Fix valleys mapgen customization

This commit is contained in:
sys4-fr 2017-03-12 22:55:49 +01:00
parent 9b5db4e7ea
commit e4aa3a10a3
1 changed files with 15 additions and 5 deletions

View File

@ -96,16 +96,26 @@ disable_anticheat = true
#fixed_map_seed = 13107546752813893513
fixed_map_seed = 5841458415838469071
# Enable dungeons on new worlds.
mg_flags = trees, caves, dungeons
mg_flags = trees, caves, dungeons, decorations
# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
mgv6_spflags = jungles, nobiomeblend, nomudflow
# Less deserts, more beaches.
mgv6_freq_desert = 0.6
mgv6_freq_beach = -0.15
#mgv6_freq_desert = 0.6
#mgv6_freq_beach = -0.15
# Tweeked "valleys" mapgen
mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5
mg_biome_np_humidity = 50, 50, (350,350,350), 842, 0.5
mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0
mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0
mg_name = valleys
mg_valleys_spflags = altitude_chill,humid_rivers
mgvalleys_altitude_chill = 90
mgvalleys_large_cave_depth = -33
mgvalleys_lava_features = 1
mgvalleys_massive_cave_depth = -256
mgvalleys_river_depth = 4
mgvalleys_river_size = 5
mgvalleys_water_features = 1
mgvalleys_cave_width = 0.09
### MODS PARAMETERS ###
#######################