Added triple registrering of runes

- Runes are registered three times with tree levels : minor, medium, major
This commit is contained in:
LeMagnesium 2015-04-27 13:57:15 +02:00
parent eae5700e6b
commit ef6f0d3127
16 changed files with 189 additions and 142 deletions

View File

@ -19,122 +19,150 @@ runes.functions.register_rune = function(parameters)
runedef.name = parameters.name
runedef.desc = parameters.description or ""
runedef.img = parameters.img or "default_stone.png"
if type(runedef.img) ~= "table" then
runedef.img = {
["minor"] = runedef.img .. "_minor.png",
["medium"] = runedef.img .. "_medium.png",
["major"] = runedef.img .. "_major.png",
}
end
runedef.type = parameters.type or "craftitem"
runedef.needed_mana = parameters.needed_mana or 0
runedef.needed_mana = parameters.needed_mana or {["minor"] = 0, ["medium"] = 5, ["major"] = 10}
runes.datas.handlers[runedef.name] = {}
if runedef.type == "cube" then
minetest.register_node("runes:rune_" .. runedef.name, {
description = runedef.desc,
tiles = {runedef.img},
groups = {oddly_breakable_by_hand = 2, rune = 1},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
if runes.datas.handlers[runedef.name].on_place then
if mana.get(placer:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_place(pos, placer, itemstack, pointed_thing)
mana.subtract(placer:get_player_name(),runedef.needed_mana)
else
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
for _, level in pairs({"minor", "medium", "major"}) do
minetest.register_node("runes:rune_" .. runedef.name .. "_" .. level, {
description = runedef.desc .. " ("..level..")",
tiles = {runedef.img[level]},
groups = {oddly_breakable_by_hand = 2, rune = 1},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
end
end,
can_dig = function(pos, player)
if runes.datas.handlers[runedef.name].can_dig then
return runes.datas.handlers[runedef.name].can_dig(pos, player)
else
return true
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
if runes.datas.handlers[runedef.name].on_punch then
if mana.get(puncher:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_punch(pos, node, puncher, pointed_thing)
mana.subtract(puncher:get_player_name(),runedef.needed_mana)
else
minetest.chat_send_player(puncher:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
end
end
end,
--[[after_dig_node = function(pos, oldnode, oldmetadata, digger)
--if runes.datas.handlers[runedef.name].can_dig and runes.datas.handlers[runedef.name].can_dig(pos, digger) then
if runes.datas.handlers[runedef.name].on_dig then
if mana.get(digger:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_dig(pos, oldnode, digger)
mana.subtract(digger:get_player_name(),runedef.needed_mana)
if runes.datas.handlers[runedef.name].on_place then
if mana.get(placer:get_player_name()) >= runedef.needed_mana[level] then
local answer = runes.datas.handlers[runedef.name].on_place(level, pos, placer, itemstack, pointed_thing)
-- True answer leads to no dicrease (generally because the handler did it itself)
if not answer then
mana.subtract(placer:get_player_name(),runedef.needed_mana[level])
end
else
minetest.chat_send_player(digger:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end,
can_dig = function(pos, player)
if runes.datas.handlers[runedef.name].can_dig then
return runes.datas.handlers[runedef.name].can_dig(level, pos, player)
else
return true
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
if runes.datas.handlers[runedef.name].on_punch then
if mana.get(puncher:get_player_name()) >= runedef.needed_mana[level] then
runes.datas.handlers[runedef.name].on_punch(level, pos, node, puncher, pointed_thing)
mana.subtract(puncher:get_player_name(),runedef.needed_mana[level])
else
minetest.chat_send_player(puncher:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end,
--[[after_dig_node = function(pos, oldnode, oldmetadata, digger)
--if runes.datas.handlers[runedef.name].can_dig and runes.datas.handlers[runedef.name].can_dig(pos, digger) then
if runes.datas.handlers[runedef.name].on_dig then
if mana.get(digger:get_player_name()) >= runedef.needed_mana[level] then
runes.datas.handlers[runedef.name].on_dig(pos, oldnode, digger)
mana.subtract(digger:get_player_name(),runedef.needed_mana)
else
minetest.chat_send_player(digger:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end
end,]]
})
end
elseif runedef.type == "plate" then
for _, level in pairs({"minor", "medium", "major"}) do
minetest.register_node("runes:rune_" .. runedef.name .. "_" .. level, {
description = runedef.desc .. " (" .. level .. ")",
paramtype = "light",
inventory_image = runedef.img[level],
sunlight_propagates = true,
walkable = false,
tiles = {runedef.img[level]},
groups = {rune = 1, oddly_breakable_by_hand = 2},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.499, 0.5},
}
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
if runes.datas.handlers[runedef.name].on_place then
if mana.get(placer:get_player_name()) >= runedef.needed_mana[level] then
local answer = runes.datas.handlers[runedef.name].on_place(level, pos, placer, itemstack, pointed_thing)
if not answer then
mana.subtract(placer:get_player_name(),runedef.needed_mana[level])
end
else
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end,
can_dig = function(pos, player)
if runes.datas.handlers[runedef.name].can_dig then
return runes.datas.handlers[runedef.name].can_dig(level, pos, player)
else
return true
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
if runes.datas.handlers[runedef.name].on_punch then
if mana.get(placer:get_player_name()) >= runedef.needed_mana[level] then
local answer = runes.datas.handlers[runedef.name].on_punch(level, pos, node, puncher, pointed_thing)
if not answer then
mana.subtract(placer:get_player_name(),runedef.needed_mana[level])
end
else
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end,
})
end
elseif runedef.type == "craftitem" then
for _, level in pairs({"minor", "medium", "major"}) do
minetest.register_craftitem("runes:rune_" .. runedef.name .. "_" .. level, {
description = runedef.desc .. " (" .. level ..")",
inventory_image = runedef.img[level],
groups = {rune = 1},
on_use = function(itemstack, user, pointed_thing)
-- Let the handler do its job
if runes.datas.handlers[runedef.name].on_use then
if mana.get(user:get_player_name()) >= runedef.needed_mana[level] then
local answer = runes.datas.handlers[runedef.name].on_use(level, itemstack, user, pointed_thing)
if not answer then
mana.subtract(user:get_player_name(),runedef.needed_mana[level])
user:get_inventory():remove_item("main",{name = runedef.name .. "_" .. level})
end
else
minetest.chat_send_player(user:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end
end,]]
})
elseif runedef.type == "plate" then
minetest.register_node("runes:rune_" .. runedef.name, {
description = runedef.desc,
paramtype = "light",
inventory_image = runedef.img,
sunlight_propagates = true,
walkable = false,
tiles = {runedef.img},
groups = {rune = 1, oddly_breakable_by_hand = 2},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.499, 0.5},
}
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
if runes.datas.handlers[runedef.name].on_place then
if mana.get(placer:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_place(pos, placer, itemstack, pointed_thing)
mana.subtract(placer:get_player_name(),runedef.needed_mana)
else
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
end
end
end,
can_dig = function(pos, player)
if runes.datas.handlers[runedef.name].can_dig then
return runes.datas.handlers[runedef.name].can_dig(pos, player)
else
return true
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
if runes.datas.handlers[runedef.name].on_punch then
runes.datas.handlers[runedef.name].on_punch(pos, node, puncher, pointed_thing)
end
end,
})
elseif runedef.type == "craftitem" then
minetest.register_craftitem("runes:rune_" .. runedef.name, {
description = runedef.desc,
inventory_image = runedef.img,
groups = {rune = 1},
on_use = function(itemstack, user, pointed_thing)
-- Let the handler do its job
if runes.datas.handlers[runedef.name].on_use then
if mana.get(user:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_use(itemstack, user, pointed_thing)
mana.subtract(user:get_player_name(),runedef.needed_mana)
user:get_inventory():remove_item("main",{name = runedef.name})
else
minetest.chat_send_player(user:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
end
end
end
})
})
end
end
end

View File

@ -1,8 +1,14 @@
-- Use handlers for runes
-- Every handler must receive as arguments the default callback arguments and
-- as first argument the power level of the rune as a string which can be :
-- `minor` : Low level
-- `medium` : Medium level
-- `major` : High level
-- First, the functions
projection = function(itemstack, user, pointed_thing)
projection = function(runelevel, itemstack, user, pointed_thing)
if pointed_thing.type == "object" then
local dir = vector.direction(user:getpos(),pointed_thing.ref:getpos())
local v = pointed_thing.ref:getvelocity() or {x=0,y=0,z=0}
@ -12,7 +18,7 @@ projection = function(itemstack, user, pointed_thing)
end
end
damage_around = function(itemstack, user, pointed_thing)
damage_around = function(runelevel, itemstack, user, pointed_thing)
for name,entity in pairs(minetest.get_objects_inside_radius(user:getpos(),10)) do
if true and (entity:is_player() and entity:get_player_name() ~= user:get_player_name()) then
entity:set_hp(1)
@ -20,21 +26,21 @@ damage_around = function(itemstack, user, pointed_thing)
end
end
earthquake = function(itemstack, user, pointed_thing)
earthquake = function(runelevel, itemstack, user, pointed_thing)
for name,entity in pairs(minetest.get_objects_inside_radius(user:getpos(),10)) do
local v = entity:getvelocity() or {x=0,y=0,z=0}
entity:setvelocity({x=v.x, y=v.y+50, z=v.z})
end
end
add_owner = function(pos, placer, itemstack, pointed_thing)
add_owner = function(runelevel, pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
end
is_owner_online = function(pos)
is_owner_online = function(runelevel, pos)
local meta = minetest.get_meta(pos)
if meta:get_string("owner") ~= nil then
return minetest.get_player_by_name(meta:get_string("owner")) ~= nil
@ -43,7 +49,7 @@ is_owner_online = function(pos)
end
end
is_owner = function(pos, player)
is_owner = function(runelevel, pos, player)
local meta = minetest.get_meta(pos)
if meta:get_string("owner") ~= nil and player:get_player_name() then
return meta:get_string("owner") == player:get_player_name()
@ -52,7 +58,7 @@ is_owner = function(pos, player)
end
end
go_to_me = function(pos, node, digger)
go_to_me = function(runelevel, pos, node, digger)
if digger and is_owner_online(pos) and not (minetest.get_meta(pos):get_string("owner") == digger:get_player_name()) then
digger:setpos(minetest.get_player_by_name(minetest.get_meta(pos):get_string("owner")):getpos())
mana.subtract(minetest.get_meta(pos):get_string("owner"), 5)
@ -61,7 +67,7 @@ go_to_me = function(pos, node, digger)
end
end
set_manamax = function(itemstack, user, pointed_thing)
set_manamax = function(runelevel, itemstack, user, pointed_thing)
if user and user:is_player() then
mana.set(user:get_player_name(),mana.getmax(user:get_player_name()))
if not minetest.get_player_privs(user:get_player_name()).server then

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@ -3,51 +3,65 @@
runes.datas.items = {
["project"] = {
description = "Projection rune",
img = "runes_projection.png",
img = "runes_projection",
type = "craftitem",
needed_mana = 30
needed_mana = {
["minor"] = 15,
["medium"] = 30,
["major"] = 45,
},
},
["damager"] = {
description = "Damaging rune",
img = "runes_damaging.png",
img = "runes_damaging",
type = "craftitem",
needed_mana = 190
needed_mana = {
["minor"] = 180,
["medium"] = 190,
["major"] = 230
}
},
["earthquake"] = {
description = "Earth Quake rune",
img = "runes_earthquake.png",
img = "runes_earthquake",
type = "craftitem",
needed_mana = 80
needed_mana = {
["minor"] = 70,
["medium"] = 80,
["major"] = 90
}
},
["simple_heal"] = {
description = "Simple healing rune",
img = "runes_simple_heal.png",
type = "cube"
},
["improved_heal"] = {
description = "Improved healing rune",
img = "runes_improved_heal.png",
type = "cube"
},
["perfect_heal"] = {
description = "Perfect healing rune",
img = "runes_perfect_heal.png",
["heal"] = {
description = "Healing rune",
img = "runes_heal",
type = "cube"
},
["gotome"] = {
description = "Go to me rune",
img = "runes_go_to_me.png",
img = "runes_go_to_me",
type = "cube",
needed_mana = 50
needed_mana = {
["minor"] = 40,
["medium"] = 50,
["major"] = 75
}
},
["megamana"] = {
description = "Mega Mana",
img = "default_diamond.png",
img = {
["minor"] = "default_diamond.png",
["medium"] = "default_diamond.png",
["major"] = "default_diamond.png"
},
type = "craftitem"
},
["popper"] = {
description = "Popper",
img = "default_grass.png",
img = {
["minor"] = "default_grass.png",
["medium"] = "default_grass.png",
["major"] = "default_grass.png"
},
type = "plate"
},
}

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@ -31,9 +31,9 @@ local time_next_regen_check = time_total_regen_check
-- TODO: make this globally accessible
local mana_from_node = {
['default:goldblock'] = 5,
['runes:rune_simple_heal'] = 1,
['runes:rune_improved_heal'] = 3,
['runes:rune_perfect_heal'] = 8,
['runes:rune_heal_minor'] = 1,
['runes:rune_heal_medium'] = 3,
['runes:rune_heal_major'] = 8,
['default:wood'] = 1,
['default:junglewood'] = 1,
['default:pinewood'] = 1,
@ -92,14 +92,13 @@ minetest.register_globalstep(function(dtime)
for key, value in pairs(mana_from_node) do
if key:split(":")[1] == "group" then
groupname = key:split(":")[2]
local groupname = key:split(":")[2]
if minetest.get_node_group(node.name, groupname) > 0 then
regen_to = math.max(regen_to, value) -- We get the greater one (if the node is part of 2 or more groups)
end
end
end
mana.setregen(name, regen_to)
--print("Regen to "..regen_to.." : "..light_day.."/"..light_now.."/"..light_night)
end