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- Creeper explosion trigger surrounding nodes with fake fire rather than real fire for avoiding out of control wildfires.
- Increase Creeper explosion radius to 3 and 6 for damage radius. - Add a custom tnt mod as a replacement of the default one. This mod allow explosions without burning surrounding nodes.
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@ -5,7 +5,7 @@ mobs:register_mob("creeper:creeper", {
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type = "monster",
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passive = false,
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attack_type = "explode",
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explosion_radius = 2,
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explosion_radius = 3,
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damage = 21,
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hp_min = 30,
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hp_max = 40,
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