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Merge branch 'watershed' : add watershed mod
This commit is contained in:
@ -1,18 +1,20 @@
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# Reduces the amount of resources and fps used by snowfall.
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lighter_snowfall = false
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# Enables smooth transition of biomes
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smooth_biomes = true
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# The minumum height a snow biome will generate.
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min_height = 50 -- Modif MFF
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# Disable this to prevent sleds from being riden.
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sleds = true
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# Enables falling snow.
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enable_snowfall = true
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# Disable this to stop snow from being smoothed.
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smooth_snow = true
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# Disable this to remove christmas saplings from being found.
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christmas_content = true
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# Whether you are running a legacy minetest version (auto-detected).
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legacy = false
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# Enables debug output.
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# The minumum height a snow biome will generate (mgv7)
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min_height = 50
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# The gravity of thrown snowballs
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snowball_gravity = 0.91743119266055
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# Disable this to prevent sleds from being riden.
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sleds = true
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# Enables smooth transition of biomes (mgv6)
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smooth_biomes = true
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# Reduces the amount of resources and fps used by snowfall.
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lighter_snowfall = false
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# How fast players throw snowballs
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snowball_velocity = 19
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# Enables debug output. Currently it only prints mgv6 info.
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debug = false
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# Enables falling snow.
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enable_snowfall = true
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@ -14,7 +14,7 @@ local np_default = {
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local np_cold = {
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offset = 0,
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scale = 1,
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spread = {x=150, y=150, z=150},
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spread = {x=256, y=256, z=256},
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seed = 112,
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octaves = 3,
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persist = 0.5
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