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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-07-16 14:40:26 +02:00

Chmod and removal of whitespaces

This commit is contained in:
LeMagnesium
2015-07-27 21:45:41 +02:00
parent 5357fc996b
commit f16915f863
23 changed files with 53 additions and 53 deletions

View File

@ -80,7 +80,7 @@ end
-- * Simple quests are made of a single objective
-- * Taked quests are made of tasks, allowing simultaneous progress
-- within the quest as well as branching quest objectives
--
--
-- Both quest types are defined by a table, and they share common information:
-- {
-- title, -- Self-explanatory. Should describe the objective for simple quests.
@ -94,7 +94,7 @@ end
-- abortcallback, -- Called when a player cancels the quest. function(playername, questname, metadata)
-- repeating -- Delay in seconds before the quest becomes available again. If nil, 0 or false, doesn't restart.
-- }
--
--
-- In addition, simple quests have a number-type `max` element indicating the max progress of the quest.
-- As for tasked quests, they have a table-type `tasks` element which value is like this:
-- tasks = {
@ -106,11 +106,11 @@ end
-- },
-- another_task = {
-- [...],
--
--
-- requires = {"start"},
-- -- Table of task names which one must be completed for this task to unlock.
-- -- To to task completion groups (i.e. where ALL must be compileted), pass said names in a (sub)table.
--
--
-- availablecallback,
-- -- Called when the task becomes available. Not called when there are no task requirements (i.e. task is available from the start).
-- -- function(playername, questname, taskname, enablingtaskname, metadata)
@ -123,10 +123,10 @@ end
-- something = {
-- [...],
-- requires = {"start"},
--
--
-- disables_on = {"another_task"},
-- -- Same as `requires`, but *disables* the task (it then does not count towards quest completion)
--
--
-- disablecallback,
-- -- Called when the task becomes disabled. Not called when the task is disabled upon quest start.
-- -- function(playername, questname, taskname, disablingtaskname, metadata)
@ -160,7 +160,7 @@ function quests.register_quest(questname, quest)
autoaccept = not(quest.autoaccept == false),
completecallback = quest.completecallback or empty_callback,
abortcallback = quest.abortcallback or empty_callback,
repeating = quest.repeating or 0
repeating = quest.repeating or 0
}
local new_quest = quests.registered_quests[questname]
if quest.max ~= nil then -- Simple quest

View File

@ -105,7 +105,7 @@ function quests.create_config(playername, integrated)
formspec = formspec .. "true"
else
formspec = formspec .. "false"
end
end
formspec = formspec .. "]checkbox[.25,1.25;quests_config_central_message;" .. S("Central messages") .. ";"
if(quests.hud[playername] ~= nil and quests.hud[playername].central_message_enabled) then
formspec = formspec .. "true"
@ -217,7 +217,7 @@ function quests.create_info(playername, questname, taskid, integrated)
end
-- show the player playername his/her questlog
function quests.show_formspec(playername)
function quests.show_formspec(playername)
minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
end
@ -264,7 +264,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
quests.formspec_lists[playername].id = event.index
if formname == "quests:questlog" then
minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
else
else
unified_inventory.set_inventory_formspec(player, "quests")
end
end
@ -273,7 +273,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if quests.formspec_lists[playername].id == nil then
return
end
quests.abort_quest(playername, quests.formspec_lists[playername].list[quests.formspec_lists[playername].id])
quests.abort_quest(playername, quests.formspec_lists[playername].list[quests.formspec_lists[playername].id])
if formname == "quests:questlog" then
minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
else
@ -300,7 +300,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
quests.set_quest_hud_visibility(playername, questname, fields.quests_show_quest_in_hud == "true")
if formname == "quests:questlog" then
minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
else
else
unified_inventory.set_inventory_formspec(player, "quests")
end
end
@ -309,7 +309,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
-- config
if (fields["quests_config_enable"]) then
quests.hud[playername].autohide = false
if (fields["quests_config_enable"] == "true") then
if (fields["quests_config_enable"] == "true") then
quests.show_hud(playername)
else
quests.hide_hud(playername)
@ -349,7 +349,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if (fields["quests_config_return"]) then
if (formname == "quests:config") then
minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
else
else
unified_inventory.set_inventory_formspec(player, "quests")
end
end
@ -370,17 +370,17 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if quests.formspec_lists[playername].id == nil then
return
end
quests.abort_quest(playername, quests.formspec_lists[playername].list[quests.formspec_lists[playername].id])
quests.abort_quest(playername, quests.formspec_lists[playername].list[quests.formspec_lists[playername].id])
if formname == "quests:info" then
minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
else
else
unified_inventory.set_inventory_formspec(player, "quests")
end
end
if fields.quests_info_return then
if formname == "quests:info" then
minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
else
else
unified_inventory.set_inventory_formspec(player, "quests")
end
end

View File

@ -225,7 +225,7 @@ function quests.update_hud(playername)
local diff = table_diff(old_hud, new_hud)
-- Copy the HUD IDs from the old table to the new one, to avoid loosing them
for questname, hud_elms in pairs(old_hud) do
for elm_name, elm_def in pairs(hud_elms) do
for elm_name, elm_def in pairs(hud_elms) do
if new_hud[questname] and new_hud[questname][elm_name] then
new_hud[questname][elm_name].id = elm_def.id
end
@ -238,7 +238,7 @@ function quests.update_hud(playername)
player:hud_remove(elm_def.id)
end
else
for elm_name, elm_def in pairs(hud_elms) do
for elm_name, elm_def in pairs(hud_elms) do
if not old_hud[questname] or not old_hud[questname][elm_name] or not old_hud[questname][elm_name].id then
new_hud[questname][elm_name].id = player:hud_add(elm_def)
else

View File

@ -18,7 +18,7 @@ end
quests.formspec_lists = {}
function quests.round(num, n)
function quests.round(num, n)
local mult = 10^(n or 0)
return math.floor(num * mult + .5) / mult
end

View File

@ -1,4 +1,4 @@
minetest.register_on_joinplayer(function(player)
minetest.register_on_joinplayer(function(player)
inventory_plus.register_button(player, "quests")
end)

View File

@ -8,7 +8,7 @@ unified_inventory.register_button("quests", {
})
unified_inventory.register_page("quests", {
get_formspec = function(player)
get_formspec = function(player)
local playername = player:get_player_name()
local formspec = quests.create_formspec(playername, "1", true)
return {formspec = formspec, draw_inventory=false}
@ -16,7 +16,7 @@ unified_inventory.register_page("quests", {
})
unified_inventory.register_page("quests_successfull", {
get_formspec = function(player)
get_formspec = function(player)
local playername = player:get_player_name()
local formspec = quests.create_formspec(playername, "2", true)
return {formspec = formspec, draw_inventory=false}
@ -24,7 +24,7 @@ unified_inventory.register_page("quests_successfull", {
})
unified_inventory.register_page("quests_failed", {
get_formspec = function(player)
get_formspec = function(player)
local playername = player:get_player_name()
local formspec = quests.create_formspec(playername, "3", true)
return {formspec = formspec, draw_inventory=false}