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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-26 18:50:38 +01:00
Commit Graph

29 Commits

Author SHA1 Message Date
LeMagnesium
8c0a0a5547
[pclasses & mff_pclasses] Misc. fixes
- PClasses : Fix adventurer to not reset stats
 - MFF PClasses : Fix hunter to flush bonus ownership data upon leaving
   the game
2017-04-19 23:57:30 +02:00
LeMagnesium
f6341038af
[mff_pclasses] Stop using asbolute stats values
- Stop using absolute stats values for stamina and manamax when you can
   add/subtract in on_assign and on_unassign
 - Use on_update for hunters to determine whether or not to add the
   sprint bonus from the full reinforced leather armor set
2017-04-19 23:37:33 +02:00
LeMagnesium
b0ba6a7956
[pclasses & mff_pclasses] Use implicit on_update
- After executing on_unassigned and on_assigned, implicitly call
   on_update (or add a dummy on_update for assigning if there is none)
2017-04-19 22:05:48 +02:00
126ce0d7e4 fix wrong stamina value of wizard class 2017-04-19 21:51:19 +02:00
ee58c4930f improve pclasses to fix class stats don't change on equip/unequip/destroy armor 2017-04-19 21:51:16 +02:00
LeMagnesium
59c4c8e919
[mff_pclasses & pclasses] Enhance showcasing menus
- Remove the labels introduced last time and use the old line-wrapping
   textareas
 - Add showcase screenshots for the four classes presented
 - Add a little map of the spawn and both available class buildings
 - For #473
2016-09-24 15:14:35 +02:00
LeMagnesium
99655796ff
[pclasses & mff_pclasses] Change info menu
- Change info menu from a textarea to label components
 - Make `textify` public, becoming `pclasses.api.textify`
 - Use textify to create label lines
2016-09-22 21:14:43 +02:00
LeMagnesium
09ed9098e7 [mff_pclasses] Slight modifications of class informations 2016-07-17 21:11:03 +02:00
10a691883c fix unfinished string 2016-07-15 13:30:52 +02:00
LeMagnesium
012dfa9428 [pclasses & mff_pclasses] Add some explanations
- For #473
2016-07-14 23:32:42 +02:00
ad63d9ed2f fix dependence 2016-07-01 19:41:43 +02:00
LeMagnesium
93139c8db7 [mff & runes] More work on wizard class : spontafire and info wand
- Add wands and scrolls to reserved items list for wizards
 - Add spontaneous inflaming (spontafire) glyph and scroll
 - Add information wand
2016-06-28 19:27:31 +02:00
LeMagnesium
a364f64ab9 Purge the repo's other mods from moreores 2016-06-03 21:53:25 +02:00
BUISSON-DEBON Quentin
67630b4b15 New (increased) max stamina values
Adventurer : 10
Warrior : 20
Hunter without armor set : 30
Hunter with armor set : 40
2016-05-04 00:36:26 +02:00
b53d407979 fix no drop hunter bow_minotaur_horn/arbalest_auto when loaded, issue https://github.com/MinetestForFun/server-minetestforfun/issues/420 2016-03-17 22:03:07 +01:00
e0ce022cac fix only play pclasses sound to player and only if player switch classes 2016-01-03 23:01:40 +01:00
482329bf1d fix pclasse assign now others class on join server, no only the default
fix pclasse assign now if class is same, bug on join server
add on_unassigned for all class
2015-12-24 20:36:17 +01:00
a0f2f09e90 fix typo in shield
update armor_inventory only when switch class
we can not be equipped with reserved armor another class
2015-11-27 00:17:33 +01:00
LeMagnesium
d38fa23ab3 [mff_pclasses] Reserve plain mithril armor to warriors 2015-11-26 22:26:08 +01:00
LeMagnesium
ebf049e4fa [mff_pclasses] Reserve all black mithril and leather armors 2015-11-26 22:18:07 +01:00
8ce79c3dfc add spears mod
update reserved items name in  pclasses, throwing:->spears:
2015-10-12 22:37:23 +02:00
428127f43d added reserved spear for hunter 2015-09-21 22:09:16 +02:00
BUISSON-DEBON Quentin
ce8ea83036 rights 755 and add minetest.conf to the repository 2015-09-02 22:41:36 +02:00
LeMagnesium
743507564f Updated pclasses
- Moved the holographic item's name as a field in switch_params (pclasses.api.register_class)
 - Added wizard class' skeleton for later
 - Fixed a few bugs in nodes, inventory and api
 - Splitted tick function to bury items in two
 - Items from 3d_armor's armor inventory are also affected by inventory vacuuming (from tick function).
   The player's static armor inventory is first cleared, then copied to the detached one, then armor updates everything else (rendering, model, etc)
 - Fixed itemname of admin shield to reserve it properly
 - Return graveyard inventory if it already exists. Do not create it every two seconds
2015-08-20 17:18:57 +02:00
LeMagnesium
2cd80bccf1 Add tile image in class switches' parameters and tweak colors
- Refers to #216
2015-08-17 10:53:13 +02:00
LeMagnesium
e281845f45 Edit colors of class switches
- Solves #216
2015-08-16 15:28:15 +02:00
LeMagnesium
aa2f62afb3 Added automated arbalest to throwing mod
- Chmod-ed all files
 - Removed whitespaces
 - Added automated arbalest in spreadsheet, throwing, and hunters' reserved items
 - Solves #206
2015-08-11 12:02:43 +02:00
LeMagnesium
55bd0ea800 Static graveyard inventory
- Added graveyard inventory for reserved_items. Next thing to add : mechanism to get them out when shifting class
2015-08-01 19:26:50 +02:00
Wouters Dorian
ee461e1d41 Add [mff_pclasses], MFF-specific pclasses 2015-07-31 21:53:32 +02:00