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Commit Graph

10 Commits

Author SHA1 Message Date
LeMagnesium
689e746366 [sea] Update for #445 2016-05-10 23:51:01 +02:00
LeMagnesium
e9b2fd984a [signs_lib & building_blocks & markers & ...] Updates
- building_blocks: Replace `maxwear` deprecated field
- signs_lib: use `verbose` level instead of unexisting `debug`
- maze: Replace `dug_item` deprecated field
- vines: Replace `maxwear` deprecated field
- quartz: Replace `height_max` and `height_min` deprecated fields
- sea/seacoal & sea/seaplants: Replace `height_max` and `height_min` deprecated fields
- snow: Replace `height_max` and `height_min` deprecated fields
2015-10-26 13:45:27 +01:00
LeMagnesium
73b18e6433 [seaplants & seacoral] Make sea corals/plants emit light
- Solves MinetestForFun/server-minetestforfun-creative#45
2015-10-19 15:49:29 +02:00
Wouters Dorian
8dc63b9101 Optimize **all** PNG files 2015-07-06 18:59:12 +02:00
LeMagnesium
10428fbcfb Removed falling protection inhibiting the engine
- All nodes inhibited now produce logs and are compatible with other mods
2015-04-22 18:09:34 +02:00
Ombridride
887473124e Merge server to github 2014-12-11 18:53:00 +01:00
LeMagnesium
27836d2835 Removing all the olds minetest.env calls
- All the minetest.env calls removed

It took me about 2 hours, but I did it, and it works!
2014-11-08 18:36:57 +01:00
Ombridride
ca2f79403c Clean up the "/mods" folder and new "Ice" texture
- Delete the mod « painting »
- Delete the mod « player_notes »
- Delete useless temporary files (.lua)
- Change the « ice » texture
2014-11-03 22:17:10 +01:00
Ombridride
72ad0dc7b7 - Delete useless files/mods
- Add builtin_falling (by Davedevils) for an amazing bugfix
- Tweak node.lua from the subgame MFF and « sea » mod for
builtin_falling
- Remove news.lua from _misc
- Remove _misc_me (empty now)
- Add a new mod named « news » and tweak this mod, it works now, add
texture for the news (Thank you Davedevils)
2014-11-03 01:46:14 +01:00
Ombridride
232b274c55 initial commit
subgame + mods
2014-10-28 18:01:32 +01:00