Improved the armors values + add a small life regeneration on the mithril shield for test + fix a bug on the hardened armor for hunters
@ -26,7 +26,7 @@ ARMOR_LEVEL_MULTIPLIER = 1
|
||||
|
||||
-- You can use this to increase or decrease overall armor healing,
|
||||
-- eg: ARMOR_HEAL_MULTIPLIER = 0 will disable healing altogether.
|
||||
ARMOR_HEAL_MULTIPLIER = 0
|
||||
ARMOR_HEAL_MULTIPLIER = 1
|
||||
|
||||
-- You can also use this file to execute arbitary lua code
|
||||
-- eg: Dumb the armor down if using Simple Mobs
|
||||
|
@ -33,25 +33,25 @@ if ARMOR_MATERIALS.cactus then
|
||||
minetest.register_tool("3d_armor:helmet_cactus", {
|
||||
description = "Cactuc Helmet",
|
||||
inventory_image = "3d_armor_inv_helmet_cactus.png",
|
||||
groups = {armor_head=1.5, armor_heal=0, armor_use=1000},
|
||||
groups = {armor_head=3, armor_heal=0, armor_use=1000},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:chestplate_cactus", {
|
||||
description = "Cactus Chestplate",
|
||||
inventory_image = "3d_armor_inv_chestplate_cactus.png",
|
||||
groups = {armor_torso=4, armor_heal=0, armor_use=1000},
|
||||
groups = {armor_torso=5, armor_heal=0, armor_use=1000},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:leggings_cactus", {
|
||||
description = "Cactus Leggings",
|
||||
inventory_image = "3d_armor_inv_leggings_cactus.png",
|
||||
groups = {armor_legs=4, armor_heal=0, armor_use=1000},
|
||||
groups = {armor_legs=5, armor_heal=0, armor_use=1000},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:boots_cactus", {
|
||||
description = "Cactus Boots",
|
||||
inventory_image = "3d_armor_inv_boots_cactus.png",
|
||||
groups = {armor_feet=1.5, armor_heal=0, armor_use=1000},
|
||||
groups = {armor_feet=3, armor_heal=0, armor_use=1000},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
@ -60,25 +60,25 @@ if ARMOR_MATERIALS.steel then
|
||||
minetest.register_tool("3d_armor:helmet_steel", {
|
||||
description = "Steel Helmet",
|
||||
inventory_image = "3d_armor_inv_helmet_steel.png",
|
||||
groups = {armor_head=2, armor_heal=0, armor_use=500},
|
||||
groups = {armor_head=4, armor_heal=0, armor_use=500},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:chestplate_steel", {
|
||||
description = "Steel Chestplate",
|
||||
inventory_image = "3d_armor_inv_chestplate_steel.png",
|
||||
groups = {armor_torso=5, armor_heal=0, armor_use=500},
|
||||
groups = {armor_torso=8, armor_heal=0, armor_use=500},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:leggings_steel", {
|
||||
description = "Steel Leggings",
|
||||
inventory_image = "3d_armor_inv_leggings_steel.png",
|
||||
groups = {armor_legs=5, armor_heal=0, armor_use=500},
|
||||
groups = {armor_legs=8, armor_heal=0, armor_use=500},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:boots_steel", {
|
||||
description = "Steel Boots",
|
||||
inventory_image = "3d_armor_inv_boots_steel.png",
|
||||
groups = {armor_feet=2, armor_heal=0, armor_use=500},
|
||||
groups = {armor_feet=4, armor_heal=0, armor_use=500},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
@ -87,25 +87,25 @@ if ARMOR_MATERIALS.bronze then
|
||||
minetest.register_tool("3d_armor:helmet_bronze", {
|
||||
description = "Bronze Helmet",
|
||||
inventory_image = "3d_armor_inv_helmet_bronze.png",
|
||||
groups = {armor_head=2.5, armor_heal=0, armor_use=250},
|
||||
groups = {armor_head=5, armor_heal=0, armor_use=250},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:chestplate_bronze", {
|
||||
description = "Bronze Chestplate",
|
||||
inventory_image = "3d_armor_inv_chestplate_bronze.png",
|
||||
groups = {armor_torso=5.5, armor_heal=0, armor_use=250},
|
||||
groups = {armor_torso=9, armor_heal=0, armor_use=250},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:leggings_bronze", {
|
||||
description = "Bronze Leggings",
|
||||
inventory_image = "3d_armor_inv_leggings_bronze.png",
|
||||
groups = {armor_legs=5.5, armor_heal=0, armor_use=250},
|
||||
groups = {armor_legs=9, armor_heal=0, armor_use=250},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:boots_bronze", {
|
||||
description = "Bronze Boots",
|
||||
inventory_image = "3d_armor_inv_boots_bronze.png",
|
||||
groups = {armor_feet=2.5, armor_heal=0, armor_use=250},
|
||||
groups = {armor_feet=5, armor_heal=0, armor_use=250},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
@ -114,25 +114,25 @@ if ARMOR_MATERIALS.diamond then
|
||||
minetest.register_tool("3d_armor:helmet_diamond", {
|
||||
description = "Diamond Helmet",
|
||||
inventory_image = "3d_armor_inv_helmet_diamond.png",
|
||||
groups = {armor_head=4, armor_heal=0, armor_use=100},
|
||||
groups = {armor_head=7, armor_heal=0, armor_use=100},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:chestplate_diamond", {
|
||||
description = "Diamond Chestplate",
|
||||
inventory_image = "3d_armor_inv_chestplate_diamond.png",
|
||||
groups = {armor_torso=8, armor_heal=0, armor_use=100},
|
||||
groups = {armor_torso=13, armor_heal=0, armor_use=100},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:leggings_diamond", {
|
||||
description = "Diamond Leggings",
|
||||
inventory_image = "3d_armor_inv_leggings_diamond.png",
|
||||
groups = {armor_legs=8, armor_heal=0, armor_use=100},
|
||||
groups = {armor_legs=13, armor_heal=0, armor_use=100},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:boots_diamond", {
|
||||
description = "Diamond Boots",
|
||||
inventory_image = "3d_armor_inv_boots_diamond.png",
|
||||
groups = {armor_feet=4, armor_heal=0, armor_use=100},
|
||||
groups = {armor_feet=7, armor_heal=0, armor_use=100},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
@ -141,25 +141,25 @@ if ARMOR_MATERIALS.gold then
|
||||
minetest.register_tool("3d_armor:helmet_gold", {
|
||||
description = "Gold Helmet",
|
||||
inventory_image = "3d_armor_inv_helmet_gold.png",
|
||||
groups = {armor_head=3, armor_heal=0, armor_use=200},
|
||||
groups = {armor_head=5, armor_heal=0, armor_use=200},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:chestplate_gold", {
|
||||
description = "Gold Chestplate",
|
||||
inventory_image = "3d_armor_inv_chestplate_gold.png",
|
||||
groups = {armor_torso=7, armor_heal=0, armor_use=200},
|
||||
groups = {armor_torso=11, armor_heal=0, armor_use=200},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:leggings_gold", {
|
||||
description = "Gold Leggings",
|
||||
inventory_image = "3d_armor_inv_leggings_gold.png",
|
||||
groups = {armor_legs=7, armor_heal=0, armor_use=200},
|
||||
groups = {armor_legs=11, armor_heal=0, armor_use=200},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:boots_gold", {
|
||||
description = "Gold Boots",
|
||||
inventory_image = "3d_armor_inv_boots_gold.png",
|
||||
groups = {armor_feet=3, armor_heal=0, armor_use=200},
|
||||
groups = {armor_feet=5, armor_heal=0, armor_use=200},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
@ -168,25 +168,25 @@ if ARMOR_MATERIALS.mithril then
|
||||
minetest.register_tool("3d_armor:helmet_mithril", {
|
||||
description = "Mithril Helmet",
|
||||
inventory_image = "3d_armor_inv_helmet_mithril.png",
|
||||
groups = {armor_head=5, armor_heal=0, armor_use=50},
|
||||
groups = {armor_head=9, armor_heal=0, armor_use=50},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:chestplate_mithril", {
|
||||
description = "Mithril Chestplate",
|
||||
inventory_image = "3d_armor_inv_chestplate_mithril.png",
|
||||
groups = {armor_torso=11, armor_heal=0, armor_use=50},
|
||||
groups = {armor_torso=15, armor_heal=0, armor_use=50},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:leggings_mithril", {
|
||||
description = "Mithril Leggings",
|
||||
inventory_image = "3d_armor_inv_leggings_mithril.png",
|
||||
groups = {armor_legs=11, armor_heal=0, armor_use=50},
|
||||
groups = {armor_legs=15, armor_heal=0, armor_use=50},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("3d_armor:boots_mithril", {
|
||||
description = "Mithril Boots",
|
||||
inventory_image = "3d_armor_inv_boots_mithril.png",
|
||||
groups = {armor_feet=5, armor_heal=0, armor_use=50},
|
||||
groups = {armor_feet=9, armor_heal=0, armor_use=50},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
@ -36,13 +36,13 @@ if ARMOR_MATERIALS.cactus then
|
||||
minetest.register_tool("shields:shield_cactus", {
|
||||
description = "Cactus Shield",
|
||||
inventory_image = "shields_inv_shield_cactus.png",
|
||||
groups = {armor_shield=3, armor_heal=0, armor_use=1000},
|
||||
groups = {armor_shield=5, armor_heal=0, armor_use=1000},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("shields:shield_enhanced_cactus", {
|
||||
description = "Enhanced Cactus Shield",
|
||||
inventory_image = "shields_inv_shield_enhanced_cactus.png",
|
||||
groups = {armor_shield=4, armor_heal=0, armor_use=500},
|
||||
groups = {armor_shield=6, armor_heal=0, armor_use=500},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_craft({
|
||||
@ -59,7 +59,7 @@ if ARMOR_MATERIALS.steel then
|
||||
minetest.register_tool("shields:shield_steel", {
|
||||
description = "Steel Shield",
|
||||
inventory_image = "shields_inv_shield_steel.png",
|
||||
groups = {armor_shield=4, armor_heal=0, armor_use=500},
|
||||
groups = {armor_shield=7, armor_heal=0, armor_use=500},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
@ -68,7 +68,7 @@ if ARMOR_MATERIALS.bronze then
|
||||
minetest.register_tool("shields:shield_bronze", {
|
||||
description = "Bronze Shield",
|
||||
inventory_image = "shields_inv_shield_bronze.png",
|
||||
groups = {armor_shield=5, armor_heal=0, armor_use=250},
|
||||
groups = {armor_shield=8, armor_heal=0, armor_use=250},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
@ -77,7 +77,7 @@ if ARMOR_MATERIALS.diamond then
|
||||
minetest.register_tool("shields:shield_diamond", {
|
||||
description = "Diamond Shield",
|
||||
inventory_image = "shields_inv_shield_diamond.png",
|
||||
groups = {armor_shield=7, armor_heal=0, armor_use=100},
|
||||
groups = {armor_shield=11, armor_heal=0, armor_use=100},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
@ -86,7 +86,7 @@ if ARMOR_MATERIALS.gold then
|
||||
minetest.register_tool("shields:shield_gold", {
|
||||
description = "Gold Shield",
|
||||
inventory_image = "shields_inv_shield_gold.png",
|
||||
groups = {armor_shield=6, armor_heal=0, armor_use=200},
|
||||
groups = {armor_shield=9, armor_heal=0, armor_use=200},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
@ -95,7 +95,7 @@ if ARMOR_MATERIALS.mithril then
|
||||
minetest.register_tool("shields:shield_mithril", {
|
||||
description = "Mithril Shield",
|
||||
inventory_image = "shields_inv_shield_mithril.png",
|
||||
groups = {armor_shield=9, armor_heal=0, armor_use=50},
|
||||
groups = {armor_shield=13, armor_heal=1, armor_use=50},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
40
mods/3d_armor_classes/hardened_leather_armor_hunter/init.lua
Executable file
@ -0,0 +1,40 @@
|
||||
if ARMOR_MATERIALS.hardened_leather then
|
||||
-- Register helmets :
|
||||
minetest.register_tool(":3d_armor:helmet_hardened_leather_hunter", {
|
||||
description = "Hunter's Hardened Leather Helmet",
|
||||
inventory_image = "3d_armor_inv_helmet_hardened_leather_hunter.png",
|
||||
groups = {armor_head = 5, armor_heal = 0, armor_use = 250},
|
||||
wear = 0,
|
||||
})
|
||||
-- Register chestplates :
|
||||
minetest.register_tool(":3d_armor:chestplate_hardened_leather_hunter", {
|
||||
description = "Hunter's Hardened Leather Chestplate",
|
||||
inventory_image = "3d_armor_inv_chestplate_hardened_leather_hunter.png",
|
||||
groups = {armor_torso = 8, armor_heal = 0, armor_use = 250},
|
||||
wear = 0,
|
||||
})
|
||||
-- Register leggings :
|
||||
minetest.register_tool(":3d_armor:leggings_hardened_leather_hunter", {
|
||||
description = "Hunter's Hardened Leather Leggings",
|
||||
inventory_image = "3d_armor_inv_leggings_hardened_leather_hunter.png",
|
||||
groups = {armor_legs = 8, armor_heal = 0, armor_use = 250},
|
||||
wear = 0,
|
||||
})
|
||||
-- Register boots :
|
||||
minetest.register_tool(":3d_armor:boots_hardened_leather_hunter", {
|
||||
description = "Hunter's Hardened Leather Boots",
|
||||
inventory_image = "3d_armor_inv_boots_hardened_leather_hunter.png",
|
||||
groups = {armor_feet = 5, armor_heal = 0, armor_use = 250},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
||||
-- Hardened Leather craft recipe
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:hardened_leather",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "mobs:leather", "default:bronze_ingot" },
|
||||
{"mobs:leather", "mobs:leather", "mobs:leather" },
|
||||
{"default:bronze_ingot", "mobs:leather", "default:steel_ingot" },
|
||||
}
|
||||
})
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 415 B After Width: | Height: | Size: 415 B |
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 669 B After Width: | Height: | Size: 669 B |
Before Width: | Height: | Size: 776 B After Width: | Height: | Size: 776 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 186 B After Width: | Height: | Size: 186 B |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
@ -1,40 +0,0 @@
|
||||
if ARMOR_MATERIALS.hardened_leather then
|
||||
-- Register helmets :
|
||||
minetest.register_tool(":3d_armor:helmet_leather_hunter", {
|
||||
description = "Hunter's Leather Helmet",
|
||||
inventory_image = "3d_armor_inv_helmet_leather_hunter.png",
|
||||
groups = {armor_head = 5, armor_heal = 0, armor_use = 250},
|
||||
wear = 0,
|
||||
})
|
||||
-- Register chestplates :
|
||||
minetest.register_tool(":3d_armor:chestplate_leather_hunter", {
|
||||
description = "Hunter's Leather Chestplate",
|
||||
inventory_image = "3d_armor_inv_chestplate_leather_hunter.png",
|
||||
groups = {armor_torso = 9, armor_heal = 0, armor_use = 250},
|
||||
wear = 0,
|
||||
})
|
||||
-- Register leggings :
|
||||
minetest.register_tool(":3d_armor:leggings_leather_hunter", {
|
||||
description = "Hunter's Leather Leggings",
|
||||
inventory_image = "3d_armor_inv_leggings_leather_hunter.png",
|
||||
groups = {armor_legs = 9, armor_heal = 0, armor_use = 250},
|
||||
wear = 0,
|
||||
})
|
||||
-- Register boots :
|
||||
minetest.register_tool(":3d_armor:boots_leather_hunter", {
|
||||
description = "Hunter's Leather Boots",
|
||||
inventory_image = "3d_armor_inv_boots_leather_hunter.png",
|
||||
groups = {armor_feet = 5, armor_heal = 0, armor_use = 250},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
||||
-- Hardened Leather craft recipe
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:hardened_leather",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "mobs:leather", "default:bronze_ingot" },
|
||||
{"mobs:leather", "mobs:leather", "mobs:leather" },
|
||||
{"default:bronze_ingot", "mobs:leather", "default:steel_ingot" },
|
||||
}
|
||||
})
|
@ -10,14 +10,14 @@ if ARMOR_MATERIALS.reinforced_leather then
|
||||
minetest.register_tool(":3d_armor:chestplate_reinforced_leather_hunter", {
|
||||
description = "Hunter's Reinforced Leather Chestplate",
|
||||
inventory_image = "3d_armor_inv_chestplate_reinforced_leather_hunter.png",
|
||||
groups = {armor_torso = 10, armor_heal = 0, armor_use = 40},
|
||||
groups = {armor_torso = 11, armor_heal = 0, armor_use = 40},
|
||||
wear = 0,
|
||||
})
|
||||
-- Register leggings :
|
||||
minetest.register_tool(":3d_armor:leggings_reinforced_leather_hunter", {
|
||||
description = "Hunter's Reinforced Leather Leggings",
|
||||
inventory_image = "3d_armor_inv_leggings_reinforced_leather_hunter.png",
|
||||
groups = {armor_legs = 10, armor_heal = 0, armor_use = 40},
|
||||
groups = {armor_legs = 11, armor_heal = 0, armor_use = 40},
|
||||
wear = 0,
|
||||
})
|
||||
-- Register boots :
|
||||
|