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fix crash if not player
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@ -95,6 +95,7 @@ local function tick()
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minetest.after(1, tick)
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for playername,hudids in pairs(inventory_icon.hudids) do
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local player = minetest.get_player_by_name(playername)
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if player then
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local occupied, size = inventory_icon.get_inventory_state(player:get_inventory(), "main")
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local icon, color
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if occupied >= size then
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@ -131,6 +132,7 @@ local function tick()
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end
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end
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end
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end
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end
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tick()
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