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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-06-29 22:50:29 +02:00

Removed whitespaces

This commit is contained in:
LeMagnesium
2015-06-10 17:14:58 +02:00
parent 4bc80ddba1
commit f81b8ca677
126 changed files with 954 additions and 954 deletions

View File

@ -18,7 +18,7 @@ end
function hud.set_armor(player_name, ges_state, items)
local max_items = 4
if items == 5 then
if items == 5 then
max_items = items
end
local max = max_items * 65535

View File

@ -17,7 +17,7 @@ local function poisenp(tick, time, time_left, player)
if player:get_hp()-1 > 0 then
player:set_hp(player:get_hp()-1)
end
end
function hud.item_eat(hunger_change, replace_with_item, poisen, heal)
@ -301,7 +301,7 @@ if minetest.get_modpath("mobs") ~= nil then
overwrite("mobs:chicken_cooked", 4)
overwrite("mobs:egg", 1)
overwrite("mobs:chicken_egg_fried", 2)
if minetest.get_modpath("bucket") then
if minetest.get_modpath("bucket") then
overwrite("mobs:bucket_milk", 3, "bucket:bucket_empty")
end
end

View File

@ -49,7 +49,7 @@ HUD_TICK = 0.1
--Some hunger settings
hud.exhaustion = {} -- Exhaustion is experimental!
HUD_HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken
HUD_HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken
HUD_HUNGER_EXHAUST_DIG = 3 -- exhaustion increased this value after digged node
HUD_HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed
HUD_HUNGER_EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected
@ -69,7 +69,7 @@ end
--load custom settings
local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r")
if set then
if set then
dofile(minetest.get_modpath("hud").."/hud.conf")
set:close()
else
@ -243,7 +243,7 @@ hud.set_hunger = function(player)
if not inv or not value then return nil end
if value > 30 then value = 30 end
if value < 0 then value = 0 end
inv:set_stack("hunger", 1, ItemStack({name=":", count=value+1}))
return true
@ -321,7 +321,7 @@ minetest.after(2.5, function()
-- update all hud elements
update_hud(player)
if HUD_ENABLE_HUNGER then
local controls = player:get_player_control()
-- Determine if the player is walking
@ -331,7 +331,7 @@ minetest.after(2.5, function()
end
end
end
end
if timer > 4 then timer = 0 end
if timer2 > HUD_HUNGER_TICK then timer2 = 0 end