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Update reinforced armor
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@ -3,7 +3,7 @@
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minetest.register_tool(":3d_armor:helmet_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Helmet",
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inventory_image = ":3d_armor_inv_helmet_reinforced_leather_hunter.png",
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groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
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wear = 0,
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})
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@ -12,7 +12,7 @@ minetest.register_tool(":3d_armor:helmet_reinforced_leather_hunter", {
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minetest.register_tool(":3d_armor:chestplate_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Chestplate",
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inventory_image = ":3d_armor_inv_chestplate_reinforced_leather_hunter.png",
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groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
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wear = 0,
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})
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@ -21,7 +21,7 @@ minetest.register_tool(":3d_armor:chestplate_reinforced_leather_hunter", {
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minetest.register_tool(":3d_armor:leggings_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Leggings",
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inventory_image = ":3d_armor_inv_leggings_reinforced_leather_hunter.png",
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groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
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wear = 0,
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})
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@ -30,6 +30,6 @@ minetest.register_tool(":3d_armor:leggings_reinforced_leather_hunter", {
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minetest.register_tool(":3d_armor:boots_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Boots",
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inventory_image = ":3d_armor_inv_boots_reinforced_leather_hunter.png",
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groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
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wear = 0,
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})
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