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https://github.com/sys4-fr/server-nalc.git
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Removed whitespaces
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@@ -3,7 +3,7 @@ local function throwing_register_fireworks(color, desc)
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description = desc .. "fireworks arrow",
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inventory_image = "throwing_arrow_fireworks_" .. color .. ".png",
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})
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minetest.register_node("throwing:arrow_fireworks_" .. color .. "_box", {
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drawtype = "nodebox",
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node_box = {
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@@ -19,7 +19,7 @@ local function throwing_register_fireworks(color, desc)
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{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
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{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
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{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
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{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
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{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
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{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
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@@ -29,7 +29,7 @@ local function throwing_register_fireworks(color, desc)
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tiles = {"throwing_arrow_fireworks_" .. color .. ".png", "throwing_arrow_fireworks_" .. color .. ".png", "throwing_arrow_fireworks_" .. color .. "_back.png", "throwing_arrow_fireworks_" .. color .. "_front.png", "throwing_arrow_fireworks_" .. color .. "_2.png", "throwing_arrow_fireworks_" .. color .. ".png"},
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groups = {not_in_creative_inventory=1},
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})
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local THROWING_ARROW_ENTITY={
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physical = false,
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timer=0,
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@@ -39,9 +39,9 @@ local function throwing_register_fireworks(color, desc)
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lastpos={},
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collisionbox = {0,0,0,0,0,0},
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}
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local radius = 0.5
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local function add_effects(pos, radius)
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minetest.add_particlespawner({
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amount = 256,
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@@ -59,8 +59,8 @@ local function throwing_register_fireworks(color, desc)
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texture = "throwing_sparkle_" .. color .. ".png",
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})
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end
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local function boom(pos)
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minetest.sound_play("throwing_firework_boom", {pos=pos, gain=1, max_hear_distance=2*64})
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if minetest.get_node(pos).name == 'air' or minetest.get_node(pos).name == 'throwing:firework_trail' then
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@@ -69,9 +69,9 @@ local function throwing_register_fireworks(color, desc)
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end
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add_effects(pos, radius)
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end
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-- Back to the arrow
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THROWING_ARROW_ENTITY.on_step = function(self, dtime)
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self.timer=self.timer+dtime
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local pos = self.object:getpos()
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@@ -126,16 +126,16 @@ local function throwing_register_fireworks(color, desc)
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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end
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minetest.register_entity("throwing:arrow_fireworks_" .. color .. "_entity", THROWING_ARROW_ENTITY)
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minetest.register_craft({
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output = 'throwing:arrow_fireworks_' .. color .. ' 8',
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recipe = {
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{'default:stick', 'tnt:gunpowder', 'dye:' .. color},
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}
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})
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minetest.register_craft({
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output = 'throwing:arrow_fireworks_' .. color .. ' 8',
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recipe = {
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