LeMagnesium
a364f64ab9
Purge the repo's other mods from moreores
2016-06-03 21:53:25 +02:00
LeMagnesium
689e746366
[sea] Update for #445
2016-05-10 23:51:01 +02:00
Quentin BUISSON-DEBON
7a345768df
Compress all iamges files with Trimage
2016-03-11 15:22:09 +01:00
ae805b4f49
change liquid_range
2015-10-28 22:51:18 +01:00
039f77a1d7
limit liquid flowing propagation
2015-10-28 18:44:19 +01:00
LeMagnesium
53ce905293
[default & seawrecks & whiteshell & clams] Updates
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- Replace `height_max` and `height_min` fields
2015-10-26 13:57:54 +01:00
LeMagnesium
e9b2fd984a
[signs_lib & building_blocks & markers & ...] Updates
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- building_blocks: Replace `maxwear` deprecated field
- signs_lib: use `verbose` level instead of unexisting `debug`
- maze: Replace `dug_item` deprecated field
- vines: Replace `maxwear` deprecated field
- quartz: Replace `height_max` and `height_min` deprecated fields
- sea/seacoal & sea/seaplants: Replace `height_max` and `height_min` deprecated fields
- snow: Replace `height_max` and `height_min` deprecated fields
2015-10-26 13:45:27 +01:00
LeMagnesium
73b18e6433
[seaplants & seacoral] Make sea corals/plants emit light
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- Solves MinetestForFun/server-minetestforfun-creative#45
2015-10-19 15:49:29 +02:00
d1cf576e35
fix error ,set_node at bad pos
2015-08-03 00:49:28 +02:00
5dfaf02685
added contruct uboat direction can be in x or z
2015-08-03 00:31:21 +02:00
LeMagnesium
21e53d2ac6
Copied uboots system to boats
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- REALLY solves #190
- I divided the amount of items per 4, that's the most accurate I can be without
created a silly random system to avoid equiprobability
2015-08-02 22:58:48 +02:00
LeMagnesium
ddd99bb4b6
Decreased amount of items hypothetically given per stack (uboots)
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- Solves #190 (?)
2015-08-02 22:43:04 +02:00
LeMagnesium
d7817ae133
'Divided' chances for a wrecked boat to appear
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- (I hope I got the algorithm right)
- Solves #188
2015-08-02 20:30:05 +02:00
Quentin BUISSON-DEBON
f8fe9a8104
compress textures, fix preview shields
2015-07-24 23:09:08 +02:00
e3ba9bb197
added inventory textures seawrecks:uboot and seawrecks:woodship
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uboot spawn in default:sand
show in creative
2015-07-23 23:06:44 +02:00
Wouters Dorian
8dc63b9101
Optimize **all** PNG files
2015-07-06 18:59:12 +02:00
LeMagnesium
2913bcb93d
Removed all whitespaces (using new script)
2015-06-10 19:12:48 +02:00
LeMagnesium
10428fbcfb
Removed falling protection inhibiting the engine
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- All nodes inhibited now produce logs and are compatible with other mods
2015-04-22 18:09:34 +02:00
0c48fd5839
fix wrong random number crash and reindent
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wrong random number crash on place seawrecks:ubootchest
reindent code
2015-03-22 13:44:34 +01:00
LeMagnesium
e17ef3dbf6
Added minetest.register alias on mirror and fixed seawrecks' crash
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- Created alias from returmirror:mirror_inactive to returnmirror:portal so the
players will be able to find this item in unified_inventory's search menu by
typing "portal"
- Fixed a very strange and unhandled crash in seawrecks, caused apparently by
minetest.add_node. Used minetest.set_node instead and everything is fine
2015-03-16 19:52:46 +01:00
LeMagnesium
d9c182cf9d
Changed all the LIGHT_MAX calls to default.LIGHT_MAX
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- Avoided crash by using the real variable instead of its old name
2015-03-03 18:22:38 +01:00
LeMagnesium
e84f4d480a
Loads of fixs
2015-01-20 21:32:21 +01:00
LeMagnesium
5314a1d30b
Down the water, tweak the u-boots, exclude nodes
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- Dungeon masters cannot destroy nodes in excluded table neither nodes of
group unbreakable, neither nether's nodes.
- Tweak of a global variable in seawrecks (aka. choosen_ingot)
- Highlandpools create real lakes now, and not water flower over the
floor.
2014-12-18 20:09:07 +01:00
Ombridride
5579c455f5
petit oubli
2014-12-15 01:07:32 +01:00
Ombridride
6beb2cdf1b
Double les drops des épaves de bateau
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mod searecks
2014-12-15 01:00:22 +01:00
Ombridride
887473124e
Merge server to github
2014-12-11 18:53:00 +01:00
LeMagnesium
27836d2835
Removing all the olds minetest.env calls
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- All the minetest.env calls removed
It took me about 2 hours, but I did it, and it works!
2014-11-08 18:36:57 +01:00
LeMagnesium
2a5fc1ea55
- Skin updates
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- Sethome FINALLY fixed :yay:
Coming soon : Removing all the minetest.env calls. 👍
2014-11-08 16:36:02 +01:00
Ombridride
ca2f79403c
Clean up the "/mods" folder and new "Ice" texture
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- Delete the mod « painting »
- Delete the mod « player_notes »
- Delete useless temporary files (.lua)
- Change the « ice » texture
2014-11-03 22:17:10 +01:00
Ombridride
72ad0dc7b7
- Delete useless files/mods
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- Add builtin_falling (by Davedevils) for an amazing bugfix
- Tweak node.lua from the subgame MFF and « sea » mod for
builtin_falling
- Remove news.lua from _misc
- Remove _misc_me (empty now)
- Add a new mod named « news » and tweak this mod, it works now, add
texture for the news (Thank you Davedevils)
2014-11-03 01:46:14 +01:00
LeMagnesium
fa97a1934e
Changing uboots and nether apple
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- New nodes used for uboots
- Nether apple now increase the hungry level by 9
2014-10-29 22:23:03 +01:00
Ombridride
232b274c55
initial commit
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subgame + mods
2014-10-28 18:01:32 +01:00