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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-06-28 14:16:06 +02:00

Removed whitespaces

This commit is contained in:
LeMagnesium
2015-06-10 17:14:58 +02:00
parent 4bc80ddba1
commit f81b8ca677
126 changed files with 954 additions and 954 deletions

View File

@ -21,7 +21,7 @@ local SETTLE = false -- Snow collects on ground within 32 nodes of player
local RAIN = false -- Rain above humidity threshold
local THOVER = false -- Instead use a temperature and humidity system with
-- snow in overlap of cold and humid areas, else rain in humid areas
-- Temperature noise parameters
local SEEDT = 112 -- 112 These are default noise parameters from snow mod by Splizard
local OCTAT = 3 -- 3 use these for snowfall in those snow biomes
@ -46,7 +46,7 @@ minetest.register_globalstep(function(dtime)
local perlinp = minetest.get_perlin(813, 1, 0.5, SCALP)
if perlinp:get2d({x = os.clock()/60, y = 0}) < PRET then
return
end
end
for _, player in ipairs(minetest.get_connected_players()) do
if math.random() > PPPCHA or player:getpos().y < -19600 then
return
@ -66,7 +66,7 @@ minetest.register_globalstep(function(dtime)
local perlint = minetest.get_perlin(SEEDT, OCTAT, PERST, SCALT)
noiset = perlint:get2d({x = pposx, y = pposz})
end
if RAIN or THOVER then
if RAIN or THOVER then
local perlinh = minetest.get_perlin(SEEDH, OCTAH, PERSH, SCALH)
noiseh = perlinh:get2d({x = pposx, y = pposz})
end
@ -188,6 +188,6 @@ minetest.register_globalstep(function(dtime)
playername = player:get_player_name(),
})
end
end
end
end
end)