- Added doors:trapdoor_cherry and its craft recipe
- Removed useless door textures (not following naming convention, so not used in code since the last mff_game update)
- Added missing homedecor_models
- Re-added vines:shears needed for vines' roots
- Added overrides of missing technic nodes if mod is disabled
- Turned a lot of nodes into meshnodes and removed useless side textures
- Used a new way to register nodes like windows, shower heads, etc...
- Registered sit_exec (ghost) function as homedecor.sit_exec. All its calls
have been changed in mods/homedecor_modpack/homedecor/furnitures.lua to
homedecor.sit_exec(params)
- New textures for chains
- Irfurn's nodes are now 99 stackable
- Commented the whole function `sit_exec` in mods/homedecor_modpack/homedecor/furnitures.lua to avoid players using chairs' bug
- Homedecor now using an inventory texture for lamps
- Reoganized pipeworks' code
- Added secure fix in pipeworks
- Added meshnodes, sounds and fixes in mesecons
- Removed "mesecons_compatibility"