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Removed whitespaces
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@@ -34,17 +34,17 @@ local CaTCH_BiG = {
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local PLaNTS = {
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-- MoD* iTeM MeSSaGe ("You caught "..)
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{"flowers", "waterlily", "a Waterlily." },
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{"flowers", "waterlily_225", "a Waterlily." },
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{"flowers", "waterlily_45", "a Waterlily." },
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{"flowers", "waterlily_675", "a Waterlily." },
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{"flowers", "waterlily_s1", "a Waterlily." },
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{"flowers", "waterlily_s2", "a Waterlily." },
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{"flowers", "waterlily_s3", "a Waterlily." },
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{"flowers", "waterlily", "a Waterlily." },
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{"flowers", "waterlily_225", "a Waterlily." },
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{"flowers", "waterlily_45", "a Waterlily." },
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{"flowers", "waterlily_675", "a Waterlily." },
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{"flowers", "waterlily_s1", "a Waterlily." },
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{"flowers", "waterlily_s2", "a Waterlily." },
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{"flowers", "waterlily_s3", "a Waterlily." },
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{"flowers", "waterlily_s4", "a Waterlily." },
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{"flowers", "seaweed", "some Seaweed."},
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{"flowers", "seaweed_2", "some Seaweed."},
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{"flowers", "seaweed_3", "some Seaweed."},
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{"flowers", "seaweed", "some Seaweed."},
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{"flowers", "seaweed_2", "some Seaweed."},
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{"flowers", "seaweed_3", "some Seaweed."},
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{"flowers", "seaweed_4", "some Seaweed."},
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{"trunks", "twig_1", "a Twig." },
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{"trunks", "twig_2", "a Twig." },
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@@ -83,7 +83,7 @@ local FISHING_BOBBER_ENTITY_SHARK={
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})
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self.object:remove()
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end,
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-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
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-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
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on_rightclick = function (self, clicker)
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local item = clicker:get_wielded_item()
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local player = clicker:get_player_name()
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@@ -101,7 +101,7 @@ local FISHING_BOBBER_ENTITY_SHARK={
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minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="air"})
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if inv:room_for_item("main", {name=DRoP, count=1, wear=0, metadata=""}) then
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inv:add_item("main", {name=DRoP, count=1, wear=0, metadata=""})
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if MESSAGES == true then say(player, S("You caught "..MeSSaGe), false) end -- caught Plant
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if MESSAGES == true then say(player, S("You caught "..MeSSaGe), false) end -- caught Plant
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end
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if not minetest.setting_getbool("creative_mode") then
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if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
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@@ -129,7 +129,7 @@ local FISHING_BOBBER_ENTITY_SHARK={
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if minetest.get_modpath(MoD) ~= nil then
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if inv:room_for_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""}) then
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inv:add_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""})
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if MESSAGES == true then say(player, S("You caught "..MeSSaGe), false) end -- caught somethin'
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if MESSAGES == true then say(player, S("You caught "..MeSSaGe), false) end -- caught somethin'
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end
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if not minetest.setting_getbool("creative_mode") then
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if GeTBaiTBack == true then
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@@ -146,20 +146,20 @@ local FISHING_BOBBER_ENTITY_SHARK={
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if MESSAGES == true then say(player, S("Your fish escaped."), false) end -- fish escaped
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end
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end
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if self.object:get_hp() > 300 and minetest.get_node(pos).name == "air" then
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if self.object:get_hp() > 300 and minetest.get_node(pos).name == "air" then
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if MESSAGES == true then say(player, S("You didn't catch any fish."), false) end -- fish escaped
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if not minetest.setting_getbool("creative_mode") then
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if math.random(1, 3) == 1 then
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if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
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inv:add_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""})
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if MESSAGES == true then say(player, S("The bait is still there."), false) end -- bait still there
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end
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end
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end
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end
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end
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--end
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else
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if MESSAGES == true then say(player, S("Your fish escaped."), false) end -- fish escaped
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else
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if MESSAGES == true then say(player, S("Your fish escaped."), false) end -- fish escaped
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end
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minetest.sound_play("fishing_bobber1", {
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pos = self.object:getpos(),
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@@ -230,7 +230,7 @@ local FISHING_BOBBER_ENTITY_SHARK={
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self.object:moveto({x=pos.x,y=pos.y+0.0625,z=pos.z})
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elseif self.object:get_hp() == 285 then
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self.object:moveto({x=pos.x,y=pos.y-0.0625,z=pos.z})
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elseif self.object:get_hp() < 284 then
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elseif self.object:get_hp() < 284 then
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self.object:moveto({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))})
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self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/720*math.pi))
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elseif self.object:get_hp() == 0 then
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