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HUD still buggy

This commit is contained in:
LeMagnesium 2015-01-13 21:08:35 +01:00
parent a6200223aa
commit f05544c10a

View File

@ -368,6 +368,7 @@ function hud.handle_node_actions(pos, oldnode, player, ext)
new = HUD_HUNGER_EXHAUST_MOVE
end
if exhaus == nil then return end
print("zerobin")
print(exhaus) -- If exhaus goes through the condition
exhaus = exhaus + new
if exhaus > HUD_HUNGER_EXHAUST_LVL then