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Removed global variables and fixed comparaison with nil
- Removed global variables in mods/snow/src/ - Fixed crash with unconfigured value in mods/plantlife_modpack/nature_classic/global_function.lua
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@ -43,7 +43,10 @@ end
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function nature:grow_node(pos, nodename)
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if pos ~= nil then
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local light_enough = minetest.get_node_light(pos, nil)
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if not minetest.get_node_light(pos, nil) or not nature.minimum_growth_light then return end
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-- FIXME: WARN VANESSAE, OR MAYBE IT IS A MISSING CONFIGURATION'S PARAMETER
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local light_enough = minetest.get_node_light(pos, nil)
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>= nature.minimum_growth_light
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if is_not_young(pos) and light_enough then
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@ -66,7 +66,7 @@ end
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--Christmas easter egg
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minetest.register_on_mapgen_init( function()
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if skins then
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if minetest.get_modpath("skins") ~= nil then
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skins.add("character_snow_man")
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end
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end
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@ -62,6 +62,9 @@ end
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-- Sled entity
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--
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local HUD
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-- FIXME: FIND WHAT IS HUD FOR
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local sled = {
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physical = false,
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collisionbox = {-0.6,-0.25,-0.6, 0.6,0.3,0.6},
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@ -271,6 +271,9 @@ for _, name in pairs(snow_nodes) do
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local groups = {}
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for k, v in pairs(ndef.groups) do groups[k] = v end
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local drop
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-- FIXME: FIND WHAT IS DROP SUPPOSED TO BE FROM AND FOR WHAT IT IS HERE
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stairsplus:register_all("moreblocks", name, nodename, {
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description = ndef.description,
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drop = drop,
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