LeMagnesium
689e746366
[sea] Update for #445
2016-05-10 23:51:01 +02:00
LeMagnesium
53ce905293
[default & seawrecks & whiteshell & clams] Updates
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- Replace `height_max` and `height_min` fields
2015-10-26 13:57:54 +01:00
LeMagnesium
2913bcb93d
Removed all whitespaces (using new script)
2015-06-10 19:12:48 +02:00
LeMagnesium
10428fbcfb
Removed falling protection inhibiting the engine
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- All nodes inhibited now produce logs and are compatible with other mods
2015-04-22 18:09:34 +02:00
LeMagnesium
e84f4d480a
Loads of fixs
2015-01-20 21:32:21 +01:00
Ombridride
887473124e
Merge server to github
2014-12-11 18:53:00 +01:00
LeMagnesium
27836d2835
Removing all the olds minetest.env calls
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- All the minetest.env calls removed
It took me about 2 hours, but I did it, and it works!
2014-11-08 18:36:57 +01:00
Ombridride
72ad0dc7b7
- Delete useless files/mods
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- Add builtin_falling (by Davedevils) for an amazing bugfix
- Tweak node.lua from the subgame MFF and « sea » mod for
builtin_falling
- Remove news.lua from _misc
- Remove _misc_me (empty now)
- Add a new mod named « news » and tweak this mod, it works now, add
texture for the news (Thank you Davedevils)
2014-11-03 01:46:14 +01:00
Ombridride
232b274c55
initial commit
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subgame + mods
2014-10-28 18:01:32 +01:00