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fixed mobs d'ont follow item if have not owner
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@ -606,10 +606,9 @@ function mobs:register_mob(name, def)
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if self.type == "npc"
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and self.order == "follow"
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and self.state ~= "attack" then
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and self.state ~= "attack" and self.owner ~= "" then --/MFF (Crabman|07/14/2015) follow diamond if has not owner
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-- npc stop following player if not owner
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if self.following
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and self.type == "npc"
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and self.owner
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and self.owner ~= self.following:get_player_name() then
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self.following = nil
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@ -1110,7 +1109,7 @@ end
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self.object:set_hp( self.health )
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self.object:set_armor_groups({fleshy = self.armor})
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self.state = "stand"
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self.order = "stand"
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--self.order = "stand"
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self.following = nil
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self.old_y = self.object:getpos().y
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self.object:setyaw(math.random(1, 360) / 180 * math.pi)
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