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Added triple registrering of runes

- Runes are registered three times with tree levels : minor, medium, major
This commit is contained in:
LeMagnesium
2015-04-27 13:57:15 +02:00
parent eae5700e6b
commit ef6f0d3127
16 changed files with 189 additions and 142 deletions

View File

@ -19,122 +19,150 @@ runes.functions.register_rune = function(parameters)
runedef.name = parameters.name
runedef.desc = parameters.description or ""
runedef.img = parameters.img or "default_stone.png"
if type(runedef.img) ~= "table" then
runedef.img = {
["minor"] = runedef.img .. "_minor.png",
["medium"] = runedef.img .. "_medium.png",
["major"] = runedef.img .. "_major.png",
}
end
runedef.type = parameters.type or "craftitem"
runedef.needed_mana = parameters.needed_mana or 0
runedef.needed_mana = parameters.needed_mana or {["minor"] = 0, ["medium"] = 5, ["major"] = 10}
runes.datas.handlers[runedef.name] = {}
if runedef.type == "cube" then
minetest.register_node("runes:rune_" .. runedef.name, {
description = runedef.desc,
tiles = {runedef.img},
groups = {oddly_breakable_by_hand = 2, rune = 1},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
if runes.datas.handlers[runedef.name].on_place then
if mana.get(placer:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_place(pos, placer, itemstack, pointed_thing)
mana.subtract(placer:get_player_name(),runedef.needed_mana)
else
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
for _, level in pairs({"minor", "medium", "major"}) do
minetest.register_node("runes:rune_" .. runedef.name .. "_" .. level, {
description = runedef.desc .. " ("..level..")",
tiles = {runedef.img[level]},
groups = {oddly_breakable_by_hand = 2, rune = 1},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
end
end,
can_dig = function(pos, player)
if runes.datas.handlers[runedef.name].can_dig then
return runes.datas.handlers[runedef.name].can_dig(pos, player)
else
return true
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
if runes.datas.handlers[runedef.name].on_punch then
if mana.get(puncher:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_punch(pos, node, puncher, pointed_thing)
mana.subtract(puncher:get_player_name(),runedef.needed_mana)
else
minetest.chat_send_player(puncher:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
end
end
end,
--[[after_dig_node = function(pos, oldnode, oldmetadata, digger)
--if runes.datas.handlers[runedef.name].can_dig and runes.datas.handlers[runedef.name].can_dig(pos, digger) then
if runes.datas.handlers[runedef.name].on_dig then
if mana.get(digger:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_dig(pos, oldnode, digger)
mana.subtract(digger:get_player_name(),runedef.needed_mana)
if runes.datas.handlers[runedef.name].on_place then
if mana.get(placer:get_player_name()) >= runedef.needed_mana[level] then
local answer = runes.datas.handlers[runedef.name].on_place(level, pos, placer, itemstack, pointed_thing)
-- True answer leads to no dicrease (generally because the handler did it itself)
if not answer then
mana.subtract(placer:get_player_name(),runedef.needed_mana[level])
end
else
minetest.chat_send_player(digger:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end,
can_dig = function(pos, player)
if runes.datas.handlers[runedef.name].can_dig then
return runes.datas.handlers[runedef.name].can_dig(level, pos, player)
else
return true
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
if runes.datas.handlers[runedef.name].on_punch then
if mana.get(puncher:get_player_name()) >= runedef.needed_mana[level] then
runes.datas.handlers[runedef.name].on_punch(level, pos, node, puncher, pointed_thing)
mana.subtract(puncher:get_player_name(),runedef.needed_mana[level])
else
minetest.chat_send_player(puncher:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end,
--[[after_dig_node = function(pos, oldnode, oldmetadata, digger)
--if runes.datas.handlers[runedef.name].can_dig and runes.datas.handlers[runedef.name].can_dig(pos, digger) then
if runes.datas.handlers[runedef.name].on_dig then
if mana.get(digger:get_player_name()) >= runedef.needed_mana[level] then
runes.datas.handlers[runedef.name].on_dig(pos, oldnode, digger)
mana.subtract(digger:get_player_name(),runedef.needed_mana)
else
minetest.chat_send_player(digger:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end
end,]]
})
end
elseif runedef.type == "plate" then
for _, level in pairs({"minor", "medium", "major"}) do
minetest.register_node("runes:rune_" .. runedef.name .. "_" .. level, {
description = runedef.desc .. " (" .. level .. ")",
paramtype = "light",
inventory_image = runedef.img[level],
sunlight_propagates = true,
walkable = false,
tiles = {runedef.img[level]},
groups = {rune = 1, oddly_breakable_by_hand = 2},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.499, 0.5},
}
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
if runes.datas.handlers[runedef.name].on_place then
if mana.get(placer:get_player_name()) >= runedef.needed_mana[level] then
local answer = runes.datas.handlers[runedef.name].on_place(level, pos, placer, itemstack, pointed_thing)
if not answer then
mana.subtract(placer:get_player_name(),runedef.needed_mana[level])
end
else
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end,
can_dig = function(pos, player)
if runes.datas.handlers[runedef.name].can_dig then
return runes.datas.handlers[runedef.name].can_dig(level, pos, player)
else
return true
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
if runes.datas.handlers[runedef.name].on_punch then
if mana.get(placer:get_player_name()) >= runedef.needed_mana[level] then
local answer = runes.datas.handlers[runedef.name].on_punch(level, pos, node, puncher, pointed_thing)
if not answer then
mana.subtract(placer:get_player_name(),runedef.needed_mana[level])
end
else
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end,
})
end
elseif runedef.type == "craftitem" then
for _, level in pairs({"minor", "medium", "major"}) do
minetest.register_craftitem("runes:rune_" .. runedef.name .. "_" .. level, {
description = runedef.desc .. " (" .. level ..")",
inventory_image = runedef.img[level],
groups = {rune = 1},
on_use = function(itemstack, user, pointed_thing)
-- Let the handler do its job
if runes.datas.handlers[runedef.name].on_use then
if mana.get(user:get_player_name()) >= runedef.needed_mana[level] then
local answer = runes.datas.handlers[runedef.name].on_use(level, itemstack, user, pointed_thing)
if not answer then
mana.subtract(user:get_player_name(),runedef.needed_mana[level])
user:get_inventory():remove_item("main",{name = runedef.name .. "_" .. level})
end
else
minetest.chat_send_player(user:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana[level] ..")")
end
end
end
end,]]
})
elseif runedef.type == "plate" then
minetest.register_node("runes:rune_" .. runedef.name, {
description = runedef.desc,
paramtype = "light",
inventory_image = runedef.img,
sunlight_propagates = true,
walkable = false,
tiles = {runedef.img},
groups = {rune = 1, oddly_breakable_by_hand = 2},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.499, 0.5},
}
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
if runes.datas.handlers[runedef.name].on_place then
if mana.get(placer:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_place(pos, placer, itemstack, pointed_thing)
mana.subtract(placer:get_player_name(),runedef.needed_mana)
else
minetest.chat_send_player(placer:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
end
end
end,
can_dig = function(pos, player)
if runes.datas.handlers[runedef.name].can_dig then
return runes.datas.handlers[runedef.name].can_dig(pos, player)
else
return true
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
if runes.datas.handlers[runedef.name].on_punch then
runes.datas.handlers[runedef.name].on_punch(pos, node, puncher, pointed_thing)
end
end,
})
elseif runedef.type == "craftitem" then
minetest.register_craftitem("runes:rune_" .. runedef.name, {
description = runedef.desc,
inventory_image = runedef.img,
groups = {rune = 1},
on_use = function(itemstack, user, pointed_thing)
-- Let the handler do its job
if runes.datas.handlers[runedef.name].on_use then
if mana.get(user:get_player_name()) >= runedef.needed_mana then
runes.datas.handlers[runedef.name].on_use(itemstack, user, pointed_thing)
mana.subtract(user:get_player_name(),runedef.needed_mana)
user:get_inventory():remove_item("main",{name = runedef.name})
else
minetest.chat_send_player(user:get_player_name(),"Not enough mana (needed : " .. runedef.needed_mana ..")")
end
end
end
})
})
end
end
end