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Changed all the LIGHT_MAX calls to default.LIGHT_MAX
- Avoided crash by using the real variable instead of its old name
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@@ -51,7 +51,7 @@ minetest.register_node("bobblocks:health_on", {
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tile_images = {"bobblocks_health_on.png"},
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paramtype2 = "facedir",
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legacy_facedir_simple = true,
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light_source = LIGHT_MAX-0,
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light_source = default.LIGHT_MAX-1,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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is_ground_content = true,
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walkable = false,
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