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https://github.com/sys4-fr/server-nalc.git
synced 2025-06-28 06:11:47 +02:00
Removed whitespaces
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@ -2,13 +2,13 @@
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--
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-- This mod adds more types of trees to the game
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--
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-- Some of the node definitions and textures came from cisoun's conifers mod
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-- Some of the node definitions and textures came from cisoun's conifers mod
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-- and bas080's jungle trees mod.
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--
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-- Brought together into one mod and made L-systems compatible by Vanessa
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-- Ezekowitz.
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--
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-- Firs and Jungle tree axioms/rules by Vanessa Ezekowitz, with the
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-- Firs and Jungle tree axioms/rules by Vanessa Ezekowitz, with the
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-- latter having been tweaked by RealBadAngel, most other axioms/rules written
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-- by RealBadAngel.
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--
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@ -214,7 +214,7 @@ function moretrees:grow_jungletree(pos)
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local r2 = math.random(3)
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if r1 == 1 then
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moretrees.jungletree_model.leaves2 = "moretrees:jungletree_leaves_red"
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else
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else
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moretrees.jungletree_model.leaves2 = "moretrees:jungletree_leaves_yellow"
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end
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moretrees.jungletree_model.leaves2_chance = math.random(25, 75)
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@ -83,10 +83,10 @@ if moretrees.enable_default_leafdecay then
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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})
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})
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end
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-- Decay apple tree blossoms from nature_classic mod
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-- Decay apple tree blossoms from nature_classic mod
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if minetest.get_modpath("nature_classic") then
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minetest.register_abm({
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nodenames = "moretrees:apple_blossoms",
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@ -112,6 +112,6 @@ if moretrees.enable_default_jungle_leafdecay then
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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})
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})
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end
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@ -1,7 +1,7 @@
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local S = moretrees.intllib
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moretrees.avoidnodes = {}
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moretrees.treelist = {
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{"beech", "Beech Tree"},
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{"apple_tree", "Apple Tree"},
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@ -25,7 +25,7 @@ local dirs3 = { 14, 11, 16, 5, 14 }
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local moretrees_new_leaves_drawtype = "allfaces_optional"
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local moretrees_plantlike_leaves_visual_scale = 1
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if moretrees.plantlike_leaves then
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if moretrees.plantlike_leaves then
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moretrees_new_leaves_drawtype = "plantlike"
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moretrees_plantlike_leaves_visual_scale = 1.189
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end
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@ -115,7 +115,7 @@ for i in ipairs(moretrees.treelist) do
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
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sounds = default.node_sound_defaults(),
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})
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minetest.register_node("moretrees:"..treename.."_sapling_ongen", {
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description = S(treedesc.." Sapling"),
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drawtype = "plantlike",
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@ -180,7 +180,7 @@ for i in ipairs(moretrees.treelist) do
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stairsplus:register_all(
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"moretrees",
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treename.."_trunk",
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"moretrees:"..treename.."_trunk",
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"moretrees:"..treename.."_trunk",
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{
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groups = { snappy=1, choppy=2, oddly_breakable_by_hand=1, flammable=2, not_in_creative_inventory=1 },
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tiles = {
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