mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-01-26 01:30:29 +01:00
Tweaks mobs
- un peu plus de vie pour le sandmonster, - un peu plus de vie pour le dirtmonster, plus de dommages, meilleur drop de copper_coin, - un peu plus de vie, et vie plus stable pour la spider, plus d’armure, plus de dommages, ajout du drop de dopper_coin, - ajout du drop de silver_coin pour le treemonster, - ajout du drop de silver_coin à l’oerkki, - un peu plus de vie pour le stonemonster, plus de dommages, équilibrage du drop de silver_coin, - beaucoup plus de vie pour le mesemonster, beaucoup plus de silver_coin, plus d’armure, - un peu plus de vie pour le dungeonmaster, meilleur drop de silver_coin.
This commit is contained in:
parent
b8ec7c69a6
commit
d227b97146
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
mobs:register_mob("mobs:dirt_monster", {
|
mobs:register_mob("mobs:dirt_monster", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
hp_min = 20,
|
hp_min = 25,
|
||||||
hp_max = 30,
|
hp_max = 30,
|
||||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
@ -13,7 +13,7 @@ mobs:register_mob("mobs:dirt_monster", {
|
|||||||
view_range = 16,
|
view_range = 16,
|
||||||
walk_velocity = 3,
|
walk_velocity = 3,
|
||||||
run_velocity = 5,
|
run_velocity = 5,
|
||||||
damage = 3,
|
damage = 4,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "default:dirt",
|
{name = "default:dirt",
|
||||||
chance = 1,
|
chance = 1,
|
||||||
@ -22,7 +22,7 @@ mobs:register_mob("mobs:dirt_monster", {
|
|||||||
{name = "maptools:copper_coin",
|
{name = "maptools:copper_coin",
|
||||||
chance = 2,
|
chance = 2,
|
||||||
min = 2,
|
min = 2,
|
||||||
max = 4,},
|
max = 8,},
|
||||||
},
|
},
|
||||||
armor = 90,
|
armor = 90,
|
||||||
drawtype = "front",
|
drawtype = "front",
|
||||||
|
@ -3,8 +3,8 @@
|
|||||||
|
|
||||||
mobs:register_mob("mobs:dungeon_master", {
|
mobs:register_mob("mobs:dungeon_master", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
hp_min = 45,
|
hp_min = 50,
|
||||||
hp_max = 55,
|
hp_max = 60,
|
||||||
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
|
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "mobs_dungeon_master.x",
|
mesh = "mobs_dungeon_master.x",
|
||||||
@ -34,8 +34,8 @@ mobs:register_mob("mobs:dungeon_master", {
|
|||||||
max = 1,},
|
max = 1,},
|
||||||
{name = "maptools:silver_coin",
|
{name = "maptools:silver_coin",
|
||||||
chance = 1,
|
chance = 1,
|
||||||
min = 1,
|
min = 2,
|
||||||
max = 5,},
|
max = 10,},
|
||||||
},
|
},
|
||||||
armor = 60,
|
armor = 60,
|
||||||
drawtype = "front",
|
drawtype = "front",
|
||||||
|
@ -14,8 +14,8 @@ minetest.register_craft({
|
|||||||
-- Mese Monster
|
-- Mese Monster
|
||||||
mobs:register_mob("mobs:mese_monster", {
|
mobs:register_mob("mobs:mese_monster", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
hp_min = 15,
|
hp_min = 30,
|
||||||
hp_max = 30,
|
hp_max = 40,
|
||||||
collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
|
collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "zmobs_mese_monster.x",
|
mesh = "zmobs_mese_monster.x",
|
||||||
@ -37,11 +37,11 @@ mobs:register_mob("mobs:mese_monster", {
|
|||||||
max = 9,},
|
max = 9,},
|
||||||
{name = "maptools:silver_coin",
|
{name = "maptools:silver_coin",
|
||||||
chance = 2,
|
chance = 2,
|
||||||
min = 1,
|
min = 2,
|
||||||
max = 2,},
|
max = 5,},
|
||||||
},
|
},
|
||||||
light_resistant = true,
|
light_resistant = true,
|
||||||
armor = 80,
|
armor = 70,
|
||||||
drawtype = "front",
|
drawtype = "front",
|
||||||
water_damage = 0,
|
water_damage = 0,
|
||||||
lava_damage = 0,
|
lava_damage = 0,
|
||||||
|
@ -20,6 +20,10 @@ mobs:register_mob("mobs:oerkki", {
|
|||||||
chance = 3,
|
chance = 3,
|
||||||
min = 1,
|
min = 1,
|
||||||
max = 2,},
|
max = 2,},
|
||||||
|
{name = "maptools:silver_coin",
|
||||||
|
chance = 2,
|
||||||
|
min = 2,
|
||||||
|
max = 3,},
|
||||||
},
|
},
|
||||||
armor = 90,
|
armor = 90,
|
||||||
drawtype = "front",
|
drawtype = "front",
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
mobs:register_mob("mobs:sand_monster", {
|
mobs:register_mob("mobs:sand_monster", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
hp_min = 10,
|
hp_min = 15,
|
||||||
hp_max = 20,
|
hp_max = 20,
|
||||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
|
@ -3,8 +3,8 @@
|
|||||||
|
|
||||||
mobs:register_mob("mobs:spider", {
|
mobs:register_mob("mobs:spider", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
hp_min = 20,
|
hp_min = 30,
|
||||||
hp_max = 40,
|
hp_max = 35,
|
||||||
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
|
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
|
||||||
textures = {"mobs_spider.png"},
|
textures = {"mobs_spider.png"},
|
||||||
visual_size = {x=7,y=7},
|
visual_size = {x=7,y=7},
|
||||||
@ -14,8 +14,8 @@ mobs:register_mob("mobs:spider", {
|
|||||||
view_range = 15,
|
view_range = 15,
|
||||||
walk_velocity = 1,
|
walk_velocity = 1,
|
||||||
run_velocity = 3,
|
run_velocity = 3,
|
||||||
armor = 200,
|
armor = 100,
|
||||||
damage = 3,
|
damage = 4,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "farming:string",
|
{name = "farming:string",
|
||||||
chance = 2,
|
chance = 2,
|
||||||
@ -29,6 +29,10 @@ mobs:register_mob("mobs:spider", {
|
|||||||
chance = 15,
|
chance = 15,
|
||||||
min = 1,
|
min = 1,
|
||||||
max = 2,},
|
max = 2,},
|
||||||
|
{name = "maptools:copper_coin",
|
||||||
|
chance = 2,
|
||||||
|
min = 2,
|
||||||
|
max = 6,},
|
||||||
},
|
},
|
||||||
light_resistant = true,
|
light_resistant = true,
|
||||||
drawtype = "front",
|
drawtype = "front",
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
mobs:register_mob("mobs:stone_monster", {
|
mobs:register_mob("mobs:stone_monster", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
hp_min = 25,
|
hp_min = 30,
|
||||||
hp_max = 35,
|
hp_max = 35,
|
||||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
@ -14,24 +14,24 @@ mobs:register_mob("mobs:stone_monster", {
|
|||||||
view_range = 16,
|
view_range = 16,
|
||||||
walk_velocity = 2,
|
walk_velocity = 2,
|
||||||
run_velocity = 4,
|
run_velocity = 4,
|
||||||
damage = 3,
|
damage = 5,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "default:torch",
|
{name = "default:torch",
|
||||||
chance = 10,
|
chance = 10,
|
||||||
min = 3,
|
min = 3,
|
||||||
max = 5,},
|
max = 5,},
|
||||||
{name = "default:iron_lump",
|
{name = "default:iron_lump",
|
||||||
chance=5,
|
chance = 5,
|
||||||
min=1,
|
min = 1,
|
||||||
max=2,},
|
max = 2,},
|
||||||
{name = "default:coal_lump",
|
{name = "default:coal_lump",
|
||||||
chance=3,
|
chance = 3,
|
||||||
min=1,
|
min = 1,
|
||||||
max=3,},
|
max = 3,},
|
||||||
{name = "maptools:copper_coin",
|
{name = "maptools:silver_coin",
|
||||||
chance = 2,
|
chance = 2,
|
||||||
min = 2,
|
min = 2,
|
||||||
max = 4,},
|
max = 3,},
|
||||||
},
|
},
|
||||||
light_resistant = true,
|
light_resistant = true,
|
||||||
armor = 60,
|
armor = 60,
|
||||||
@ -56,4 +56,4 @@ mobs:register_mob("mobs:stone_monster", {
|
|||||||
step = 1,
|
step = 1,
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
})
|
})
|
||||||
mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 3, -1, 5000, 1, 0)
|
mobs:register_spawn("mobs:stone_monster", {"default:stone", "nether:dirt_top"}, 3, -1, 5000, 1, 0)
|
||||||
|
@ -25,10 +25,13 @@ mobs:register_mob("mobs:tree_monster", {
|
|||||||
min = 1,
|
min = 1,
|
||||||
max = 2,},
|
max = 2,},
|
||||||
{name = "default:apple",
|
{name = "default:apple",
|
||||||
chance = 2,
|
chance = 2,
|
||||||
min = 1,
|
min = 1,
|
||||||
max = 5,
|
max = 5,},
|
||||||
},
|
{name = "maptools:silver_coin",
|
||||||
|
chance = 2,
|
||||||
|
min = 1,
|
||||||
|
max = 1,},
|
||||||
},
|
},
|
||||||
light_resistant = true,
|
light_resistant = true,
|
||||||
armor = 80,
|
armor = 80,
|
||||||
|
Loading…
Reference in New Issue
Block a user