||||
|
{-1/32 , 6/16 , 12/16 , 1/32 , 7/16 , 15/16}, -- top
|
||||||
|
{-1/32 , 5/16 , 11/16 , 1/32 , 7/16 , 12/16},
|
||||||
|
{-1/32 , 5/16 , 10/16 , 1/32 , 6/16 , 11/16},
|
||||||
|
{-1/32 , 4/16 , 9/16 , 1/32 , 6/16 , 10/16},
|
||||||
|
{-1/32 , 3/16 , 8/16 , 1/32 , 5/16 , 9/16},
|
||||||
|
{-1/32 , 2/16 , 7/16 , 1/32 , 4/16 , 8/16},
|
||||||
|
{-1/32 , 1/16 , 6/16 , 1/32 , 3/16 , 7/16},
|
||||||
|
{-1/32 , 0 , 5/16 , 1/32 , 2/16 , 6/16},
|
||||||
|
{-1/32 , -2/16 , 4/16 , 1/32 , 1/16 , 5/16},
|
||||||
|
{-1/32 , -3/16 , 3/16 , 1/32 , 0 , 4/16},
|
||||||
|
{-1/32 , -5/16 , 2/16 , 1/32 , -1/16 , 3/16},
|
||||||
|
{-1/32 , -7/16 , 1/16 , 1/32 , -3/16 , 2/16},
|
||||||
|
{-1/32 , -1/2 , 0 , 1/32 , -5/16 , 1/16}, -- bottom
|
||||||
|
}
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
|
||||||
|
}
|
||||||
|
},
|
||||||
|
groups = {
|
||||||
|
snappy=3,
|
||||||
|
flammable=2,
|
||||||
|
not_in_creative_inventory=1
|
||||||
|
},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
on_dig = function(pos, node, digger)
|
||||||
|
if digger:is_player() and digger:get_inventory() then
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local wear_out = meta:get_int("wear")
|
||||||
|
digger:get_inventory():add_item("main", {name="fishing:pole", count=1, wear=wear_out, metadata=""})
|
||||||
|
end
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
end
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- GETTING WORMS
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- get worms from digging in dirt:
|
||||||
|
if NEW_WORM_SOURCE == false then
|
||||||
|
|
||||||
|
minetest.register_node(":default:dirt", {
|
||||||
|
description = "Dirt",
|
||||||
|
tiles = {"default_dirt.png"},
|
||||||
|
is_ground_content = true,
|
||||||
|
groups = {crumbly=3},
|
||||||
|
sounds = default.node_sound_dirt_defaults(),
|
||||||
|
after_dig_node = function (pos, oldnode, oldmetadata, digger)
|
||||||
|
if math.random(1, 100) < WORM_CHANCE then
|
||||||
|
local tool_in_use = digger:get_wielded_item():get_name()
|
||||||
|
if tool_in_use == "" or tool_in_use == "default:dirt" then
|
||||||
|
if WORM_IS_MOB == true then
|
||||||
|
minetest.add_entity({x = pos.x, y = pos.y+0.4, z = pos.z}, "fishing:bait_worm_entity")
|
||||||
|
else
|
||||||
|
local inv = digger:get_inventory()
|
||||||
|
if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
else
|
||||||
|
-- get worms from digging with hoes:
|
||||||
|
|
||||||
|
-- turns nodes with group soil=1 into soil
|
||||||
|
local function hoe_on_use(itemstack, user, pointed_thing, uses)
|
||||||
|
local pt = pointed_thing
|
||||||
|
-- check if pointing at a node
|
||||||
|
if not pt then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if pt.type ~= "node" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local under = minetest.get_node(pt.under)
|
||||||
|
local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
|
||||||
|
local above = minetest.get_node(p)
|
||||||
|
|
||||||
|
-- return if any of the nodes is not registered
|
||||||
|
if not minetest.registered_nodes[under.name] then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if not minetest.registered_nodes[above.name] then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- check if the node above the pointed thing is air
|
||||||
|
if above.name ~= "air" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- check if pointing at dirt
|
||||||
|
if minetest.get_item_group(under.name, "soil") ~= 1 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- turn the node into soil, play sound, get worm and wear out item
|
||||||
|
minetest.set_node(pt.under, {name="farming:soil"})
|
||||||
|
minetest.sound_play("default_dig_crumbly", {
|
||||||
|
pos = pt.under,
|
||||||
|
gain = 0.5,
|
||||||
|
})
|
||||||
|
|
||||||
|
if math.random(1, 100) < WORM_CHANCE then
|
||||||
|
if WORM_IS_MOB == true then
|
||||||
|
minetest.add_entity({x=pt.under.x, y=pt.under.y+0.4, z=pt.under.z}, "fishing:bait_worm_entity")
|
||||||
|
else
|
||||||
|
local inv = user:get_inventory()
|
||||||
|
if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
|
||||||
|
inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
itemstack:add_wear(65535/(uses-1))
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
-- didn't change the hoes, just here because hoe_on_use is local
|
||||||
|
minetest.register_tool(":farming:hoe_wood", {
|
||||||
|
description = "Wooden Hoe",
|
||||||
|
inventory_image = "farming_tool_woodhoe.png",
|
||||||
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
|
return hoe_on_use(itemstack, user, pointed_thing, 30)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
minetest.register_tool(":farming:hoe_stone", {
|
||||||
|
description = "Stone Hoe",
|
||||||
|
inventory_image = "farming_tool_stonehoe.png",
|
||||||
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
|
return hoe_on_use(itemstack, user, pointed_thing, 90)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
minetest.register_tool(":farming:hoe_steel", {
|
||||||
|
description = "Steel Hoe",
|
||||||
|
inventory_image = "farming_tool_steelhoe.png",
|
||||||
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
|
return hoe_on_use(itemstack, user, pointed_thing, 200)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
minetest.register_tool(":farming:hoe_bronze", {
|
||||||
|
description = "Bronze Hoe",
|
||||||
|
inventory_image = "farming_tool_bronzehoe.png",
|
||||||
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
|
return hoe_on_use(itemstack, user, pointed_thing, 220)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
end
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
|
||||||
|
-----------------------------------------------------------------------------------------------
|
@ -1,674 +0,0 @@
|
|||||||
GNU GENERAL PUBLIC LICENSE
|
|
||||||
Version 3, 29 June 2007
|
|
||||||
|
|
||||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
|
||||||
of this license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
Preamble
|
|
||||||
|
|
||||||
The GNU General Public License is a free, copyleft license for
|
|
||||||
software and other kinds of works.
|
|
||||||
|
|
||||||
The licenses for most software and other practical works are designed
|
|
||||||
to take away your freedom to share and change the works. By contrast,
|
|
||||||
the GNU General Public License is intended to guarantee your freedom to
|
|
||||||
share and change all versions of a program--to make sure it remains free
|
|
||||||
software for all its users. We, the Free Software Foundation, use the
|
|
||||||
GNU General Public License for most of our software; it applies also to
|
|
||||||
any other work released this way by its authors. You can apply it to
|
|
||||||
your programs, too.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom, not
|
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
|
||||||
have the freedom to distribute copies of free software (and charge for
|
|
||||||
them if you wish), that you receive source code or can get it if you
|
|
||||||
want it, that you can change the software or use pieces of it in new
|
|
||||||
free programs, and that you know you can do these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to prevent others from denying you
|
|
||||||
these rights or asking you to surrender the rights. Therefore, you have
|
|
||||||
certain responsibilities if you distribute copies of the software, or if
|
|
||||||
you modify it: responsibilities to respect the freedom of others.
|
|
||||||
|
|
||||||
For example, if you distribute copies of such a program, whether
|
|
||||||
gratis or for a fee, you must pass on to the recipients the same
|
|
||||||
freedoms that you received. You must make sure that they, too, receive
|
|
||||||
or can get the source code. And you must show them these terms so they
|
|
||||||
know their rights.
|
|
||||||
|
|
||||||
Developers that use the GNU GPL protect your rights with two steps:
|
|
||||||
(1) assert copyright on the software, and (2) offer you this License
|
|
||||||
giving you legal permission to copy, distribute and/or modify it.
|
|
||||||
|
|
||||||
For the developers' and authors' protection, the GPL clearly explains
|
|
||||||
that there is no warranty for this free software. For both users' and
|
|
||||||
authors' sake, the GPL requires that modified versions be marked as
|
|
||||||
changed, so that their problems will not be attributed erroneously to
|
|
||||||
authors of previous versions.
|
|
||||||
|
|
||||||
Some devices are designed to deny users access to install or run
|
|
||||||
modified versions of the software inside them, although the manufacturer
|
|
||||||
can do so. This is fundamentally incompatible with the aim of
|
|
||||||
protecting users' freedom to change the software. The systematic
|
|
||||||
pattern of such abuse occurs in the area of products for individuals to
|
|
||||||
use, which is precisely where it is most unacceptable. Therefore, we
|
|
||||||
have designed this version of the GPL to prohibit the practice for those
|
|
||||||
products. If such problems arise substantially in other domains, we
|
|
||||||
stand ready to extend this provision to those domains in future versions
|
|
||||||
of the GPL, as needed to protect the freedom of users.
|
|
||||||
|
|
||||||
Finally, every program is threatened constantly by software patents.
|
|
||||||
States should not allow patents to restrict development and use of
|
|
||||||
software on general-purpose computers, but in those that do, we wish to
|
|
||||||
avoid the special danger that patents applied to a free program could
|
|
||||||
make it effectively proprietary. To prevent this, the GPL assures that
|
|
||||||
patents cannot be used to render the program non-free.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow.
|
|
||||||
|
|
||||||
TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
0. Definitions.
|
|
||||||
|
|
||||||
"This License" refers to version 3 of the GNU General Public License.
|
|
||||||
|
|
||||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
|
||||||
works, such as semiconductor masks.
|
|
||||||
|
|
||||||
"The Program" refers to any copyrightable work licensed under this
|
|
||||||
License. Each licensee is addressed as "you". "Licensees" and
|
|
||||||
"recipients" may be individuals or organizations.
|
|
||||||
|
|
||||||
To "modify" a work means to copy from or adapt all or part of the work
|
|
||||||
in a fashion requiring copyright permission, other than the making of an
|
|
||||||
exact copy. The resulting work is called a "modified version" of the
|
|
||||||
earlier work or a work "based on" the earlier work.
|
|
||||||
|
|
||||||
A "covered work" means either the unmodified Program or a work based
|
|
||||||
on the Program.
|
|
||||||
|
|
||||||
To "propagate" a work means to do anything with it that, without
|
|
||||||
permission, would make you directly or secondarily liable for
|
|
||||||
infringement under applicable copyright law, except executing it on a
|
|
||||||
computer or modifying a private copy. Propagation includes copying,
|
|
||||||
distribution (with or without modification), making available to the
|
|
||||||
public, and in some countries other activities as well.
|
|
||||||
|
|
||||||
To "convey" a work means any kind of propagation that enables other
|
|
||||||
parties to make or receive copies. Mere interaction with a user through
|
|
||||||
a computer network, with no transfer of a copy, is not conveying.
|
|
||||||
|
|
||||||
An interactive user interface displays "Appropriate Legal Notices"
|
|
||||||
to the extent that it includes a convenient and prominently visible
|
|
||||||
feature that (1) displays an appropriate copyright notice, and (2)
|
|
||||||
tells the user that there is no warranty for the work (except to the
|
|
||||||
extent that warranties are provided), that licensees may convey the
|
|
||||||
work under this License, and how to view a copy of this License. If
|
|
||||||
the interface presents a list of user commands or options, such as a
|
|
||||||
menu, a prominent item in the list meets this criterion.
|
|
||||||
|
|
||||||
1. Source Code.
|
|
||||||
|
|
||||||
The "source code" for a work means the preferred form of the work
|
|
||||||
for making modifications to it. "Object code" means any non-source
|
|
||||||
form of a work.
|
|
||||||
|
|
||||||
A "Standard Interface" means an interface that either is an official
|
|
||||||
standard defined by a recognized standards body, or, in the case of
|
|
||||||
interfaces specified for a particular programming language, one that
|
|
||||||
is widely used among developers working in that language.
|
|
||||||
|
|
||||||
The "System Libraries" of an executable work include anything, other
|
|
||||||
than the work as a whole, that (a) is included in the normal form of
|
|
||||||
packaging a Major Component, but which is not part of that Major
|
|
||||||
Component, and (b) serves only to enable use of the work with that
|
|
||||||
Major Component, or to implement a Standard Interface for which an
|
|
||||||
implementation is available to the public in source code form. A
|
|
||||||
"Major Component", in this context, means a major essential component
|
|
||||||
(kernel, window system, and so on) of the specific operating system
|
|
||||||
(if any) on which the executable work runs, or a compiler used to
|
|
||||||
produce the work, or an object code interpreter used to run it.
|
|
||||||
|
|
||||||
The "Corresponding Source" for a work in object code form means all
|
|
||||||
the source code needed to generate, install, and (for an executable
|
|
||||||
work) run the object code and to modify the work, including scripts to
|
|
||||||
control those activities. However, it does not include the work's
|
|
||||||
System Libraries, or general-purpose tools or generally available free
|
|
||||||
programs which are used unmodified in performing those activities but
|
|
||||||
which are not part of the work. For example, Corresponding Source
|
|
||||||
includes interface definition files associated with source files for
|
|
||||||
the work, and the source code for shared libraries and dynamically
|
|
||||||
linked subprograms that the work is specifically designed to require,
|
|
||||||
such as by intimate data communication or control flow between those
|
|
||||||
subprograms and other parts of the work.
|
|
||||||
|
|
||||||
The Corresponding Source need not include anything that users
|
|
||||||
can regenerate automatically from other parts of the Corresponding
|
|
||||||
Source.
|
|
||||||
|
|
||||||
The Corresponding Source for a work in source code form is that
|
|
||||||
same work.
|
|
||||||
|
|
||||||
2. Basic Permissions.
|
|
||||||
|
|
||||||
All rights granted under this License are granted for the term of
|
|
||||||
copyright on the Program, and are irrevocable provided the stated
|
|
||||||
conditions are met. This License explicitly affirms your unlimited
|
|
||||||
permission to run the unmodified Program. The output from running a
|
|
||||||
covered work is covered by this License only if the output, given its
|
|
||||||
content, constitutes a covered work. This License acknowledges your
|
|
||||||
rights of fair use or other equivalent, as provided by copyright law.
|
|
||||||
|
|
||||||
You may make, run and propagate covered works that you do not
|
|
||||||
convey, without conditions so long as your license otherwise remains
|
|
||||||
in force. You may convey covered works to others for the sole purpose
|
|
||||||
of having them make modifications exclusively for you, or provide you
|
|
||||||
with facilities for running those works, provided that you comply with
|
|
||||||
the terms of this License in conveying all material for which you do
|
|
||||||
not control copyright. Those thus making or running the covered works
|
|
||||||
for you must do so exclusively on your behalf, under your direction
|
|
||||||
and control, on terms that prohibit them from making any copies of
|
|
||||||
your copyrighted material outside their relationship with you.
|
|
||||||
|
|
||||||
Conveying under any other circumstances is permitted solely under
|
|
||||||
the conditions stated below. Sublicensing is not allowed; section 10
|
|
||||||
makes it unnecessary.
|
|
||||||
|
|
||||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
|
||||||
|
|
||||||
No covered work shall be deemed part of an effective technological
|
|
||||||
measure under any applicable law fulfilling obligations under article
|
|
||||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
|
||||||
similar laws prohibiting or restricting circumvention of such
|
|
||||||
measures.
|
|
||||||
|
|
||||||
When you convey a covered work, you waive any legal power to forbid
|
|
||||||
circumvention of technological measures to the extent such circumvention
|
|
||||||
is effected by exercising rights under this License with respect to
|
|
||||||
the covered work, and you disclaim any intention to limit operation or
|
|
||||||
modification of the work as a means of enforcing, against the work's
|
|
||||||
users, your or third parties' legal rights to forbid circumvention of
|
|
||||||
technological measures.
|
|
||||||
|
|
||||||
4. Conveying Verbatim Copies.
|
|
||||||
|
|
||||||
You may convey verbatim copies of the Program's source code as you
|
|
||||||
receive it, in any medium, provided that you conspicuously and
|
|
||||||
appropriately publish on each copy an appropriate copyright notice;
|
|
||||||
keep intact all notices stating that this License and any
|
|
||||||
non-permissive terms added in accord with section 7 apply to the code;
|
|
||||||
keep intact all notices of the absence of any warranty; and give all
|
|
||||||
recipients a copy of this License along with the Program.
|
|
||||||
|
|
||||||
You may charge any price or no price for each copy that you convey,
|
|
||||||
and you may offer support or warranty protection for a fee.
|
|
||||||
|
|
||||||
5. Conveying Modified Source Versions.
|
|
||||||
|
|
||||||
You may convey a work based on the Program, or the modifications to
|
|
||||||
produce it from the Program, in the form of source code under the
|
|
||||||
terms of section 4, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) The work must carry prominent notices stating that you modified
|
|
||||||
it, and giving a relevant date.
|
|
||||||
|
|
||||||
b) The work must carry prominent notices stating that it is
|
|
||||||
released under this License and any conditions added under section
|
|
||||||
7. This requirement modifies the requirement in section 4 to
|
|
||||||
"keep intact all notices".
|
|
||||||
|
|
||||||
c) You must license the entire work, as a whole, under this
|
|
||||||
License to anyone who comes into possession of a copy. This
|
|
||||||
License will therefore apply, along with any applicable section 7
|
|
||||||
additional terms, to the whole of the work, and all its parts,
|
|
||||||
regardless of how they are packaged. This License gives no
|
|
||||||
permission to license the work in any other way, but it does not
|
|
||||||
invalidate such permission if you have separately received it.
|
|
||||||
|
|
||||||
d) If the work has interactive user interfaces, each must display
|
|
||||||
Appropriate Legal Notices; however, if the Program has interactive
|
|
||||||
interfaces that do not display Appropriate Legal Notices, your
|
|
||||||
work need not make them do so.
|
|
||||||
|
|
||||||
A compilation of a covered work with other separate and independent
|
|
||||||
works, which are not by their nature extensions of the covered work,
|
|
||||||
and which are not combined with it such as to form a larger program,
|
|
||||||
in or on a volume of a storage or distribution medium, is called an
|
|
||||||
"aggregate" if the compilation and its resulting copyright are not
|
|
||||||
used to limit the access or legal rights of the compilation's users
|
|
||||||
beyond what the individual works permit. Inclusion of a covered work
|
|
||||||
in an aggregate does not cause this License to apply to the other
|
|
||||||
parts of the aggregate.
|
|
||||||
|
|
||||||
6. Conveying Non-Source Forms.
|
|
||||||
|
|
||||||
You may convey a covered work in object code form under the terms
|
|
||||||
of sections 4 and 5, provided that you also convey the
|
|
||||||
machine-readable Corresponding Source under the terms of this License,
|
|
||||||
in one of these ways:
|
|
||||||
|
|
||||||
a) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by the
|
|
||||||
Corresponding Source fixed on a durable physical medium
|
|
||||||
customarily used for software interchange.
|
|
||||||
|
|
||||||
b) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by a
|
|
||||||
written offer, valid for at least three years and valid for as
|
|
||||||
long as you offer spare parts or customer support for that product
|
|
||||||
model, to give anyone who possesses the object code either (1) a
|
|
||||||
copy of the Corresponding Source for all the software in the
|
|
||||||
product that is covered by this License, on a durable physical
|
|
||||||
medium customarily used for software interchange, for a price no
|
|
||||||
more than your reasonable cost of physically performing this
|
|
||||||
conveying of source, or (2) access to copy the
|
|
||||||
Corresponding Source from a network server at no charge.
|
|
||||||
|
|
||||||
c) Convey individual copies of the object code with a copy of the
|
|
||||||
written offer to provide the Corresponding Source. This
|
|
||||||
alternative is allowed only occasionally and noncommercially, and
|
|
||||||
only if you received the object code with such an offer, in accord
|
|
||||||
with subsection 6b.
|
|
||||||
|
|
||||||
d) Convey the object code by offering access from a designated
|
|
||||||
place (gratis or for a charge), and offer equivalent access to the
|
|
||||||
Corresponding Source in the same way through the same place at no
|
|
||||||
further charge. You need not require recipients to copy the
|
|
||||||
Corresponding Source along with the object code. If the place to
|
|
||||||
copy the object code is a network server, the Corresponding Source
|
|
||||||
may be on a different server (operated by you or a third party)
|
|
||||||
that supports equivalent copying facilities, provided you maintain
|
|
||||||
clear directions next to the object code saying where to find the
|
|
||||||
Corresponding Source. Regardless of what server hosts the
|
|
||||||
Corresponding Source, you remain obligated to ensure that it is
|
|
||||||
available for as long as needed to satisfy these requirements.
|
|
||||||
|
|
||||||
e) Convey the object code using peer-to-peer transmission, provided
|
|
||||||
you inform other peers where the object code and Corresponding
|
|
||||||
Source of the work are being offered to the general public at no
|
|
||||||
charge under subsection 6d.
|
|
||||||
|
|
||||||
A separable portion of the object code, whose source code is excluded
|
|
||||||
from the Corresponding Source as a System Library, need not be
|
|
||||||
included in conveying the object code work.
|
|
||||||
|
|
||||||
A "User Product" is either (1) a "consumer product", which means any
|
|
||||||
tangible personal property which is normally used for personal, family,
|
|
||||||
or household purposes, or (2) anything designed or sold for incorporation
|
|
||||||
into a dwelling. In determining whether a product is a consumer product,
|
|
||||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
|
||||||
product received by a particular user, "normally used" refers to a
|
|
||||||
typical or common use of that class of product, regardless of the status
|
|
||||||
of the particular user or of the way in which the particular user
|
|
||||||
actually uses, or expects or is expected to use, the product. A product
|
|
||||||
is a consumer product regardless of whether the product has substantial
|
|
||||||
commercial, industrial or non-consumer uses, unless such uses represent
|
|
||||||
the only significant mode of use of the product.
|
|
||||||
|
|
||||||
"Installation Information" for a User Product means any methods,
|
|
||||||
procedures, authorization keys, or other information required to install
|
|
||||||
and execute modified versions of a covered work in that User Product from
|
|
||||||
a modified version of its Corresponding Source. The information must
|
|
||||||
suffice to ensure that the continued functioning of the modified object
|
|
||||||
code is in no case prevented or interfered with solely because
|
|
||||||
modification has been made.
|
|
||||||
|
|
||||||
If you convey an object code work under this section in, or with, or
|
|
||||||
specifically for use in, a User Product, and the conveying occurs as
|
|
||||||
part of a transaction in which the right of possession and use of the
|
|
||||||
User Product is transferred to the recipient in perpetuity or for a
|
|
||||||
fixed term (regardless of how the transaction is characterized), the
|
|
||||||
Corresponding Source conveyed under this section must be accompanied
|
|
||||||
by the Installation Information. But this requirement does not apply
|
|
||||||
if neither you nor any third party retains the ability to install
|
|
||||||
modified object code on the User Product (for example, the work has
|
|
||||||
been installed in ROM).
|
|
||||||
|
|
||||||
The requirement to provide Installation Information does not include a
|
|
||||||
requirement to continue to provide support service, warranty, or updates
|
|
||||||
for a work that has been modified or installed by the recipient, or for
|
|
||||||
the User Product in which it has been modified or installed. Access to a
|
|
||||||
network may be denied when the modification itself materially and
|
|
||||||
adversely affects the operation of the network or violates the rules and
|
|
||||||
protocols for communication across the network.
|
|
||||||
|
|
||||||
Corresponding Source conveyed, and Installation Information provided,
|
|
||||||
in accord with this section must be in a format that is publicly
|
|
||||||
documented (and with an implementation available to the public in
|
|
||||||
source code form), and must require no special password or key for
|
|
||||||
unpacking, reading or copying.
|
|
||||||
|
|
||||||
7. Additional Terms.
|
|
||||||
|
|
||||||
"Additional permissions" are terms that supplement the terms of this
|
|
||||||
License by making exceptions from one or more of its conditions.
|
|
||||||
Additional permissions that are applicable to the entire Program shall
|
|
||||||
be treated as though they were included in this License, to the extent
|
|
||||||
that they are valid under applicable law. If additional permissions
|
|
||||||
apply only to part of the Program, that part may be used separately
|
|
||||||
under those permissions, but the entire Program remains governed by
|
|
||||||
this License without regard to the additional permissions.
|
|
||||||
|
|
||||||
When you convey a copy of a covered work, you may at your option
|
|
||||||
remove any additional permissions from that copy, or from any part of
|
|
||||||
it. (Additional permissions may be written to require their own
|
|
||||||
removal in certain cases when you modify the work.) You may place
|
|
||||||
additional permissions on material, added by you to a covered work,
|
|
||||||
for which you have or can give appropriate copyright permission.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, for material you
|
|
||||||
add to a covered work, you may (if authorized by the copyright holders of
|
|
||||||
that material) supplement the terms of this License with terms:
|
|
||||||
|
|
||||||
a) Disclaiming warranty or limiting liability differently from the
|
|
||||||
terms of sections 15 and 16 of this License; or
|
|
||||||
|
|
||||||
b) Requiring preservation of specified reasonable legal notices or
|
|
||||||
author attributions in that material or in the Appropriate Legal
|
|
||||||
Notices displayed by works containing it; or
|
|
||||||
|
|
||||||
c) Prohibiting misrepresentation of the origin of that material, or
|
|
||||||
requiring that modified versions of such material be marked in
|
|
||||||
reasonable ways as different from the original version; or
|
|
||||||
|
|
||||||
d) Limiting the use for publicity purposes of names of licensors or
|
|
||||||
authors of the material; or
|
|
||||||
|
|
||||||
e) Declining to grant rights under trademark law for use of some
|
|
||||||
trade names, trademarks, or service marks; or
|
|
||||||
|
|
||||||
f) Requiring indemnification of licensors and authors of that
|
|
||||||
material by anyone who conveys the material (or modified versions of
|
|
||||||
it) with contractual assumptions of liability to the recipient, for
|
|
||||||
any liability that these contractual assumptions directly impose on
|
|
||||||
those licensors and authors.
|
|
||||||
|
|
||||||
All other non-permissive additional terms are considered "further
|
|
||||||
restrictions" within the meaning of section 10. If the Program as you
|
|
||||||
received it, or any part of it, contains a notice stating that it is
|
|
||||||
governed by this License along with a term that is a further
|
|
||||||
restriction, you may remove that term. If a license document contains
|
|
||||||
a further restriction but permits relicensing or conveying under this
|
|
||||||
License, you may add to a covered work material governed by the terms
|
|
||||||
of that license document, provided that the further restriction does
|
|
||||||
not survive such relicensing or conveying.
|
|
||||||
|
|
||||||
If you add terms to a covered work in accord with this section, you
|
|
||||||
must place, in the relevant source files, a statement of the
|
|
||||||
additional terms that apply to those files, or a notice indicating
|
|
||||||
where to find the applicable terms.
|
|
||||||
|
|
||||||
Additional terms, permissive or non-permissive, may be stated in the
|
|
||||||
form of a separately written license, or stated as exceptions;
|
|
||||||
the above requirements apply either way.
|
|
||||||
|
|
||||||
8. Termination.
|
|
||||||
|
|
||||||
You may not propagate or modify a covered work except as expressly
|
|
||||||
provided under this License. Any attempt otherwise to propagate or
|
|
||||||
modify it is void, and will automatically terminate your rights under
|
|
||||||
this License (including any patent licenses granted under the third
|
|
||||||
paragraph of section 11).
|
|
||||||
|
|
||||||
However, if you cease all violation of this License, then your
|
|
||||||
license from a particular copyright holder is reinstated (a)
|
|
||||||
provisionally, unless and until the copyright holder explicitly and
|
|
||||||
finally terminates your license, and (b) permanently, if the copyright
|
|
||||||
holder fails to notify you of the violation by some reasonable means
|
|
||||||
prior to 60 days after the cessation.
|
|
||||||
|
|
||||||
Moreover, your license from a particular copyright holder is
|
|
||||||
reinstated permanently if the copyright holder notifies you of the
|
|
||||||
violation by some reasonable means, this is the first time you have
|
|
||||||
received notice of violation of this License (for any work) from that
|
|
||||||
copyright holder, and you cure the violation prior to 30 days after
|
|
||||||
your receipt of the notice.
|
|
||||||
|
|
||||||
Termination of your rights under this section does not terminate the
|
|
||||||
licenses of parties who have received copies or rights from you under
|
|
||||||
this License. If your rights have been terminated and not permanently
|
|
||||||
reinstated, you do not qualify to receive new licenses for the same
|
|
||||||
material under section 10.
|
|
||||||
|
|
||||||
9. Acceptance Not Required for Having Copies.
|
|
||||||
|
|
||||||
You are not required to accept this License in order to receive or
|
|
||||||
run a copy of the Program. Ancillary propagation of a covered work
|
|
||||||
occurring solely as a consequence of using peer-to-peer transmission
|
|
||||||
to receive a copy likewise does not require acceptance. However,
|
|
||||||
nothing other than this License grants you permission to propagate or
|
|
||||||
modify any covered work. These actions infringe copyright if you do
|
|
||||||
not accept this License. Therefore, by modifying or propagating a
|
|
||||||
covered work, you indicate your acceptance of this License to do so.
|
|
||||||
|
|
||||||
10. Automatic Licensing of Downstream Recipients.
|
|
||||||
|
|
||||||
Each time you convey a covered work, the recipient automatically
|
|
||||||
receives a license from the original licensors, to run, modify and
|
|
||||||
propagate that work, subject to this License. You are not responsible
|
|
||||||
for enforcing compliance by third parties with this License.
|
|
||||||
|
|
||||||
An "entity transaction" is a transaction transferring control of an
|
|
||||||
organization, or substantially all assets of one, or subdividing an
|
|
||||||
organization, or merging organizations. If propagation of a covered
|
|
||||||
work results from an entity transaction, each party to that
|
|
||||||
transaction who receives a copy of the work also receives whatever
|
|
||||||
licenses to the work the party's predecessor in interest had or could
|
|
||||||
give under the previous paragraph, plus a right to possession of the
|
|
||||||
Corresponding Source of the work from the predecessor in interest, if
|
|
||||||
the predecessor has it or can get it with reasonable efforts.
|
|
||||||
|
|
||||||
You may not impose any further restrictions on the exercise of the
|
|
||||||
rights granted or affirmed under this License. For example, you may
|
|
||||||
not impose a license fee, royalty, or other charge for exercise of
|
|
||||||
rights granted under this License, and you may not initiate litigation
|
|
||||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
|
||||||
any patent claim is infringed by making, using, selling, offering for
|
|
||||||
sale, or importing the Program or any portion of it.
|
|
||||||
|
|
||||||
11. Patents.
|
|
||||||
|
|
||||||
A "contributor" is a copyright holder who authorizes use under this
|
|
||||||
License of the Program or a work on which the Program is based. The
|
|
||||||
work thus licensed is called the contributor's "contributor version".
|
|
||||||
|
|
||||||
A contributor's "essential patent claims" are all patent claims
|
|
||||||
owned or controlled by the contributor, whether already acquired or
|
|
||||||
hereafter acquired, that would be infringed by some manner, permitted
|
|
||||||
by this License, of making, using, or selling its contributor version,
|
|
||||||
but do not include claims that would be infringed only as a
|
|
||||||
consequence of further modification of the contributor version. For
|
|
||||||
purposes of this definition, "control" includes the right to grant
|
|
||||||
patent sublicenses in a manner consistent with the requirements of
|
|
||||||
this License.
|
|
||||||
|
|
||||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
|
||||||
patent license under the contributor's essential patent claims, to
|
|
||||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
|
||||||
propagate the contents of its contributor version.
|
|
||||||
|
|
||||||
In the following three paragraphs, a "patent license" is any express
|
|
||||||
agreement or commitment, however denominated, not to enforce a patent
|
|
||||||
(such as an express permission to practice a patent or covenant not to
|
|
||||||
sue for patent infringement). To "grant" such a patent license to a
|
|
||||||
party means to make such an agreement or commitment not to enforce a
|
|
||||||
patent against the party.
|
|
||||||
|
|
||||||
If you convey a covered work, knowingly relying on a patent license,
|
|
||||||
and the Corresponding Source of the work is not available for anyone
|
|
||||||
to copy, free of charge and under the terms of this License, through a
|
|
||||||
publicly available network server or other readily accessible means,
|
|
||||||
then you must either (1) cause the Corresponding Source to be so
|
|
||||||
available, or (2) arrange to deprive yourself of the benefit of the
|
|
||||||
patent license for this particular work, or (3) arrange, in a manner
|
|
||||||
consistent with the requirements of this License, to extend the patent
|
|
||||||
license to downstream recipients. "Knowingly relying" means you have
|
|
||||||
actual knowledge that, but for the patent license, your conveying the
|
|
||||||
covered work in a country, or your recipient's use of the covered work
|
|
||||||
in a country, would infringe one or more identifiable patents in that
|
|
||||||
country that you have reason to believe are valid.
|
|
||||||
|
|
||||||
If, pursuant to or in connection with a single transaction or
|
|
||||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
|
||||||
covered work, and grant a patent license to some of the parties
|
|
||||||
receiving the covered work authorizing them to use, propagate, modify
|
|
||||||
or convey a specific copy of the covered work, then the patent license
|
|
||||||
you grant is automatically extended to all recipients of the covered
|
|
||||||
work and works based on it.
|
|
||||||
|
|
||||||
A patent license is "discriminatory" if it does not include within
|
|
||||||
the scope of its coverage, prohibits the exercise of, or is
|
|
||||||
conditioned on the non-exercise of one or more of the rights that are
|
|
||||||
specifically granted under this License. You may not convey a covered
|
|
||||||
work if you are a party to an arrangement with a third party that is
|
|
||||||
in the business of distributing software, under which you make payment
|
|
||||||
to the third party based on the extent of your activity of conveying
|
|
||||||
the work, and under which the third party grants, to any of the
|
|
||||||
parties who would receive the covered work from you, a discriminatory
|
|
||||||
patent license (a) in connection with copies of the covered work
|
|
||||||
conveyed by you (or copies made from those copies), or (b) primarily
|
|
||||||
for and in connection with specific products or compilations that
|
|
||||||
contain the covered work, unless you entered into that arrangement,
|
|
||||||
or that patent license was granted, prior to 28 March 2007.
|
|
||||||
|
|
||||||
Nothing in this License shall be construed as excluding or limiting
|
|
||||||
any implied license or other defenses to infringement that may
|
|
||||||
otherwise be available to you under applicable patent law.
|
|
||||||
|
|
||||||
12. No Surrender of Others' Freedom.
|
|
||||||
|
|
||||||
If conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot convey a
|
|
||||||
covered work so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you may
|
|
||||||
not convey it at all. For example, if you agree to terms that obligate you
|
|
||||||
to collect a royalty for further conveying from those to whom you convey
|
|
||||||
the Program, the only way you could satisfy both those terms and this
|
|
||||||
License would be to refrain entirely from conveying the Program.
|
|
||||||
|
|
||||||
13. Use with the GNU Affero General Public License.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, you have
|
|
||||||
permission to link or combine any covered work with a work licensed
|
|
||||||
under version 3 of the GNU Affero General Public License into a single
|
|
||||||
combined work, and to convey the resulting work. The terms of this
|
|
||||||
License will continue to apply to the part which is the covered work,
|
|
||||||
but the special requirements of the GNU Affero General Public License,
|
|
||||||
section 13, concerning interaction through a network will apply to the
|
|
||||||
combination as such.
|
|
||||||
|
|
||||||
14. Revised Versions of this License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions of
|
|
||||||
the GNU General Public License from time to time. Such new versions will
|
|
||||||
be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
|
||||||
Program specifies that a certain numbered version of the GNU General
|
|
||||||
Public License "or any later version" applies to it, you have the
|
|
||||||
option of following the terms and conditions either of that numbered
|
|
||||||
version or of any later version published by the Free Software
|
|
||||||
Foundation. If the Program does not specify a version number of the
|
|
||||||
GNU General Public License, you may choose any version ever published
|
|
||||||
by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Program specifies that a proxy can decide which future
|
|
||||||
versions of the GNU General Public License can be used, that proxy's
|
|
||||||
public statement of acceptance of a version permanently authorizes you
|
|
||||||
to choose that version for the Program.
|
|
||||||
|
|
||||||
Later license versions may give you additional or different
|
|
||||||
permissions. However, no additional obligations are imposed on any
|
|
||||||
author or copyright holder as a result of your choosing to follow a
|
|
||||||
later version.
|
|
||||||
|
|
||||||
15. Disclaimer of Warranty.
|
|
||||||
|
|
||||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
|
||||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
|
||||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
|
||||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
|
||||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
|
||||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
16. Limitation of Liability.
|
|
||||||
|
|
||||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
|
||||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
|
||||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
|
||||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
|
||||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
|
||||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
|
||||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
|
||||||
SUCH DAMAGES.
|
|
||||||
|
|
||||||
17. Interpretation of Sections 15 and 16.
|
|
||||||
|
|
||||||
If the disclaimer of warranty and limitation of liability provided
|
|
||||||
above cannot be given local legal effect according to their terms,
|
|
||||||
reviewing courts shall apply local law that most closely approximates
|
|
||||||
an absolute waiver of all civil liability in connection with the
|
|
||||||
Program, unless a warranty or assumption of liability accompanies a
|
|
||||||
copy of the Program in return for a fee.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
state the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If the program does terminal interaction, make it output a short
|
|
||||||
notice like this when it starts in an interactive mode:
|
|
||||||
|
|
||||||
<program> Copyright (C) <year> <name of author>
|
|
||||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, your program's commands
|
|
||||||
might be different; for a GUI interface, you would use an "about box".
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or school,
|
|
||||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
|
||||||
For more information on this, and how to apply and follow the GNU GPL, see
|
|
||||||
<http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
The GNU General Public License does not permit incorporating your program
|
|
||||||
into proprietary programs. If your program is a subroutine library, you
|
|
||||||
may consider it more useful to permit linking proprietary applications with
|
|
||||||
the library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License. But first, please read
|
|
||||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
9
mods/fishing/settings.txt
Executable file
@ -0,0 +1,9 @@
|
|||||||
|
MESSAGES = true
|
||||||
|
FISH_CHANCE = 60
|
||||||
|
NEW_WORM_SOURCE = true
|
||||||
|
WORM_IS_MOB = true
|
||||||
|
WORM_CHANCE = 66
|
||||||
|
WEAR_OUT = true
|
||||||
|
BOBBER_CHECK_RADIUS = 5
|
||||||
|
SIMPLE_DECO_FISHING_POLE = true
|
||||||
|
SHARK_CHANCE = 30
|
4
mods/fishing/sounds/SoundLicense.txt
Executable file
@ -0,0 +1,4 @@
|
|||||||
|
These sounds are used for the Mod for Minetest; Fishing - Mossmanikin's version.
|
||||||
|
The included sounds are http://creativecommons.org/licenses/by-nc-sa/3.0/
|
||||||
|
|
||||||
|
--"fishing_bobber1" & "fishing_bobber2" sampled from "01260 water swimming splashing 1.wav", Attribution Noncommercial License, Robinhood76, http://www.freesound.org/people/Robinhood76/sounds/79657/
|
BIN
mods/fishing/sounds/fishing_bobber1.ogg
Executable file
BIN
mods/fishing/sounds/fishing_bobber2.ogg
Executable file
BIN
mods/fishing/textures/alternates/fishing_bobber.png
Executable file
After Width: | Height: | Size: 541 B |
BIN
mods/fishing/textures/alternates/fishing_bobber_bottom.png
Executable file
After Width: | Height: | Size: 207 B |
BIN
mods/fishing/textures/alternates/fishing_bobber_top.png
Executable file
After Width: | Height: | Size: 193 B |
BIN
mods/fishing/textures/alternates/fishing_pole.png
Executable file
After Width: | Height: | Size: 295 B |
BIN
mods/fishing/textures/animal_clownfish_clownfish_item.png
Executable file
After Width: | Height: | Size: 352 B |
BIN
mods/fishing/textures/animal_fish_blue_white_fish_blue_white_item.png
Executable file
After Width: | Height: | Size: 317 B |
Before Width: | Height: | Size: 257 B |
Before Width: | Height: | Size: 209 B |
Before Width: | Height: | Size: 216 B |
Before Width: | Height: | Size: 344 B |
Before Width: | Height: | Size: 367 B |
BIN
mods/fishing/textures/fishing_bobber.png
Executable file
After Width: | Height: | Size: 580 B |
BIN
mods/fishing/textures/fishing_bobber_bottom.png
Executable file
After Width: | Height: | Size: 205 B |
BIN
mods/fishing/textures/fishing_bobber_feather_1.png
Executable file
After Width: | Height: | Size: 352 B |
BIN
mods/fishing/textures/fishing_bobber_top.png
Executable file
After Width: | Height: | Size: 205 B |
BIN
mods/fishing/textures/fishing_deco_pike.png
Executable file
After Width: | Height: | Size: 508 B |
BIN
mods/fishing/textures/fishing_fish.png
Executable file
After Width: | Height: | Size: 486 B |
BIN
mods/fishing/textures/fishing_fish_cooked.png
Executable file
After Width: | Height: | Size: 846 B |
BIN
mods/fishing/textures/fishing_pike.png
Executable file
After Width: | Height: | Size: 297 B |
BIN
mods/fishing/textures/fishing_pike_cooked.png
Executable file
After Width: | Height: | Size: 702 B |
BIN
mods/fishing/textures/fishing_pole.png
Executable file
After Width: | Height: | Size: 265 B |
BIN
mods/fishing/textures/fishing_pole_back.png
Executable file
After Width: | Height: | Size: 235 B |
BIN
mods/fishing/textures/fishing_pole_bottom.png
Executable file
After Width: | Height: | Size: 215 B |
BIN
mods/fishing/textures/fishing_pole_deco.png
Executable file
After Width: | Height: | Size: 354 B |
BIN
mods/fishing/textures/fishing_pole_front.png
Executable file
After Width: | Height: | Size: 214 B |
BIN
mods/fishing/textures/fishing_pole_simple.png
Executable file
After Width: | Height: | Size: 303 B |
BIN
mods/fishing/textures/fishing_pole_top.png
Executable file
After Width: | Height: | Size: 197 B |
Before Width: | Height: | Size: 193 B |
Before Width: | Height: | Size: 214 B |
Before Width: | Height: | Size: 215 B |
BIN
mods/fishing/textures/fishing_shark.png
Executable file
After Width: | Height: | Size: 389 B |
BIN
mods/fishing/textures/fishing_shark_cooked.png
Executable file
After Width: | Height: | Size: 763 B |
BIN
mods/fishing/textures/fishing_sushi.png
Executable file
After Width: | Height: | Size: 590 B |
BIN
mods/fishing/textures/fishing_trophy_label.png
Executable file
After Width: | Height: | Size: 201 B |
BIN
mods/fishing/textures/fishing_worm.png
Executable file
After Width: | Height: | Size: 280 B |
BIN
mods/fishing/textures/not_in_use/fishing_bobber_feather_1.png
Executable file
After Width: | Height: | Size: 352 B |
BIN
mods/fishing/textures/not_in_use/fishing_bobber_feather_2.png
Executable file
After Width: | Height: | Size: 363 B |
BIN
mods/fishing/textures/not_in_use/fishing_bobber_ready.png
Executable file
After Width: | Height: | Size: 222 B |
BIN
mods/fishing/textures/not_in_use/fishing_pole_on_use.png
Executable file
After Width: | Height: | Size: 238 B |
BIN
mods/fishing/textures/old/fishing_bobber_alternate_old.png
Executable file
After Width: | Height: | Size: 217 B |
BIN
mods/fishing/textures/old/fishing_bobber_old.png
Executable file
After Width: | Height: | Size: 238 B |
BIN
mods/fishing/textures/old/fishing_pole_wield.png
Executable file
After Width: | Height: | Size: 269 B |
BIN
mods/fishing/textures/old/fishing_shark_old6.png
Executable file
After Width: | Height: | Size: 391 B |
Before Width: | Height: | Size: 485 B |
Before Width: | Height: | Size: 506 B |
Before Width: | Height: | Size: 164 B |
82
mods/fishing/trophies.lua
Executable file
@ -0,0 +1,82 @@
|
|||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Fishing - Mossmanikin's version - Trophies 0.0.2
|
||||||
|
-- License (code & textures): WTFPL
|
||||||
|
-- Contains code from: default
|
||||||
|
-- Supports: animal_clownfish, animal_fish_blue_white
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
local TRoPHY = {
|
||||||
|
-- MoD iTeM NaMe iCoN
|
||||||
|
{"fishing", "fish_raw", "Fish", "fishing_fish.png"},
|
||||||
|
{"fishing", "pike", "Northern Pike", "fishing_pike.png"},
|
||||||
|
{"fishing", "shark", "Shark", "fishing_shark.png"},
|
||||||
|
{"animal_clownfish", "clownfish", "Clownfish", "animal_clownfish_clownfish_item.png"},
|
||||||
|
{"animal_fish_blue_white", "fish_blue_white", "Blue white fish", "animal_fish_blue_white_fish_blue_white_item.png"},
|
||||||
|
}
|
||||||
|
|
||||||
|
local function has_trophy_privilege(meta, player)
|
||||||
|
if player:get_player_name() ~= meta:get_string("owner") then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
for i in pairs(TRoPHY) do
|
||||||
|
local MoD = TRoPHY[i][1]
|
||||||
|
local iTeM = TRoPHY[i][2]
|
||||||
|
local NaMe = TRoPHY[i][3]
|
||||||
|
local iCoN = TRoPHY[i][4]
|
||||||
|
minetest.register_node("fishing:trophy_"..iTeM, {
|
||||||
|
description = NaMe.." Trophy",
|
||||||
|
inventory_image = "default_chest_top.png^"..iCoN.."^fishing_trophy_label.png",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = {
|
||||||
|
"default_chest_top.png", -- top
|
||||||
|
"default_chest_top.png", -- bottom
|
||||||
|
"default_chest_top.png", -- right
|
||||||
|
"default_chest_top.png", -- left
|
||||||
|
"default_chest_top.png", -- back
|
||||||
|
"default_chest_top.png^"..iCoN.."^fishing_trophy_label.png", -- front
|
||||||
|
},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
walkable = false,
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
-- { left , bottom , front , right , top , back }
|
||||||
|
{ -1/2 , -1/2 , 7/16 , 1/2 , 1/2 , 1/2 },
|
||||||
|
}
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{ -1/2 , -1/2 , 7/16 , 1/2 , 1/2 , 1/2 },
|
||||||
|
}
|
||||||
|
},
|
||||||
|
groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
after_place_node = function(pos, placer)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("owner", placer:get_player_name() or "")
|
||||||
|
meta:set_string("infotext", "This Huge "..NaMe.." was caught by the Famous Angler "..
|
||||||
|
meta:get_string("owner").."!")
|
||||||
|
end,
|
||||||
|
on_construct = function(pos)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("infotext", NaMe)
|
||||||
|
meta:set_string("owner", "")
|
||||||
|
end,
|
||||||
|
can_dig = function(pos,player)
|
||||||
|
local meta = minetest.get_meta(pos);
|
||||||
|
return has_trophy_privilege(meta, player)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "shapeless",
|
||||||
|
output = "fishing:trophy_"..iTeM,
|
||||||
|
recipe = {MoD..":"..iTeM, "default:sign_wall"},
|
||||||
|
})
|
||||||
|
|
||||||
|
end
|
118
mods/fishing/worm.lua
Executable file
@ -0,0 +1,118 @@
|
|||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- Fishing - Mossmanikin's version - Worm 0.0.2
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- License (code & textures): WTFPL
|
||||||
|
-- Contains code from: fishing (original), mobs
|
||||||
|
-- Looked at code from: my_mobs
|
||||||
|
-- Dependencies: default
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- WORM ITEM
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_craftitem("fishing:bait_worm", {
|
||||||
|
description = "Worm",
|
||||||
|
groups = { fishing_bait=1 },
|
||||||
|
inventory_image = "fishing_worm.png",
|
||||||
|
on_use = minetest.item_eat(1),
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
local pt = pointed_thing
|
||||||
|
minetest.env:add_entity({x=pt.under.x, y=pt.under.y+0.6, z=pt.under.z}, "fishing:bait_worm_entity")
|
||||||
|
itemstack:take_item()
|
||||||
|
return itemstack
|
||||||
|
end,
|
||||||
|
on_drop = function(itemstack, dropper, pos)
|
||||||
|
minetest.env:add_entity({x = pos.x, y = pos.y, z = pos.z}, "fishing:bait_worm_entity")
|
||||||
|
itemstack:take_item()
|
||||||
|
return itemstack
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
-- WORM MOB
|
||||||
|
-----------------------------------------------------------------------------------------------
|
||||||
|
minetest.register_entity("fishing:bait_worm_entity", {
|
||||||
|
hp_max = 300,
|
||||||
|
damage_over_time = 1,
|
||||||
|
collisionbox = {-3/16, -3/16, -3/16, 3/16, 3/16, 3/16},
|
||||||
|
visual = "sprite",
|
||||||
|
visual_size = {x=1/2, y=1/2},
|
||||||
|
textures = { "fishing_worm.png", "fishing_worm.png"},
|
||||||
|
view_range = 32,
|
||||||
|
-- Don't punch this poor creature...
|
||||||
|
on_punch = function(self, puncher)
|
||||||
|
self.object:remove()
|
||||||
|
end,
|
||||||
|
-- ...softly take it into your hand.
|
||||||
|
on_rightclick = function(self, clicker)
|
||||||
|
if clicker:is_player() and clicker:get_inventory() then
|
||||||
|
clicker:get_inventory():add_item("main", "fishing:bait_worm")
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
-- AI :D
|
||||||
|
on_step = function(self, dtime)
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
local n = minetest.env:get_node({x=pos.x,y=pos.y-0.3,z=pos.z})
|
||||||
|
-- despawn when no player in range
|
||||||
|
for _,player in pairs(minetest.get_connected_players()) do
|
||||||
|
local s = self.object:getpos()
|
||||||
|
local p = player:getpos()
|
||||||
|
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||||
|
if dist > self.view_range then
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- move in world
|
||||||
|
local look_whats_up = function(self)
|
||||||
|
self.object:set_hp(self.object:get_hp()-self.damage_over_time) -- creature is getting older
|
||||||
|
if n.name == "air" then -- fall when in air
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.5,z=pos.z})
|
||||||
|
self.object:set_hp(self.object:get_hp()-75)
|
||||||
|
|
||||||
|
--if n.name == "snappy" then -- fall when leaves or similar
|
||||||
|
elseif minetest.get_item_group(n.name, "snappy") ~= 0 then
|
||||||
|
self.object:moveto({x=pos.x+(0.001*(math.random(-32, 32))),y=pos.y-(0.001*(math.random(0, 64))),z=pos.z+(0.001*(math.random(-32, 32)))})
|
||||||
|
|
||||||
|
|
||||||
|
elseif string.find(n.name, "default:water") then -- sink when in water
|
||||||
|
self.object:moveto({x=pos.x,y=pos.y-0.25,z=pos.z})
|
||||||
|
self.object:set_hp(self.object:get_hp()-37)
|
||||||
|
|
||||||
|
elseif minetest.get_item_group(n.name, "soil") ~= 0 then
|
||||||
|
if minetest.get_item_group(minetest.env:get_node({x=pos.x,y=pos.y-0.1,z=pos.z}).name, "soil") == 0 and self.object:get_hp() > 200 then
|
||||||
|
self.object:set_hp(199)
|
||||||
|
elseif self.object:get_hp() > 200 then -- leave dirt to see whats going on
|
||||||
|
self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y+0.003,z=pos.z+(0.001*(math.random(-2, 2)))})
|
||||||
|
elseif self.object:get_hp() < 199 then -- no rain here, let's get outa here
|
||||||
|
self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y-0.001,z=pos.z+(0.001*(math.random(-2, 2)))})
|
||||||
|
elseif self.object:get_hp() == 0 then
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
else -- check if there's dirt anywhere (not finished)
|
||||||
|
local check_group = minetest.get_item_group
|
||||||
|
local goal_01 = check_group(minetest.env:get_node({x = pos.x + 1, y = pos.y-0.4, z = pos.z }).name, "soil")
|
||||||
|
local goal_02 = check_group(minetest.env:get_node({x = pos.x, y = pos.y-0.4, z = pos.z + 1}).name, "soil")
|
||||||
|
local goal_03 = check_group(minetest.env:get_node({x = pos.x - 1, y = pos.y-0.4, z = pos.z }).name, "soil")
|
||||||
|
local goal_04 = check_group(minetest.env:get_node({x = pos.x, y = pos.y-0.4, z = pos.z - 1}).name, "soil")
|
||||||
|
|
||||||
|
local goal_1a = check_group(minetest.env:get_node({x = pos.x + 1, y = pos.y+0.6, z = pos.z }).name, "soil")
|
||||||
|
local goal_2a = check_group(minetest.env:get_node({x = pos.x, y = pos.y+0.6, z = pos.z + 1}).name, "soil")
|
||||||
|
local goal_3a = check_group(minetest.env:get_node({x = pos.x - 1, y = pos.y+0.6, z = pos.z }).name, "soil")
|
||||||
|
local goal_4a = check_group(minetest.env:get_node({x = pos.x, y = pos.y+0.6, z = pos.z - 1}).name, "soil")
|
||||||
|
-- if there's dirt nearby, go there
|
||||||
|
if goal_01 ~= 0 or goal_1a ~= 0 then
|
||||||
|
self.object:moveto({x=pos.x+0.002,y=pos.y,z=pos.z+(0.001*(math.random(-2, 2)))})
|
||||||
|
elseif goal_02 ~= 0 or goal_2a ~= 0 then
|
||||||
|
self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y,z=pos.z+0.002})
|
||||||
|
elseif goal_03 ~= 0 or goal_3a ~= 0 then
|
||||||
|
self.object:moveto({x=pos.x-0.002,y=pos.y,z=pos.z+(0.001*(math.random(-2, 2)))})
|
||||||
|
elseif goal_04 ~= 0 or goal_4a ~= 0 then
|
||||||
|
self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y,z=pos.z-0.002})
|
||||||
|
else -- I'm lost, no dirt
|
||||||
|
self.object:moveto({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
look_whats_up(self)
|
||||||
|
end,
|
||||||
|
})
|
@ -98,16 +98,6 @@ if minetest.get_modpath("animalmaterials") ~= nil then
|
|||||||
overwrite("animalmaterials:fish_clownfish", 2)
|
overwrite("animalmaterials:fish_clownfish", 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if minetest.get_modpath("fishing") ~= nil then
|
|
||||||
overwrite("fishing:fish_raw", 2)
|
|
||||||
overwrite("fishing:fish_cooked", 5)
|
|
||||||
overwrite("fishing:sushi", 6)
|
|
||||||
overwrite("fishing:shark", 4)
|
|
||||||
overwrite("fishing:shark_cooked", 8)
|
|
||||||
overwrite("fishing:pike", 4)
|
|
||||||
overwrite("fishing:pike_cooked", 8)
|
|
||||||
end
|
|
||||||
|
|
||||||
if minetest.get_modpath("glooptest") ~= nil then
|
if minetest.get_modpath("glooptest") ~= nil then
|
||||||
overwrite("glooptest:kalite_lump", 1)
|
overwrite("glooptest:kalite_lump", 1)
|
||||||
end
|
end
|
||||||
@ -256,7 +246,7 @@ if minetest.get_modpath("ethereal") then
|
|||||||
overwrite("ethereal:bucket_cactus", 2, "bucket:bucket_empty")
|
overwrite("ethereal:bucket_cactus", 2, "bucket:bucket_empty")
|
||||||
end
|
end
|
||||||
overwrite("ethereal:fish_raw", 2)
|
overwrite("ethereal:fish_raw", 2)
|
||||||
overwrite("ethereal:fish_cooked", 5)
|
overwrite("ethereal:fish_cooked", 4)
|
||||||
overwrite("ethereal:seaweed", 1)
|
overwrite("ethereal:seaweed", 1)
|
||||||
overwrite("ethereal:yellowleaves", 1, "", nil, 1)
|
overwrite("ethereal:yellowleaves", 1, "", nil, 1)
|
||||||
overwrite("ethereal:sashimi", 4)
|
overwrite("ethereal:sashimi", 4)
|
||||||
@ -305,7 +295,7 @@ if minetest.get_modpath("mobs") ~= nil then
|
|||||||
overwrite("mobs:rat_cooked", 5)
|
overwrite("mobs:rat_cooked", 5)
|
||||||
overwrite("mobs:honey", 2)
|
overwrite("mobs:honey", 2)
|
||||||
overwrite("mobs:pork_raw", 4)
|
overwrite("mobs:pork_raw", 4)
|
||||||
overwrite("mobs:pork_cooked", 8)
|
overwrite("mobs:pork_cooked", 7)
|
||||||
overwrite("mobs:chicken_raw", 2)
|
overwrite("mobs:chicken_raw", 2)
|
||||||
overwrite("mobs:chicken_cooked", 4)
|
overwrite("mobs:chicken_cooked", 4)
|
||||||
overwrite("mobs:egg", 1)
|
overwrite("mobs:egg", 1)
|
||||||
@ -315,6 +305,15 @@ if minetest.get_modpath("mobs") ~= nil then
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if minetest.get_modpath("fishing") ~= nil then
|
||||||
|
overwrite("fishing:fish_raw", 2)
|
||||||
|
overwrite("fishing:fish_cooked", 4)
|
||||||
|
overwrite("fishing:sushi", 6)
|
||||||
|
overwrite("fishing:shark", 2)
|
||||||
|
overwrite("fishing:shark_cooked", 6)
|
||||||
|
overwrite("fishing:pike", 2)
|
||||||
|
overwrite("fishing:pike_cooked", 6)
|
||||||
|
end
|
||||||
--- mes modifs /fin ---
|
--- mes modifs /fin ---
|
||||||
|
|
||||||
if minetest.get_modpath("kpgmobs") ~= nil then
|
if minetest.get_modpath("kpgmobs") ~= nil then
|
||||||
|