remove old deprecated minetest.env:

This commit is contained in:
crabman77 2017-04-09 16:03:40 +02:00
parent 83d399c0be
commit f83eb0576b
2 changed files with 65 additions and 65 deletions

View File

@ -642,8 +642,8 @@ for _, row in ipairs(witchcraft.pot_new) do --change 'pot_new' to 'pot' for the
local wield_item = clicker:get_wielded_item():get_name()
if wield_item == "vessels:glass_bottle" and clicker:get_wielded_item():get_count() == 3 then
item:replace("witchcraft:potion_"..color)
minetest.env:add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color)
minetest.env:add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color)
minetest.add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color)
minetest.add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color)
minetest.set_node(pos, {name="witchcraft:pot", param2=node.param2})
elseif wield_item == "vessels:glass_bottle" and clicker:get_wielded_item():get_count() ~= 3 then
item:replace("witchcraft:potion_"..color)
@ -937,7 +937,7 @@ minetest.register_entity("witchcraft:tnt_splash", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:tnt_splash" and n ~="default:obsidian" and n ~= "air" then
local pos = self.object:getpos()
minetest.sound_play("default_break_glass.1", {
@ -959,7 +959,7 @@ minetest.register_entity("witchcraft:tnt_splash", {
for dz=-4,4 do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(pos).name
local n = minetest.get_node(pos).name
if math.random(1, 50) <= 35 then
tnt.boom(n, {damage_radius=5,radius=3,ignore_protection=false})
end
@ -967,7 +967,7 @@ minetest.register_entity("witchcraft:tnt_splash", {
if not ignore_protection and minetest.is_protected(npos, "") then
return
end
minetest.env:set_node(t, {name="fire:basic_flame"})
minetest.set_node(t, {name="fire:basic_flame"})
end
end
end
@ -1006,12 +1006,12 @@ minetest.register_entity("witchcraft:fire_splash", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:fire_splash" and n ~= "air" then
if not ignore_protection and minetest.is_protected(npos, "") then
return
end
minetest.env:set_node(t, {name="fire:basic_flame"})
minetest.set_node(t, {name="fire:basic_flame"})
minetest.sound_play("default_break_glass.1", {
pos = self.object:getpos(),
max_hear_distance = 20,
@ -1032,12 +1032,12 @@ minetest.register_entity("witchcraft:fire_splash", {
for dz=-4,4 do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(pos).name
local n = minetest.get_node(pos).name
if math.random(1, 50) <= 1 then
minetest.env:remove_node(p)
minetest.remove_node(p)
end
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
minetest.env:set_node(t, {name="fire:basic_flame"})
minetest.set_node(t, {name="fire:basic_flame"})
end
end
end
@ -1093,7 +1093,7 @@ minetest.register_entity("witchcraft:death_splash", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:death_splash" and n ~= "air" then
self.object:remove()
elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
@ -1110,7 +1110,7 @@ minetest.register_entity("witchcraft:death_splash", {
end
end
end,
})
})
minetest.register_entity("witchcraft:heal_splash", {
textures = {"witchcraft_splash_red.png"},
@ -1159,7 +1159,7 @@ minetest.register_entity("witchcraft:heal_splash", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:heal_splash" and n ~= "air" then
minetest.sound_play("default_break_glass", {
pos = self.object:getpos(),
@ -1216,7 +1216,7 @@ minetest.register_entity("witchcraft:slow_splash", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:slow_splash" and n ~= "air" then
self.object:remove()
elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
@ -1275,7 +1275,7 @@ minetest.register_entity("witchcraft:fast_splash", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:fast_splash" and n ~= "air" then
self.object:remove()
elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
@ -1334,7 +1334,7 @@ minetest.register_entity("witchcraft:antigrav_splash", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "air" then
minetest.sound_play("default_break_glass", {
pos = self.object:getpos(),
@ -1391,7 +1391,7 @@ minetest.register_entity("witchcraft:jump_splash", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "air" then
minetest.sound_play("default_break_glass", {
pos = self.object:getpos(),
@ -1448,7 +1448,7 @@ minetest.register_entity("witchcraft:murky_splash", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:murky_splash" and n ~= "air" then
minetest.sound_play("default_break_glass", {
pos = self.object:getpos(),
@ -1679,7 +1679,7 @@ minetest.register_node("witchcraft:splash_orange", {
local playerpos = placer:getpos();
local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6}
local acc = {x=0,y=-9.8,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1708,7 +1708,7 @@ minetest.register_node("witchcraft:splash_purple", {
local playerpos = placer:getpos();
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
local acc = {x=0,y=-9.8,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z}, "witchcraft:smoke_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z}, "witchcraft:smoke_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1737,7 +1737,7 @@ minetest.register_node("witchcraft:splash_red", {
local playerpos = placer:getpos();
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
local acc = {x=0,y=-9,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:heal_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:heal_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1766,7 +1766,7 @@ minetest.register_node("witchcraft:splash_green", {
local playerpos = placer:getpos();
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
local acc = {x=0,y=-9,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:jump_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:jump_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1795,7 +1795,7 @@ minetest.register_node("witchcraft:splash_cyan", {
local playerpos = placer:getpos();
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
local acc = {x=0,y=-9,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:antigrav_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:antigrav_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1824,7 +1824,7 @@ minetest.register_node("witchcraft:splash_redbrown", {
local playerpos = placer:getpos();
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
local acc = {x=0,y=-9,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:slow_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:slow_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1853,7 +1853,7 @@ minetest.register_node("witchcraft:splash_magenta", {
local playerpos = placer:getpos();
local vec = {x=dir.x*13,y=dir.y*2.5,z=dir.z*13}
local acc = {x=0,y=-9,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:fast_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:fast_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1882,7 +1882,7 @@ minetest.register_node("witchcraft:splash_brown", {
local playerpos = placer:getpos();
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
local acc = {x=0,y=-9,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:murky_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:murky_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1911,7 +1911,7 @@ minetest.register_node("witchcraft:splash_grey", {
local playerpos = placer:getpos();
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
local acc = {x=0,y=-9,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:death_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:death_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1942,7 +1942,7 @@ minetest.register_node("witchcraft:splash_ggreen", {
local playerpos = placer:getpos();
local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6}
local acc = {x=0,y=-9.8,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:shadow_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:shadow_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -1971,7 +1971,7 @@ minetest.register_node("witchcraft:splash_yellwgrn", {
local playerpos = placer:getpos();
local vec = {x=dir.x*7,y=dir.y*3.5,z=dir.z*7}
local acc = {x=0,y=-9.8,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -2318,9 +2318,9 @@ minetest.register_entity("witchcraft:fire", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:fire" and n ~= "air" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
minetest.env:set_node(t, {name="fire:basic_flame"})
minetest.set_node(t, {name="fire:basic_flame"})
elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
self.object:remove()
return
@ -2335,12 +2335,12 @@ minetest.register_entity("witchcraft:fire", {
for dz=-4,4 do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(pos).name
local n = minetest.get_node(pos).name
if math.random(1, 50) <= 35 then
minetest.env:remove_node(p)
minetest.remove_node(p)
end
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
minetest.env:set_node(t, {name="fire:basic_flame"})
minetest.set_node(t, {name="fire:basic_flame"})
end
end
end
@ -2389,7 +2389,7 @@ minetest.register_node("witchcraft:potion_orange", {
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local vec = {x=dir.x*2,y=dir.y*2.5,z=dir.z*2}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire")
obj:setvelocity(vec)
local part = minetest.add_particlespawner(
10, --amount
@ -2433,7 +2433,7 @@ minetest.register_node("witchcraft:potion_orange_2", {
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local vec = {x=dir.x*3,y=dir.y*3.5,z=dir.z*3}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire")
obj:setvelocity(vec)
local part = minetest.add_particlespawner(
10, --amount
@ -2478,7 +2478,7 @@ minetest.register_node("witchcraft:splash_orange", {
local playerpos = placer:getpos();
local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6}
local acc = {x=0,y=-9.8,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -2507,7 +2507,7 @@ minetest.register_node("witchcraft:splash_yellwgrn", {
local playerpos = placer:getpos();
local vec = {x=dir.x*7,y=dir.y*3.5,z=dir.z*7}
local acc = {x=0,y=-9.8,z=0}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash")
obj:setvelocity(vec)
obj:setacceleration(acc)
item:take_item()
@ -3047,11 +3047,11 @@ if minetest.get_modpath("experience") then
false, --collisiondetection
"orb.png" --texture
)
minetest.env:add_entity(pos, "experience:orb")
minetest.env:add_entity(pos, "experience:orb")
minetest.env:add_entity(pos, "experience:orb")
minetest.env:add_entity(pos, "experience:orb")
minetest.env:add_entity(pos, "experience:orb")
minetest.add_entity(pos, "experience:orb")
minetest.add_entity(pos, "experience:orb")
minetest.add_entity(pos, "experience:orb")
minetest.add_entity(pos, "experience:orb")
minetest.add_entity(pos, "experience:orb")
item:replace("vessels:glass_bottle")
return item
@ -3868,15 +3868,15 @@ minetest.register_node("witchcraft:portal", {
on_construct = function(pos, node, _)
minetest.after(1, function()
if minetest.get_modpath("horror") then
minetest.env:add_entity(pos, "horror:werewolf")
minetest.add_entity(pos, "horror:werewolf")
elseif minetest.get_modpath("dmobs") then
minetest.env:add_entity(pos, "dmobs:owl")
minetest.add_entity(pos, "dmobs:owl")
elseif minetest.get_modpath("mobs_animal") then
minetest.env:add_entity(pos, "mobs_animal:kitten")
minetest.add_entity(pos, "mobs_animal:kitten")
elseif minetest.get_modpath("mobs_monster") then
minetest.env:add_entity(pos, "mobs_monster:oerkki")
minetest.add_entity(pos, "mobs_monster:oerkki")
elseif minetest.get_modpath("pmobs") then
minetest.env:add_entity(pos, "pmobs:wolf")
minetest.add_entity(pos, "pmobs:wolf")
end
minetest.remove_node(pos)
end)

View File

@ -30,7 +30,7 @@ minetest.register_craftitem("witchcraft:scroll_wild", {
stack_max = 1,
on_use = function(item, placer)
local pos = placer:getpos();
minetest.env:add_entity(pos, "pmobs:dog")
minetest.add_entity(pos, "pmobs:dog")
item:take_item()
return item
end,
@ -44,10 +44,10 @@ minetest.register_craftitem("witchcraft:scroll_fireball", {
on_use = function(item, placer, pos)
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
local obj3 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
local obj4 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
local obj2 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
local obj3 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
local obj4 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
obj2:setvelocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5})
obj3:setvelocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5})
obj4:setvelocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7})
@ -80,9 +80,9 @@ minetest.register_craftitem("witchcraft:scroll_icicle", {
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice")
local obj3 = minetest.env:add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
local obj2 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice")
local obj3 = minetest.add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
obj:setvelocity(vec)
obj2:setvelocity(vec)
obj3:setvelocity(vec)
@ -101,7 +101,7 @@ minetest.register_craftitem("witchcraft:scroll_nature", {
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree")
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree")
obj:setvelocity(vec)
item:take_item()
@ -239,10 +239,10 @@ minetest.register_entity("witchcraft:fireball", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then
minetest.env:set_node(t, {name="fire:basic_flame"})
minetest.set_node(t, {name="fire:basic_flame"})
self.object:remove()
return
end
@ -257,12 +257,12 @@ minetest.register_entity("witchcraft:fireball", {
for dz=-4,4 do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(pos).name
local n = minetest.get_node(pos).name
if math.random(1, 50) <= 35 then
minetest.env:remove_node(p)
minetest.remove_node(p)
end
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
minetest.env:set_node(t, {name="fire:basic_flame"})
minetest.set_node(t, {name="fire:basic_flame"})
end
end
end
@ -319,7 +319,7 @@ minetest.register_entity("witchcraft:tree", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n ~= "witchcraft:tree" and n ~="air" then
local treepos = self.object:getpos()
default.grow_new_jungle_tree(treepos)
@ -389,7 +389,7 @@ minetest.register_entity("witchcraft:ice", {
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
local n = minetest.get_node(p).name
if n == "default:water_source" or n =="default:river_water_source" then
local pos = self.object:getpos()
minetest.set_node(pos, {name="default:ice"})
@ -423,4 +423,4 @@ minetest.register_entity("witchcraft:ice", {
)
end
end
})
})