- Added comment to warn a change of our
- Updated README.txt in mobs mod. However, Ombridride will have to do a lot of works, the mod have been changed again (no more steps, parameters
deleted, etc).
stats mobs,
oerkki peut détruire/enlever torchs,
vache/sheep mangent l'herbe,
bébé phacochère/mouton qui suivent leur "maman",
npc => suit les diamonds, il peut etre soigné avec meat ou bread,
clique droit avec "default:gold_lump" en main et il droppera un objet
au hasard en échange,
pumba => follow maintenant "default:apple"
kittens => follow maintenant "fishing:fish_raw"
- Added security if statement in 3d_armor/3d_armor/armor.lua:~464 to prevent
crash if `armor_inv` is nil (thanks crabman for reporting)
- Updated 3d_armor (better use of skin and skin mods)
- Created alias from returmirror:mirror_inactive to returnmirror:portal so the
players will be able to find this item in unified_inventory's search menu by
typing "portal"
- Fixed a very strange and unhandled crash in seawrecks, caused apparently by
minetest.add_node. Used minetest.set_node instead and everything is fine
- trmp_minetest_game wan't in fact containing the treasurer mod, and because it
is made for the minetest_game and we don't need it to the point we would adapt
it, it is removed. The treasurer mod will be added in further commit
fix usebug in openfarming, when node is plant any node can be placed
fix bug due to news protection in farming mod V1.12
add default:papyrus can be placed, no dig
- Update « Multitest » to version 2
- Update world.mt (re-organise, add forceload and add
trmp_minetest_game)
- Remove playerplus (nether use, and cactus has been added to the loop
of the sprint mod)