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[pipeworks] Update and fix global variable 'rules'
- Fix global variable 'rules' in devices.lua for #508 - Update inventory elements from pipeworks' upstream repository
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@ -183,7 +183,14 @@ local function update_meta(meta, enabled)
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default.gui_bg_img..
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default.gui_slots..
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default.get_hotbar_bg(0,7) ..
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"list[current_player;main;0,7;8,4;]")
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"list[current_player;main;0,7;8,4;]" ..
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"listring[current_player;main]"..
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"listring[context;src]" ..
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"listring[context;dst]" ..
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"listring[current_player;main]"..
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"listring[context;recipe]" ..
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"listring[context;output]"
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)
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-- toggling the button doesn't quite call for running a recipe change check
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-- so instead we run a minimal version for infotext setting only
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@ -35,6 +35,8 @@ local pipes_devicelist = {
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"storage_tank_10"
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}
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local rules = pipeworks.mesecons_rules -- Enough with the undefined global variable // MFF (Mg|01/07/2016 for #68)
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-- Now define the nodes.
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local states = { "on", "off" }
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@ -45,7 +45,8 @@ local function set_filter_formspec(data, meta)
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"Sequence slots Randomly",
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"Sequence slots by Rotation"})..
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exmatch_button..
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"list[current_player;main;0,4.5;8,4;]"
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"list[current_player;main;0,4.5;8,4;]" ..
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"listring[]"
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end
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meta:set_string("formspec", formspec)
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end
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