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https://github.com/sys4-fr/server-nalc.git
synced 2025-06-28 06:11:47 +02:00
Removed whitespaces
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@ -17,7 +17,7 @@ minetest.register_globalstep(function(dtime)
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if string.sub(wielded_item, 0, 18) == "lavatemple:dagger_" then
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player:set_wielded_item("lavatemple:dagger_"..compass_image)
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else
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if player:get_inventory() then
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if player:get_inventory() then
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for i,stack in ipairs(player:get_inventory():get_list("main")) do
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if string.sub(stack:get_name(), 0, 18) == "lavatemple:dagger_" and
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stack:get_name() ~= "lavatemple:dagger_"..compass_image then
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@ -2,11 +2,11 @@ lavatemple.mapgen_data = {}
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lavatemple.file = minetest.get_worldpath()..'/lavatemple.mt'
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-- try to load the data from file
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local f = io.open(lavatemple.file, "r")
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local f = io.open(lavatemple.file, "r")
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if f then
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local contents = f:read()
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io.close(f)
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if contents ~= nil then
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if contents ~= nil then
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lavatemple.mapgen_data = minetest.deserialize(contents)
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end
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end
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@ -25,7 +25,7 @@ if type (lavatemple.mapgen_data) ~= "table" or
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y=math.random(-500,-50),
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z=math.random(-2000,2000)
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}
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-- save data
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local f = io.open(lavatemple.file, "w")
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f:write(minetest.serialize(lavatemple.mapgen_data))
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@ -26,7 +26,7 @@ minetest.register_node("lavatemple:ladder", {
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sunlight_propagates = true,
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paramtype2 = "wallmounted",
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climbable = true,
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walkable = true,
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walkable = true,
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node_box = {
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type = "wallmounted",
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wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
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